Skyrim:Unused NPCs

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< People(Redirecionado de Skyrim:Azura (Dunmer))

This page lists all unused NPCs in Skyrim. None of these NPCs are present in the game; only those in test cells can be encountered without spawning them via console codes. Their descriptions on this page treat them as they would be if they were implemented in the game. Some of the locations, quests, and buildings mentioned in their descriptions do not exist either, yet are treated on this page as if they do.

A-D D-H I-M N-S T-V
Affable Gent
Argi Farseer
Benkum
Brond
Captain Metilius
Castor the Puzzlemaker's Corpse
College Guard
Cow Hand
Dawnguard Hunter
DomnaMagia
Do Not Delete Me - needed for export to work
Drunk Cultist
Edorfin
Enthralled Wizard
Escaped Prisoner
Fellow Prisoner
Grushnag
Headsman
Henrik
Herebane Sorenshield
Hrolmir
Huki Seven-Swords
Imperial Officer
Imperial Wizard
Insane College Wizard
Jolf
Karinda
Liesl
Load Dummy
Makhel Abbas
Marauder
Mazgak
Mithorpa Nasyal
Muril
Noble
Nord
Pack Spider
Pit Fan
Player Friend
Reves
Rogen
Saarthal Miner
Spirit of the Ancient Traveler
Steirod
Sulvar the Steady
Talib
Tasius Tragus
Terek
TestJeffBCarryWaterBucket
Thaer
Thjollod
Trilf
Trius
Uglarz
Urchin
Viding

Azura · Clavicus Vile · Fish Hatchery · Hermaeus Mora · Hircine · Hrothmund · Malacath
Mehrunes Dagon · Mephala · Meridia · Molag Bal· Planter · Vaermina · Voice of Boethiah · Voice of Namira

Affable Gent

Affable Gent
(RefID: )
Location Warehouse Ambushes
Race Nord Gender Male
Level 1 Class Warrior
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Two-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
The Affable Gent

The Affable Gent is a male Nord warrior who exists in test cell WarehouseAmbushes. He sleeps when there is nobody around, and will ambush the player. He wears noble clothes and fur-lined boots, and carries a honed ancient Nord battle axe. His voice type is MaleNord.

Argi Farseer

Argi Farseer
Race Nord Gender Female
Level 4 Class Mystic
RefID N/A BaseID
Other Information
Health 75 Magicka 65
Stamina 55
Primary Skills Two-handed
Moral. No Crime Aggress. Unaggressive
Faction(s) CrimeFactionHjaalmarch; TownStonehillsFaction
Argi Farseer

Argi Farseer is a Nord mystic. She is Idgrod Ravencrone's sibling, as indicated by a relationship marker. Argi wears a set of farm clothes along with a pair of boots. She carries an iron dagger and a key to her hut located in Stonehills. Her voice type is FemaleOldKindly.

She sleeps at 11pm, waking up at 10am. There is under a 20% chance that she will interrupt her sleep at 3am for a three-hour stroll around Stonehills. She spends the rest of her time in her house.

Benkum

Este artigo é sobre the unused NPC from the base game. Para the NPC added by Dragonborn, veja Benkum.

Benkum
Race Nord Gender Male
Level 4 Class Warrior
RefID N/A BaseID
Other Information
Health 85 Magicka 50
Stamina 60
Primary Skills One-handed, Two-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Faction(s) CrimeFactionEastmarch; FavorExcludedFaction; TownWindhelmFaction
Benkum

Benkum is a male Nord warrior who manages Windhelm's nonexistent arena. He is Angrenor's friend and Huki's boss. His schedule keeps him in the Bloodworks all the time, never sleeping or moving from his spot. He wears scaled armor and scaled boots, and carries an iron dagger. His voice type is MaleSlyCynical.

Dialogue:

  • "Hello, hello, hello. Interested in fighting in the Pit? The rules are strict, but if I don't see it, it didn't happen, know what I mean?"
  • "It's very important to Huki that all the battles are fair. What's more important to me is that my pay is fair."
  • "Prove your valor in the Pit! If you haven't got any valor, prove your pocketbook!"

Brond

Brond
Race Nord Gender Male
Level 4 Class Warrior
RefID N/A BaseID
Other Information
Health 85 Magicka 50
Stamina 60
Primary Skills One-handed, Two-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Aggressive
Faction(s) CrimeFactionEastmarch; FavorJobsDrunksFaction; TownWindhelmFaction; Windhelm Pit 4(4)
Brond

Brond is a male Nord warrior used in Windhelm's arena. He wears hide armor and hide boots, and carries a dragonplate shield, steel greatsword, Imperial bow, and 30 iron arrows.

He is Huki's friend, Edorfin's rival, and Liesl's foe. He sleeps for seven hours starting at 10pm, and spends the rest of his time in the Bloodworks. His voice type is MaleDrunk.

Dialogue:

  • "I've been a lot of things in my life. Pit fighter's the one I'm best at."
  • "We should get a dragon for the Pit. I'd love to fight one."
  • "I've been fighting in the Pit for years. That should tell you something."
  • "There's two kinds of Pit fighters -- good ones and dead ones."
  • "Ulfric once tried to get me to fight for him, but marching bores me."
  • "Steel. Barehanded. Armor. Naked. It's all fighting. I can kill you with a weapon or by myself. No difference."

Captain Metilius

Captain Metilius
Race Nord Gender Male
Level PC×0.8 (range=10-30) Class Imperial Soldier
RefID N/A BaseID
Other Information
Health 50+(PC-1.2)×6.4
Magicka 50
Stamina 50+(PC-1.2)×5.6
Primary Skills Archery, Block, Heavy Armor, Light Armor, One-handed, Two-handed
Moral. No Crime Aggress. Aggressive
Essential Yes
Faction(s) CWImperialFactionNPC; CWImperialFaction; CrimeFactionHaafingar; TownSolitudeFaction
Captain Metilius

Captain Metilius is a Nord male Imperial Soldier. He wears an Imperial soldier outfit without a helmet, and carries an Imperial bow, 10 steel arrows, and a steel greatsword.

If both Bleak Falls Barrow and The Jagged Crown (either faction) are in the player's quest log, he stands near the war room in Castle Dour. He sleeps for eight hours at midnight, and wanders around Castle Dour from 8am to 8pm. The rest of the time he wanders near or around the castle. His voice type is MaleCommander.

Castor the Puzzlemaker's Corpse

Castor the Puzzlemaker's Corpse
Race Dunmer Gender Male
Level 9 Class Bandit Wizard
RefID N/A BaseID
Other Information
Health 222 Magicka 173
Stamina 75
Moral. Any Crime Aggress. Very Aggressive
Faction(s) BanditFaction
Castor the Puzzlemaker's Corpse

Castor the Puzzlemaker is a dead Dunmer bandit. He wears leveled bandit boots and cuirass, and carries a steel dagger, some random loot, and sometimes a small amount of gold. If alive, he would know fast healing, magicka recovery, stoneflesh, a ward spell, and either a fire, ice, or lightning spell.

College Guard

College Guard
Race Nord Gender Male
Level 40 Class Sorcerer
RefID N/A BaseID
Other Information
Health 50 Magicka 550
Stamina 50
Class Details CombatSorcerer
Moral. No Crime Aggress. Aggressive
The College Guard near the College of Winterhold

The College Guard is a Nord sorcerer. He wears a set of master robes of Destruction along with a pair of boots. His voice type is MaleNordCommander and he uses guard dialogue.

Cow Hand

Cow Hand
Race Nord Gender Male
Level 5 Class Warrior
RefID N/A BaseID
Other Information
Health 96 Magicka 50
Stamina 64
Primary Skills Block, One-handed, Two-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Cow Hand

Cow Hand is a Nord warrior. He and a painted cow are used in the unimplemented quest CWMission08, which involves Giants and the Civil War. He wears a set of farm clothes along with a hat and a pair of boots. His voice type is MaleOldKindly.

Appears only with Dawnguard

Dawnguard Hunter

Dawnguard Hunter
Added by Dawnguard
Race Nord Gender Male
Level Radiant (6-28) Class Bandit
RefID N/A BaseID
Other Information
Health 155-497
Magicka 25-40
Stamina 95-258
Primary Skills One-handed, Two-handed, Block, Light Armor
Moral. No Crime Aggress. Very Aggressive
Respawns Yes
Faction(s) CrimeFactionRift; DLC1HunterFaction
Dawnguard Hunter

Dawnguard Hunter is a Nord bandit. He wears a set of Dawnguard heavy armor with matching gauntlets and boots.

DomnaMagia

DomnaMagia
Race Imperial Gender Female
Level 5 Class Warrior
RefID N/A BaseID
Other Information
Health 85 Magicka 50
Stamina 60
Primary Skills One-handed, Heavy Armor, Restoration
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Domna Magia

DomnaMagia is a female Imperial warrior in the middle of Solitude. She wears necromancer boots and leveled vampire attire. Her voice type is FemaleCoward.

Do Not Delete Me - needed for export to work

Do Not Delete Me - needed for export to work
Race Nord Gender Female
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Moral. No Crime Aggress. Unaggressive
Ficheiro:DB-npc-Do Not Delete Me - needed for export to work.jpg
Do Not Delete Me - needed for export to work

Do Not Delete Me - needed for export to work is a naked Nord added by Dragonborn who is not located anywhere.

Drunk Cultist

Drunk Cultist
(RefID: )
Location Morvunskar
Race Breton Gender Female
Level PC×1 (range=12-22) Class Mystic
RefID BaseID
Other Information
Health 50+(PC-1)×8.3
Magicka 50+(PC-1)×5
Stamina 50+(PC-1)×1.7
Primary Skills Alteration, Illusion, Conjuration, Sneak
Moral. No Crime Aggress. Unaggressive
Faction(s) Sanguine Cultist
The Drunk Cultist

The Drunk Cultist is a female Breton mystic who was to be used in the quest A Night To Remember, but her ref is never activated. She stands in Morvunskar at the base of the steps before the portal to Sanguine's realm. She sleeps for eight hours at midnight, wandering around Morvunskar the rest of the time. She wears warlock boots and leveled warlock robes. Her voice type is FemaleSultry.

Edorfin

Edorfin
Race Bosmer Gender Male
Level 4 Class Warrior
RefID N/A BaseID
Other Information
Health 85 Magicka 50
Stamina 60
Primary Skills Archery
Class Details CombatWarrior1H
Moral. No Crime Aggress. Aggressive
Faction(s) CrimeFactionEastmarch; TownWindhelmFaction; Windhelm Pit 4(4)
Edorfin

Edorfin is a male Bosmer warrior used in Windhelm's arena. He wears studded armor and hide boots, and carries a steel sword, hunting bow, and 200 steel arrows.

He is rivals with both Brond and Liesl. He sleeps for 8 hours a day starting at noon, and the rest of the time he attacks a ranged target. His voice type is MaleElfHaughty.

Dialogue:

  • "What I lack in strength, I make up for with tenacity."

Enthralled Wizard

Enthralled Wizard
Race Nord Gender Male
Level 1 Class Bandit Wizard
RefID N/A BaseID
Other Information
Health 25 Magicka 250
Stamina 25
Moral. Any Crime Aggress. Unaggressive
Faction(s) DraugrFaction
Enthralled Wizard

This Enthralled Wizard is a Nord bandit wizard. He wears black mage robes and warlock boots. He carries an iron dagger, and may drop a scroll and potions when killed.

Note: Two separate enthralled wizards are actually encountered in the game, during The Staff of Magnus. Information on these two NPCs can be found on this page.

Escaped Prisoner

Escaped Prisoner
Race Nord Gender Male
Level 1 Class Warrior
RefID N/A BaseID
Escaped Prisoner

The Escaped Prisoner is a male Nord warrior. He wears a roughspun tunic and footwraps. He was to be used in a world interaction. He has no inventory.

Fellow Prisoner

Fellow Prisoner
Race Radiant Gender Radiant
Level Radiant (1-29) Class Bandit
RefID N/A BaseID
Other Information
Health Radiant (155-497)
Magicka 25
Stamina Radiant (95-258)
Moral. No Crime Aggress. Very Aggressive
Faction(s) Bounty Hunter
Fellow Prisoner

Fellow Prisoner is a bandit who fights in Windhelm's arena. He or she carries an iron sword, an iron shield, and a lockpick.

Grushnag

Grushnag
Race Orc Gender Male
Level 6 Class Orc Warrior
RefID N/A BaseID
Other Information
Health 108 Magicka 67
Stamina 50
Primary Skills Heavy Armor, One-handed
Class Details GuardOrc1H
Moral. No Crime Aggress. Unaggressive
Protected Yes
Grushnag

Grushnag is a male Orc warrior who travels with a caravan. He wanders around the caravan when stopped. He wears scaled horn armor, scaled boots, and scaled bracers. His voice type is MaleOrc.

Headsman

Este artigo é sobre the unused headsmen. Para the Headsman encountered in Helgen, veja Headsman.

Headsman
Headsman
Race Nord Gender Male
Level 5 Class Guard
RefID N/A BaseID
Other Information
Faction(s) FavorExcludedFaction
Headsman
Race Nord Gender Male
Level 5 Class Guard
RefID N/A BaseID
Other Information
Faction(s) FavorExcludedFaction

Two male Nord Headsmen are used in the unimplemented quest WEDL11, a world interaction. They both wear executioner outfits and carry a headsman's axe. Their voice type is MaleBrute.

Henrik

Henrik
Race Nord Gender Male
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 0 (Dead) Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Henrik

Henrik is a Nord warrior who is a victim in The Wolf Queen Awakened. He wears a set of farm clothes along with a pair of boots. He has a voice, and no inventory.

Herebane Sorenshield

Herebane Sorenshield
Race Imperial Gender Male
Level 1 Class Citizen
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Restoration
Moral. No Crime Aggress. Unaggressive
Respawns Yes
Faction(s) dunKilkreathFaction
Herebane Sorenshield

Herebane Sorenshield is a dead male Imperial citizen. He wears an outfit of Imperial armor with a full-faced helmet and carries a leveled amount of gold. If alive, he patrols a small area around him, but does not converse with anyone.

There are two items present in test cell QASmoke that are named after him: an elven shield named Herebane's Fortress that resists frost damage and an elven sword named Herebane's Courage that does fire damage. His voice type is MaleCondescending.

Hrolmir

Hrolmir
Race Nord Gender Male
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Hrolmir

Hrolmir is a male Nord warrior involved in the quest The Pursuit. His voice type is MaleBandit. He has no clothes or inventory.

Huki Seven-Swords

Huki Seven-Swords
Race Nord Gender Female
Level 4 Class Warrior
RefID N/A BaseID
Other Information
Health 85 Magicka 50
Stamina 60
Primary Skills One-handed, Two-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Faction(s) CrimeFactionEastmarch; TownWindhelmFaction
Huki Seven-Swords

Huki Seven-Swords is a female Nord warrior who works as jailkeeper in Windhelm's arena. She is Brond and Brunwulf's friend, and Benkum is her boss. She stands in the Bloodworks all day. She wears studded armor and hide boots, and carries an iron greatsword. Her voice type is FemaleNord.

Dialogue:

"Looking for something?"
"Real Nords like to prove their mettle in the pit."
"Just between you and me, I wouldn't mind if the Empire just up and left for good."
"I'd love get one of those Imperial weasels under my boot..."
"All right, meat, it's time for you to earn your freedom."
Huki: "What is this, you think you're clever? If you want to fight your way out of here, you have to do it in the Pit. Gotta give the crowd a show. Luckily there's no shortage of Pit bait around here. Now get in there and earn your freedom."
Player: "What do I have to do?"
Huki: "We don't just let people rot in cells until they've served their time. Here, you fight. If you win, you go free. If you lose, well, you'll know the freedom of Sovngarde if you're lucky."
Player: "I'm ready to go."
Huki: "All right. Head to the pit when you think you're ready."
Player: "I want to fight Alain Dufont." (Only if you have reached stage 20 and have not yet reached stage 40 of quest Mourning Never Comes.)
Huki: "Well aren't you in luck. He's the next piece of gutter scum on the docket. Between you and me, I hope you cleave his arrogant head open."

Imperial Officer

Imperial Officer
Race Imperial Gender Male
Level PC×0.25 (max=50) Class Soldier
RefID N/A BaseID
Other Information
Health 50+(PC-4)×2 Magicka 50
Stamina 50+(PC-4)×1.8
Primary Skills Archery, Block, One-handed, Two-handed
Perks Extra Damage
Moral. No Crime Aggress. Aggressive
Respawns Yes
Faction(s) Faction for CW soldiers (excludes guard dialogue)
Imperial Officer

The Imperial Officer is a male Imperial soldier. He wears an Imperial soldier outfit without a helm, and carries an Imperial light shield, Imperial sword, and steel dagger. He was intended to be used for Civil War sieges. He patrols the area around him. His voice type is MaleSoldier.

Imperial Wizard

Imperial Wizard
Race Imperial Gender Male
Level 6 Class Fire/Frost/Shock Mage
RefID N/A BaseID
Other Information
Health 142 Magicka 158
Stamina 25
Primary Skills Destruction, Alteration, Restoration
Perks Augmented Flames (rank 1); Regeneration
Class Details CombatMageElemental
Moral. No Crime Aggress. Aggressive
Respawns Yes
Faction(s) CWImperialFactionNPC; CWImperialFaction; CWSoldierMageFaction
Imperial Wizard

The Imperial Wizard is a male Imperial mage. He wears an Imperial guard outfit (light armor), and carries a leveled warlock dagger. Possible spells include Firebolt, Healing, Flames, Oakflesh, and Lesser Ward, with the perks Regeneration and Augmented Flames. He was intended to be used for Civil War sieges. His voice type is MaleSoldier.

Insane College Wizard

Insane College Wizard
Race Altmer Gender Male
Level PC×1 Class Destruction Mage
RefID N/A BaseID
Other Information
Health 50+(PC-1)×8.3
Magicka 50+(PC-1)×6.7
Stamina 50
Primary Skills Destruction, Restoration, Alteration, Sneak
Class Details CombatMageDestruction
Moral. No Crime Aggress. Very Aggressive
Faction(s) Draugr Ally Faction; FavorExcludedFaction; Warlock Ally Faction
Insane College Wizard

The Insane College Wizard is a male Altmer mage used in the unimplemented quest Rogue Wizard. He has been wandering a hold of Skyrim, irritating the local jarl, and the College of Winterhold has severed all ties with him but must save their reputation by killing him. He wears expert robes of Destruction with a pair of boots. His voice type is MaleCoward.

Spells:

  • Fast Healing
  • Fireball
  • Firebolt
  • Flame Cloak
  • Flames
  • Frostbite
  • Frost Cloak
  • Healing
  • Ice Spike
  • Ice Storm
  • Lightning Bolt
  • Sparks
  • Greater Ward
  • Lesser Ward
  • Steadfast Ward

Jolf

Este artigo é sobre the citizen Jolf. Para the ferryman added by Dawnguard, veja Jolf.

Jolf
Race Nord Gender Male
Level 4 Class Citizen
RefID N/A BaseID
Other Information
Health 75 Magicka 60
Stamina 60
Primary Skills Two-handed
Moral. No Crime Aggress. Unaggressive
Essential Yes
Jolf

Jolf is a male Nord citizen. He wears a leveled farmer's tunic. His voice type is MaleBrute.

Karinda

Karinda
Species Horse Soul
Level 4 Type Animals
BaseID
Other Information
Health 289 Magicka 0
Stamina 106
Faction(s) PreyFaction; Spriggan Prey Faction; Whiterun Stables Faction
Karinda

Karinda is Dagny's pet horse. Karinda is the same color as the Whiterun Stables horse the player can buy, but has no saddle. Much like Frost, it will stay in position if you mount another horse.

Karinda was intended to be killed by Dagny's brother Frothar during The Whispering Door, as a result of falling under the influence of Mephala. However, all portions of the quest involving Balgruuf the Greater's children turning violent were removed from the final release of the game.

Karinda is flagged as invulnerable, and will have infinite stamina and be impervious to damage if spawned.

Liesl

Este artigo é sobre the unused NPC in the base game. Para the NPC added by Dragonborn, veja Liesl.

Liesl
Race Nord Gender Female
Level 4 Class Warrior
RefID N/A BaseID
Other Information
Health 85 Magicka 50
Stamina 60
Primary Skills One-handed, Two-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Aggressive
Faction(s) CrimeFactionEastmarch; TownWindhelmFaction; Windhelm Pit 4(4)
Liesl

Liesl is a female Nord warrior who fights in Windhelm's arena. She is Edorfin's rival and Brond's foe. She sleeps at midnight for seven hours, and then wanders around the Bloodworks for the rest of the time. She wears scaled horn armor and scaled boots, and carries an iron shield and iron battleaxe. Her voice type is FemaleCommoner.

Dialogue:

  • "Stand away from me, or I'll crack you like an egg."
  • "What are you looking at? Scared of strong women?"
  • "You look mighty tasty. Better not stick around for supper."
Appears only with Dawnguard

Load Dummy

Load Dummy (RefID: )
Added by Dawnguard
Species Vampire Lord Soul
Level 1 Type Undead
RefID BaseID
Other Information
Health 300 Magicka 200
Stamina 100
Faction(s) Prisoners Faction
Load Dummy

Load Dummy is a male vampire lord added by the Dawnguard add-on. He wears an unplayable set of vampire royal armor. His voice type is DLC1MaleUniqueHarkon. Load Dummy appears to be used for Lord Harkon's vampire lord form during Kindred Judgement.

Makhel Abbas

Makhel Abbas
Race Orc Gender Male
Level Radiant (6-28) Class Bandit
RefID N/A BaseID
Other Information
Health 155-497
Magicka 25
Stamina 95-258
Primary Skills One-handed, Two-handed, Block, Light Armor
Moral. No Crime Aggress. Aggressive
Makhel Abbas

Makhel Abbas is a male Orc bandit used in the nonexistent Civil War quest CWMission11. He hunts animals while the quest is active. He wears leveled bandit armor, with a 50% chance of having gauntlets or a helmet, and carries a leveled dagger, two-handed weapon, and gold. His voice type is MaleOrc.

Marauder

Marauders are Orc bandits used in the E3 demo of Skyrim in the location Bleak Falls Tower.

Marauder
Race Orc Gender Male
Level 19 Class Bandit
RefID N/A BaseID
Other Information
Respawns Yes
Faction(s) BanditFaction
Marauder

This marauder wears Orcish armor, boots, and gauntlets, and carries an Orcish sword and shield, along with leveled gold and a leveled two-handed weapon. He has multiple perks fitting his class. His voice type is MaleOrc.

Marauder
Race Orc Gender Male
Level 19 Class Bandit Archer
RefID N/A BaseID
Other Information
Respawns Yes
Faction(s) BanditFaction
Marauder

The marauder archer wears ancient Nord armor, boots, and gauntlets, and he carries an Orcish bow with 11 Orcish arrows, along with two steel daggers and leveled gold, with a 25% chance to carry a lockpick. He has a few Archery perks. His voice type is FemaleOrc.

Mazgak

Mazgak
Race Orc Gender Female
Level Radiant (1-25) Class Bandit
RefID N/A BaseID
Other Information
Health 35-489
Magicka 25
Stamina 70-246
Primary Skills One-handed, Two-handed, Block, Light Armor
Moral. No Crime Aggress. Aggressive
Faction(s) DA05HunterStallFaction; DA05HuntersOfHircineFaction
Mazgak

Mazgak is a female Orc bandit involved in the quest Ill Met By Moonlight as a hunter. She wears hide armor and hide boots, and carries a longbow, leveled gold, a leveled poison of Damage Stamina, and a leveled sword, with a 75% chance of carrying 10 iron arrows. Her voice type is FemaleOrc.

Mithorpa Nasyal

Mithorpa Nasyal
Race Dunmer Gender Male
Level 4 Class Farmer
RefID N/A BaseID
Other Information
Health 75 Magicka 60
Stamina 60
Primary Skills Destruction
Moral. No Crime Aggress. Unaggressive
Faction(s) Barleydark Farm Faction; CrimeFactionWhiterun
Mithorpa Nasyal

Mithorpa Nasyal is a Dunmer farmer at Barleydark Farm, a location near Sleeping Tree Camp that also does not appear in the game. He is the only one in his faction. His voicetype is MaleCoward. When interacted with, he will at first say, "Come to gawk at the Dark Elf?" and then apologize, "I mean no offense. I am but a humble farmer. Not a... a great wanderer, like you." He may also be found saying, "Well look at us. Like two gray specks in the snow."

Muril

Muril
Race Altmer Gender Male
Level 4 Class Fire/Frost/Shock Mage
RefID N/A BaseID
Other Information
Health 75 Magicka 70
Stamina 50
Primary Skills Destruction, Illusion, Restoration
Class Details CombatMageElemental
Moral. No Crime Aggress. Unaggressive
Faction(s) Thalmor Splinter Faction
Muril

Muril is an Altmer elemental mage. Along with Ancano and his underling Estormo, Muril is part of a Thalmor infiltration unit attempting to undermine the College of Winterhold. He follows Estormo during The Staff of Magnus.

Noble

Noble
Race Imperial Gender Female
Level 4 Class Citizen
RefID N/A BaseID
Other Information
Faction(s) Crime Faction so crimes against created actors are registered
Noble

Noble is an Imperial citizen who was to be involved in the same encounter as the male Noble. She wears fine clothes and fine boots, and carries a leveled dagger. Her voice type is FemaleCondescending.

Nord

Nord
Race Nord Gender Male
Level (?) Class Warrior
RefID N/A BaseID
A Nord

This male Nord warrior was to be used in a random encounter, or was to be a template for NPCs used in such an encounter. He wears leveled light armor and boots, and carries a number of leveled items, including food and a weapon. His voice type is MaleNord.

Pack Spider

Pack Spider
Species Frostbite Spider Soul
Level PC×1.2 Type Monsters
BaseID
Other Information
Health 101 Magicka 4
Stamina 25
Faction(s) CreatureFaction; SpiderFaction
Pack Spider
Species Frostbite Spider Soul
Level PC×1.2 Type Monsters
BaseID
Other Information
Health 101 Magicka 4
Stamina 25
Faction(s) Exploding Spider Faction

Pack Spiders, added by Dragonborn, are companion creatures which carry gear for the player. The first one carries gold and occasionally a gem, a piece of jewelry, or a scroll. If spawned, they function as a container, having give/take options when activated. For the first one this is done with the activate button/key in its general vicinity. The second one has a "Talk Pack Spider" text showing up and will follow you around, like a regular follower.

Pit Fan

Pit Fan
(RefID: Multiple)
Race Varies Gender Varies
Level 1 Class Warrior
RefID Multiple BaseID Multiple
Other Information
Health 50 Magicka 50
Stamina 50
Respawns No
Faction(s) TownWindhelmFaction; Eastmarch
A Pit Fan

Pit Fans are used in Windhelm's arena. They exist in cell WindhelmPitEntrance. They ignore all combat. They are intended to cheer, but they merely travel short distances. They wear boots and clothes, with the outfits varying between fans. They have no voices.

Pit Fans standing around the arena
Variants of "Pit Fan"
EditorID RefID BaseID Race Gender Lvl Ficheiro:OBHealthIcon small.png Ficheiro:OBMagickaIcon small.png STA
WindhelmPitFan1 000558EE 000558ED Nord Male 1 50 50 50
WindhelmPitFan2 000558F0 000558EF Male
WindhelmPitFan3 000558F2 000558F1 Male
WindhelmPitFan4 000558F4 000558F3 Female
WindhelmPitFan5 000558F6 000558F5 Female
WindhelmPitFan6 000558F8 000558F7 Female
WindhelmPitFan7 0005595F 00055900 Imperial Male
WindhelmPitFan8 00055B2D 00055A1C Argonian Male
WindhelmPitFan9 00055C09 00055B40 Male
WindhelmPitFan10 00055D19 00055CEA Dunmer Male
WindhelmPitFan11 00055D41 00055D1A Female
WindhelmPitFan12 00055D43 00055D42 Female

Player Friend

Player Friend
(RefID: )
Location Candlehearth Hall
Race Nord Gender Male
Level 1 Class Warrior
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Two-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Player Friend

Player Friend is an unlucky male Nord warrior used in the quest With Friends Like These.... He is friendly with the player. He wanders around Candlehearth Hall, acting as a normal NPC would. He wears and carries nothing. His voice type is MaleNord.

His name hints at the original direction of the related quest. Pre-release reports for Skyrim claimed that the Dark Brotherhood would make you assassinate NPCs whom your character had befriended, although this obviously didn't make it into the final game.

Reves

Reves
Race Nord Gender Male
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Reves

Reves is a male Nord warrior used in the quest The Pursuit. He wears and carries nothing. His voice type is MaleBrute.

Appears only with Dawnguard

Rogen

Rogen
Added by Dawnguard
Race Nord Gender Male
Level 6 Class Warrior
RefID N/A BaseID
Other Information
Health 108 Magicka 50
Stamina 67
Primary Skills One-handed, Block, Heavy Armor, Two-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Essential Yes
Faction(s) CrimeFactionHaafingar
Rogen

Rogen is a Nord warrior added by the Dawnguard add-on. He wears a set of vampire robes with matching hood, gloves, and boots. In combat, he relies on an iron war axe. His voice type is MaleCommonerAccented.

Saarthal Miner

Bosmer Saarthal Miner
Saarthal Miner
Location Saarthal
Race Bosmer Gender Male
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Faction(s) MG02MinerFaction
Saarthal Miner
Location Saarthal
Race Dunmer Gender Male
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Faction(s) MG02MinerFaction
Dunmer Saarthal Miner

There are six male Saarthal Miners, three of which are Bosmer and three of which are Dunmer. The Bosmer have the MaleCoward voice type, while the Dunmer have the Male DarkElf voice type. Each of them carries a pickaxe. They all wear miner's clothes with a pair of boots, and two of them also wear a pair of gloves. They are present in Saarthal.

They all share the same dialogue:

  • "I'm just doing what I'm told."
  • "Gods, it's cold. They'd better find something good in there to make this worthwhile."
  • "As long as the College keeps paying, I'll keep digging."
  • "For thousand-year old ruins, they're not much to look at."
  • "Can't imagine what the College expects to find in here."

Spirit of the Ancient Traveler

Spirit of the Ancient Traveler
Race Nord Gender Male
Level 9 Class Bandit
RefID N/A BaseID
Other Information
Health 238 Magicka 25
Stamina 107
Primary Skills One-handed, Two-handed, Block, Light Armor
Moral. No Crime Aggress. Very Aggressive
Protected Yes
Faction(s) BanditFaction
Spirit of the Ancient Traveler

Spirit of the Ancient Traveler is a male Nord bandit ghost in Wayward Pass. He wears Steel Plate Armor, Steel Plate Boots, and Steel Plate Gauntlets—versions that the player cannot wear—and carries a steel sword. His voice type is CrAtronachFrostVoice.

Steirod

Steirod
Location Irontree Mill
Race Nord Gender Male
Level 4 Class Lumberjack
RefID N/A BaseID
Other Information
Health 75 Magicka 60
Stamina 60
Moral. No Crime Aggress. Unagressive
Steirod

Steirod, a Nord lumberjack, lives together with his brother Trilf at Irontree Mill. He wears some farm clothes along with a pair of boots. He carries a key to the Irontree Mill and wields an iron dagger. His voice type is MaleSlyCynical.

Much unlike his brother Trilf, he will not want anything to do with you and will quickly turn you away: "We got everything in hand here. You aren't needed 'round here." He will be a little nicer if you continue conversation, giving a simple description of what he and Trilif do for a living: "We chop trees, we mill the wood. What more would you want to know?" He will then elaborate on this: "It's a hard way to make a living, but we find ways to make ends meet." He will then shift back to the same attitude he started the conversation with: "We don't take kindly to people snooping around our business." If his cold comments have not driven you away yet, he will state one last comment that might scare you away: "These axes can chop a lot more than wood, you know."

Sulvar the Steady

Sulvar the Steady
Race Elder Gender Male
Level 4 Class Mystic
RefID N/A BaseID
Other Information
Health 75 Magicka 65
Stamina 55
Primary Skills Alteration, Illusion, Conjuration, Sneak
Moral. No Crime Aggress. Unaggressive
Faction(s) CrimeFactionEastmarch; TownWindhelmFaction
Sulvar in Windhelm

Sulvar the Steady is an elderly male mystic who watches the wheel in Windhelm. He wears a farmer's outfit and carries an iron dagger. He sleeps at noon for four hours and at 2am for four hours. He spends the rest of his time in the Wheelhouse. His voice type is MaleOldGrumpy.

Dialogue:

  • "My job? Well, I'm the Watcher of the Wheel! Which is... exactly what it sounds like. I watch the Wheel."
  • "Watching the wheel isn't as simple as you might think. Have to inspect all the way around the ice, make sure it's not melting."
  • "Don't get too many folks up here these days. Sometimes I think they've forgotten about me."

Talib

Talib
Race Redguard Gender Male
Level 4 Class Fire/Frost/Shock Mage
RefID N/A BaseID
Other Information
Health 75 Magicka 70
Stamina 50
Primary Skills Destruction, One-handed
Class Details CombatMageElemental
Moral. No Crime Aggress. Unaggressive
Faction(s) CrimeFactionHjaalmarch; TownStonehillsFaction
Talib

Talib is a male Redguard mage living in Stonehills. He is rivals with Jesper. Gestur Rockbreaker is his father. He sleeps for eight hours at noon, then wanders around outside for two hours starting at 9pm. He works in the mine from 8am to 6pm, then visits Argi until 9pm. From 11pm to 8am he can be found inside his house. He wears farm clothes and carries an iron dagger. Despite being a mage, he knows no spells. His voice type is MaleYoungEager.

Dialogue:

  • Gestur: "How goes it, son?"
  • Talib: "I'm fine, father. Work is fine."
  • Gestur: "Good, good. It's honest work, son. No shame in that."
  • Talib: "Of course not. I never thought otherwise."
  • Gestur: "Right. Well, you let me know if you need anything."

Tasius Tragus

Tasius Tragus
Race Imperial Gender Male
Level 4 Class Imperial Soldier
RefID N/A BaseID
Other Information
Health 74 Magicka 50
Stamina 71
Primary Skills Restoration
Moral. No Crime Aggress. Unaggressive
Faction(s) CrimeFactionHaafingar; TownDragonBridgeFaction
Tasius Tragus

Tasius Tragus is a male Imperial soldier living in Dragon Bridge. He works for General Tullius, and Varnius Junius works for him. Faida is his girlfriend and Julienne Lylvieve is his other lover. He sleeps for eight hours at midnight and spends the rest of his time wandering around a small area. His voice type is MaleCommander. He wears scaled armor and scaled boots, and carries an iron dagger.

Terek

Terek
Race Imperial Gender Male
Level 4 Class Citizen
RefID N/A BaseID
Other Information
Health 75 Magicka 60
Stamina 60
Primary Skills Restoration
Moral. No Crime Aggress. Unaggressive
Faction(s) CrimeFactionWhiterun; TownWhiterunFaction; Whiterun Breezehome Faction
Terek in Breezehome

Terek is a male Imperial citizen who illegally lives in Breezehome. He sleeps for eight hours at midnight. He wears farmer clothes and carries an iron dagger. His voice type is MaleDrunk.

Dialogue:

  • "Don't let the door slam into your backside on the way out."
  • "Now if ya don't mind, my house could do with a bit of dusting."
  • "You're in my home. That's right. This here place, Breezehome, it belongs to old Terek."
  • "Oho! And what do you want, hmm?"
  • "You can't kick me out of here. You want me gone, you're gonna have to kill me."
  • "Now I don't care about no deeds, or laws, or other nonsense like that. This house was empty, so I settled in. And now it's mine."
  • "I'm a generous man, to those who treat me right. Might be I'll even let you live here with me, if you mind your manners."

TestJeffBCarryWaterBucket

TestJeffBCarryWaterBucket
Race Nord Gender Male
Level 1 Class warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Two-handed
Moral. No Crime Aggress. Unaggressive
TestJeffBCarryWaterBucket

TestJeffBCarryWaterBucket is a Nord warrior. He wears default Redguard clothing when awake and a Psijic Monk outfit when sleeping, but never sleeps. He also carries an iron cuirass and gauntlets, and knows the Phantom Form shout. He does not exist in any cell and does not say anything special. He does, however, use CarryActorScript, and was probably used to test how NPCs carry items.

Appears only with Dawnguard

Thaer

Thaer
Added by Dawnguard
Home City Solitude
Store Solitude Stables
Race Bosmer Gender Male
Level 6 Class Warrior
RefID N/A BaseID
Other Information
Health 108 Magicka 50
Stamina 67
Primary Skills Archery, One-handed, Heavy Armor
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Protected Yes
Respawns Yes
Faction(s) BanditFriendFaction; Blood-Kin of the Orcs; Carriage System Vendors; CrimeFactionHaafingar; Faction that is friends with all Creatures; Friends with PredatorFaction
Thaer

Thaer is a Bosmer warrior and carriage driver added by the Dawnguard add-on. He wears farm clothes and a pair of boots, and carries an iron war axe. His voicetype is MaleCommonerAccented and he shares his dialogue with other carriage drivers. He might have been planned as replacement for the Nord Thaer.

Thjollod

Thjollod
Race Nord Gender Male
Level Radiant (1-25) Class Bandit
RefID N/A BaseID
Other Information
Health 35-489
Magicka 25
Stamina 70-246
Primary Skills One-handed, Two-handed, Block, Light Armor
Moral. No Crime Aggress. Aggressive
Faction(s) DA05HunterStallFaction; DA05HuntersOfHircineFaction
Thjollod

Thjollod is a male Nord bandit who is involved as a hunter in Ill Met By Moonlight. He patrols Bloated Man's Grotto and follows the player in between stages 75 and 80 of the related quest. He wears iron armor, hide boots, and hide bracers, and carries a leveled bandit sword, a leveled bandit bow, and leveled gold (plus 25 extra gold). His voice type is MaleNord.

Trilf

Trilf
Location Irontree Mill
Race Nord Gender Male
Level 4 Class Lumberjack
RefID N/A BaseID
Other Information
Health 75 Magicka 60
Stamina 60
Moral. No Crime Aggress. Unagressive
Trilf

Trilf, a Nord lumberjack, lives together with his brother Steirod at Irontree Mill. He wears a set of farm clothes along with a pair of boots. He carries a key to the Irontree Mill and wields an iron war axe. His voice type is MaleYoungEager.

Trilf greets you quite warmly when you arrive at the mill: "Hey, welcome to the mill!" He will then reveal to you that his brother and him are veterans: "My brother and me bought this place when we left the army. Boy, did we lose a bundle, but at least we're not fighting the war!" He will then elaborate on his days in the army: "We served our time in the Legion. Now we're just trying to make it day to day." He will continue on about the financial difficulties he and Steirod are facing: "We're making our money back, bit by bit. Every extra bit of work helps..."

Trius

Unused NPCs
(RefID: )
Location Pilgrim's Trench
Race Breton Gender Male
Level Radiant (1-25) Class Bandit Wizard
RefID BaseID
Other Information
Health 35-441
Magicka 100-294
Stamina 50-150
Primary Skills Destruction, Alteration, Restoration, Sneak
Moral. Aggress. Very Aggressive
Faction(s) Player Ally Faction
The camp with Trius' note and some skeletal remains

Trius is a Breton male. Assumingly dead, a note by him to someone named Shelly (possibly a lover) can be found at his camp near Pilgrim's Trench. He is involved in the unfinished quest Trius' Trinket, where you would have had to fetch a jewelry box for him in exchange for a new spell.

Uglarz

Uglarz
(RefID: )
Location Mauhulakh's Longhouse
Race Orc Gender Female
Level 4 Class Warrior
RefID BaseID
Other Information
Health 85 Magicka 50
Stamina 60
Primary Skills Heavy Armor, One-handed
Class Details CombatWarrior1H
Moral. No Crime Aggress. Aggressive
Faction(s) Blood-Kin of the Orcs; GuardFaction (makes an actor a guard); Tribal Orcs
Uglarz in Narzulbur

Uglarz is an Orc warrior. She wears ragged trousers with a pair of boots, and carries an Orcish bow and Orcish dagger, along with a selection of lower-class items and gold.

Uglarz appears to have been intended to be the missing wife of Chief Mauhulakh in an unfinished quest called "NarzulburFreeFormWifeQuest" which also wasn't implemented in the game.

At the start of the quest to find her, Chief Mauhulakh speaks of her: "I think of Uglarz. An old friend. When we were little she ran to the woods to hunt, and never came back. If someone found her, she would make an excellent mate."

Before she comes back to the stronghold, Uglarz has a few lines of unique dialogue:

  • "I am Uglarz, huntress of all."
  • "It was my home. But I left. The woods felt more alive, at least for a time."
  • "Mauhulakh. I remember him. Little, scrawny, fellow."
  • "Ha! Now that I would like to see. I may go back there some day."
  • "Always thought that old mine had more to it. Just like Mauhulakh to smash his way to good fortune."
  • "I'm going back to Narzulbur. Want to see how it's come."

After Uglarz returns to Narzulbur, she has a few more lines of unique dialogue:

  • "You were right about this place. And about Mauhulakh."
  • "This was worth coming back for."
  • "Urog is a good learner. I'm glad I have the chance to teach her. Makes me not miss the woods as much."
  • "Urog and I still hunt a lot, so it's not like I'm cooped up in the longhouse."

When Uglarz is in Narzulbur, Urog will comment on her hunting skills, saying "Uglarz is a great huntress. Perhaps she can teach me something new." or "I never would have thought, but Uglarz is an even better hunter than Yatul was. The things I'm learning now..."

Urchin

Urchin
(RefID: )
Race Nord Gender Male
Level 1 Class Warrior
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Essential Yes
Urchin

The Urchin is a male Nord warrior who exists in WICourierCell. He stays in a set location, never moving. He may have been meant for a Dark Brotherhood quest. He wears beggar clothes. His voice type is MaleEvenToned.

Viding

Viding
Race Nord Gender Male
Level PC×0.75 Class Warrior
RefID N/A BaseID
Other Information
Health 50+(PC-0.75)×8.8
Magicka 150
Stamina 50+(PC-0.75)×2.5
Primary Skills Heavy Armor, One-handed, Archery, Block
Class Details CombatWarrior1H
Moral. No Crime Aggress. Aggressive
Faction(s) DA05HunterStallFaction; DA05HuntersOfHircineFaction
Viding

Viding is a male Nord warrior who is involved as a hunter in Ill Met By Moonlight. He patrols Bloated Man's Grotto and follows the player in between stages 66 and 80 of the related quest. He wears farmer's clothes, hide boots, and hide bracers, and carries a leveled potion of Restore Magicka, leveled gold, and an iron dagger. His voice type is MaleNord.

Spells:

  • Firebolt
  • Flames
  • Healing
  • Oakflesh
  • Lesser Ward

Placeholder NPCs

These NPCs can't be encountered directly and are used by the game for technical reasons.

Azura

Azura
(RefID: )
Location Azura Voice Cell
Race Dunmer Gender Female
Level 1 Class Warrior
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Destruction
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Azura

Azura resides in her voice cell and acts as a speaker during the quest The Black Star via a talking activator near the Shrine of Azura.

Clavicus Vile

Clavicus Vile
Race Imperial Gender Male
Level 1 Class Rogue
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Restoration
Moral. No Crime Aggress. Unaggressive
Essential Yes
Clavicus Vile spawned in Haemar's Shame

Clavicus Vile is never instantiated. He is used as speaker for one line of dialogue and mentioned in three aliases for the quest A Daedra's Best Friend as "Additional Valid Voice Type For Export".

Appears only with Hearthfire

Fish Hatchery

Fish Hatchery
(RefID: )
Added by Hearthfire
Location BYOHHouseUtilityCell
Race Nord Gender Male
Level 1 Class Dremora Class
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Restoration
Moral. No Crime Aggress. Unaggressive
Essential Yes
Fish Hatchery

Fish Hatchery is an NPC added by Hearthfire. His voicetype is MaleEvenToned and speaks generic dialogue.

Appears only with Dragonborn

Hermaeus Mora

Hermaeus Mora
Added by Dragonborn
Location Apocrypha
Race Orc Gender Male
Level 1 Class Dremora Class
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50

Hermaeus Mora is an orc added by Dragonborn. He has no voice.

Hircine

Hircine
(RefID: )
Race Altmer Gender Male
Level 1 Class Warrior
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Faction(s) FavorExcludedFaction
Hircine

Various aspects of Hircine will be encountered as ghosts during Ill Met By Moonlight. He first appears in the quest after you kill a white stag.

Appears only with Dragonborn

Hrothmund

Hrothmund
Added by Dragonborn
Race Nord Gender Male
Level 1 Class Dremora Class
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Moral. No crime Aggress. Unaggressive

Hrothmund is a Nord placeholder NPC used for when his spirit speaks during Retaking Thirsk. His axe can be found lodged in an altar inside the barrow where he is buried. His voicetype is MaleNord. For more information on the historical person, see Hrothmund the Red.

Malacath

Malacath
(RefID: )
Location Largashbur Longhouse
Race Dremora Gender Male
Level 100 Class Orc Warrior
RefID BaseID
Other Information
Health 1205 Magicka 380
Stamina 50
Primary Skills Block, Heavy Armor, One-handed, Archery, Sneak
Class Details GuardOrc1H
Moral. No Crime Aggress. Aggressive
Malacath

Malacath resides in Largashbur Longhouse and acts as a speaker during The Cursed Tribe. He can't be seen without console use, because he is forever disabled. His reference has an editor ID of ShagrolRef. Shagrol is the name of the previous leader of the Largashbur tribe and during the quest Shagrol's Warhammer needs to be recovered.

Mehrunes Dagon

Mehrunes Dagon
Race Dremora Gender Male
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Mehrunes Dagon

Mephala

Mephala
Race Khajiit Gender Female
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Mephala

Mephala is a Daedric Prince who has a presence behind a locked door in Dragonsreach. She is encountered during The Whispering Door, in which she tasks the Dragonborn with unsealing a locked room in Dragonsreach. As a reward for obeying her the Dragonborn is gifted the Ebony Blade.

Meridia

Meridia
(RefID: )
Race Altmer Gender Female
Level 1 Class Warrior
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Essential Yes
Faction(s) FavorExcludedFaction; NPCs the Player cannot marry
Meridia

Meridia is a Daedric prince. If the player happens to find Meridia's Beacon by accident or by asking at Meridia's Shrine, then the quest The Break of Dawn is activated.

Meridia seeks for her Temple to be restored and sends the player to defeat Malkoran in Kilkreath Ruins.

Molag Bal

Molag Bal
(RefID: )
Location Mehrunes Dagon Voice Cell
Race Imperial Gender Male
Level 1 Class Rogue
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Restoration
Moral. No Crime Aggress. Unaggressive
Molag Bal

Molag Bal resides in the voice cell of Mehrunes Dagon and acts as a speaker during the quest The House of Horrors.

Appears only with Hearthfire

Planter

Planter
Added by Hearthfire
Location BYOHHouseUtilityCell
Race Nord Gender Male
Level 1 Class Dremora Class
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Restoration
Moral. No Crime Aggress. Unaggressive
Essential Yes
Planter

Planter is an NPC added by Hearthfire. His voicetype is MaleEvenToned and speaks generic dialogue.

Vaermina

Vaermina
(RefID: )
Location Do Not Delete - Not A Test Cell
Race Imperial Gender Female
Level PC×1 Class Warrior
RefID BaseID
Other Information
Health 50+(PC-1)×11.7
Magicka 50
Stamina 50+(PC-1)×3.3
Primary Skills Heavy Armor, One-handed, Archery, Block
Class Details CombatWarrior1H
Moral. No Crime Aggress. Unaggressive
Essential Yes
Vaermina

Vaermina is the Daedric Prince of dreams and nightmares, from whose realm evil omens issue forth. She is known as "Vaernima the Gifter" and "Weaver of the Panoply". She is seen as one of the "demonic" Daedra, and some have also claimed her sphere ties somehow to torture. Vaermina's plane of Oblivion is Quagmire. It is described as a nightmare realm, where every few minutes reality shifts and becomes ever more horrifying.

Voice of Boethiah

Voice of Boethiah
Race Dunmer Gender Female
Level 1 Class Warrior
RefID N/A BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Moral. No Crime Aggress. Unaggressive
Essential Yes
Voice of Boethiah

Voice of Namira

Voice of Namira
(RefID: )
Location Reachcliff Cave
Race Bosmer Gender Female
Level 1 Class Nightblade
RefID BaseID
Other Information
Health 50 Magicka 50
Stamina 50
Primary Skills Sneak, Archery, Destruction
Moral. Any Crime Aggress. Aggressive
Essential Yes
Voice of Namira

The Voice of Namira is a Bosmer Nightblade who exists in a cell to the east of the dining room in Reachcliff Cave. She can only be seen by using either the Aura Whisper shout or Detect Life spell. Although she can't be killed it is possible to hit her with the Chain Lightning spell if the player is pressed against the dining room's eastern wall, thus causing the player to be charged with an assault. She wears no clothes, carries no items and cannot otherwise be interacted with.

If you do manage to get to her cell you can attack her like other NPCs, but not kill her. Doing so will result in a bounty for The Reach. It is possible to reach her via using the Whirlwind Sprint exploit at the rightmost sarcophagus on the eastern wall of the dining hall in Reachcliff Cave.