Skyrim:The Reach

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Part of The Reach

The Reach is a hold in western Skyrim, with Markarth as its capital. It is initially affiliated with the Imperial Legion, but can be captured by the Stormcloaks after completing Compelling Tribute and The Battle for Fort Sungard. It can also change sides as part of negotiations during Season Unending.

The terrain is very mountainous, containing the Druadach Mountains. The far eastern edge of the hold from Broken Tower Redoubt in the north to Fort Sungard in the south is more hilly. The mighty Karth River and several smaller tributaries originate here.

The Reach is home to the native Forsworn, who will attack any outsiders on sight.

Flora and Fauna

The most characteristic flora are the juniper berries bushes which are native to the Reach. Hanging moss, more common to caves, also seems to thrive there. Mora tapinella and sparse populations of mountain flowers are to be found throughout the hold but in the north-east the flowers can be quite common.

Places

  • All locations in the Hold with individual map markers are listed. There are a few places without map markers listed for their significance.

Hold Capital

Farms, Towns, and Settlements including Orc Strongholds and Inns

Camps, including Giant Camps and Military Camps

Caves

Dragon Lairs

Mines

Ruins including Dwarven and Nordic

  Only technically located in the Reach.

Standing Stones and Daedric Shrines

Towers and Forts

Landmarks, including Bodies of Water, Clearings, Ships and Shipwrecks

Unmarked Places

Related Quests

Main Quest

Imperial Legion Civil War Quests

Stormcloaks Civil War Quests

Daedric Quests

Dark Brotherhood

Thieves Guild

Side Quests

Dawnguard Quests

Other

In addition, many miscellaneous quests are located in the Reach. They are listed here.