Utilizador:JR/SandboxDos
Este artigo poderia se beneficiar com uma imagem of: "Solitude Attack Camp," the temporary military camp set up where Ulfric Stormcloak delivers a rallying speech before you storm the city. If nearing the end of the civil war on the Stormcloaks' side. Need photos showing the camp set up. (map) Veja Ajuda:Imagens para informações sobre como subir imagens. Por favor remova este template da página quando ela estiver completa. |
NOTICE: EVERYONE IS INVITED TO EDIT THIS SANDBOX. Write "ok per JR" in the edit summary.
Temporarily throwing some new notes here:
At the moment, I'm just adding some pics and info for the fun of it. Soon, I should read carefully what these guyzez are saying, and ... be helpful. Make a good page.
Lod Hadvar/Ralof: See Skyrim_talk:Cutting_Lumber#Hod.2C_Ralof.2C_and_Unbound
[11:11] <%Silencer> JR, I had a thought. Instead of displaying 3 pictures for each place,- why not just have a few for each section and link to the pictures? ... [11:14] <%Silencer> put a colon before the file [[:File [11:14] <JR> OK. [11:14] <JR> click! [11:14] <JR> Thanks. [11:14] <JR> It's the best solution, for sure [11:16] <%Silencer> See the notes here http://www.uesp.net/wiki/Oblivion:Fanacasecul [11:17] <%Silencer> and then add http://www.uesp.net/wiki/Template:Linked_image [11:19] <%Silencer> you don't even need to describe it, if you have 3 images for each, then- just have a 1, 2, 3 linked at the end of each entry ...
(Eshe: Another idea: Show/hide galleries (??) ask her.)
IN THIS SANDBOX: FIRST, UNMARKED PLACES THEN (BELOW) THE WAY OF THE VOICE
Unmarked Places Article:
This is a revamp of Skyrim:Unmarked_Places. Compare to OB:Unmarked Places (only to understand the purpose of the page, we will format this one differently. Credit to Psylocke and especially ABCface and Silencer, for well-reasoned suggestions, and ABC's and Silencer's proposed revamps of the proposed revamp!
Because Skyrim has many times more such places than does Oblivion, it's suggested that we build a simplified version of the OB page, at least as our first step. Below, we assign numbered names to clear sub-types, and will replace them with any names they may have (e.g., from the Prima Official Skyrim Guide; this has already been done with "Pinewatch: Bandit Camp". We are calling these "unofficial names" for now.
There should be at least one or two pics in each section, though I want to consider eventually including as many as we can get. I think the pics can be organized into "multiple image strips." To be discussed further. There are suggestions to include just a few pics per section; the "Pinewatch: Bandit Camp" image is currently used to represent this idea in some sections.
(Consider referencing any names to footnotes naming their origin?)
Unmarked Places
This article describes significant places in Skyrim that are not marked on your map, not represented by icons on your compass, and not directly related to any quests. Some of the places on this list have name titles do not have official names or titles, in which case unofficial names have been used to describe the places. When available, names refer to those used in the Prima Official Skyrim Game Guide.
Unmarked Locations Inhabited by Bandits
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- Unnamed Bandit Camp 04 South of Pinewatch is a camp at the base of a waterfall inhabited by bandits. A copy of the Alteration skill book The Lunar Lorkhan can be found inside a tent, and there is a tanning rack just outside. Next to the tent lies a dead Dark Elf on a fallen tree, as well as an apothecary's satchel. (map)
- Bandit Camp: Ilinalta Foothills Northwest of Helgen and south of The Guardian Stones is a camp inhabited by three bandits. The camp has three tents with a bed roll each and a tanning rack. One of the bandits carries Treasure Map I. There is a coin purse and a satchel resting on a tree stump. A copy of the One-handed skill book Night Falls on Sentinel can be found in one of the tents. To find it, travel in the uphill direction on the road from the Guardian Stones. Take the right fork onto a paved road before you reach a signpost. Just ahead will be a tall rock on the right side of the road. The camp is across from this on the left side of the road. (map)
- Unnamed Bandit Camp 06 East of Dragon Bridge, there is a camp under a rocky outcropping inhabited by two bandits. There are two bed rolls around the campfire, as well as a novice-locked chest containing leveled loot. Right next to the chest lies a copy of the Block skill book Warrior. (map)
- Shoreline Bandit Camp Northwest of Windward Ruins and west of Pale Imperial Camp, three bandits have set up a camp below a rock ledge. The camp contains a chest and a copy of the Destruction skill book A Hypothetical Treachery. (map)
- Unnamed Hagraven Camp 01 South of Ragnvald, a bit uphill, there is a small hagraven camp initially found empty. The hostile hagraven will appear coming up the road to the camp as soon as you open the chest in her tent, barring your escape route. The camp can easily be found as it is in the end of a path forking away uphill from the path to Ragnvald. (map)
Unmarked Locations Inhabited by Forsworn
- Forsworn Ambush Camp East of Solitude and just northwest of Deepwood Redoubt, two Forsworn attend to three bear traps, one of which clamps the recently killed body of a Nord. The traps are positioned along a narrow trail in the valley separating Deepwood Redoubt and Volskyggecamp. There is a novice-locked chest in their tent just northeast of the bear traps, around a corner formed by rock. (map)
- Unnamed Forsworn Camp 01 Southwest of Reachwater Rock is an unmarked Forsworn camp with three inhabitants. When approaching the camp, the Forsworn may be seen fighting with Imperial soldiers. There are four tents in the camp; one tent contains a chest and a satchel, while another contains a copy of the Block skill book Death Blow of Abernanit. A few common alchemical ingredients can be found around the campfire. (map)
Hunter, Fishermen and Other Camps
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- Unnamed Hunter Camp 06 Southwest of Kagrenzel, on a rocky ledge, there are two hunters by a campfire and two tents. A copy of the Archery skill book Father Of The Niben sits on a barrel by the tents. Map Link Error
- Unnamed Fisherman Camp 01 South of South Brittleshin Pass on an island on Lake Ilinalta. It consists of a salmon rack, a small tent with a bedroll, a knapsack, a campfire, and a boat. One fisherman lives here. (map)
- Unnamed Fisherman Camp 02 East of Moss Mother Cavern on the northwest corner of Lake Ilinalta. It consists of a salmon rack, a small tent with a bedroll, a knapsack, a campfire, a boat containing two food sacks, and a copy of the One-handed skill book Fire and Darkness. One fisherman lives here. (map)
- Unnamed Alchemist Camp 01 North of Evergreen Grove is the unmarked camp of an alchemist. At the camp is a journal and a copy of the Alchemy skill book De Rerum Dirennis. Near the camp is a small pool with three nirnroots and there is another nirnroot upstream of the camp. The body of the alchemist who inhabited the camp is found at Evergreen Grove. Map Link Error
- Unnamed Trius Camp South of Pilgrim's Trench is a small camp consisting of a sheltered bedroll, a campfire and some containers. Sitting on a barrel is a note written by Trius, the camp's absent founder. (map)
- Unnamed Camp 01 North-northwest of The Apprentice Stone, there is a small uninhabited camp with two hay piles and a smoking firepit. A copy of the Restoration skill book The Exodus can be found here. There is no other notable loot. (map)
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Shrines
- Unmarked Akatosh Shrine 01 Northeast of the Twilight Sepulcher is a shrine of Akatosh sitting on a stone balcony atop a cliff. A copy of the Enchanting skill book A Tragedy in Black and the book Olaf and the Dragon can be found at the base of the shrine alongside a stamina potion. (map)
- Unmarked Akatosh Shrine 02 South-southeast of Steamgrag Camp, atop a large rocky hill, is a shrine of Akatosh on a stone bier. Three leveled skeletons will rise from the surrounding pillars to attack intruders. A leveled weapon and a copy of the Alteration skill book Breathing Water rest next to the shrine. (map)
- Unmarked Mara Shrine 01 North of Silent Moons Camp is a shrine of Mara sitting under a Dwemer arch. (map)
- Unmarked Stendarr Shrine 01 South of Swindler's Den is a shrine of Stendarr sitting between two pillars and two braziers. Alongside the shrine is a goblet, a leveled gem, a strongbox, a salt pile, and a copy of the Enchanting skill book Twin Secrets. (map)
- Unmarked Talos Shrine 01 Southwest of the Guardian Stones is a shrine of Talos. Four dead worshippers can be found around the shrine who presumably died fighting a Thalmor agent whose corpse is found nearby containing orders from Elenwen and at least one random piece of enchanted armor. (map)
- Unmarked Talos Shrine 02 Northeast of Ysgramor's Tomb is a shrine of Talos. Near the shrine lies the body of deceased College of Winterhold student Ilas-Tei. His body is surrounded by skeevers (most of which are already dead). On Ilas-Tei's body you will find blue mage robes and Ilas-Tei's ring. A copy of the Alteration skill book Breathing Water can be found close by. There is a Scroll of Calm near his body, as well as a Scroll of Fury near the cage. (map)
- Unmarked Talos Shrine 03 Northeast of Cradlecrush Rock is a shrine of Talos, a chest, and a copy of the Heavy Armor skill book 2920, MidYear, v6. (map)
- Unmarked Talos Shrine 04 Southeast of Pilgrim's Trench is a shrine of Talos. In front of the shrine is a leveled battleaxe and a copy of the One-handed skill book The Importance of Where. Just south of this shrine lies Velehk Sain's treasure. (map)
- Unmarked Zenithar Shrine 01 East of Gjukar's Monument is a shrine of Zenithar located on a stone platform in the ruins of a small fort. Alongside the shrine is an apothecary's satchel, two silver ingots, a copy of the Speech skill book 2920, Second Seed, v5, and some tongs. Above the shrine, on top of a stone archway is a chest. (map)
Caravan Remains
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Dragon Mounds
- Unmarked Mound 01 West of Rorikstead. This is Nahagliiv's burial mound. He is resurrected by Alduin during the main quest. (map)
- Unmarked Mound 02 East of Kynesgrove. This is Sahloknir's burial mound. He is resurrected by Alduin during the quest A Blade in the Dark. (map)
- Unmarked Mound 03 Northwest of Anga's Mill. This is Viinturuth's burial mound. He is resurrected by Alduin after completion of the quest A Blade in the Dark. (map)
- Unmarked Mound 04 Northeast of Sunderstone Gorge. This is Vuljotnaak's burial mound. He is resurrected by Alduin after completion of the quest A Blade in the Dark. (map)
- Unmarked Mound 05 Southwest of Evergreen Grove. More Dragon Cult ruins can be found east of the mound where there are two fallen pillars and a large stone head. (map)
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- Unmarked Mound 15 West of Southfringe Sanctum. (map)
- Unmarked Mound 16 Northeast of Bilegulch Mine. (map)
- Unmarked Mound 17 Westnorthwest of Dead Men's Respite. (map)
- Unmarked Mound 18 Westnorthwest of Meeko's Shack. (map)
- Unmarked Mound 19 South of Morthal. (map)
- Unmarked Mound 20 Southwest of Mzulft. (map)
- Unmarked Mound 21 East of Broken Limb Camp. (map)
- Unmarked Mound 22 Southwest of Kynesgrove. (map)
Houses and Shacks
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- Unnamed Shack 02 West of Autumnshade Clearing is a partially destroyed shack. Two bandits and their dog lives here. The interior of the shack consists of two small rooms. One room has a bed roll and a chest beside it, while the other room has a fireplace with a harvestable charred skeever, and a copy of the Block skill book Battle of Red Mountain. An iron ore vein is located behind the shack. If the Dawnguard plug-in is installed, this location will be marked as Redwater Den, and the bandits will be replaced by lookouts. (map)
- Unnamed Shack 03 Northwest of the Western Watchtower lies a ruined, burning shack. There is a hidden chest under some broken floorboards. With Fall of the Space Core, Vol 1 installed, the Space Core will crash land in this shack. (map)
Jails
- Unnamed Jail 01 Northeast of Septimus Signus's Outpost is an island with an ice cave. This cave is The Chill, the jail for Winterhold. It is guarded by frost atronachs both inside and outside of the cave. There isn't any noteworthy loot, although there are two gold ore veins located on top of The Chill. (map)
Creature Lairs
- Howling Wolf's Folly is a small piece of ruin a long journey's west of Solitude and just southeast of Steepfall Burrow (southern entrance). It's very easy to miss while walking on the snowy path (not road) coming from Lost Echo Cave. You may first learn of it by hearing the bear who lurks therein practically or literally on top of you. A fresh victim of the beast carries Proper Lock Design a skill book that will increase your Lockpicking skill. There's also a dead animal and a beautiful view. (map)
- Pinemoon Bear Lair is a small enclosed area a good distance west-southwest of Solitude and just northwest of Dragonbridge, in which a bear has killed a goat and a human—but is hungry or defensive enough to come after you if you get too close. The dead human carries minor loot and gold. You are more likely to see the lair at a distance if heading east. (map)
- Haafingar Sabre Cat's Lair is northwest Solitude and at the far end of the bluff extending east from the Thalmor Embassy. Two Sabre Cats have killed an elk and an Argonian there, and a coin purse sits next to the latter. (map)
- Unnamed Horker Site 01 A steep, narrow trail north-northeast of Journeyman's Nook leads down to the sea. At the base of the trail, two horkers sit in front of a small alcove in the cliff wall which contains a novice-locked chest and a copy of the Restoration skill book 2920, Rain's Hand, v4. (map)
- Unnamed Mudcrab Site 01 Southeast of Gjukar's Monument is a small pool containing the shell of a gigantic mudcrab, surrounded by smaller living mudcrabs. On the shore of the pool, beneath a large rock, is a skeleton with a leveled sword and shield lying next to it. This location is the spawn point of the mudcrab guardian spirit during Kyne's Sacred Trials. (map)
- Unnamed Troll Lair 01 East of Uttering Hills Cave is a den inhabited by trolls. The scattered remains of a Stormcloak soldier can be found in the den, but the only lootable item is a Stormcloak helmet. (map)
- Unnamed Troll Lair 02 East of Pinepeak Cavern is the lair of a troll. The bodies of two deceased Stormcloak soldiers are found here amongst the bones of other victims of the troll. A note can be found on the body of one of the Stormcloaks which suggests that they were sent to investigate recent attacks in the area in order to gain the locals' favor. At the back of the lair is an orichalcum ore vein. (map)
- Unnamed Troll Lair 03 South-southwest of the Sacellum of Boethiah is a troll den occupied by three frost trolls. The only thing of note at this location is two nearby gold ore veins. (map)
- Dawnstar Frost Troll Den Due west of Dawnstar, and close to it, though over some mountains, a Frost Troll protects a chest on which sits a copy of the Block skill book Death Blow of Abernanit. (map)
Unmarked Ruins and Monuments
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- Unnamed Ruins 04 On a small hill east of Sleeping Tree Camp are some ancient Nordic ruins with an altar in the center. Lying on this altar is a deceased conjurer, some alchemy ingredients, and a copy of the Conjuration skill book Liminal Bridges. Three hostile skeletons inhabit these ruins. (map)
- Unnamed Ruins 05 South of The Lady Stone is a small stone cairn surrounded by six graves. On one of these graves there lies lavender and blue mountain flowers. Hostile skeletons inhabit this location. (map)
- Unnamed Ruins 06 North of Cracked Tusk Keep is a cairn acting as an altar. Sitting on this altar are two poisons, various bones, an apothecary's satchel and a copy of the Conjuration skill book 2920, Frostfall, v10. A leveled necromancer inhabits the site. (map)
- Unnamed Ruins 07 North of Knifepoint Ridge are two fallen towers. Wolves inhabit the bottom tower where there lies a dead elk amongst some Blisterwort. There is a chest on the bottom tower and a chest on the upper tower (where there is also a beehive). (map)
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Smaller Anomalies
- Unnamed Anomaly 01 East of Moss Mother Cavern is the body of a Dark Elf lying against a pile of rocks. Sitting near the body is a dagger lying next to a pool of blood as well as a bag of gold.
- Unnamed Anomaly 02 North of the Guardian Stones lies a deer skeleton. Between the ribs of the skeleton lies a flawless emerald. (map)
- Unnamed Anomaly 03 Northeast of the Twilight Sepulcher is a grove of eight white cap mushrooms aligned in a circle. In the centre of the circle sits a bloodied skull, a staff, and a copy of the Archery skill book Father Of The Niben. (map)
- Unnamed Anomaly 04 The body of Yisra, a deceased College of Winterhold student, is found south of Yngvild. Yisra's necklace, blue mage robes, a pair of boots, and an iron dagger can be found on her body. A copy of Spell Tome: Flame Cloak is found near her body. (map)
- Unnamed Anomaly 05 The body of Rundi, a deceased College of Winterhold student is found east-southeast of Winterhold lying on a circular stone altar. There are some items on the altar itself, such as Rundi's dagger, a few alchemy ingredients, a soul gem, and a copy of the Alchemy skill book Mannimarco, King of Worms. You can find a set of blue mage robes and a pair of boots on Rundi's corpse. The altar is surrounded by frost runes. (map)
- Unnamed Anomaly 06 East of Talking Stone Camp, lying on an island at the base of a waterfall is the corpse of a Dunmer alchemist. He is wearing black mage robes and boots, and carries a dagger and a nirnroot. (map)
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- Unnamed Anomaly 12 West of Dawnstar along the northern coastline, there is a small overturned boat guarded by mudcrabs. Under the boat is a copy of the Alteration skill book Daughter of the Niben, a scimitar, a pair of fine boots, and a knapsack containing random loot. In the immediate area are four Nordic barnacle clusters and three spiky grass plants that can be harvested for their respective ingredients. (map)
- Unnamed Anomaly 13 South of Hillgrund's Tomb is a large fallen tree lying across the river between two sheer cliffs. Standing guard on this fallen tree is a bandit (one of his victims can be found below on the shore of the river with a dagger and amulet lying next to his body). On the western cliff is a dead bandit and the remains of a tree which hides a chest and a copy of the Illusion skill book The Black Arts On Trial. (map)
- Unnamed Anomaly 14 West-southwest of Knifepoint Ridge, if you climb the ridge to the top, you'll find the remains of some person. The skeleton has a leveled bow and a knapsack, which are splattered with blood. A bone meal and a small amount of gold can be found on the skeleton. (map)
- Unnamed Anomaly 15 Between Reachwater Rock and Kolskeggr Mine there's an abandoned rowing boat at a bend of the river. In the boat are some bottles, an apothecary's satchel, an adept-level locked strongbox and each of the following gems—emerald, garnet, flawless garnet, ruby, flawless ruby and flawless diamond. Next to the boat, in the river, is a chest and two mead barrels. (map)
- Unnamed Anomaly 16 To the east of Greenwall Cave's main entrance (the one exterior to the fort), there is a caged wolf. If you release the wolf, two trappers will appear and attack you, with the wolf siding with you against them. If the wolf manages to survive the fight, it will not attack you, and will remain near the cage. (map)
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This article describes specific places of interest in Skyrim that are not marked on your map, do not appear on the compass, and aren't directly related to any quests. Places on this list that have official names or titles are listed first, alphabetically.
Places that have no official name are described narratively, in the second major section.
Unmarked Places with Names
Pinewatch: Bandit Camp
Text to come from "SR:Unmarked Places"
The below is copied from OB:Unmarked Places, as a guide to format.
Bralsa Andaren's Bedroll
This bedroll is placed near the Wayshrine of Kynareth, north of Fort Dirich and east of Nonungalo. It is occupied by eccentric master Destruction trainer Bralsa Andaren and you will have to track her down during the Destruction Training quest. The bed is free to sleep in, although Bralsa will sleep next to you between 11pm and 7am.
Map Link Error
Burnt Down Tower
There is an island in the center of the Niben River directly south of Fort Irony. On this island are two trees: a white-barked tree with golden leaves and a burnt, black tree with no leaves. Between the two trees is a mysterious burnt down tower. Inside the burnt down tower is a small crate containing minor treasure, a sack of grain, and a locked chest containing a moderate amount of gold. There are also two Nirnroot nearby. one on the island and one across the bridge near three wooden steps.
Map Link Error.
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