Online:Draconic Power

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Draconic Power is one of three class skill lines available to Dragonknights. Abilities in this line focus on avoiding damage.

Skill Perks

Draconic Power has an associated skill line that is revealed through leveling up your character, whilst using that class. Known abilities are listed below.

Notes
  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 4, wherein each additional level increases the Magicka/Stamina Cost by 10% of this value. Damage values are based on Max Magicka/Stamina 1000, and Weapon/Spell Damage 0. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.

Ultimate Abilities

These abilities must be activated manually, for a cost of Ultimate.

Name Line Rank Cast Time Target Range Radius Duration Cost
ON-icon-ActiveFrame.png
Dragon Leap 12 Instant Enemy 20 meters 6.5 meters 0 seconds 125 Ultimate
Launch yourself at an enemy, dealing [182 / 187 / 190 / 192] Physical Damage to all enemies in the area and knocking them back.
Morph
ON-icon-ActiveFrame.png
Take Flight Can jump further, costs less, and deals more damage.
Cost: 110 Ultimate, Range: 28 meters
Launch yourself at an enemy, dealing [217 / 220 / 223 / 226] Physical Damage to all enemies in the area and knocking them back.
ON-icon-ActiveFrame.png
Ferocious Leap Gain a Damage Shield after leaping.
Launch yourself at an enemy, dealing 192 Physical Damage to all enemies in the area and knocking them back. Also absorbs 100% of your Max Health in damage over 6 seconds.

Active Abilities

These abilities must be activated manually, for a cost.

Name Line Rank Cast Time Target Range Radius Duration Cost
ON-icon-ActiveFrame.png
Spiked Armor 1 Instant Self - - 20 seconds 450 Magicka
Duration: [17 / 18 / 19 / 20] seconds
Release your inner dragon to gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by 80 for [17 / 18 / 19 / 20] seconds. While active, the armor returns [17 / 18 / 19 / 21] Physical Damage to melee attackers.
Morph
ON-icon-ActiveFrame.png
Hardened Armor Damage Shield on activation.
Release your inner dragon to gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by 80 for 20 seconds. While active, the armor returns 21 Physical Damage to melee attackers and for [2.5 / 2.8 / 3.1 / 3.5] seconds after activation, it absorbs up to 10% of your Max Health in damage.
ON-icon-ActiveFrame.png
Volatile Armor Deals area damage on activation.
Release your inner dragon to deal [170 / (?) / (?) / (?)] Physical Damage to nearby enemies over 10 seconds. You also gain Major Resolve and Major Ward, increasing Armor and Spell Resistance by 8000 for 20 seconds. While active, the armor returns 21 Physical Damage to melee attackers.
ON-icon-ActiveFrame.png
Dark Talons 4 Instant Area - 6 meters 0 seconds 562 Magicka
Call forth talons from the ground to deal 59 Physical Damage and immobilize nearby enemies for [3.5 / 3.6 / 3.7 / 4] seconds. While enemies are held, an ally can activate Impale to deal 100 Magic Damage.
Morph
ON-icon-ActiveFrame.png
Burning Talons Adds damage over time.
Call forth talons from the ground to deal 59 Physical Damage and immobilize nearby enemies for 4 seconds. Talons also burn enemies for [40 / 42 / 44 / 48] Flame Damage over time. While enemies are held, allies can activate Impale to deal 100 Magic Damage.
ON-icon-ActiveFrame.png
Choking Talons Affected enemies deal less damage.
Call forth talons from the ground to deal 59 Physical Damage and immobilize nearby enemies for 4 seconds. Talons also afflict enemies with Minor Maim, reducing their damage by 15% for [4 / 5 / 6 / 7] seconds. While enemies are held, allies can activate Impale to deal 100 Magic Damage.
ON-icon-ActiveFrame.png
Dragon Blood 20 Instant Self - - 20 seconds 600 Magicka
Draw on your draconic blood to heal [30 / 31 / 32 / 33]% of missing Health and gain Major Fortitude, increasing Health Recovery by 20% for 20 seconds.
Morph
ON-icon-ActiveFrame.png
Green Dragon Blood Gain increased Stamina Recovery.
Draw on your draconic blood to heal 33% of missing Health. Also grants Major Fortitude and Major Endurance, increasing Health and Stamina Recovery by 20% for [20 / 21 / 22 / 23] seconds.
ON-icon-ActiveFrame.png
Coagulating Blood Recieve Bonus Healing while active.
Draw on your draconic blood to heal 33% of missing Health. Also grants Major Fortitude and Minor Vitality, increasing Health Recovery by 20% and healing received by 8% for [20 / 21 / 22 / 23] seconds.
ON-icon-ActiveFrame.png
Reflective Scale 30 Instant Self - - 4 seconds 525 Magicka
Cost: [562 / 550 / 537 / 525] Magicka
Flex your scales to reflect up to 4 projectiles over 4 seconds.
Morph
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Reflective Plate Increases Spell Resistance.
Flex your scales to reflect up to 4 projectiles over 4 seconds. Also grants Minor Ward, increasing Spell Resistance 15 for [20 / 21 / 22 / 23] seconds.
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Dragon Fire Scale Increases damage of reflected attacks.
Flex your scales to reflect up to 4 projectiles over 4 seconds. The reflected projectiles deal [20 / 25 / 30 / 35]% additional damage to the attacker.
ON-icon-ActiveFrame.png
Inhale 42 Instant Area - 8 meters 0 seconds 562 Magicka
Channel draconic energy to suck in the air arround you, dealing [29 / 30 / 31 / 32] Magic Damage and healing you for 100% of the damage caused. After 2.5 seconds, you exhale fire, dealing 50 Flame Damage to nearby enemies.
Morph
ON-icon-ActiveFrame.png
Deep Breath First hit interrupts enemies that are casting.
Channel draconic energy to suck in the air arround you, dealing 32 Magic Damage and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, stunned, and set off balance for 2 seconds. After 2.5 seconds, you exhale fire, dealing 50 Flame Damage to nearby enemies.
ON-icon-ActiveFrame.png
Draw Essence Second hit refunds Magicka for each enemy hit.
Channel draconic energy to suck in the air arround you, dealing 32 Magic Damage and healing you for 100% of the damage caused. Any enemy hit that is casting is interrupted, stunned, and set off balance for 2 seconds. After 2.5 seconds, you exhale fire, dealing 50 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka.

Passive Abilities

Passive abilities are active all the time.

Name Line Rank Skill Rank Description
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Iron Skin 8
ON-icon-skill-Add.png
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Block an additional 5% damage.
18
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ON-icon-skill-Numeral2.png
Block an additional 10% damage.
ON-icon-PassiveFrame.png
Burning Heart 14
ON-icon-skill-Add.png
ON-icon-skill-Numeral1.png
Increases healing received by 6% while a Draconic Power ability is active.
27
ON-icon-skill-Add.png
ON-icon-skill-Numeral2.png
Increases healing received by 12% while a Draconic Power ability is active.
ON-icon-PassiveFrame.png
Elder Dragon 22
ON-icon-skill-Add.png
ON-icon-skill-Numeral1.png
Increases Health recovery by 2% for each Draconic Power ability slotted.
36
ON-icon-skill-Add.png
ON-icon-skill-Numeral2.png
Increases Health recovery by 5% for each Draconic Power ability slotted.
ON-icon-PassiveFrame.png
Scaled Armor 39
ON-icon-skill-Add.png
ON-icon-skill-Numeral1.png
Increases Spell Resistance by 2.
50
ON-icon-skill-Add.png
ON-icon-skill-Numeral2.png
Increases Spell Resistance by 5.