Online:Imperial
Também conhecidos como Cyrodiils, Cyrodilicos, Cyro-Nórdicos e Cyrods Imperiais , os bem-educados e bem-ditos Imperiais são os nativos da civilizada, cosmopolitana província de Cyrodiil. Imperiais também são conhecidos pela disciplina e treinamento de seus exércitos, e o respeito deles pela lei. Apesar de fisicamente menos imponente que as outras raças, os Imperiais têm provado ser diplomatas e comerciantes perspicazes, e com esses traços, junto com sua habilidade notável e treinamento como infantaria, os permitiram subjugar todas as outras nações e raças, e levantar o monumento à paz e prosperidade que compreendem o Glorioso Império. Sua hegemonia tem aumentado e diminuído através das eras, e a maior parte dos historiadores referem a três Impérios distintos, os fins dos quais marcam novas épocas na história Tamriélica.
For more information, see the main lore article.
Notes
- Imperials are only playable for those with the Imperial Edition of the game.
- They are not confined to any alliance until you choose one, which you cannot change later.
Skill Perks
Imperials have an associated skill line that complements their lore-based abilities. Known abilities are listed below.
- Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 4, wherein each additional level increases the Magicka/Stamina Cost by 10% of this value. Damage values are based on Max Magicka/Stamina 1000, and Weapon/Spell Damage 0. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Passive Abilities
Name | Rank Required | Upgrades Available | Description | |
---|---|---|---|---|
Shield Affinity | 1 | 0 | Increases experience gain with the One Hand and Shield Skill Line by 15% | |
Tough | 5 | 3 | Increases Max Health by 4/8/12% | |
Conditioning | 10 | 3 | Increases Max Stamina by 4/7/10% | |
Red Diamond | 25 | 3 | Melee attacks have a 10% chance to restore 2/4/6 Health |
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