Lore:Bestiary G
Índice
- 1 Gar
- 2 Gargoyle
- 3 Gatekeeper of the Fringe
- 4 Gehenoth
- 5 Ghastel Bass
- 6 Gheateus
- 7 Ghoul
- 8 Ghoulfish
- 9 Ghost
- 10 Ghost Haddock
- 11 Ghost Knifefish
- 12 Giant
- 13 Giant Bat
- 14 Giant Scorpion
- 15 Giant Snake
- 16 Giant Wasp
- 17 Gibberfish
- 18 Glassfish
- 19 Glasshead Barreleye
- 20 Gloom Wraith
- 21 Gnarl
- 22 Goat
- 23 Goblin
- 24 Golden Saint
- 25 Golem Shark
- 26 Gourami
- 27 Grahl
- 28 Grass Carp
- 29 Gray Loach
- 30 Greater Fangfin
- 31 Greater Nocturnal
- 32 Gremlin
- 33 Grievous Twilight
- 34 Grizzly Bear
- 35 Grouper
- 36 Grummite
- 37 Guar
- 38 References
Gar
A type of fish that can be found in Grahtwood and Bangkorai.
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Gargoyle
Gargoyles are statues that have been animated by a wizard or a vampire lord, often found guarding dungeons and castles. Some will remain frozen for some time to make their prey think they are still made of stone, before finally bursting out of their stillness and ambushing their victim. Since they're made of stone, they're resistant to damage to some extent.
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Gatekeeper of the Fringe
Created by Relmyna Verenim, the Gatekeeper is a giant Flesh Atronach charged with protecting the Gates of Madness in the Shivering Isles.
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Gehenoth
A monstrous beast said to attack adventurers as they rest. Found in the dungeons around the city of Dawnstar.
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Ghastel Bass
A type of fish that can be found in Malabal Tor.
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Gheateus
Also spelled Gheatus. A Fey variant considered to be godlike beings. According to legend, Gheateus appears as a man or a group of men who are formed by the earth, and they are said to be surrounded by a host of minor Sylphim.
Ghoul
These undead are the carrion eaters of dungeons, crypts, and other burial places. They feast on human corpses and other rotting flesh. Although they are not intelligent, they have a natural cunning that aids them in finding food. Because of their vile habits, ghouls have a chance of transmitting a disease to those they bite.
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Ghoulfish
A type of fish that can be found in Coldharbour.
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Ghost
The souls of the dead trapped on Nirn. They exist as spirits only, and can only be damaged by silver or magical weapons. Most kinds of ghosts possess magical abilities. Ghosts can be summoned by wizards. The Dunmer of Morrowind revere the ghosts of their dead ancestors.
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Ghost Haddock
A type of fish that can be found in Eastmarch.
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Ghost Knifefish
A type of fish that can be found in Craglorn.
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Giant
Giants are a race of enormous humanoids with colossal strength. They are found in the wilderness of Skyrim, High Rock, Hammerfell, Cyrodiil and Valenwood.
They have thick grey skin, long, powerful limbs, large hands and feet, and thick greyish-brown hair decorated with braids and beads. Additionally, most Giants have decorative scars carved into their chests. They clothe themselves in fur pelts adorned with the bones of animals and people, although many prefer a simple loincloth.
Although they tower above most races, their height can vary. Some stand between 11 and 12 feet tall, whereas others can be several times the height of the average person. Female giants are much less common than males, and the only known sightings have been in the Wrothgar region during the Second Era.
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Giant Bat
Larger than normal bats. These creatures can be found across Tamriel.
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Giant Scorpion
The common scorpion and the more deadly Giant Scorpion can be found in most arid regions of Tamriel. The sting of the scorpion can paralyze the unsuspecting adventurer so extreme caution is advised.
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Giant Snake
Large deadly serpents, found on land and in water. See also: Snake
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Giant Wasp
Giant wasps are large, hostile flying insects. See also: Wasp
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Gibberfish
A type of fish that can be found in Deshaan.
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Glassfish
A type of fish that can be found in Cyrodiil.
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Glasshead Barreleye
A type of fish that can be found in Craglorn.
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Gloom Wraith
An extremely powerful wraith which can wield swords and project curses that damage Strength and Endurance. Can be harmed only by silver, Daedric and enchanted weapons. Can also be harmed by non-frost based spells and some conjurations.
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Gnarl
The Gnarl, or "Walking Tree" as it's sometimes called, is one of the strangest creatures of the Shivering Isles. Like the Elytra, this animated plant can be found roaming almost anywhere on the Isles. One of Sheogorath's truly unique creations, the Gnarl has the most unusual trait of being able to use magic cast upon it, and harness that power to bolster its own defense, becoming resistant to just that element for a short time.
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Goat
Goats are passive creatures generally found on mountain slopes. They are hunted for their hide, meat, and horns, and can also be domesticated.
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Goblin
Goblins are humanoids found throughout Tamriel. They range in height from three feet to over eight feet. Their eyes are yellow and resemble a cat's. The goblin, much like the orc, is found in various types all across Tamriel. Although not terribly skilled in combat, and rarely in magic, goblins can become dangerous in the large numbers in which they are usually found. They are sometimes organized in clans, and some even use domesticated animals, such as the Durzog of Morrowind. See also: Riekling.
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Golden Saint
The Aureal (or Aureals), more commonly known as Golden Saints, are Daedric humanoids who appear as men or half-clad women with golden-hued skin wearing golden armor and a winged helmet. They serve under the command of the Daedric Prince Sheogorath. Their home is Brellach in the Shivering Isles, but despite their name, they have little love for the mortal inhabitants of the Shivering Isles. The Aureal are a proud, arrogant race, quick to anger and cruel in their punishment. There is no question that they view all in the Isles as inferior, and make no effort to hide this in their interactions.
They are a matriarchal society, tending to look down upon all males. Even male Golden Saints consider themselves and other males to be lesser.
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Golem Shark
A type of shark that can be found in Eastmarch.
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Gourami
A type of fish that can be found in Deshaan.
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Grahl
Sometimes called "ice trolls", these powerful creatures have in common with their mainland namesake regeneration and vulnerability to fire. They are often found in the ice caves of Solstheim.
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Grass Carp
A type of fish that can be found in Stormhaven.
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Gray Loach
A type of fish that can be found in Stormhaven.
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Greater Fangfin
A type of fish that can be found in Grahtwood.
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Greater Nocturnal
A Daedra resembling a scantily clad woman.
Found in:
- Battlespire
Gremlin
A small, harmless creature related to goblins, whom they can often be found living alongside. Sometimes known as an Orc-Rat. They are used as slaves by the Altmer. Gremlins and other goblin-ken were responsible for the founding of Orsinium. Cyrus the Redguard was once transformed into a gremlin by Archmage Jaganvir of Stros M'Kai.
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Grievous Twilight
Grievous Twilights are Daedric servants of Molag Bal, corrupted forms of Azura's Winged Twilight.
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Grizzly Bear
A powerful animal that can attack not only with its powerful jaws, but with both front paws. Found throughout the wooded and snowy areas of Tamriel. See also: Brown Bear.
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Grouper
A type of fish that can be found in the Rift.
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Grummite
The Grummites are frog-like, tool-making creatures of the Shivering Isles with a primitive culture, very much similar to the goblins of Tamriel. They can often be found protecting the egg sacs that house their young, even though the book From Frog to Man states that they tend to ignore their eggs once laid.
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Guar
Guar are the primary domesticated herd animal of Morrowind, and are not usually aggressive. Dunmer sometimes use them as pack animals.
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