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Daggerfall Covenant
Level 37–43
SilverSilver Veteran Rank5
GoldGold Veteran Rank10
Skyshards 16
Daggerfall Covenant
Eastern High Rock, northern Hammerfell
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the desert to the south are both ruled from the port city of Evermore.

Bangkorai is a region connecting the northern reaches of Hammerfell with the east of High Rock. It stretches from the heavily forested border with Stormhaven in the north, to the blistering heat of the Alik'r Desert in the south. The Bangkorai Pass in the middle of the region marks the border between the region of Ephesus in High Rock, and the Fallen Wastes in Hammerfell. The Reachmen have been causing trouble in the north of region, and there are fears of an Imperial invasion from the south. As a result the populace is unsettled, hoping for aid from either King Fahara'jad in Sentinel, or High King Emeric of Wayrest and the Daggerfall Covenant, to repel the troublemakers.

The region of Mournoth in the north is centered around the Bjoulsae River estuary and the port city of Evermore. The climate here is temperate, and the weather switches periodically between sunshine and showers. The witches of Glenmoril Wyrd have camps in the area, and they are becoming increasingly wary of the Dark Witnesses, a Reachman clan who have long desired to see Mournoth returned to the Reach. Ephesus is the narrow central region of Bangkorai, which shares most of the geographical aspects of its northern neighbor. The region stretches between St Pelin's Graveyard in the west, and the ancient ruin known as Arlimahera's Grip in the east. The Knights of Saint Pelin maintains the Bangkorai Garrison in the center of the region, which guards the pass between Ephesus and the Fallen Wastes. Even when the pass is closed, it is possible to travel between these two regions using the Sunken Road. Although traditionally part of Hammerfell, the Fallen Wastes are currently ruled from Evermore like the rest of Bangkorai; however, sightings of the Seventh Legion near Hallin's Stand have lead to fears of annexation by the Imperials.




Farms and Plantations

Groves and Marshes

Caves, Ruins and Mines

Battlefields, Cemeteries and Crypts


Group Bosses


Mundus Stones

Points of Interest


Unmarked Locations

Connected Realms


Daggerfall Covenant Story Quests

Fallen Wastes
Alternate Story Pointers

Mournoth Side Quests

Ephesus Side Quests

Fallen Wastes Side Quests

Dungeon Quests


Clue Location
A scenic view of Evermore's bridge. Outside Evermore on cliffs above outlaw refuge. (map)
Listening to Silaseli's whispers. Beside the Silaseli Ruins workshop. (map)
Tossed into a coveside tower. In a dilapidated tower west of Jackdaw Cove. (map)
Answer the call to battle. Eastside of Martyr's Crossing outside fence. (map)
Secret shrine by Pelin's Church. Behind Pelin's Church. (map)
Hears hags but sees mobile limbs. Northeast of Eastern Evermore Wayshrine . (map)
Waiting to be inducted to the Hall. East of Onsi's Breathe Wayshrine in a niche at the end of the road. (map)
Take a fall from the grotto. At the waterfall at Nilate Falls with Lamia. (map)
Nested in an Imperial camp. Basking Grounds in a cart. (map)
Sent away to stay with the dead. Crypt of the Exiles, large room in corner with ghosts. (map)
Tragic tale of architect and princess. Klathzgar, bottom room. (map)
Found in spite. Torog's Spite, in a barrel in big room left of entrance. (map)
Where a stormy ritual brews. Rubble Butte, bottom room in curve. (map)
Stuck in a troll's maw. Square room with troll, left of entrance. (map)
Bjoulsae bandits' hidden lair. Viridian Watch, Big room straight from entrance. (map)
Meddling Imperials disrupt the wheel. Oval room with 3 pillars behind a machine. (map)


A map of Bangkorai


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