Lore:Ayleidoon

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Lore: Apêndices(Redirecionado de Lore:Ayleid Language)
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Alfabeto Dwemer
Idioma Dwemer
Alfabeto Antigo
Idiomas Ehlnofex
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Yoku

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This article summarizes what is understood about Ayleidoon, the language used by the Ayleids.

Ayleidoon Origins

The language of the Ayleids, like other Elven languages, shares a common ancestry with the Aldmeris language. Because of this, Ayleidoon shares many words with the other languages of Mer, such as "Bal", which means "stone" in both Dunmeris and Ayleidoon. These qualities are only present between the languages of Mer. The language of Men (modern Cyrodilic or Tamrielic) appears to be completely different from Ayleidoon, although on occasion there have been some crossovers between the two. This can be attributed to the Ayleids' enslavement of Nedic peoples, the Elven habitation of Skyrim, and communities of the Ayleids fleeing to High Rock during the enforcement of the Alessian Doctrines, among other factors.

Valenwood-Ayleidoon

In the aftermath of the Alessian Slave Rebellion, many Ayleids fled to Valenwood for refuge and interacted with the native Bosmer. This cultural exchange influenced the languages of both peoples; an offshoot of Ayleidoon that incorporated linguistic traits from Bosmeris arose, and some Ayleidoon traits made their way into Bosmeris. One word that was created during Ayleid-Bosmer interaction is "Moriche", a name for the Dunmer, which did not exist during the Ayleid rule of Cyrodiil because the Chimer had not yet become the Dunmer.

Ayleid Settlements

Below are the names (and their translated meanings, where available) of all known Ayleid settlements throughout Tamriel.

  • Abagarlas - forbidden cavern
  • Abamath - forbidden home
  • Anga
  • Anutwyll
  • Arananga
  • Arpenia - [the] nobility
  • Atatar - Fatherwood/s[1]
  • Bawn
  • Belarata
  • Belda
  • Beldaburo
  • Bisnensel - New Water Halls[2]
  • Carac Dena
  • Celediil
  • Ceyatatar - Shadow of the Fatherwood/s[1] (also called "Ceya-Tar")
  • Culotte
  • Delodiil
  • Elenglynn
  • Enduum
  • Erokii
  • Eyearata
  • Fanacas
  • Fanacasecul
  • Gandranen
  • Garlas Agea - Cavern/s of Lore/Wisdom[3]
  • Garlas Malatar - Cavern/s of the High Wood/s
  • Hame
  • Hectahame - Home of the Exiles [4]
  • Hrotanda Vale
  • Kemen
  • Laeloria - Throat of Darkness [4]
  • Lindai
  • Lipsand Tarn - Soapstone Delve [4]
  • Loriasel
  • Mackamentain
  • Malada - [the] High Fane [5]
  • Miscarcand
  • Molavar - Fire Mouth [4]
  • Morahame - (possibly something to do with a forest, due to the usage of the known Aldmeris word "mora", meaning "forest")
  • Moranda - [the] Long-Dark
  • Moravagarlis
  • Moriseli
  • Nagastani
  • Narfinsel
  • Naril Nagaia - Final Death [4]
  • Narlemae
  • Nenalata
  • Nen Ria
  • Ne Salas
  • Nenyond Twyll
  • Nilata
  • Ninendava
  • Niryastare
  • Nonungalo
  • Nornal
  • Nornalhorst
  • Ondo
  • Par Molag
  • Pelda Tarn
  • Piukanda
  • Relleis Lor - Dark River
  • Rielle - beauty (from the term "Tam-riel")
  • Rulanyil's Fall
  • Salas En
  • Sardarvar Leed - (this settlement was formerly called Sard[6])
  • Senalana
  • Serdor
  • Sercen
  • Silaseli
  • Silorn
  • Silumm
  • Silyanorn - lit. acorn, used by Barsaebic to mean library[4]
  • Sul
  • Talwinque
  • Telepe
  • Thormar
  • Trumbe
  • Twyllvarlais - Well of Stars [7]
  • Vahtacen
  • Vahtache
  • Vanua
  • Varakun
  • Varondo
  • Varsa Baalim
    • Cava Arpenia - [the] nobility
    • Cava Beldameld
    • Cava Marspanga
  • Veawend Ede - Sea Journey's End[8]
  • Veyond
  • Vilverin
  • Vindasel
  • Welke - (possibly related to "Wel", meaning "child", and "Welkynd")
  • Wendelbek
  • Wendir
  • Wenyandawik

Ayleid Grammar

  • Abstract Nouns: The base form of abstract nouns are always written with an "-ia" at the end. For example "Lor" is "Dark", but "Loria" is "Darkness". If the abstract noun already ends with an "-i" or an "-i" with another vowel after it the "-ia" simply replaces those letters. However, in some cases the "-ia" is kept even if the noun is inflected.
  • Ownership: When referring a person's ownership of an object, an "e" is added to the end of the person's name. This applies no matter where the name is placed in relation to the object in question. For example, "Umarile Abasel" would translate to "Umaril's Forbidden Hall." "[The] Forbidden Hall of Umaril", however, would translate to "Abasel av Umarile". Notice that the added "e" still applies even when the syntax is inverted.
  • Plurals: When referring to more than one object, an "i" is added to the end of the word. For example, "Sel" ("hall") becomes "Seli" ("halls"). The ending "is" is added to words that end in vowels such as "varla" which means star becoming "Varlais" meaning stars. This can also be seen in "brelye" meaning beech tree and its plural "brelyeis" meaning beech trees. Using this logic "mora" meaning a wood should become "morais" meaning woods.
  • Compound Words: The Ayleid language is largely composed of compound words. These words are typically an adjective combined with a noun, but in some cases two nouns will be used. In the case of two nouns (Noun1Noun2), it is normally safe to assume that the word means "Noun2 of Noun1", as in the word "Ceysel" ("shadow"+"hall"), which translates to "Hall of Shadow." When a compound word becomes plural, the normal rules apply; however "i" at the end of the word denotes plurality of only one word in the compound. For example, the word "Laloriaran" is made up of the words "La" ("time"), "Lor"("dark") and "Aran"("King"). The "i" at the end of "Lori" presumably denotes plural. This means that "Lalori" becomes "dark times" instead of "dark time", which would be "Lalor". "Laloriaran" therefore means "King in dark times".
  • Imperatives: In the Ayleid language, imperative verbs have "-voy" as a suffix. When using an imperative with a specific noun (e.g. "Wear the armor"), the word "an" should be added right after the imperative (e.g. "Barravoy an Karan", "Wear the armor")*. This does not apply with an unspecific noun (e.g. "Wear armor", "Barravoy Karan").
* "An" should be read as "the" when translated, but does not necessarily have the same meaning in English/3E Cyrodilic.

Ayleid Dictionary

Ayleid inscription. Reads; "Av latta magicka, av molag anyammis"
Translated; "From light, magic; from fire, life"

Below is a list of known Ayleid words that were, for the most part, extracted from the names of ruins found in Cyrodiil. Definitions are provided when known. Because of the large number of compound words in the Ayleid language, many words in the list will have similar parts.

Adding New Words

* Denotes a Valenwood-Ayleidoon word, which most likely did not exist in circa First Era Ayleidoon.

A

A
I
Aba
Forbidden
Abagaianye
I do not fear [9]
Abasel
Forbidden hall
Abaspania
Adma
Hear
Admia
Heard[3]
Ada
God[10]
Adabal
God stone
Adabala
God power
Adabal-a
I god stone
Adonai
Lordly[3]
Ae
Is
Agaialor
Agea
Lore/wisdom[3]
Ageasel
Hall of Wisdom/Lore
Alasil
Vision[11]
Alata
Light[12]
Aldmeris
[Elven] Ancestors[3]
Aldmerisel
Ancestor's Hall
Amaraldane
Heralds[3]
An
The (only used before a finite adjectival noun, which is to say most of the time also used with an imperative before it)
Anda
Long
Anga
Iron/Cold
Angalayond
Winter
Angu
Me
Angua
My
Angue
Mine
Anyammis
Life[3]
Anyadena
Life-treaty[13]
Aran
King
Arana
Kings (plural form of "Aran")
Arane
King's (singular possessive form of "Aran")
Aransel
King's Hall
Arata
Aratasel
Arcta
Acknowledge
Arctane
Accept[13]
Arctavoy
Acknowledge (imperative form of "Arcta")
Arpen
Noble
Arpena
Nobles
Arvar
As
By
Asma
By what
Asva
Within[13]
At
Elder
Ata
Father
Auran
Welcome
Aurane
Welcoming (gerund of "Auran")[3]
Autaracu
Remnant[12]
Av
From, In, Of, Upon[3][13]

B

Baalim
Bal
Stone (taken from "Adabal", meaning "god stone")
Bala
Power
Balangua
My power [9]
Bangrara
Barra
Wear [3]
Baune
Mighty [3]
Beldastare
Belle
Thunderous [3]
Bis
New[2]
Boiche*
Bosmer (found in Valenwood-Ayleidoon only)
Boi*
Wood (found in Valenwood-Ayleidoon only)
Bre
Beech (As in the type of tree)
Brelye
Beech tree [3]
Brelyeis
Beech trees [3]
Buro
Vassal (in context with Ayleid society, this should be understood as "Slave" rather than a subject or servant)
Buroseli
Slave Halls

C

Can
Magic[11], Call[13]
Cano
Canomora
Daedric herald[13]
Canohaelia
Canosel
Carac
Cava
Cele
Cey
Shadow[14]
Ceye
Shadow[13]
Ceyede
Ceysel
Hall of Shadow
Che*
Mer (found in Valenwood-Ayleidoon only)
Cyr
Heart (Derived from Cyrodiil)
Cyrodiil
Heartland

D

Da
Fane[15]
Dagon
Destruction
Dava
Delle
Grant
Dellevoy
Grant (imperative form of "Delle")
Dena
Treaty[16]

E

Ede
End[8]
Edesel
Ehlnada
Mortal gods[17]
Ehlnadaya
Your mortal gods (the usage of the suffix "-ya" is unknown at this time, but points to a 2nd person plural possessive)
Ehlno
Mortal
El
A title used to show holy/important significance, and/or god-like status (Used in a name, like a compound word, except that the "El" is separated by a hyphen. The El can be used as a prefix, or a suffix, but it must always be hyphenated, and the "E" must always be a capital.)
Emeratu
Music[11]
Emero
Guide[3]
Epe
Speak[16]

F

Fal
Cold[12]
Frensca
Wave[3]

G

Gaiar
Gandra
Gifts[3]
Gandrasel
Hall of Gifts
Gandrevla
Garlas
Cavern[3]
Glathe
Sunset (possibly the possesive form)[12]
Gori
Obscure, Secret[11]
Goria
Obscured[3]
Gorigarlas
Obscure cavern
Gorihame
Obscure home
Goriluch
Gravia
Ugly[3]

H

Haelia
Terrible[3]
Hame
Home[4]
Heca
Begone/Stand Aside[9]
Heculmora
Outcast-Daedra[11]
Heldon
Hilyat
Follow/Follow me[9]
Horst
Hrota
Hrotanda

J

Joran
Betray
Jorane
Betrayed[3]

K

Kana
Dare[9]
Karan
Armor[3]
Kynd
Child[18]

L

La
Time
Lae
Throat[4]
Lalor
Dark time
Laloria
Dark times[3]
Larelleis
Spring (season)/sweet waters
Latta
Light[3]
Lattasel
Hall of Light
Lattia
Shines[3]
Leed
Lipsand
Lor
Dark
Loria
Darkens,[19] Darkness[4]
Lorsel
Dark Hall
Luch
Lye
Tree
Lyeis
Trees

M

Ma
What
Mafre
Frost
Magicka
Magic[3]
Magnus
Ayleid God of Sight, Light, and Insight [14]
Mala
High
Malaburo
Loving-vassalage ("Mala" taking on a slightly different meaning here, most likely in the sense of "worship", as per the connection with "vassalage")
Malatar
High wood
Malatu
Truth[3]
Mallari
Gold[3]
Man
Who
Marspanga
Math
Home
Mathmalatu
Home of Truth/Home-Truth
Mathmedli
(possibly a misspelling of "Mathmeldi" or vice-versa)
Mathmeldi
[from] Home driven, Exiled[3]
Mathi
Homes (Plural of math)
Meld
Drive (eg. to drive cattle)
Meldi
Driven
Mitta
Enter
Molag
Fire
Mora
Wood; Daedra (cf. heculmora, canomora)
Morimath
Darkened home
Mor
Dark (Not in the sense of light, but as in "ill-fated" or "bad")
Mori
Darkened (Not in the sense of light, but as in "ill-fated" or "bad")
Moriche*
Dunmer (found in Valenwood-Ayleidoon only)
Morilatta
Autumn (dark light/dusk)

N

Na
Is
Nagaia
Death,[4] Deathly[19]
Nagasel
Hall of Death
Narfin
Naril
Final[4]
Narlemae
Ne
Never[3]
Nefarivigum
Nen
Water[2]
Nenyond
Ni
You (all evidence--as per suppositions about Ayleidoon word order-- points to nominative form)[9]
Nou
Our[3]

O

Odiil
Land (derived from Cyrodiil and Delodiil)
Oio
Eternal
Oiobala
Eternal power[17]

P

Pado
Before[13]
Par
Fist/Grip[20]
Pelinal
Glorious knight[21]
Pelin
Knight[22]
Pellan
Outsider
Pellani
Outsiders[23]

R

Racu
Down
Racuvar
Cast down[17]
Rahtan
Reach[9]
Relle
Water[13] (from Relleis, where -is means a plural of many. Referenced from relationship between words Brelye and Brelyeis, as well as Lye and Lyeis)
Relleis
Stream, River[3], Many-waters[13]
Rielle
Beauty
Riellesel
Hall of Beauty
Ry
As[3][13]

S

Sa
So (as in "So much to do")[3]
Sala*
High (found in Valenwood-Ayleidoon only; most likely derived from "mala")
Salache*
Altmer (found in Valenwood-Ayleidoon only)
Sancre
Golden[24]
Sancre Tor
Golden Hill[24]
Sancremath
Golden Home
Sancremathi
Golden Homes (plural from of "Sancremath")
Sardarvar
Sedorsel
Sedorseli
Sel
Hall
Seli
Halls (plural form of "Sel")
Sepredia
Peace[3]
Shanta
Come[9]
Shauta
Come[13]
Sila
Shines[25]
Silasel
Shining hall [possible translation, "Hall of Dawn"]
Silaseli
Shining halls (plural form of "Silasel")
Sille
Shine (noun)
Sino
Here[9]
Sorn
Limit[12]
Sou
Your[3]
Spania
Stani
Stare
Suna
Bless[3]
Sunna
Blessed
Sunnand
Blessed-stone[13]
Sunnabe
Blessed be[3]

T

Tam
Dawn
Tam-riel
Dawn's Beauty (the origin of the name "Tamriel")
Tar
Wood/s
Tarn
Portal[11]
Tarnabye
Passage
Tel
possibly "Silver"[OOG 1]
Tor
Hill[24]
Tu
Twyll
Well
Tya
Taste
Tyavoy
Taste (imperative form of "Tya")[9])
Tye
You (possibly the direct or indirect object form of "Tya")[9]

V

Va
In[3], The[13]
Vabria
Foaming[3]
Vale
Var
Mouth,[4] Cast[18]
Varla
Star[18] (literally, "cast time")
Varlais
Stars[3]
Varlasel
Hall of Stars
Vasha
Gone
Vea
Sea[8]
Vinda

W

Wel
Sky[18]
Welkynd
Sky Child[18]
Wenaya
Green
Wenayasille
Summer (the green shine)
Wend
Journey[8]
Wende
Wendesel

Y

Yando
Also[9]
Ye
And[3]
Yond

Notes

  • "Tel Var" is supposedly an adaptation of the Ayleidoon word for "Silver Star",[OOG 1] which would imply that the original Ayleidoon word was similar, albeit slightly different.

References

  1. ^ a b Glories and LamentsAlexandre Hetrard
  2. ^ a b c Bisnensel: Nossas Raízes AncestraisScholasticus Incognitus
  3. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq Ayleid Reference TextRaelys Anine
  4. ^ a b c d e f g h i j k l ESO loading screens
  5. ^ The Chronicles of the Holy Brothers of Marukh, Volume IV - Or, The Cleansing of the Fane
  6. ^ The Adabal-a
  7. ^ Irrai's dialogue in ESO
  8. ^ a b c d Ravenwatch Research: Veawend EdeCount Verandis Ravenwatch Erro de citação: Código <ref> inválido; o nome "RRVE" é definido mais de uma vez com conteúdos diferentes
  9. ^ a b c d e f g h i j k l Umaril's dialogue in KOTN
  10. ^ A Canção de Pelinal - Volume 5: Em Seu Amor por Morihaus
  11. ^ a b c d e f Nilata Search Plan Erro de citação: Código <ref> inválido; o nome "NSP" é definido mais de uma vez com conteúdos diferentes
  12. ^ a b c d e The Remnant of LightBeredalmo the Signifier Erro de citação: Código <ref> inválido; o nome "TLR" é definido mais de uma vez com conteúdos diferentes Erro de citação: Código <ref> inválido; o nome "TLR" é definido mais de uma vez com conteúdos diferentes Erro de citação: Código <ref> inválido; o nome "TLR" é definido mais de uma vez com conteúdos diferentes Erro de citação: Código <ref> inválido; o nome "TLR" é definido mais de uma vez com conteúdos diferentes
  13. ^ a b c d e f g h i j k l m n Vastarie's NotesVastarie
  14. ^ a b Glories and LamentsAlexandre Hetrard
  15. ^ The Chronicles of the Holy Brothers of Marukh, Volume IV - Or, The Cleansing of the Fane
  16. ^ a b Loriasel Tablet Notes
  17. ^ a b c Pilgrimage
  18. ^ a b c d e Magic from the SkyIrlav Jarol Erro de citação: Código <ref> inválido; o nome "MagicFromTheSky" é definido mais de uma vez com conteúdos diferentes Erro de citação: Código <ref> inválido; o nome "MagicFromTheSky" é definido mais de uma vez com conteúdos diferentes Erro de citação: Código <ref> inválido; o nome "MagicFromTheSky" é definido mais de uma vez com conteúdos diferentes
  19. ^ a b Vahtacen's Secret
  20. ^ Fire's Grip
  21. ^ A Canção de Pelinal - Volume 1: Em Seu Nome
  22. ^ A Canção de Pelinal - Volume 2: Em Sua Chegada
  23. ^ The Wild ElvesKier-Jo Chorvak
  24. ^ a b c Remanada
  25. ^ Denel's dialogue when translating the tablets in Vahtacen

Nota: as seguintes referências não são encontradas no jogo. Elas são incluídas para providenciar um fundo mais sólido ao artigo, mas podem não refletir lore estabelecida.