Daggerfall:Resolution of Zenithar

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Ficheiro:Daggerfall Signs Resolution of Z'en.png
The Sign outside of all Resolutions of Zenithar

They are a temple devoted to Zenithar, the God of Commerce and Patron of Merchants and Mercenaries. Long ago, in their movement's birth, their forefathers made them a temple like no other: one meant to be adaptable, but resilient to the storm of time. They are thus called Resolutions, a far more descriptive term than temples. The Resolution of Zenithar favors those who favor them -- they do not choose to hide behind words like donations, gifts, indulgences. In proportion to ones payment to the Resolution, ones skill in haggling with other merchants will increase, but temporarily. If one wishes to increase his skill permanently, one may wish to join the Resolution and meet with their trainers. The invitation to join the Resolution of Zenithar is not open. Only those already possessing a few minimum skills will even be considered. It does not reward them to waste their time with neophytes. If nothing else, they are professionals.

Political Views

Power
Political Factions
(by influence)
Zenithar
30
Resolution of Zenithar
25
Knights of Iron
20
Apothecaries of Z'en
4
Mixers of Z'en
4
Summonists of Z'en
4
Teachers of Z'en
4
Allies None
Enemies Benevolence of Mara

Regional Temples

Ficheiro:DF-Zenithar Statue.png
Zenithar, the God of Commerce

The following regions have Zenithar as their chosen deity:

Members

A member's health is fully restored if he speaks to another member of the Resolution, although one's Rank must be at least that of an Acolyte.

Daedra Summoner

Ficheiro:DF-Daedra Summoner Zenithar.png
Daedra Summoner of Zenithar

He will summon a Daedra Prince for everyone who is at least a Master of the Resolution and has the immense amount of gold that such a summoning costs. Summonings can only take place on special days.

Donation Collector

Ficheiro:DF-Donation Collector Zenithar.png
Donation Collector of Zenithar

He collects the donations one may give to the Resolution. Donations can result in an increase of reputation with the deity or in a temporary blessing of one's attributes.

Healer

Her service is available even to non-members. She can cure one of every known disease, the early stage of vampirism and lycanthropy included. The costs of her services depend on one's mercantile skill, the gravity of the disease and if there is a special Holiday. She is also able to restore one's damaged Attributes for free. This service however is only available to members.

Potion Maker

Ficheiro:DF-Potion Maker Zenithar.png
Potion Maker of Zenithar

Once one acquires the rank of a Brother, he will provide his services to him. One can make Potions of his own, provided one has the required Ingredients and knows which ingredients makes which potion.

Potion Seller

Ficheiro:DF-Potion Seller Zenithar.png
Potion Seller of Zenithar

Once one acquires the rank of an Initiate, he will sell various potions to him. His assortment is determined randomly.

Questgiver

Ficheiro:DF-Questgiver Zenithar.png
Questgiver of Zenithar

One will get his quests and possible rewards from him.

Trainer

He will train one in the Skills the Resolution offers. The costs are dependent on the level of one's character, 100 gold per level to be more precise. He is also willing to train non-members, however this will cost 400 gold per level. He, like all other trainers, can raise one's skills only to 50.

Ranks

Rank Rank Title Reputation High skill Low skill
0 Novice 0 22 4
1 Initiate 10 23 5
2 Acolyte 20 31 9
3 Adept 30 39 13
4 Curate 40 47 17
5 Disciple 50 55 21
6 Brother 60 63 25
7 Diviner 70 71 29
8 Master 80 79 33
9 Patriarch 90 87 37

Required Skills

Benefits

Benefits by Rank
each rank Donations from members increase current rep by 2
Rank 1 Access to Potion Seller
Rank 2 Heal all wounds, no cost.
Rank 4 Access to Library
Rank 6 Access to Potion Maker
Rank 8 Access to Daedra Summoning

Training Offered