Daggerfall:The Vampire's Letter

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Deliver a letter on behalf of your vampire bloodline.
Location(s): Any
Reward: A magical item
Reputation Gain: see Reputation Gain/Loss
ID: p0b00l01
Required Reputation: Any
Difficulty: Easy
   

Quick Walkthrough

  1. Receive a letter and read it.
  2. Meet with the vampire NPC mentioned in the letter.
  3. Talk to the vampire NPC while carrying the letter.
  4. Receive a second letter and travel to the town mentioned by the vampire NPC.
  5. Meet your contact there and give him/her this second letter.
  6. Return back to the vampire NPC.
  7. Collect your reward.
  8. Be sure to follow the time limit.

Detailed Walkthrough

Quest Offer

Once you turned into a vampire you may get get a letter which says:

(player's name),
(vampire bloodline) summon you to (town). Look for me there and present this letter.
With dying breath,
(vampire NPC)

Quest Object

Head to the town mentioned in the letter and get the location of your contact by asking around. Meet with him/her while you are carrying the letter and he/she will ask you if you have some nights free to run an errand for him/her. If you agree, you will receive a second letter from the vampire NPC, which you shall deliver to a contact in a nearby town. Just travel to this town and gain the location of this contact by asking around in town. Meet him/her and give him/her the letter you got from the vampire NPC. Upon receiving the letter the contact will say:

Yes, my name is (contact's name). Y-you must be (player's name). Tell (vampire NPC) that I'll take care of everything. Make sure (he/she) knows I'm loyal. Nothing's changed. Thank you. I'll make sure everything's fine.

After you have delivered the letter, return back to the vampire NPC to collect your reward, a random magical item.

Quest End

When you speak to the vampire NPC after you have delivered the letter, he/she will say:

Thank you for delivering that letter so promptly, (player's first name). It was rather important. I have also been busy. Take this (magical item) as a gift for a job well done.

Reputation Gain/Loss

A successfully completed quest results in a reputation gain according to the table below.

Faction/Person Reputation Gain
Regional Vampire Bloodline +5
Oblivion and all associated Daedra Princes +1
Sheogorath -1
The Night Mother +1
The Dark Brotherhood and its associated factions +1
Ebonarm -1
The Order of Arkay and its associated factions -1
The Benevolence of Mara and its associated factions -1
The Akatosh Chantry and its associated factions -1
The School of Julianos and its associated factions +1
The House of Dibella and its associated factions -1
The Temple of Stendarr and its associated factions +1
The Mages Guild and its associated factions -1
The Thieves Guild and its associated factions +1
Random Ruler -1
Daggerfall and its associated factions -1
Sentinel and its associated factions -1
Wayrest and its associated factions -1
The King of Worms and The Necromancers -1
The Underking and his Agents -1
Orsinium and its associated factions -1
The Glenmoril Witches -1
The Dust Witches +1
The Daughters of Wroth +1
The Witches of the Marsh +1
The Beldama +1
The Tide Witches +1
The Merchants -1
Wrothgarian Mountains and its associated factions -1

A failed quest results in a reputation loss according to the table below.

Faction/Person Reputation Gain
Regional Vampire Bloodline ±0
Oblivion and all associated Daedra Princes +1
Sheogorath -1
The Night Mother +1
The Dark Brotherhood and its associated factions +1
Ebonarm -1
The Order of Arkay and its associated factions -1
The Benevolence of Mara and its associated factions -1
The Akatosh Chantry and its associated factions -1
The School of Julianos and its associated factions +1
The House of Dibella and its associated factions -1
The Temple of Stendarr and its associated factions +1
The Mages Guild and its associated factions -1
The Thieves Guild and its associated factions +1
Random Ruler -1
Daggerfall and its associated factions -1
Sentinel and its associated factions -1
Wayrest and its associated factions -1
The King of Worms and The Necromancers -1
The Underking and his Agents -1
Orsinium and its associated factions -1
The Glenmoril Witches -1
The Dust Witches +1
The Daughters of Wroth +1
The Witches of the Marsh +1
The Beldama +1
The Tide Witches +1
The Merchants -1
Wrothgarian Mountains and its associated factions -1

(Allies/Enemies affiliations for listed factions are not considered)

The Vampire Bloodline will always be the dominant bloodline of the region were the quest takes places.

Enemies

  • None