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Shadowmarks are a series of symbols that the Thieves Guild inscribes for a variety of reasons—usually around doors or specific buildings. They act as a series of codes that previous thieves have left to assist future thieves, such as warning of danger or pointing out houses with valuables inside. The legend for the code is outlined in a book of the same name, authored by Delvin Mallory, which is found within The Ragged Flagon - Cistern.

Marks

The marks are as follows:

  • Guild Guild: denoting the building or NPC nearby is part of the Guild.
  • Safe Safe: denoting the area is safe for the Guild.
  • Danger Danger: denoting someone nearby or inside does not take kindly to the Guild.
  • Escape Escape: denoting that following this mark leads to escape (usually from a jail cell).
  • Protected Protected: denoting the area or people are under Guild protection (usually involved in a Thieves Guild quest).
  • Fence Fence: denoting there lies a fence inside.
  • Cache Cache: denoting a Thieves Cache (usually on a barrel that appears once you finish the special job for a city).
  • Loot Loot: denoting valuables or riches lie inside or nearby.
  • Empty Empty: denoting there is nothing of value inside and has already been looked over.

Whiterun

Map of Whiterun
Amren's House
Guard Barracks
Hall of the Dead (Whiterun)
Jorrvaskr
Heimskr's House
Olava the Feeble's House
Uthgerd's House
Ysolda's House
Arcadia's Cauldron
The Bannered Mare
Belethor's General Goods
Carlotta Valentia's House
Carlotta's stall
The Drunken Huntsman
House Gray-Mane
Severio Pelagia's House
House of Clan Battle-Born
Ysolda's_House
The_Bannered_Mare
Carlotta_Valentia's_House
House_Gray-Mane
Map of Whiterun

Danger Danger

  1. Amren's House, on the left of the door, marked because he is a skilled warrior.
  2. Guard Barracks, on the bottom right corner along the eastern edge of the building; marked for obvious reasons.
  3. Hall of the Dead, bottom of the first left pillar before the door; marked for ghosts, etc. found inside.
  4. Jorrvaskr, on the right-hand pillar before the door; marked for skilled warriors within.

Empty Empty

  1. Heimskr's House, on the right of the door.
  2. Olava the Feeble's House, on the left of the door.
  3. Uthgerd's House, on the left of the door.
  4. Ysolda's House, on the far left of the door in the bottom corner.

Loot Loot

  1. Arcadia's Cauldron, on the right of the door; marked for being a store.
  2. Bannered Mare, on the bottom right of the door; marked for being a store.
  3. Belethor's General Goods, on the right of the door; marked for being a store.
  4. Carlotta Valentia's House, on the bottom right of the door; marked for a chest upstairs and an Enchanting book between the bed and left nightstand.
  5. Carlotta's stall in the market, next to where she stands; marked for being a merchant, though she has a limited inventory.
  6. Drunken Huntsman, on the bottom right of the door; marked for being a store.
  7. House Gray-Mane, on the left of the door below a carved eagle; marked for three chests and miscellaneous jewelry found upstairs.
  8. Severio Pelagia's House, on the top right of the door; marked for very minor loot.

Protected Protected

  1. House of Clan Battle-Born, on the right of the back door; marked due to the Guild helping the family during Imitation Amnesty.

Cache Cache

  1. Ysolda's House, along the southwest side behind some chopped logs, where there is a small chest containing possible gold, furs, and miscellaneous items.
  2. The Bannered Mare, on a barrel along the eastern edge of the building.
  3. Carlotta Valentia's House, on a barrel behind the house.
  4. House Gray-Mane, on a barrel in the southeastern corner of the stone wall.

Not on map

Safe Safe

  • Under the bridge at the entrance.
  • At the left, gated end of the stream of water that goes under the bridge.

Escape Escape

Fence Fence

Loot Loot

Riften

Map of Riften

Danger Danger

  1. Aerin's House, just to the left of the door. Marked for Mjoll the Lioness, a skilled warrior who despises the Thieves Guild.
  2. Riften Marketplace, along the bottom of the wall behind Grelka; marked for Grelka being a skilled warrior.

Empty Empty

  1. Beggar's Row, on doorstep's right side; marked for a lack of any notable loot inside.

Guild Guild

  1. The Ratway, on the left side of the ground before the gated door to The Ragged Flagon; marked for being the headquarters for the Thieves Guild in Riften.
  2. Riften Cemetery, found as a button to the secret entrace to the Cistern; both windows of the crypt are also made into the "Guild" Shadowmark.
  3. Riften Marketplace, found on the barrel right of Brynjolf when first meeting him; marked because the stall is owned by Brynjolf.
  4. Riftweald Manor—one is on the bottom left of the front door post, and another is on the stone to the top left of the back door.

Loot Loot

  1. The Bee and Barb, right of the northernmost door; marked for being a shop.
  2. Bolli's House, to left of the door; marked for unknown reasons but presumably due to his wealth.
  3. Elgrim's Elixirs, on the stone to left of the door; marked for being an Alchemy shop.
  4. Marise Aravel's House, on the bottom right on the doorstep; marked for a minor chest inside.
  5. The Pawned Prawn, along the inside right of the doorframe; marked for being a shop.
  6. Riften Marketplace, on the bottom right corner of the right side of Madesi's stall; marked for jewelry in a case and loot behind a locked sliding door in back of stall.
  7. Riften Marketplace, on the top left corner of the front of stall in front of Brand-Shei; marked for loot in a strongbox and behind a sliding door.
  8. Romlyn Dreth's House, on a wood beam to the right of the door; marked for a chest inside as well as a coin purse behind the bed.
  9. The Scorched Hammer, to the right of the door; marked for being a smithing shop.
  10. Snow-Shod Manor,to the right of the door; marked for a mammoth tusk first floor, one chest on the second floor, and miscellaneous loot around the house.
  11. Valindor's House, along the left side doorstep; marked for a minor chest inside.

Protected Protected

  1. Black-Briar Manor, on the bottom right of the front door and the gate and the back.
  2. Black-Briar Meadery, on the bottom right of the door.

Cache Cache

  1. Honeyside's cache is a barrel at the northwestern corner of the garden.
  2. The canalside walkway's cache is a barrel across from Valindor's House.
  3. Mistveil Keep's cache is a barrel on the outdoor walkway of the Keep. To reach it, go into the Mistveil Keep Barracks, up the stairs, and then outside again. It will be directly in front of you in the corner.

Not on map

Danger Danger

Escape Escape

Guild Guild

  • The Ratway Vaults, found to the left of the Ragged Flagon door; marked because the Ragged Flagon is the headquarters for the Thieves Guild in Riften.

Loot Loot

Safe Safe

Windhelm

Map of Windhelm

Danger Danger

  1. Aretino Residence, bottom of the arch in front.

Empty Empty

  1. Argonian Assemblage, bottom left of door.

Loot Loot

  1. Atheron Residence, bottom right of the door.
  2. Belyn Hlaalu's House, bottom left of the door.
  3. Blacksmith Quarters, right of the door.
  4. Brunwulf Free-Winter's House, bottom right of the door.
  5. House of Clan Shatter-Shield, top right of the door.
  6. Viola Giordano's House, bottom right of the door.
  7. To the right in front of the arch in front of Viola's House.
  8. The White Phial, right of the sign.

Protected Protected

  1. House of Clan Cruel-Sea, top left of the door.
  2. On the bottom of the right pillar of the archway next to the House of Clan Cruel-Sea.

Cache Cache

  1. Courtyard between Calixto's House and Niranye's House, barrel in northeastern corner.
  2. Outside Sadri's Used Wares, barrel in corner to left of door.
  3. Outside Hjerim, barrel in corner of yard just northeast of front door.

Not on map

Markarth

Map of Markarth
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Map of Markarth

Danger Danger

  1. Dwemer Museum, bottom right of door.
  2. Silver-Blood Inn, top right of the door.

Empty Empty

  1. Abandoned House, bottom left of the door.
  2. The Warrens, top left of door.

Guild Guild

  1. Endon's House, left of the door.

Loot Loot

  1. Arnleif and Sons Trading Company, top left of the door.
  2. Hag's Cure, bottom left of the door.
  3. Nepos's House, top right of door.
  4. Ogmund's House, top left of the door.
  5. Smelter Overseer's House, right of the door.
  6. Treasury House, bottom left of the door.

Protected Protected

  1. Endon's House, bottom left of the door.

Cache Cache

  1. Outside Vlindrel Hall, barrel on the landing.
  2. Barrel on walkway between Understone Keep and Nepos's House.
  3. In pool below Ghorza's blacksmith shop, partially submerged barrel.

Not on map

Solitude

Map of Solitude

Danger Danger

  1. East Empire Company Warehouse, right of the door.

Empty Empty

  1. Jala's House, barrel left by the front door.

Escape Escape

  1. Castle Dour Dungeon, floor next to the collapsible wall.

Fence Fence

  1. Winking Skeever, next to Gulum-Ei.

Loot Loot

  1. Addvar's House, bottom left of the door. Bits and Pieces, bottom left of the door.
  2. Solitude Blacksmith, top of the stairs/ramp.
  3. Bryling's House, top of the stairs wall.
  4. Evette San's House, right of the door.
  5. Radiant Raiment, bottom left of the door.
  6. Vittoria Vici's House, bottom left of the door.
  7. Winking Skeever, bottom left of the door.

Protected Protected

  1. Erikur's House, left of both doors, and on the barrel by the side door.

Cache Cache

  1. Outside Erikur's House, standing barrel near woodpile.
  2. Barrel in the alley behind Vittoria Vici's House.
  3. Between The Winking Skeever and Angeline's Aromatics, barrel in back right corner.

Not on map

Other Places

Place Mark Notes
Irkngthand Empty Empty
  • Grand Cavern, on a chest behind a gate in a southwestern room.
Guild Guild
  • Grand Cavern, on top of a table in front of the entrance.
Cache Cache
  • Slave pens, on top of some pipes, follow them all the way to the end. Items (usually leveled potions) are located on the ground beneath the pipes.
Raven RockDB Guild Guild
Loot Loot
  • Barrel in corner of basement inside Glover Mallory's House. Basement is initially locked and requires a key, which is obtained by completing Paid in Full. The barrel is actually a respawning Thieves Guild Cache, but erroneously uses the Loot shadowmark.