Online:Bound Armor
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Bound Armor | |||||
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Line | Daedric Summoning | ||||
Line Rank | 30 | Cost | 637 Magicka | ||
Cast Time | Instant | Duration | Infinite | ||
Target | Self | ||||
Morphs | |||||
Bound Armaments Gives you Max Stamina, costs Stamina, and Increases heavy attack damage. |
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Bound Aegis Also provides Spell Resistance |
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Notes
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- Bound Armor: Cost: [750 / 712 / 675 / 637] Magicka
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Armor by 15. The armor also increases your Max Magicka by 5%.
Bound Armaments: Cost: 637 Stamina
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Armor by 15. The armor also increases your damage with heavy attacks by 11% and increases your Max Stamina by [5 / 6 / 7 / 8]%.
Bound Aegis: Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Armor and Spell Resistance by 15. The armor also increases your Max Magicka by [5 / 6 / 7 / 8]%.
Bound Armor protects the caster with magical Daedric armor. The armor remains until you activate the ability again to unsummon it. While active, your maximum Magicka is reduced by 10%.
Notes
- Unlike previous games in the series, this spell adds protection in addition to your regular armor, rather than replacing it.
- Bound armor is not damaged by attacks and will last as long as you leave it on. However, your regular armor will still receive damage if you are attacked or killed while using Bound Armor.
- Bound Armor must use up one of your action slots in order to work. You cannot cast it and then replace it with another skill or use your weapon swap to free up the slot.
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