There are 27 skills in Morrowind, each of which determines how well you can perform various tasks. Each skill is governed by an Attribute; there are three to five skills governed by each attribute (except Luck). The relationship between governing attributes and skills is discussed on the attributes page. Each skill also belongs to one of three specializations. The numbers in parentheses are what the game uses to identify the skill.
Notes
- Skills from Daggerfall that have been removed include:
- All creature language skills
- Backstabbing: Replaced with a flat sneak attack damage bonus
- Climbing: Characters can no longer climb
- Critical Strike: No longer occur randomly in battle, although sneak attacks grant damage multipliers
- Dodging: Superseded by Unarmored
- Etiquette and Streetwise: Merged into Speechcraft
- Medical: Diseases are now automatically diagnosed
- Pickpocket: Subsumed by Sneak
- Running and Swimming: Merged into Athletics
- Thaumaturgy: Spells shifted to other schools