The City Guard are members of the Imperial Legion serving as garrison for the cities of Cyrodiil. They are generally seen walking around the city, or at its gates and the castle. Almost all guards in Cyrodiil are Imperials, although there are a few exceptions who are either Redguards, Nords or Bretons. Like most generic NPCs, they will respawn after being killed. There are a few exceptions, but most guards are not on duty 24 hours a day. They work in shifts, just as real guards would. In most cases, a guard spends half a day either at his post or patrolling, then another guard will come to relieve him. He will then go to the nearest guard barracks, chat with other guards, eat and drink, and then finally go to sleep until it's time for his next shift.
Anvil
Named Guards
Generic Guards
ID(Day) |
ID(Night) |
Post |
0000A0AE |
0000A0AF |
Stables |
0000BFF7 |
0000BFF8 |
Dock Gate |
0000BFFB |
0000BFFC |
Castle Gate |
0004EFFB |
0004EFFC |
Main Gate |
0000A2A7 |
0000A2AB |
Castle Great Hall |
0000A2AA |
0000A2AE |
Castle Private Quarters |
0000BFDB |
0000BFDC |
Castle Front Gate |
0000BE50 |
0000BE55 |
Jailor |
ID(Day) |
ID(Night) |
Patrol |
0000BFDF |
0000BFE9 |
Arena - West End |
0000BFED |
0000BFEE |
Castle - Harbor Gate |
0000BFD7 |
0000BFD9 |
Land Gate - Castle |
Bravil
Named Guards
Generic Guards
ID(Day) |
ID(Night) |
Post |
0000A0B0 |
0000A0B1 |
Stables |
0000A168 |
0000A169 |
North Gate |
0000A152 |
0000A15D |
Castle Gate |
0000A156 |
0000A15E |
South Gate |
0000A17D |
0000A17E |
Jailor |
0000A137 |
0000A13F |
Castle Great Hall |
0000A13A |
0000A140 |
Castle Great Hall |
0004EFFD |
0004EFFE |
Castle Main Entrance |
ID(Day) |
ID(Night) |
Patrol |
0000A143 |
0000A15B |
City Gate - Castle Bridge -
South Gate - Cathedral |
000982FA |
000982FB |
Castle Private Quarters
East Wing - North Wing |
Bruma
Named Guards
Generic Guards
ID(Day) |
ID(Night) |
Post |
000352A7 |
000362B0 |
South Gate |
000362AD |
000362B1 |
South Gate |
000C87B2 |
000C87B3 |
North Gate |
000C87B4 |
000C87B5 |
North Gate |
000362E8 |
000362EA |
Castle Great Hall |
000362E9 |
000352EB |
Castle Great Hall |
0000A0B2 |
0000A0B3 |
Stables |
00037F74 |
Investigator Guard* |
000362ED |
000362EC |
Jailor |
ID(Day) |
ID(Night) |
Patrol |
000362B7 |
000362C9 |
Center - North - Arena |
000362BD |
000362CA |
Chapel - South - Gate |
*Encountered during the A Brotherhood Betrayed quest.
Cheydinhal
Named Guards
Generic Guards
ID(Day) |
ID(Night) |
Post |
000055CA |
000055CC |
West Gate |
000055CB |
000055CD |
East Gate |
0004EF69 |
0004EF6F |
West Gate |
0004EFF9 |
0004EFFA |
East Gate |
0000A0B4 |
0000A0B5 |
Stables |
000055C2 |
000055C4 |
Castle County Hall |
000055C3 |
000055C5 |
Castle County Hall |
000055D5 |
000055D6 |
Jailor |
0003C2C5 |
Outside Aldos Othran's House.* |
0008FD01 |
Outside the Cheydinhal Oblivion Gate |
00031C31 |
Outside the Cheydinhal Oblivion Gate |
0008FD03 |
Outside the Cheydinhal Oblivion Gate |
ID(Day) |
ID(Night) |
Patrol |
000055C6 |
000055C8 |
Northwest - Northeast - Southeast - Southwest** |
000055C7 |
000055C9 |
Northwest - Southwest - Southeast - Northeast |
000055D2 |
000055D3 |
Castle Private Quarters |
* The guard outside Aldos Othran's House is essential and cannot be killed.
** There is an erroneous entry in both this guard's daytime and nighttime schedules that would send him to Borba's unexpectedly, however it is never actually used due to other entries always taking priority.
Chorrol
Named Guards
Generic Guards
ID(Day) |
ID(Night) |
Post |
0002ACC3 |
000222BB |
South Gate |
00022586 |
000222C0 |
Castle Gate |
00022587 |
0002ACC4 |
North Gate |
000234A6 |
000234A5 |
Castle Great Hall |
0000A0B6 |
0000A0B7 |
Stables |
00028C7F |
00028C80 |
Jailor |
ID(Day) |
ID(Night) |
Patrol |
000233EC |
00022584 |
Castle - Chapel - Fountain - Great Oak - Fountain |
000231AA |
00022583 |
Castle - Chapel - Fountain - Great Oak - Chapel |
00023189 |
0002253D |
Great Oak - Castle - Well |
00088D28 |
Castle Private Quarters East Wing* |
00088D29 |
Castle Private Quarters North Wing* |
00088D2A |
nowhere |
*These two work non-stop, they never eat or sleep.
Imperial City
Named Guards
Arboretum Guards
ID(Day) |
ID(Night) |
Post |
000752F2 |
000752F3 |
Palace Gate |
000752F4 |
000752F5 |
Main Gate |
00075256 |
000752F7 |
Temple Gate |
000752F9 |
000752F8 |
Arena Gate |
ID(Day) |
ID(Night) |
Patrol |
000546F2 |
000546FD |
Main Gate - Arena Gate - Palace Gate - Temple Gate |
000546F1 |
00054702 |
Palace Gate - Temple Gate - Main Gate - Arena Gate |
Arcane University Guards
ID(Day) |
ID(Night) |
Post |
0009263A |
0009263B |
Outer Gate |
00092642 |
00092643 |
Inner Gate |
- The guards here are Battlemages. In addition to the usual weapon skills, they also have a leveled fire, frost, or shock spell and a Restore Health spell at their disposal. They are easily recognizable by their Mage's Hood.
Arena Guards
ID(Day) |
ID(Night) |
Post |
000752EE |
000752EF |
Palace Gate |
000837F1 |
000752F0 |
Market Gate |
000837F3 |
000837F4 |
Arboretum Gate |
ID(Day) |
ID(Night) |
Patrol |
000752F1 |
000837F2 |
South - West - North - East |
Elven Gardens Guards
ID(Day) |
ID(Night) |
Post |
0001633B |
0001633E |
Talos Plaza Gate |
0001633C |
0001633F |
Market Gate |
0001633D |
00016340 |
Palace Gate |
ID(Day) |
ID(Night) |
Patrol |
00016341 |
00016342 |
Talos Plaza Gate - Market Gate |
00016343 |
00016344 |
East Gardens - West Gardens - Northwest - Northeast |
00015345 |
00016346 |
Main Gate - Northeast - Market Gate - Center |
00016347 |
00017348 |
Talos Plaza Gate - Center - Palace Gate - Southwest |
00016349 |
0001634A |
Northwest - Northeast - Southeast - Southwest |
Market Guards
ID(Day) |
ID(Night) |
Post |
0001C347 |
0001C348 |
Main Gate |
0001C349 |
0001C34B |
Main Gate |
0001C34A |
0001C34C |
Palace Gate |
0001C336 |
0001C343 |
Arena Gate |
0001C31F |
0001C32A |
Elven Gardens Gate |
ID(Day) |
ID(Night) |
Patrol |
0001C321 |
0001C32B |
Arena Gate - Elven Gardens Gate |
Palace Guards
ID(Day) |
ID(Night) |
Post |
0010D759 |
00115DF9 |
Elder Council Chambers |
00115DF6 |
00115DFA |
Elder Council Chambers |
00115DFB |
00115DFC |
Elder Council Chambers |
00115DFD |
00115DFE |
Elder Council Chambers |
0006E632 |
Crypt Door |
ID(Day) |
ID(Night) |
Patrol |
00115DF7 |
00115DF8 |
Elder Council Chambers |
0004A2BF |
Green Way |
000C7619 |
Green Way |
0006E629 |
Crypt |
ID |
Location |
000666FF |
Guard Quarters (asleep) |
000666E7 |
Guard Quarters (asleep) |
000666E9 |
Guard Quarters (asleep) |
000666EB |
Guard Quarters (asleep) |
000666EC |
Guard Quarters (asleep) |
0006653F |
Library |
0006653D |
Library |
00181D1E |
Chancellor Ocato's Chambers |
Outside
-
ID(Day) |
ID(Night) |
Post |
00092B02 |
00092B06 |
Outer Gate |
00092B03 |
00092B07 |
Inner Gate, Check Cells |
ID(Day) |
ID(Night) |
Patrol |
00092B04 |
none |
Yard East - Yard North - Walk North - Walk East |
00092B05 |
none |
Yard East - Walk North - Walk East - Yard North |
Inside
-
ID |
Location |
0002E5D8 |
Imperial Prison |
0002E5D9 |
Imperial Subterrene |
00045F7F |
Imperial Subterrene |
0002E5DB |
The Sanctum |
0002E5DC |
The Sanctum |
00045F7E |
Imperial Prison (Taunt) |
Talos Plaza Guards
ID(Day) |
ID(Night) |
Post |
00016333 |
00016336 |
Main Gate |
00016334 |
00016337 |
Main Gate |
00016335 |
00016338 |
Palace Gate |
0001632E |
00016322 |
Temple Gate |
0001632D |
00016321 |
Elven Gardens Gate |
00071F37 |
Claudius Arcadius' House |
ID(Day) |
ID(Night) |
Patrol |
0001632B |
0001632F |
Elven Gardens Gate - Center - Main Gate - Northwest |
0001632C |
00016330 |
Southwest - Temple Gate - Center - Main Gate |
Temple Guards
ID(Day) |
ID(Night) |
Post |
00032AF6 |
00032AF9 |
Main Gate |
00032AF7 |
00032AFA |
Main Gate |
00032AF8 |
00032AFB |
Palace Gate |
00032AEE |
00032AF3 |
Talos Plaza Gate |
00032AF0 |
00032AF5 |
Arboretum Gate |
ID(Day) |
ID(Night) |
Patrol |
00032AEC |
00032AF1 |
Northeast - Southeast - Southwest - Northwest |
00032AED |
00032AF2 |
Center West - Main Gate - Center East - Palace Gate |
Waterfront Guards
ID(Day) |
ID(Night) |
Patrol |
00009C5A |
0001C455 |
Lighthouse - South Docks - North Docks |
0001C456 |
0001C457 |
Lighthouse - South Docks - North Docks |
Leyawiin
Named Guards
Generic Guards
ID(Day) |
ID(Night) |
Post |
000353D5 |
000353D6 |
East Gate |
0003554E |
0003554F |
West Gate |
00035562 |
00035569 |
East Gate |
0003554B |
0003533E |
Castle County Hall |
00034E71 |
0003554D |
Castle County Hall |
0000A0B8 |
0000A0B9 |
Stables |
00035F8F |
00035F8E |
Jailor |
ID(Day) |
ID(Night) |
Patrol |
00035572 |
0002557A |
Chapel - S. of Mages Guild - top of steps E. of Blackwood Company Hall - Outside Three Sisters' Inn |
00035552 |
00035564 |
West Gate - Chapel - top of steps E. of Blackwood Company Hall - New Gate |
0001C164 |
County Hall during Sanguine Shrine quest |
0018AD8C |
Found dead near the city's Oblivion gate |
Bugs
- The dead guard has been known to respawn. When he does, his body is virtually immobile, his face is fixed in a deformed expression, and his health is extremely low. While he is capable of moving from one cell to the other, he is unable to walk or fight.
Skingrad
Named Guards
Generic Guards
ID(Day) |
ID(Night) |
Post |
0002937E |
0002938E |
High Gate |
00029389 |
00029394 |
East Gate |
00029398 |
000293AB |
West Gate |
00029396 |
000293A9 |
West Residential Area (at bridge) |
00028FBB |
00029372 |
Castle |
00029373 |
00029379 |
Castle |
0000A0BA |
0000A0BB |
Stables |
0002C0B6 |
0002C0B7 |
Jailor |
ID(Day) |
ID(Night) |
Patrol |
00029397 |
000293AA |
North - West Bridge - Chapel - East Bridge - Arena |
0002C0C1 |
0002C0BB |
Castle: Dining Hall - Courtyard - South Hall - Living Quarters |
0000C03D |
0000C03E |
Castle: Great Keep - Ground - Barracks |
Crime Dialogue
Chasing Player
- "You there, stop where you are!"
- "I saw that criminal scum!"
Arrest
- "Stop right there, criminal scum! Nobody breaks the law on my watch! I'm confiscating your stolen goods. Now pay your fine or it's off to jail."
- "Stop! You violated the law. Pay the court a fine or serve your sentence. Your stolen goods are now forfeit."
- "It's all over, lawbreaker! Your spree is at an end. I'll take any stolen goods you have. The next move is yours -- Pay your fine, or I haul you away!"
- (Disposition above 90) "Looks like you are in some trouble. Since we are friends, don't worry. I'll look the other way and take care of that fine for you."
- (Infamy above 90) "Stop, criminal! I've heard of you. Your criminal exploits are well-known. Pay the fine or serve your sentence. Your stolen goods are forfeit."
Not Enough Gold
- "Stop! You violated the law! Since you lack the funds to pay the court, you must now serve out your sentence. Your stolen goods are now forfeit."
- "Well now, what do we have here? Caught in the act and no gold to pay your fine? I'm confiscating your stolen goods. Now it's off to jail with ya!"
- "Break the law on my watch, will ya? I'll be confiscating your stolen goods. Oh, and no gold to pay your fine, hmm? It's off to the lockup then!"
- (Infamy above 90) "Stop right there criminal scum! I'll be confiscating your stolen goods. And since you don't have the gold to pay off your crimes you know where you're going to. Jail."
Go to Jail
- (If disposition is under 80) "Hope you rot, criminal scum."
- (Disposition above 80) "Serve your time peaceably, and pay your debt to society."
Resist Arrest
- "Then pay with your blood!"
- "I'll be made Captain for this" (Only if the player is the Grey Fox)
Combat
- "You should have paid the fine!"
- "Man down! MAN DOWN!" - said when a fellow guardsman has been killed in action.
- "You dare oppose the might of the imperial legion?"
- "It's the Grey Fox!You are under arrest!" (Only if the player is wearing the Grey Cowl of Noctural)
Theft
- "Somebody!Help!Come quickly!We've got a burglar!"
- "I saw that,criminal scum!"
- "Stay where you are,thief!"
- "Drop it!You stinky pond little worm!"
- "Put that back you worthless thief!"
- "You treacherous little filcher!How dare you steal from me."
- "Stop!Thief!"
Pickpocket
- " Gasp!Why you dirty little thief!How dare you touch me!"
- "Pickpocket!Pickpocket!Guard your purses! "
Assault
- "By the nine divines!Assault!Assault!"
- "Help!Help!I'm being attacked!"
- "Gasp!What's going on? "
Pay Gold
- (Disposition below 80) "That's too bad. I was hoping you'd resist arrest. Okay. Here's the procedure. We go to the castle. First we search you, confiscate any stolen goods. Then you pay your fine, and then we release you."
- (Disposition above 80) "Here's the procedure,first, we go to the castle, search for any stolen goods,you pay your fine and then we release you."
Cut Dialogue
It appears that originally the player could surrender to the guards while he\she was the Grey Fox "So the infamous criminal surrenders, this calls for a celebration, ehm...pay your fine or serve your sentence, your stolen goods are forfeit."
The Player could bribe the guards to overlook a crime. "I don't usually take bribes, but I'll look the other way just this once, if I see you again though, I'll have to arrest you."