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Various NPCs and creatures can follow you while you're playing the game and be your ally. These followers can fight at your side; some can also carry your equipment and perform other tasks. Followers can be divided into those who follow you indefinitely (until they die or are dismissed), and those who follow you temporarily (for example, during a quest).

Permanent followers usually become available after you complete a quest of some kind. You can have at most one permanent NPC follower and one creature follower at any time. Some NPCs follow you temporarily for the duration of a quest. If you avoid completing the quest and go somewhere else, they may follow you around. Potential followers will say that you already have a follower and be unable to join you if you are on a quest that gives you a temporary follower. In such cases the quest follower already occupies the follower slot until the quest is completed.

For information on follower commands, follower stats, morality, equipment etc., see the Skyrim article.

Permanent Followers

NPC Followers

Name Description Primary Skills Prerequisite Quest Max Level Moral Marry Blades StewardHF
Frea A Nord warrior from Skaal Village.
Temporary follower during The Temple of Miraak.
One-handed, Alteration, Light Armor, Restoration The Fate of the Skaal None 3 1Yes
Talvas Fathryon A Dunmer conjurer found in Tel Mithryn. Conjuration, Restoration, Destruction, Alteration, Sneak From the Ashes 25 3 1Yes
Teldryn Sero A Dunmer spellsword found in the Retching Netch in Raven Rock. Can be hired for 500 gold. One-handed, Light Armor, Destruction, Conjuration None 60 0 1Yes
Ralis Sedarys A Dunmer miner initially found at Kolbjorn Barrow. One-handed, Light Armor, Block, Sneak Unearthed 60 3 1Yes


In addition to NPC followers, certain creatures are also recruitable. You can have at most one permanent NPC follower and one creature follower at any time.

Name Description Max Level PetHF
Riekling Warrior A Riekling which can be recruited at Thirsk Mead Hall after completing The Chief of Thirsk Hall.
Steadfast Dwarven Sphere Friendly Dwarven automatons found in Kagrumez during The Kagrumez Gauntlet. 30
Steadfast Dwarven Spider 16

Quest Followers

Some NPCs follow you until a quest is completed or an event occurs. Quest followers will not give you access to their inventory. Generally they are marked as essential so they cannot die and may be useful to have around before finishing their related quest.

Name Quest(s) Notes Max Level Moral Essential Usable in Other Quests
Neloth The Path of Knowledge 60 3 1Yes
Tharstan Lost Legacy 1 3 1Yes
Bilgemuck The Chief of Thirsk Hall 7 3 2No
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