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Dropped Sets are sets of armor, weapons and jewelry that provide players with various bonuses when items of the same set are equipped simultaneously. Items constituting dropped sets can only be found on monsters or in a random loot and cannot be purchased or crafted.

'***' means stats are revised but dropping places still need to be checked.

Set Name Item Name Type Levels Item Types Set Items [a] Description [b]
*** Adroitness X of Adroitness Dropped Normal35-43
Veteran1-12
Light Armor
Jewelry
Staff
6 (6)

2 Items: Adds [X] Spell Damage
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Adroitness) Recover [X] Magicka and Stamina when you deal damage to an enemy. This effect can occur once every 5 seconds.

Akatosh's Blessed Armor X of Akatosh's Blessing Dropped Normal43-49 Heavy Armor
Jewelry
Shield
7 (7) 2 Items: Adds [x] Armor
3 Items: Adds [x] Stamina Recovery
4 Items: Adds [x] Spell Resistance
5 Items: Blocking gives a 33% chance to blind your attacker, giving them a 100% miss chance for 5.0 seconds. This effect can occur once every 10.0 seconds
*** Akaviri Dragonguard X of the Dragon Dropped Normal16-20
Veteran1,12,14
Heavy Armor
Weapon
Shield
10 (10)

2 Items: Adds [x] Magicka Recovery.
3 Items: Adds 4% Healing Taken.
4 Items: Adds [x] Maximum Health.
5 Items: (Dragon Flames) Reduce cost of Ultimate abilities by 15%.

Apprentice Garb X of the Apprentice Dropped Normal50(?) Light Armor 3 (3)? 3 Items: Knockdown enemies in a small radius if you are damaged while log on health. This effect can happen once every 20 seconds.
*** Archer's Mind X of the Archer's Mind Dropped Veteran13-14 Medium Armor 5 (5)

2 Items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Weapon Critical.
5 Items: (Archer's Mind) Attacking from stealth increases Critical Damage by 15.0%. Critical Damage increased by 5.0% when not attacking from stealth.

*** Armor of Rage X of Rage Dropped Normal23-30
Veteran13
Heavy Armor 5 (5)

2 Items: Adds [x] Weapon Damage.
3 Items: Adds [x] Physical Resistance.
4 Items: Adds [x] Weapon Critical.
5 Items: (Berserker) 10% chance to increase Weapon Damage by [x] for 5 seconds after dealing damage.

*** Armor of the Construct X of the Construct Dropped Normal29-35
Veteran12
Heavy Armor 5 (5)

2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds 4% Healing Taken.
5 Items: (Armor of the Construct) Reduces damage from Critical Hits by 20%.

Armor of the Seducer X of the Seducer Dropped Veteran1-10(?) Medium Armor
Weapon
3 Items: Reduce the cost of spells by 3%.
5 Items: Adds [X] magicka recovery.
Armor of Truth X of Truth Dropped Veteran1(?) Heavy Armor 7 (7) 3 Items: Adds [50] critical damage.
5 Items: Increase damage dealt to stunned and off-balance targets by 10%.
Arms of Infernace Burning Brand
Amulet of Conflagration
Flamedancer
Dropped
Dungeon
Veteran10 Weapon
Jewelry
2 (3) 3 Items: Adds [8] weapon damage.
Arms of the Ancestors White Bow of Alinor Dropped
Dungeon
Veteran5,10 Weapon 3 ((?)) 3 Items: Adds 370 pierce rating.
Barkskin Barkskin X Dropped Veteran1-10(?) Medium Armor 3 (3)? 3 Items: Snares on your have a 40% shorter duration.
5 Items: Adds [X] armor.
Beckoning Steel X of Beckoning Steel Dropped (?) Jewelry
Heavy Armor
4 (4)? 3 Items: 33% chance to intercept projectiles for allies within 4 meters.
5 Items: Adds [X] max health.
Berserking Warrior X of the Advacing Yokeda Dropped (?) Jewelry
Weapon
3 (4)? 4 Items: Every time you hit a target with a weapon attack increase your critical strike chance by 2% for 5 seconds. Stacks 5 times.
*** Blood Spawn Blood Spawn's X
Gargoyle X
Dropped Veteran1-14 All kinds or armor 2 (2) Blood Spawn may refer to two things:


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*** The Brute X of the Brute Dropped
Craglorn
Normal35-43 Heavy Armor
Weapon
5 (5)

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Health Recovery.
4 Items: Adds [x] Weapon Critical.
5 Items: (The Brute) 10% chance when hit to increase Weapon Damage by [x] for 5 seconds and heal for [x].

Coat of the Red Mountain X of the Red Mountain Dropped Normal27 Medium Armor 4 (4?) 3 Items: Weapon attacks have a 10% chance to cause 17 flame damage. This effect can occur once every 3 seconds.
5 Items: Adds [160] max health.
Crusader X of the Crusader Dropped (?) Medium Armor 7 (7) 3 Items: Adds [X] health recovery.
5 Items: After roll dodging, continue to dodge attacks for an additional 1 second.
*** Darkstride Darkstride X Dropped Normal31
Veteran5,12
Medium Armor 7 (7)

2 items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Stamina Recovery.
5 Items: (Darkstride) Reduces Stamina cost for sprinting and crouching by 35%.

Definding Warrior X of the Resilient Yokeda Dropped (?) Jewelry
Shield
Weapon
4 (5) 4 Items: Once every 10 seconds, on a successful block, pulse for [X] magic damage.
Desert Rose A of the Desert Rose Dropped (?) Light Armor 3 (3)? 3 Items: 10% of incoming damage gained as magicka.
5 Items: Adds [X] spell critical.
The Destruction Suite Staff of Fulmination
Levin Master's Ring
Ring of Embers
Ring of Blue Ice
Dropped
Dungeon
Veteran5,10 Jewelry
Weapon
3 (3) 3 Items: Adds 250 spell resistance.
Destructive Mage Aether Blazing Staff
Aether Necklace of Undoing
Aether Ring of Empowerment
Aether Staff of Bitter Ice
Aether Staff of Enervation
Energizing Aether Ring
Dropped (?) Weapon
Jewelry
6 (4) 4 Items: When you make a light or heavy attack, place a bomb on the enemy. The bomb will explode for [X] daedric damage to enemies in a small radius when another player hits it with a heavy attack.
Draugr's Heritage Glacial Staff of Nomeg Haga
Staff of Zymel Hriz
The Bestial Rampart
Battleaxe of Medrike
Soul-Reaving Bow
Hammer of Anaxes
Dropped
Dark Anchor
Normal28-35
Veteran1-6
Heavy Armor
Weapon
12 (5) 3 Items: Adds [91] max stamina.
5 Items: Knockdown enemies in a small radius if you are damage while low on health. This effect can happen once every 20 seconds.
*** Dreugh King Slayer X of the Dreugh King Slayer Dropped Normal30-37
Veteran5,14
Heavy Armor
Jewelry
Weapon
9 (9)

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Weapon Damage.
4 Items: Adds [x] Weapon Critical.
5 Items: (Dreugh King Slayer) Killing an enemy increases your movement speed by 30% and Weapon Damage by [x] for 10 seconds.

Durok's Bane Xof Durok's Bane Dropped
Dungeon
(?) Heavy Armor 5 (5) 3 Items: Adds [X] health recovery.
5 Items: When damaged you have a 20% chance to reduce that target's healing taken by 20% for 5 seconds. 5 seconds cooldown.
Ebon Armory Ebon X Dropped
Dungeon
Veteran5,10 Heavy Armor 7 (7) 3 Items: Adds [75] max health.
4 Items: Adds 10 healing taken.
5 Items: Increases your group's max health by 100.
*** Elegance Elegant X Dropped Normal41-47
Veteran7,8,14
Light Armor 7 (7)

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Elegance) Light attack and heavy attack damage increased by 10%.

Elf Bane X of Elf Bane Dropped (?) Heavy Armor
Weapon
6 (6) 3 Items: Adds [X] spell resistance.
5 Items: Elves you hit take 15% additional damage from fire for 5 seconds.
*** Engine Guardian The Engine Guardian's X Dropped
Dungeon
(?) All kinds or armor 2 (2)

1 item: Adds 76-129 Health Recovery.
2 Items: 10% chance on ability use to summon a dwemer automation to restore 714-1204 Health, Stamina, or Magicka every 0.5 seconds for 6.5 seconds.

*** Fiord's Legacy Fiord's X Dropped Normal15-23 Medium Armor 5 (6)

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Stamina Recovery.
5 Items: (Fiord's Legacy) Sprint cost reduced by 15.0% and movement speed increased by 15.0%

*** Footman's Fortune X of the Footman Dropped Veteran13,14 Heavy Armor
Jewelry
Shield
10 (10)

2 items: Adds [x] Maximum Health.
3 Items: Adds [x] Physical Resistance.
4 Items: Adds [x] Spell Resistance.
5 Items: (Shieldwork) Increase block mitigation by 12%.

Hawk's Eye X of the Hawk's Eye Dropped (?) Medium Armor
Jewelry
7 (8) 3 Items: Adds [X] stamina recovery.
5 Items: Reduce cost of bow abilities by 5% and increase their damage by 5%.
*** Healer's Habit X of the Healer Dropped Normal23-28
Veteran13,14
Light Armor
Jewelry
9 (9)

2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Magicka Recovery.
4 Items: Adds [x] Spell Damage.
5 Items: (Healer's Habit) Increases Healing done by 8%.

*** Hide of the Werewolf Werewolf Hide X Dropped Normal29-35 Medium Armor
Jewelry
6 (6)

2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Maximum Health.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Blood Rage) Generate 5.0 Ultimate when damaged. This effect can occur once every 5.0 seconds

*** Hircine's Veneer Savior's X Dropped
Dungeon
Veteran10,12 Medium Armor 7 (7)

2 items: Adds 4% Healing Taken.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Stamina Recovery.
5 Items: Increase Stamina Recovery for up to 12 group members by 10.0%.

*** The Ice Furnace Ice Furnace X Dropped Normal26-31
Veteran3-10,12
Heavy Armor 7 (7)

2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Critical.
4 Items: Adds [x] Weapon Damage.
5 Items: (Frostfire) 50% chance when damaging target with Frost to also deal [x] Flame Damage.

*** Immortal Warrior X of the Yokeda Dropped
Dungeon
(?) Heavy Armor 7 (7)

2 items: Adds 4% Healing Taken.
3 Items: Adds [x] Maximum Health.
4 Items: Adds 4% Healing Taken.
5 Items: When you die, you instead turn into a statue for 3.0 seconds. While a statue, you are immune to all negative effects, but can still be healed. This effect has a cooldown of 1.0 hour.

Indarys Ensemble X of Thorn Dropped Veteran5 Weapon Jewelry 2 (3) 3 Items: Increase healing done by 8%.
*** Knightmare X of the Knightmare Dropped Normal22-30
Veteran2,12,14
Heavy Armor
Weapon
8 (8)

2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Maximum Health.
4 Items: Adds [x] Weapon Damage.
5 Items: (Knightmare) 20% chance on Melee attack to reduce damage of nearby enemies 10% for 5 seconds. This effect can happen once every 20 seconds.

Kyne's Flight X of Kyne's Flight Dropped Veteran1 Medium Armor
Jewelry
7 (8) 3 Items: Adds 6 Weapon Damage
5 Items: Bow attacks snare the target reducing their movement speed by 30% for 3 seconds.
Kyne's Kiss X of Kyne's Kiss Dropped (?) Medium Armor
Jewelry
5 (5) 3 Items: Adds [X] shock resistance.
5 Items: Bow attacks have a 33% chance to restore [X] stamina.
*** Lord's Mail Lord's X Dropped Veteran6-10 Heavy Armor
Weapon
Shield
7 (7)

2 items: Adds [x] Magicka Recovery.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Magicka Recovery.
5 Items: (Lord's Mail) Casting a spell has a 100% chance to remove 1 negative effect, this can occur every 15 seconds.

Magicka Furnace X of the Magicka Furnace Dropped Veteran1 Light Armor
Jewelry
6 (7) 3 Items: Adds 11 magicka recovery.
5 Items: When hit by a melee attack, recover 15% of your max magicka. 5 second cooldown.
*** Necropotence X of Necropotence Dropped Normal47-50
Veteran9,10,12
Light Armor 7 (7)

2 Items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Necropotence) While you have pets active, increase maximum magicka by 10%.

Night Mothers Embrace X of the Night Mother Dropped Normal23-30 Medium Armor 3 (3) 3 Items: Reduce the range you can be detected while hidden by 2 meters.
*** Nightflame Bogdan the Nightflame's X Dropped
Dungeon
(?) All kinds or armor 2 (2)

1 item: Adds 24-1064 Maximum Health.
2 Items: 2% chance when healing an ally to create a totem for 6 seconds that heals nearby allies for 29-1253 every 1 second. This effect has a cooldown of 6 seconds.

*** Nightshade Nightshade X Dropped Veteran6-10 Medium Armor
Jewelry
Dagger
7 (8)

2 items: Adds [x] Maximum Stamina.[verification needed — see talk page]
3 Items: Adds [x] Decrease detection radius by 2.0 meters. Reduce Sneak cost by 20.0%.
4 Items: Adds [x] Maximum Health.[verification needed — see talk page]
5 Items: (Nightshade) Melee attackers take 22.0 Poison Damage.

*** Nikulas' Heavy Armor X of Nikulas Dropped Normal35-40
Veteran6,10,12
Heavy Armor
Shield
8 (8)

2 items: Adds [x] Spell Resistance.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Maximum Health.
5 Items: (Nikula's Heavy Armor) Blocking projectile Spells has a 25% chance of reflecting the spell on its caster.

Noble Duelist's Silks X of the Noble Duelist Dropped (?) Light Armor
Weapon
4 (5) 3 Items: After a successful roll dodge, light and heavy weapon attacks deal 20% increased damage for 8 seconds. This effect can happen no more than once every 60 seconds.
Oblivion's Edge X of Oblivion Dropped Normal47-50 Medium Armor 6 (6) 3 Items: Adds [5] Weapon Damage
5 Items: 10% chance to fill a soul gem without casting soul trap beforehand.
Poisonous Serpent Ophidian Bow of Venom
Ophidian Necklace of Venom
Ophidian Ring of Energy
Ophidian Ring of Spirit
Dropped (?) Bow
Jewelry
4 (4) 4 Items: Attacking a poisoned enemy has a 20% chance of causing [X] additional poison damage.
Prayer Shawl X of Prayer Dropped (?) Light Armor 5 (5) 3 Items: Adds [X] max magicka.
5 Items: 20% chance to grant a [X] point damage shield to the target of your heal spell.
*** Prisoner's Rags Prisoner's X Dropped Normal15-23 Light Armor 6 (6)

2 Items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Weapon Critical.
5 Items: (Prisoner's Rags) Sprint costs 50.0% less.

*** Ranger's Gait X of the Ranger Dropped Normal35-43 Medium Armor 5 (5)

2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Ranger's Gait) Reduce the effectiveness of incoming snares by 50.0%

*** Relics of the Rebellion Auriel's Shield
Crusader's Mace
Crusader's Necklace
Elf-Doom Maul
Necklace of Sardavar
Rebellion Mace
Shield of the Man-Bull
Dropped
Dungeon
Veteran1-14 Heavy Armor
Jewelry
7 (3)

2 Items: Adds [x] Maximum Health.
3 Items: 5% chance on attack to gain a [x] point Damage Shield for 5.0 seconds.

Robes of Alteration Mastery X of Alteration Mastery Dropped (?) Light Armor 6 (6) 3 Items: Adds [X] spell resistance.
5 Items: Reduce all costs by 2%.
Robes of Destruction Mastery X of Destruction Mastery Dropped (?) Light Armor 6 (6) 3 Items: Adds [X] spell resistance.
5 Items: Increase maximum magicka by 5% when you have a destruction staff equipped.
Robes of Onslaught X of the Onslaught Dropped (?) Light Armor 5 (5) 3 Items: Adds [X] magicka recovery.
5 Items: Duration of snare and disorient effects are reduced by 25%.
*** Robes of the Necromancer X of the Necromancer Dropped Normal26-31
Veteran3-10
Light Armor 7 (7)

2 items: Adds [x] Magicka Recovery.
3 items: Adds [x] Stamina Recovery.
4 items: Adds [x] Maximum Health.
5 items: (Consume) Gain [x] Health and Magicka when a nearby enemy dies. This effect can occur once every 3 seconds.

Sanctuary X of Sanctuary Dropped Veteran1 Light Armor
Weapon
Jewelry
6 (7) 3 Items: Adds 123 max health.
5 Items: Allies with 10 meters gain 10% increased effect from heals.
*** Savior's Hide X of Salvation Dropped Normal47-50
Veteran9,10
Medium Armor 7 (7)

2 items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Stamina Recovery.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Savior's Hide) Reduce cost of Werewolf Transformation by 33%.

Sentry X of the Sentry Dropped (?) Medium Armor
Bow
6 (6) 5 Items: Damage dealt to sneaking targets increased by 20%.
Sergeant's Mail X of the Sergeant Dropped (?) (?) 3 (3)? 3 Items: Target takes 10% from the next damaging attack within 5.8 seconds.
5 Items: Adds [X] max stamina.
*** Shadow Dancer's Raiment X of the Shadow Dancer Dropped Normal35-43
Veteran6
Light Armor 5 (5)

2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Stamina Recovery.
4 Items: Adds [x] Spell Damage.
5 Items: (Shadow Dancer's Raiment) Ignore movement speed penalty while sneaking. .

Shadow Walker X of the Shadow Walker Dropped (?) Jewelry
Medium Armor
5 (5) 3 Items: Adds [X] stamina recovery.
5 Items: Reduces cost of sneak by 50%.
Shroud of the Lich X of the Lich Dropped
Dark Anchor
Normal36-40
Veteran1-6
Light Armor
Weapon
5 (5) 3 Items: Adds [12] magicka recovery.
5 Items: Once per minute, when below 33% magicka, gain 33% max magicka.
*** Shrouded Armor X of Shadows Dropped Normal15-23
Veteran1,14
Medium Armor 7 (7)

2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Magicka Recovery.
4 Items: Adds [x] Maximum Health.
5 Items: (Blood Frenzy) Recover [x] health when activating an Ultimate ability. This effect can occur once every 10 seconds.

Stonefalls

*** Silks of the Sun X of the Sun Dropped Normal21-28
Veteran2-12
Light Armor
Jewelry
Staff
9 (9)

2 items: Adds [x] Maximum Health.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Spell Damage.
5 Items: (Silks of the Sun) Flame Damage dealt increased by 5%.

*** Skirmisher's Bite X of the Skirmisher Dropped Normal41-47
Veteran7,8,14
Medium Armor 7 (7)

2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Skirmisher's Bite) Roll Dodging increases your Weapon Damage by [x] and Weapon Critical by 10 for 5 seconds.

*** Soulshine X of Soulshine Dropped Normal30(?)
Veteran6-8,10
Heavy Armor
Jewelry
7 (7)

2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Critical.
4 Items: Adds [x] Spell Damage.
5 Items: (Soulshine) While Casting or Channeling a spell, your spell power is increased by [x].

*** Stendarr's Embrace X of Stendarr Dropped Normal29-35 Light Armor
Jewelry
5 (5)

2 items: Adds [x] Magicka Recovery.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Stendarr's Embrace) 50% chance on Heals to remove 1 Negative Effect on the target. This can happen no more than once every 30 seconds.

*** Storm Knight's Plate X of the Storm Knight's Plate Dropped Normal41-46
Veteran7,8,12
Heavy Armor
Jewelry
Shield
9 (9)

2 items: Adds [x] Spell Resistance.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Spell Damage.
5 Items: (Storm Knight's Fury) 5% chance when damaged with spells to deal [x] Shock Damage to nearby enemies every 2 seconds for 6 seconds.

*** Stygian Stygian X Dropped Normal35-43
Veteran6,10
Medium Armor
Dagger
8 (8)

2 items: Adds [x] Spell Damage.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Stygian) While sneaking or invisible, Spells do an additional 20.0% damage.

*** Sunderflame Sunderflame X Dropped (?) Medium Armor 7(7)

2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Weapon Critical
5 Items: When you hit an enemy with a fully charged Heavy Attack, deal [X] Flame Damage and reduce the target's Armor by [X] for 8 seconds.

Syrabane's Grip X of Syrabane Dropped Normal30-37
Veteran5
Light Armor
Jewelry
4 (5) 3 Items: Adds 100 spell resistance.
5 Items: Gain 72 magicka each time you reflect a spell.
*** Thunderous Plate Mail Thunderous X Dropped Normal15-23 Heavy Armor
Jewelry
5 (5)

2 items: Adds [x] Weapon Critical.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Spell Damage.
5 Items: (Thunderous Plate Mail) 10% chance to deal [x] Shock Damage in a 5m radius when struck by a Melee attack.

*** Treasures of the Earthforge Forge Master's Ring
Malacath's Ring
The Ebon Sledge
Volendrung
Dropped
Dungeon
Veteran10,12 Weapon
Jewelry
4 (3)

3 Items: Adds 45-1935 (item level dependent) Spell Resistance.

*** Unassailable X of the Unassailable Dropped Normal45-50
Veteran9,10
Heavy Armor
Jewelry
Shield
11 (11)

2 items: Adds [x] Maximum Health.
3 Items: Adds 4% Healing Taken.
4 Items: Adds 4% Healing Taken.
5 Items: (Unassailable) While blocking, increase armor and spell resist by [x].

Vestments of the Warlock X of the Warlock Dropped Normal15-23
Veteran1-12
Light Armor
Jewelry
4 (5) 2 Items: Adds [3] Magicka Recovery
3 Items: Adds [28] Max Magicka
4 Items: Adds [3] Magicka Recovery
5 Items: Magicka Flood: Once per minute, when below 33% Magicka, gain [33% of your max] Magicka
*** Viper's Sting X of the Viper Dropped Normal21-28
Veteran2,14
Medium Armor
Jewelry
Weapon
9 (9)

2 items: Adds [x] Weapon Critical.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Weapon Critical.
5 Items: (Viper's Sting) Melee Attacks deal [x] Poison Damage. 4 second cooldown.

*** Way of Air X of the Air Dropped Veteran11,12 Medium Armor 7 (7)

2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Stamina Recovery.
4 Items: Increases stealth detection radius by 2 meters.
5 Items: (Way of Air) After activating roll dodge, Weapon Damage is increased by [x] and Spell Damage is increased by [x] for 6 seconds.

*** Way of Fire X of the Fire Dropped
Craglorn
Veteran11,12 Heavy Armor 7 (7)

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Weapon Critical.
5 Items: (Way of Fire) Weapon attacks have a 10% chance to cause [x] Flame Damage.

*** Way of Martial Knowledge X of Martial Knowledge Dropped
Craglorn
Veteran11-14 Light Armor 7 (7)

2 Items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Spell Damage.
5 Items: After you hit an enemy, they take 10.0% additional damage from the next damaging attack. This effect can happen once every 4.0 seconds.

Wise Mage (?) Dropped
Craglorn
Veteran12 Light Armor (?) 3 Items: Adds 115 max magicka.
4 Items: Adds 1% spell critical.
5 Items: Enemies you attack have reduced armor and spell resist. Attacking a different enemy removes this debuff from the previous target.
The Worm's Raiment X of the Worm Cult Dropped Veteran5,10 Light Armor 7 (7) 3 Items: Adds [99] max magicka.
4 Items: Adds 10 healing taken.
5 Items: Reduce your group's magicka costs by 8%.
[a]  The Set Items columns displays in the format {A (B)} where A is the number of different items in the set and B is the number of set items that can be worn at one time.
[b]  Some effect's values depend on the level of the set item.


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