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|Sotha Sil, The Clockwork City|
The Clockwork City, also known as Sotha Sil, is a giant underground complex created by the god of the same name, Sotha Sil. It is not truly a city, consisting only of brass tunnels and domes with Dwemer-inspired architecture and gears. The exact location of the Clockwork City is unknown; it is thought to be located somewhere in the southern swamps of Morrowind,[OOG 1] but there is also evidence to suggest that it is located somewhere beneath the settlement of Ebonheart. From his city, Sotha Sil had hoped to "forge the future" and "reshape the world". After the loss of Kagrenac's Tools at Red Mountain in 3E 417 he retired to the city and slowly became almost completely detached from the real world.
The Clockwork City is filled with hostile Verminous and Hulking Fabricants, mechanical creatures engineered by Sotha Sil and created by machines. The Clockwork City has several known sections: the Outer and Inner Flooded Halls; the Halls of Delirium, Theuda, Sallaemu and Mileitho; the Central Gearworks; the Chamber of Sohleh; and the Domes of Kasia, Serlyn, Udok, the Imperfect and Sotha Sil. The god dwelled in the Dome of Sotha Sil; he was guarded by two Imperfects, giant robotic constructs. The city could only be accessed through the use of Barilzar's Mazed Band, a magical ring of teleportation.
In 3E 427, the goddess Almalexia, having been driven mad by her loss of immortality, manipulated the Nerevarine to retrieve the Mazed Band, which she used to murder Sotha Sil in cold blood and transport his fabricants into Mournhold to wreak havoc. She then tricked the Nerevarine into going to the Clockwork City to kill the late Sotha Sil, who she blamed for the attacks. Once there, she attempted to murder the Nerevarine as well, but wasn't powerful enough and was struck down. The Clockwork City was then left, abandoned.
- [[Lore:Guia de Bolso do Império, 1º Edição/Morrowind|]]
- Livro Doze de 2920, O Último Ano da Primeira Era - Estrela Vespertina — Carlovac Townway
- Variedades da Fé no Império — Irmão Mikhael Karkuxor
- Events of Tribunal
Nota: as seguintes referências não são encontradas no jogo. Elas são incluídas para providenciar um fundo mais sólido ao artigo, mas podem não refletir lore estabelecida.