Utilizador:Bwross/sandbox
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Whiterun Only Dialogue
Information on Other Areas | |
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Dialogue | Requirement |
Careful if you cross the river to the east. Old Hajvarr Iron-Hand and his brigands are holed up in that cave, White River Watch. | None |
The circle of stones to the southwest? That's Secunda's Kiss. The giants hold it sacred, so tread carefully. | None |
You know, I saw something near Shimmermist Cave, to the northeast. Some kind of creature... small and wicked. Never seen its like before. | None |
If you're heading east, steer clear of Hillgrund's Tomb. Thing about those old crypts - the dead having trouble staying that way | None |
Looking to do some hunting? Avoid Brittleshin Pass. It's southeast of here. | None |
Be glad you're here in the city, and not out in Riverwood. Those poor sods don't even have a wall. | None |
Yesterday, I saw a dragon fly right over the city. Headed northeast. Toward Shearpoint, by the looks of it. | Dragons Returned |
Rorikstead's a nice enough little hamlet, but a boring posting for a guard. If a dragon attacks, well... then it'll be a different story. | Prior to stage 150 of Before the Storm |
Information on Areas in Town | |
Dialogue | Requirement |
You should talk to the Jarl up in Dragonsreach, lend any aid you can. | Prior to stage 150 of Before the Storm |
Need a blade? You should talk to Adrianne, at the forge. | Adrianne Avenicci is alive. |
Need supplies? See Belethor at his store. Sleazy little man, but he has good stock. | Belethor is alive. |
If you need potions, you should try Arcadia's Cauldron. | Arcadia is alive. |
You look tired, friend. The Bannered Mare has beds for rent. | Arcadia is alive.* |
Cause trouble in Whiterun, and I'll haul you into the Dragonsreach dungeon myself. | Guard isn't in Dragonsreach Dungeon |
Breezehome]]. You should talk to the steward up in the keep if you're interested. | |
General Passing Dialogue | |
Dialogue | Requirement |
Fear not. Come dragon or giant, we'll be ready. | After stage 150 of Before the Storm |
Stormcloaks, Imperials, dragons. Ain't no matter to me what I kill. Let them come. | Whiterun is Neutral. |
I worry about the other settlements in the hold. Unwalled, lightly manned - prime targets for those damned dragons. | Dragons returned |
They say Helgen got hit by a dragon. One of those horrors comes here, we'll be ready. | WIDragon Attacked |
Brigands I can handle, but this talk of dragons? World's gone mad, I say. | WIDragon Attacked |
By Ysmir, you did it. You killed a dragon. |
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If we killed a dragon once, we can do it again. With your help, of course. |
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There's been talk amongst the guards. That you are... Dragonborn. But such a thing... Surely that's not possible... |
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You couldn't possibly be the Dragonborn of legend. Could you? |
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The guards in Dragonsreach say you've aided the Jarl. On behalf of Whiterun, I thank you. |
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I've seen you helping the Jarl. If only all visitors to Whiterun were as noble. |
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You have the Jarl's confidence, friend. And so you have mine. |
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It was you convinced the Jarl to trap that dragon in the keep. And by Ysmir, it actually worked. |
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Trapping a dragon in Dragonsreach. Damn clever idea you had, I have to admit. |
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There's a dragon. Here. In Dragonsreach. And I thought it was just a name. |
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I caught a glimpse of that captured dragon. It's.. beautiful. In its own way |
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We had that beast contained. And you released it! Why? Why would you do such a thing? |
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The city's changed, friend. The Thieves Guild is on the rise... and they've got a firm foothold here in Whiterun. |
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We may guard Whiterun, but the Thieves Guild guards us. If you know what I mean. |
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With respect, Companion, I'd ask that you and your friends muzzle that dog of yours. The howling coming from Jorrvaskr has gotten out of hand. |
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By Ysmir, you've helped save the Gildergreen. Words can't express what that means to this city. |
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The Gildergreen blooms again. All thanks to you. |
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That sapling you recovered means the Gildergreen will live again. Your deed honors the people of Whiterun. |
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The Gildergreen will bloom again. All thanks to you. |
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*Set to Arcadia although its others that actually run the Bannered Mare.