Online:Sergeant Seyne
Sergeant Seyne | |||
---|---|---|---|
Location | Hozzin's Folly | ||
Race | Dunmer | Gender | Female |
Level | Radiant | Health | Radiant |
Other Information | |||
Faction(s) | Ebonheart Pact |
Sergeant Seyne is a Dunmer who can first be found near the mine shacks outside Hozzin's Folly, possibly as part of the quest A Beginning at Bleakrock. Seyne came with Captain Rana to Bleakrock Isle when the latter was exiled there. She's looking for someone to help her investigate the bandits in the area, one of whom is already lying dead next to her.
Related Quests
- A Beginning at Bleakrock: Travel to Bleakrock Isle to help those who saved you from the sea.
- Hozzin's Folly: Investigate a bandit camp near an abandoned mine once used for Daedra worship.
- The Missing of Bleakrock: Scour the island for villagers to prepare for evacuation.
- Breaking the Tide: Defend the docks from the Covenant.
Dialogue
A Beginning at Bleakrock
If you choose to speak to Seyne to end this quest, she will greet you with: "Watch yourself. There are bandits about." Telling her that Captain Rana sent you will end the quest, and she will say, "That's refreshing. Most days, it's just Rana and me against the world. We have some work to do."
Hozzin's Folly
Seyne expresses little concern for the mysterious ship Rana sent the garrison's troops to investigate: "That cursed ship is the least of our worries. Bandits are plundering the mine, looking for artifacts." Ask why, and she will say: "They're alert, looking for something. Had to kill the one behind me he warned the others." Ask how you can help, and she will ask: "How are you at subterfuge? I'll stay here and keep an eye on these bandits. Take the uniform from our friend here. Then get down into the mine shacks and see what's going on." Agreeing to this elicits: "Grab some gear from our friend here. His kit will help you slip into the mine unnoticed."
You may now ask Seyne how long she has reported to Rana, and how the mine got its name. In regards to Rana, she says: "I've been her second-in-command since we arrived on the island. She really is a skilled commander. This just isn't her finest day ... or mine." On the mine's name, she will say: "I'm not entirely sure. It was named a prospector who came out here with his family. They said they were mining for iron, but folks saw them wearing dark robes." Inquire about the robes, and she will go on: "That's the story. One day there was a fire, and the whole camp burned. Locals said they heard monsters roaring. The place has been boarded up ever since."
After journeying through the mine, Seyne will be waiting for you outside, and will say: "So, what did you find out?" Tell her the bandits were contracted by the Daggerfall Covenant to steal a Daedric artifact, and she will exclaim: "A Covenant contract? I smell a distraction. That ship we spotted might be the start of an invasion. We've got to get back to the village!" Seyne's Bootknife is part of the reward for completing the quest, after which she will grumble: "Orc-loving Covenant cowards."
The Missing of Bleakrock
Inquiring what will happen now elicits: "You found the evidence. The Covenant sent these bandits, and that means trouble. I'll head back and warn Captain Rana. You'll need to find as many missing people as possible." This is one of several ways to start this quest.
Escape from Bleakrock
Upon completing this quest, Seyne will be one of several refugees on the shores of Bal Foyen outside Dhalmora. All she will say is: "Hey there, my friend. Vivec keep you safe. May Vivec keep us all safe, eh?"
Breaking the Tide
If you choose to aid the Bal Foyen Dockyards during the quest Crossroads, Seyne will be present at the docks to congratulate you. If you choose to aid Fort Zeren instead, she dies. Her body can be found on the eastern dock after the battle.