Online:Naval Intelligence

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ON-qico-Normal.png Gather intel about a band of Imperial pirates.
Zone: Malabal Tor
Objective: Crimson Cove — Face the bandits of the Crimson Cove.
Quest Giver: Glanir
Location(s): Crimson Cove
Reward: Glanir's Smoke Bomb
283 Gold, Silver(?) Gold, Gold(?) Gold
Recommended Level: 35
 


Glanir is a Proctor for the Aldmeri Dominion. He has tracked a bandit group known as the Crimson Raiders to their hideout. The Raiders have been causing trouble for the Dominion fleet.


Quick Walkthrough

  1. Steal the coded rutter.
  2. Meet Glanir.
  3. Kill Captain Siro and the Worm Cultist.
  4. Talk to Glanir outside Crimson Cove.

Detailed Walkthrough

Inside Crimson Cove, you spot a Bosmer kneeling behind a rock. He tells you he is tracking the Crimson Raiders, a group of pirates, and this is their hideout. He wants their rutter, so the Dominion can intercept them. You offer to help him find the rutter and clear out the bandits.

You need to steal the rutter, which is in the southern tunnel. The coded rutter is in the center of the cove on top of the bar.

Now that you have the rutter, you can return to Glanir. Head north, and up a steep path. Glanir is kneeling behind the well.

He compliments you on your fighting technique, and you show him the rutter. Upon reading it, Glanir discovers that this isn't a simple band of Imperial rogues—they are the Imperial army. The rutter also reveals that an envoy from the Worm Cult and one of the Imperial captains are inside the cove right now. He refuses to let them get away, and you two agree that whomever finds them first gets to take them out.

Captain Siro and the Worm Cultist, Helvia Livianus, are in the largest room on the east side of the cove, close to the skyshard. Defeat them, then head outside to report to Glanir.

He thanks you for your hard work and hopes this will convince his superiors about the threat the Imperials pose to the Dominion.

Quest Stages

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Objective: Steal Coded Rutter

}}{{Predefinição:FULLPAGENAME0/Line|1=|2=

Objective: Meet Glanir

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Objective: Kill Captain Siro and the Worm Cultist

}}

Finishes Quest Journal Entry
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