Oblivion:Wind Range Camp
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Occupants | |||
Bandits | |||
Console Location Code(s) | |||
WindRangeCamp | |||
Region | |||
Nibenay Basin | |||
Location | |||
North of Cheydinhal |
Wind Range Camp is a campsite north of Cheydinhal containing bandits.
Located on the hillside just south of Lake Arrius and its Mythic Dawn-infested caverns, Wind Range Camp overlooks the rooftops and watchtowers of Cheydinhal and is a good resting place close to the city, although the bandit inhabitants will defend their camp until death. It is located right in the middle of the unmarked road leading all the way to Aerin's Camp way up north in the Jerall Mountains. The entrance to Quickwater Cave can be seen from the camp. The site consists of two tents with bedrolls, an unlit campfire with a dangling cooking pot and two convenient stools nearby. Next to the fireplace sits an open grain sack, while a food sack and an unlocked chest with a few valuables can be found nearby. Wind Range Camp is located right on the border of the Nibenay Basin and the Jerall Mountains and the sparse amount of flora reflects that, with only four Monkshood plants and ten Clouded Funnel Caps in close vicinity of the camp.
Occupants
- 1-2 Camp Bandit (50% probability melee Bandit, 25% archer Bandit, 12.5% Bandit Hedge Wizard, 12.5% dog)
Contents
- 1 open grain sack (non-respawning)
- 1 sack (food)
- 1 Camp Chest
- 2 bedrolls
Flora
- 4 Monkshood plants
- 10 Clouded Funnel Caps