Daggerfall:The Princess
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Quick Walkthrough
- Talk to a questgiver of your Knight Order.
- Head to the dungeon the questgiver points you to.
- Find the princess.
- Escort her back to the questgiver.
- Be sure to follow the time limit.
Detailed Walkthrough
Quest Offer
Questgiver:
(player's first name), the Princess (princess' name) has been captured from our protection, and it is the responsibility of us knights to rescue her. Unfortunately, many of our members are off fighting in the war. In the truest spirit of chivalry, will you go to rescue the princess from the vampire who has captured her?
or
The war has busied the order to such a degree that important duties such as protecting the virtue of the noblewomen of (region) has fallen rather by the wayside. There is literally no one available to rescue Princess (princess' name) who was carried off the other day. Are you free for this most worthy of quests?
Quest Acceptance
Questgiver goes on:
You will? I must say, your heart is brave. A vampire is a fearsome foe. Be certain to prepare for a battle. Do not be foolhardy -- we care only for the rescue of the princess. If the vampire can be left alone, leave him. And if you are not returned in (time limit) days, we will assume that you have failed, and someone will be sent in your place. I am certain you do not want someone else to earn the honor of the rescue. May (random god's name) bless your journey to (dungeon).
or
Hurry, (player's first name). You only have (time limit) days left.
Quest Decline
Questgiver answers:
Ah, that is not the spirit of our order. There is nothing more important to us than protecting the virtue of the innocent.
Quest Object
Up to a day after you accepted the quest you will get a letter, as long as your reputation with the regional Vampire Clan exceeds twenty. The letter has the following content:
Dear (player's first name).
If you were hesitating in that quest out of reasonable fear that your dear friends, the vampires of (region) would not want you to foil the rather lascivious plans of one of its order, do not fear. (kidnapper's name) is about as precious to our cold hearts as a puddle of month old spew.
Enjoy yourself. And, if you are so inclined, enjoy (princess' name).
Your Dear Friends,
The Oldest Power in (region)
Head to the dungeon you were told. Once you are there, there is a 15% chance at every 40 in-game minutes that a rat will appear near you and attack you. The rat can appear 100 times at most. You only need to find the princess within. If you come across her kidnapper, a vampire, you can kill it, but beside an in-game notification and the loot from its body you'll get nothing.
When you find the princess she will say:
You're (player's first name)! Thank (random god's name) I'm Lady (princess' name), let's get out of here now.
Leave the dungeon and bring her back to the questgiver. If you are past the quest's time limit, the princess will leave you and head back home on her own.
Quest End
When you deliver the princess to the questgiver he will say:
Princess (princess' name), may I more officially introduce you to your good rescuer, (player's name). You have done a fine and honorable thing this day, my friend, and it shall not be forgotten.
Reputation Gain/Loss
A successfully completed quest results in a reputation gain according to the table below.
Faction/Person | Reputation Gain |
---|---|
Generic Knightly Order | +5 |
Knight Order | +5 |
City-State where the order is located | - |
Nobility of the city-state where the order is located | - |
People of the city-state where the order is located | - |
All other factions of the city-state where the order is located | - |
A failed quest results in a reputation loss according to the table below.
Faction/Person | Reputation Gain |
---|---|
Generic Knightly Order | -2 |
Knight Order | -2 |
Enemies
- Random dungeon monsters
- 100x One Rat every forty in-game minutes (15% chance) once you enter the dungeon
- Princess' Kidnapper: One Vampire