Daggerfall:The Insane Priest

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Find a priest on a rampage in a local dungeon and bring him back.
Location(s): Any Questgiver of your Temple or Templar Order
Reward: None
Reputation Gain: see Reputation Gain/Loss
ID: c0b00y04
Required Reputation: In Temple
Difficulty: Hard
   

Quick Walkthrough

  1. Talk to a questgiver of your Temple.
  2. Head to the dungeon the questgiver points you to.
  3. Find the priest within and knock him unconscious.
  4. Bring him back to the questgiver afterwards.
  5. Be sure to follow the time limit.

Detailed Walkthrough

Quest Offer

Questgiver:

(Temple) often delves into mysteries of cosmic proportions, and occasionally we misjudge one of ours priest's suppleness of sanity in the face of eternity. In other words, one of our priests has gone off his nut. Will you help us bring the lunatic back to (Temple)?

or

Old (priest's name) is on a rampage again. Could be that (he) got into (Temple) wine cellars again. Regardless, are you available to help bring the old loony back home?

Quest Acceptance

Questgiver goes on:

Good of you, (Brother/Sister). Now then, (priest's name) has run off to a place called (dungeon). Try not to hurt the poor maniac too much. (priest's name) doesn't know what (he)'s doing right now. Just give (him) a little knock on the head and bring (him) back here. I'll wait (time limit) days for you. Be careful.

Quest Decline

Questgiver answers:

(exclamation), I hope that when you lose your mind, someone is kind enough to come to your rescue, (Brother/Sister).

Quest Object

Head to the dungeon the questgiver mentioned and find the priest within. Once you have found him, use your fists or a weapon that deals a low amount of damage to knock him unconscious. Bring him back to the questgiver within the quest's time limit.

Quest End

When you bring the priest back, the questgiver says:

Good to see you again, (Brother/Sister). Don't worry about (priest's name). We'll take good care of (him).

Reputation Gain/Loss

A successfully completed quest results in a reputation gain according to the table below.

Faction/Person Reputation Gain
Deity of the Temple +5
Temple and its associated factions +2

A failed quest results in a reputation loss according to the table below.

Faction/Person Reputation Gain
Deity of the Temple -2
Temple and its associated factions -1

Enemies

  • Random dungeon monsters
  • Quest Object: One Monk NPC