Stormhold:Magic

A UESPWiki – Sua fonte de The Elder Scrolls desde 1995

Magic abilities and spells can be obtained by using specific Scrolls found in treasure chests. Picking up the scroll will not net you a spell right away, as you will have to master the appropriate skill for the scroll to become active. If the skill is not attached to your class from the start, you will have to find the relevant Trainer and learn the skill, then activate the scroll.

Spell Effect Cost Scroll Location Skill (Magic School) Skill Trainer
Absorb Drains attributes from monster, gives to caster (?) (?) Destruction(?) Arantamo(?)
Blind Greatly reduces monster ability to hit (?) (?) Illusion Favela Dralor(?)
Blood Spirit Conjures spirit to attack monster (?) (?) Conjuration Arantamo(?)
Camp Magicka Restores magicka when camping (?) (?) Restoration Celegil(?)
Daedric Weapon Conjures modestly enchanted weapon (?) (?) Conjuration Arantamo(?)
Damage Deals damage to monster (?) (?) Destruction Arantamo(?)
Dead to Dust Savages the undead (?) (?) Conjuration Arantamo(?)
Death Howl Damages even great monsters (?) (?) Illusion Favela Dralor(?)
Deft Security Increases caster security skill (?) (?) Restoration(?) Celegil(?)
Disarm Trap Enhances security, use against trap (?) (?) Alteration(?) Favela Dralor(?)
Doom Hammer Creates powerful magic weapon (?) (?) Conjuration(?) Arantamo(?)
Dragon Combat Greatly increases caster melee ability (?) (?) Alteration Favela Dralor(?)
Drain Lowers many monster attributes (?) (?) Destruction Arantamo(?)
Fear Cowering monsters cannot hurt you (?) (?) Illusion Favela Dralor(?)
Feeble Blade Reduces damage from monster (?) (?) Destruction Arantamo(?)
Frenzy Increases caster weapon value (?) (?) Alteration Favela Dralor(?)
Harm Armor Reduces effectiveness of monster armor (?) (?) Destruction Arantamo(?)
Heal Wound Restores health (?) (?) Restoration Celegil(?)
Paralyze Temporarily paralyzes monsters (?) (?) Illusion Favela Dralor(?)
Raise Attribute Raises caster attributes for one combat (?) (?) Restoration Celegil(?)
Remove Ailment Removes one status ailment (?) (?) Restoration Celegil(?)
Righteousness Extra combat boost against any monster (?) (?) Conjuration Arantamo(?)
Sanctuary Greatly increases caster armor (?) (?) Illusion Favela Dralor(?)
Shield Increases caster armor value (?) (?) Alteration(?) Favela Dralor(?)
Weakness Weakens monster combat ability (?) (?) Alteration Favela Dralor(?)
User-userbox-Stormhold.png Este artigo relacionado a Stormhold é um rascunho. Você pode ajudar expandindo-o.