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LEVEL
50
CHAMPION POINTS 343
EBONHEART PACT RANK
Dark Elf Sorcerer (Other)
32 Magicka
32 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 196
Skyshards:
0 / 3
Daedric Summoning
ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
An ally near the atronach can activate the
3501
Shock Damage and stuns enemies for 3
seconds. The atronach zaps the closest enemy, dealing 1765
Shock Damage every 1
second.An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by 25
% for 8
seconds.Greater Storm Atronach
SKILLS
Summon Unstable Clannfear
1.5 seconds
Cast Time
Self
Target
3063 Magicka
Cost
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's attacks deal
Once summoned, you can activate the clannfear's special ability, healing you and the clannfear for
The clannfear remains until killed or unsummoned.
510
Physical Damage plus an additional 30
%. The clannfear can also tail swipe nearby enemies.Once summoned, you can activate the clannfear's special ability, healing you and the clannfear for
35
% of your Maximum Health.The clannfear remains until killed or unsummoned.
Summon Unstable Clannfear
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2525 Magicka
Cost
Curse an enemy with a destructive rune, dealing
The curse will continue to haunt the enemy and explode a second time, dealing
You can have only one Haunting Curse active at a time.
4717
Magic Damage to the target and 2170
Magic Damage to all other nearby enemies after 3.5
seconds.The curse will continue to haunt the enemy and explode a second time, dealing
4717
Magic Damage to the target and 2170
Magic Damage to all other nearby enemies after an additional 8.5
seconds.You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3063 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
The twilight matriarch remains until killed or unsummoned.
1438
Shock Damage plus an additional 18
% damage.Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for 3274
Health.The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2984 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6261
damage for 6
seconds. Your own globe absorbs 23
% additional damage.Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3443 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
While slotted, your Max Magicka is increased by
20
% for 3
seconds.While slotted, your Max Magicka is increased by
8
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16049
Health
22280
Stamina
11337
Magicka Recovery
876
Health Recovery
749
Stamina Recovery
642
Spell Damage
1450
3144
Spell Critical
32%
68%
Weapon Damage
1338
1878
Weapon Critical
9.9%
59%
Spell Resistance
13390
Physical Resistance
12431
Critical Resistance
2814
Spell Penetration
6713
Physical Penetration
100
Boon: The Shadow
Major Sorcery
Bar 1
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3443 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
Casting any other Magicka ability has a
5470
Magic Damage.Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal 10
% more damage, and cost 50
% less Magicka.Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2525 Magicka
Cost
Curse an enemy with a destructive rune, dealing
The curse will continue to haunt the enemy and explode a second time, dealing
You can have only one Haunting Curse active at a time.
4717
Magic Damage to the target and 2170
Magic Damage to all other nearby enemies after 3.5
seconds.The curse will continue to haunt the enemy and explode a second time, dealing
4717
Magic Damage to the target and 2170
Magic Damage to all other nearby enemies after an additional 8.5
seconds.You can have only one Haunting Curse active at a time.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1377 Magicka
Cost
Bind an enemy with chaotic magic, dealing
While active, your Light and Heavy Attacks against the enemy have a
Grants you Major Sorcery, increasing your Spell Damage by
3238
Magic Damage over 12
seconds and healing you for 891
Health and an additional 891
Health every 6
seconds.While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for 115
% of the damage caused.Grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.Dark Conversion
1.2 seconds
Cast Time
Self
Target
2053 Stamina
Cost
Bargain with darkness to restore
8059
Health and 4696
Magicka.Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3902 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
While active, up to three times when spell damage is absorbed, you restore
5473
damage over 6
seconds.While active, up to three times when spell damage is absorbed, you restore
481
Magicka. Each piece of Light Armor worn increases the Magicka restored by 6
%.Soul Assault
3.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
85 Ultimate
Cost
Burn enemy from the inside with soulfire, dealing
Enemies affected by this ability are revealed for
26308
Magic Damage over 3.5
seconds.Enemies affected by this ability are revealed for
2
seconds and may not enter stealth or invisibility.Bar 2
Siege Weapon Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
8033 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons to you and your allies by
The sphere also protects your allies' siege weapons, reducing damage from enemy siege weapons by
50
%.The sphere also protects your allies' siege weapons, reducing damage from enemy siege weapons by
90
%.Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1836 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
If you or your allies fall below
2
nearby allies for 7610
over 20
seconds. If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate 2636
Health and removes 1
harmful effect.Scorching Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1606 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by
50
%, take 9852
Flame Damage over 3
seconds, and cannot return to stealth or invisibility for the duration.Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1377 Magicka
Cost
Bind an enemy with chaotic magic, dealing
While active, your Light and Heavy Attacks against the enemy have a
Grants you Major Sorcery, increasing your Spell Damage by
3238
Magic Damage over 12
seconds and healing you for 891
Health and an additional 891
Health every 6
seconds.While active, your Light and Heavy Attacks against the enemy have a
15
% chance to heal you for 115
% of the damage caused.Grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3336 Stamina
Cost
Renew your forces' resolve, healing yourself for
4712
Health over 5
seconds and nearby allies for 3648
Health over 5
seconds.Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
170 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
The wards also heal you and your allies for
16154
damage.The wards also heal you and your allies for
11838
Health over 30
seconds.Overload
Werewolf
Character data Edited on 2018-09-20 18:02:01