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LEVEL
50
CHAMPION POINTS 750
ALDMERI DOMINION RANK
Snaatch
Nord Warden (Stamina)
0 Magicka
17 Health
47 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 118

Skyshards:
0 / 3
Animal Companions

SKILLS
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
3555
Stamina to you over
27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by
20
%.
Bull Netch
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.
Bond With Nature 2
Savage Beast
Activating an Animal Companion ability grants
4
Ultimate. This effect has a cooldown of
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.

Current bonus:
0
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
18459
Health
42997
Stamina
28126

Magicka Recovery
719
Health Recovery
5181
Stamina Recovery
719

Spell Damage
1735
2864
Spell Critical
22%
59%
Weapon Damage
1468
3420
Weapon Critical
22%
62%

Spell Resistance
27963
Physical Resistance
27963
Critical Resistance
3753

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Steed
Longfin Pasty with Melon Sauce
Major Endurance
Major Fortitude
Major Intellect
Major Mending
Major Resolve
Major Sorcery
Major Ward
Minor Toughness
Minor Vitality
Bar 1
Enchanted Growth
Instant
Cast Time
Cone
Target
20 meters
Radius
4591 Magicka
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
5777
Health.

Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by
10
% for
20
seconds.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2430 Stamina
Cost
Bolster your defenses, absorbing up to
10748
damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
3240 Magicka
Cost
Conjure icy shards around you to skewer enemies in the area, dealing
1128
Frost Damage every
1
second for
12
seconds and reducing the Movement Speed of any enemy hit by
30
% for
3
seconds.

On cast, enemies in the area are immobilized for
3
seconds.

Damage done is based on your Max Health.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1620 Magicka
Cost
Bind an enemy with chaotic magic, dealing
4362
Magic Damage over
12
seconds and healing you for
1456
Health and an additional
1456
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
3555
Stamina to you over
27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by
20
%.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
135 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Leeching Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1733
Health each time they take damage. This effect can occur once every
1
second.

The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds, healing you and your allies for
886
Health every
1
second when damaging that enemy.
Blockade of Frost
Instant
Cast Time
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3240 Magicka
Cost
Slam your staff down to create an ice barrier in front of you, dealing
1200
Frost Damage to enemies in the target area every
1
second and reducing their Movement Speed by
60
%.

Chilled enemies become frozen and are immobilized for
4
seconds.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
4050 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
24
seconds.

You gain Minor Protection, reducing your damage taken
8
% for
24
seconds.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1620 Magicka
Cost
Bind an enemy with chaotic magic, dealing
4362
Magic Damage over
12
seconds and healing you for
1456
Health and an additional
1456
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Arctic Blast
Instant
Cast Time
Self
Target
4051 Magicka
Cost
Envelop yourself in winter winds, healing for
12
% of your Max Health instantly and an additional
10
% of your Max Health over
10
seconds.

The winds freeze enemies around you, dealing
2255
Frost Damage every
2
seconds for
10
seconds.
       
Enchanted Forest
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
8766
Health. The forest continues to heal you and your allies in the area for
2924
Health every
1
second for
6
seconds.

You generate
20
Ultimate if the initial heal is used on a friendly target under
50
% Health.
Overload
       
Werewolf
       
Character data Edited on 2018-07-05 14:04:53