Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by
10
%.
You and your allies also gain Major Force, increasing your Critical Strike damage by
30
% for
9.5
seconds.
Aggressive Horn
Heavy Armor
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
2536
.
Resolve 3
Constitution
Increases Health Recovery by
4
% per piece of Heavy Armor equipped. Current bonus:
28
%.
Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus:
1302
.
Constitution 2
Juggernaut
Increases Max Health by
2
% per piece of Heavy Armor equipped.
Current bonus:
14
%.
Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain
20
Weapon and Spell Damage for
6
seconds when you take damage, stacking up to
10
times.
Wrath 2
Rapid Mending
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by
8
% and increases the Magicka or Stamina your Heavy Attacks restore by
50
%.
Rapid Mending 2
Ardent Flame
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
Draconic Power
SKILLS
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2451 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also gain a damage shield equal to
10
% of your Max Health for
3.5
seconds.
While active, the armor returns
516
Magic Damage to melee attackers.
Hardened Armor
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3166 Magicka
Cost
Call forth talons from the ground to deal
2204
Physical Damage and immobilize nearby enemies for
4
seconds.
Talons also afflict enemies with Minor Maim, reducing their damage by
15
% for
7
seconds.
While enemies are held, allies can activate Impale to deal
2853
Magic Damage.
Choking Talons
PASSIVES
Iron Skin
Block an additional
10
% damage.
Iron Skin 2
Burning Heart
WHILE USING DRACONIC POWER ABILITIES
Increases healing received by
12
% while a Draconic Power ability is active.
Burning Heart 2
Elder Dragon
WITH DRACONIC POWER ABILITIES SLOTTED
Increases Health Recovery by
5
% for each Draconic Power ability slotted.
Elder Dragon 2
Scaled Armor
Increases Spell Resistance by
3300
.
Scaled Armor 2
Earthen Heart
SKILLS
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3166 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
9197
damage. Your own damage shield absorbs
100
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Igneous Shield
PASSIVES
Eternal Mountain
Increases duration of Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
WHEN ACTIVATING AN ULTIMATE ABILITY
Activating an Ultimate restores Health, Magicka, and Stamina in amounts increased by
70
% of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
Activating an Earthen Heart ability grants Minor Brutality to you and nearby allies, increasing Weapon Damage by
5
% for
20
seconds.
If you are in combat, you also gain
3
Ultimate. This can only occur every
6
seconds.
Mountain's Blessing 2
Helping Hands
WHILE USING EARTHEN HEART ABILITIES
Activating an Earthen Heart ability restores
5
% Stamina.
Helping Hands 2
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
5146
Flame Damage to all enemies in the area and knocking them back.
Grants you
12
Ultimate for each enemy hit.
After impact, enemies in the target area take
1640
Flame Damage every second for
10
seconds.
Shooting Star
SKILLS
Magelight
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4356 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Magelight
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1022 Magicka
Cost
Bind an enemy with chaotic magic, dealing
2961
Magic Damage over
14.4
seconds and restoring
796
Health to you and an additional
796
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
Fire Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
3166 Magicka
Cost
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for
2119
Flame Damage.
Fire Rune
Spell Symmetry
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
14276
Health in exchange for
7145
Magicka.
Also reduces the Magicka cost of your next ability activation by
28
% if activated within
5
seconds.
The exchange prevents you from healing yourself for
4
seconds, but you can receive healing from other players.
Spell Symmetry
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.
Magicka Controller 2
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within
5
seconds.
Might of the Guild 2
Undaunted
SKILLS
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3511 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
1525
Physical Damage and forcing them to attack you for
15
seconds.
Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
1087
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
3203
Magic Damage to all nearby enemies.
Inner Beast
Nord Skills
PASSIVES
Reveler
Increases your experience gain with the Two Handed skill line by
15
%.
Increases the duration of any consumed drink by
15
minutes.
Reveler 1
Stalwart
Increases your Max Stamina by
6
% and Health Recovery by
20
%.
Stalwart 3
Resist Frost
Increases your Max Health by
9
% and Cold Resistance by
2079
.
Resist Frost 3
Rugged
Reduces your damage taken by
6
%.
Rugged 3
Destruction Staff
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
1975 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
877
Flame Damage,
877
Cold Damage, and
877
Shock Damage.
Up to 2 nearby enemies will take
1104
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Magicka
Cost
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by
5280
for
21
seconds.
While the effect is active, attacks with Flame, Shock, or Frost Damage restore
188
Magicka to the attacker.
Elemental Drain
PASSIVES
Tri Focus
Grants bonus effects based on the element used:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Fully-charged Frost Heavy Attacks grant a damage shield that absorbs
4759
damage.
Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.
Tri Focus 2
Penetrating Magic
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore
10
% of an enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a Heavy Attack by
10
%.
Ancient Knowledge 2
Destruction Expert
WITH DESTRUCTION STAFF EQUIPPED
Restores
3600
Magicka when you kill a target with a Destruction Staff spell or weapon attack.
Destruction Expert 2
The Lady
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
60 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 17.5%.
60 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 17.5%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
Unchained
Reduces the Stamina cost of abilities by 80% for 3 seconds after breaking free of a stun, knockdown, fear, disorient, or stagger.
The Ritual
Exploiter
Increases your damage against off balance enemies by 10%.
100 Mighty
Increases your Physical, Poison, and Disease Damage by 25%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of armor repairs by 10%.
60 Shadow Ward
Reduces the cost of blocking by 17.5%.
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
120
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
12.57
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
12.57
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
100
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
15
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
60
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
20.98
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14522
Health
59484
Stamina
9692
Magicka Recovery
740
Health Recovery
457
Stamina Recovery
514
Spell Damage
1335
2150
Spell Critical
9.9%
50%
Weapon Damage
1335
1819
Weapon Critical
22%
50%
Spell Resistance
32433
Physical Resistance
33003
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
14522
Health
59484
Stamina
9692
Magicka Recovery
740
Health Recovery
457
Stamina Recovery
514
Spell Damage
1335
2150
Spell Critical
9.9%
50%
Weapon Damage
1335
1819
Weapon Critical
22%
50%
Spell Resistance
32433
Physical Resistance
33003
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
13964
Health
47370
Stamina
9692
Magicka Recovery
712
Health Recovery
457
Stamina Recovery
514
Spell Damage
0
1014
Spell Critical
9.9%
50%
Weapon Damage
0
744
Weapon Critical
22%
50%
Spell Resistance
27273
Physical Resistance
27843
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
14522
Health
59484
Stamina
9692
Magicka Recovery
740
Health Recovery
457
Stamina Recovery
514
Spell Damage
1335
2150
Spell Critical
9.9%
50%
Weapon Damage
1335
1819
Weapon Critical
22%
50%
Spell Resistance
32433
Physical Resistance
33003
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
14522
Health
59484
Stamina
9692
Magicka Recovery
740
Health Recovery
457
Stamina Recovery
514
Spell Damage
1335
2150
Spell Critical
9.9%
50%
Weapon Damage
1335
1819
Weapon Critical
22%
50%
Spell Resistance
32433
Physical Resistance
33003
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Boon: The Atronach
Major Resolve
Major Ward
Melon-Baked Parmesan Pork
Bar 1
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3166 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
9197
damage. Your own damage shield absorbs
100
% additional damage.
You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Spell Symmetry
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
14276
Health in exchange for
7145
Magicka.
Also reduces the Magicka cost of your next ability activation by
28
% if activated within
5
seconds.
The exchange prevents you from healing yourself for
4
seconds, but you can receive healing from other players.
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
1975 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
877
Flame Damage,
877
Cold Damage, and
877
Shock Damage.
Up to 2 nearby enemies will take
1104
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3511 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
1525
Physical Damage and forcing them to attack you for
15
seconds.
Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing
1087
Magic Damage to a target enemy over
2
seconds, and then causing the target to explode for
3203
Magic Damage to all nearby enemies.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1022 Magicka
Cost
Bind an enemy with chaotic magic, dealing
2961
Magic Damage over
14.4
seconds and restoring
796
Health to you and an additional
796
Health every
6
seconds.
Also grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by
10
%.
You and your allies also gain Major Force, increasing your Critical Strike damage by