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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Dark Elf Dragonknight (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 157

Skyshards:
0 / 3
Ardent Flame

PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10523
Health
23814
Stamina
41862

Magicka Recovery
668
Health Recovery
169
Stamina Recovery
1294

Spell Damage
1904
2453
Spell Critical
9.9%
50%
Weapon Damage
2491
5882
Weapon Critical
22%
58.9%

Spell Resistance
14499
Physical Resistance
11199
Critical Resistance
2896

Spell Penetration
5260
Physical Penetration
5260
Battle Spirit
Boon: The Serpent
Stage 4 Vampirism
Sticky Pork and Radish Noodles
Bar 1
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3175 Stamina
Cost
Rush an enemy and ram them, dealing
6573
Physical Damage and stunning them for
3
seconds.

Stuns up to
88
% longer based on the distance traveled.
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3888 Magicka
Cost
Call forth talons from the ground to deal
2356
Physical Damage and immobilize nearby enemies for
4
seconds.

Talons also afflict enemies with Minor Maim, reducing their damage by
15
% for
7
seconds.

While enemies are held, allies can activate Impale to deal
6800
Magic Damage.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
2268 Stamina
Cost
Renew your forces' resolve, healing yourself and nearby allies for
12153
Health over
5
seconds.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3888 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1842
damage. Your own damage shield absorbs
100
% additional damage.

You also gain Major Mending, increasing your healing done by
25
% for
6
seconds.
Defensive Stance
Instant
Cast Time
Self
Target
30 seconds
Duration
2041 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy. The reflected spell projectile also stuns the enemies for
4
seconds.

While slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by
10
%.

You and your allies also gain Major Force, increasing your Critical Strike damage by
30
% for
9.5
seconds.
Bar 2
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3628 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
20
% for
23
seconds.

Each piece of Medium Armor worn grants immunity to snares and immobilizations for
.5
seconds.
Reflective Plate
Instant
Cast Time
Self
Target
4 seconds
Duration
3628 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
4
seconds.

You also gain Minor Ward, increasing your Spell Resistance
1320
for
23
seconds.
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4147 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.

You also gain Major Fortitude and Major Endurance, increasing your Health Recovery and Stamina Recovery by
20
% for
23
seconds.
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
3110 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also release a spray of spikes around you, causing any enemies hit to take
3418
Magic Damage over
10
seconds.

While active, the armor returns
551
Magic Damage to melee attackers.
Defensive Stance
Instant
Cast Time
Self
Target
30 seconds
Duration
2041 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy. The reflected spell projectile also stuns the enemies for
4
seconds.

While slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by
10
%.

You and your allies also gain Major Force, increasing your Critical Strike damage by
30
% for
9.5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2017-01-09 16:17:12