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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Redguard Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 112
Skyshards:
0 / 3
Assassination
ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
10308
Disease Damage, stunning them for 4.5
seconds, and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.Incapacitating Strike
PASSIVES
Master Assassin
Increases Weapon and Spell Damage while invisible or stealthed by
10
%. The stun from the Crouch ability stuns for 100
% longer.Master Assassin 2
Executioner
WHILE USING ASSASSINATION ABILITIES
Killing an enemy with an Assassination ability restores
1876
Magicka over 6
seconds.Executioner 2
Pressure Points
WITH AN ASSASSINATION ABILITY SLOTTED
Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus:
0
.Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases damage dealt by Critical Strikes by
10
%. A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by
657
for 20
seconds.Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10429
Health
33065
Stamina
34360
Magicka Recovery
591
Health Recovery
441
Stamina Recovery
1319
Spell Damage
1132
1856
Spell Critical
24%
60%
Weapon Damage
1570
4366
Weapon Critical
24%
75.4%
Spell Resistance
19823
Physical Resistance
19823
Critical Resistance
1992
Spell Penetration
2590
Physical Penetration
2590
Battle Spirit
Boon: The Tower
Braised Rabbit with Spring Vegetables
Major Brutality
Bar 1
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2177 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
4049
Disease Damage to all nearby enemies.If an enemy is hit, you gain Major Brutality, increasing your Weapon Damage by
20
% for 20
seconds.Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2268 Stamina
Cost
Renew your forces' resolve, healing yourself for
9423
Health over 5
seconds and nearby allies for 7266
Health over 5
seconds.Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1428 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
You also gain Minor Resolve, increasing your Physical Resistance by
5394
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for 12
seconds.You also gain Minor Resolve, increasing your Physical Resistance by
1320
for 12
seconds.Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2948 Stamina
Cost
Strike an enemy full-force with your shield, dealing
Also afflicts the enemy with Major Defile, reducing their healing received by
3369
Physical Damage and stunning them for 3
seconds.Also afflicts the enemy with Major Defile, reducing their healing received by
30
% for 10
seconds.Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1814 Stamina
Cost
Slash an enemy, dealing
Attacking with Surprise Attack while stealthed or invisible stuns the enemy and sets them off balance for
6548
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by 5280
for 15
seconds.Attacking with Surprise Attack while stealthed or invisible stuns the enemy and sets them off balance for
4
seconds.Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
10308
Disease Damage, stunning them for 4.5
seconds, and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.Bar 2
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3780 Magicka
Cost
Summon a dark spirit to terrify up to
Even after recovering, enemies have their movement speed reduced by
3
enemies, causing them to flee in fear for 4
seconds.Even after recovering, enemies have their movement speed reduced by
53
% for 4
seconds and are afflicted with Minor Maim, which reduces their damage done by 15
%.Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3402 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
You also heal yourself for
20
% for 33
seconds.You also heal yourself for
878
Health every 2
seconds while active, and an additional 1359
Health when Rally expires. The final heal is increased in proportion to the length of time Rally has been active.Immovable Brute
Instant
Cast Time
Self
Target
15 seconds
Duration
4082 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
Also grants you immunity to knockback and disabling effects for
While slotted, each piece of Heavy Armor worn decreases the cost of Break Free by
5280
for 15
seconds.Also grants you immunity to knockback and disabling effects for
5
seconds.While slotted, each piece of Heavy Armor worn decreases the cost of Break Free by
4
%.Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2700 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
All other direct damage attacks have a
1090
Magicka and Stamina for 15
seconds.All other direct damage attacks have a
10
% chance to restore an additional 2181
Magicka and Stamina.Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3175 Stamina
Cost
Set a sharpened blade trap at your location. When triggered, the trap deals
The trap takes 1.5 seconds to arm and lasts for
3178
Physical Damage, an additional 8599
Physical Damage over 6
seconds, immobilizes an enemy for 6
seconds, and grants Minor Force which increases critical damage by 12
%.The trap takes 1.5 seconds to arm and lasts for
1
minute. After being triggered, the trap resets and can be triggered one more time.Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
39 seconds
Duration
250 Ultimate
Cost
Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by
You and your allies also gain Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
10
%.You and your allies also gain Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
1320
for 39
seconds.Overload
Werewolf
Character data Edited on 2017-01-04 19:16:24