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LEVEL
50
CHAMPION POINTS 1112
ALDMERI DOMINION RANK
Old School Goodies Leaper
Imperial Dragonknight (Stamina)
Vampire
11 Magicka
6 Health
47 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 298

Skyshards:
0 / 3
Ardent Flame

ULTIMATES
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
16 seconds
Duration
255 Ultimate
Cost
Call down a battle standard, dealing
4727
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and damage shield strength by
12
%.

Standing in the area increases your damage done and reduces damage taken by
15
%.

An ally near the standard can activate the
Shackle
synergy, dealing
15177
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Standard of Might
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
7 meters
Range
2295 Magicka
Cost
Lash an enemy with flame, dealing
9933
Flame Damage.

If you strike an enemy that is immobilized or stunned, you set them Off Balance.

Targeting an Off Balance or immobilized enemy changes this ability into
Power Lash
, allowing you to lash an enemy at half cost to deal
11800
Flame Damage and healing you for
12098
Health.
Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
7 meters
Range
20 seconds
Duration
2970 Magicka
Cost
Slash an enemy with flame, dealing
4966
Flame Damage and an additional
21756
Flame Damage over
24
seconds.

You heal for
120
% of the damage done with this ability.

Enemies hit by the initial hit are afflicted with the Burning status effect.
Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
20 seconds
Duration
3510 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
8096
Flame Damage and an additional
18708
Flame Damage over
24
seconds.

Affected enemies take more damage from all Flame Damage attacks based on your Weapon or Spell Damage, and Max Magicka or Stamina, with a maximum of
6
% bonus damage taken.

Current value
5
%.
Engulfing Flames
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
6157
Flame Damage and taunting them for
15
seconds if they are not already taunted.


Hitting the target grants you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.

This attack cannot be dodged or reflected.
Unrelenting Grip
Cauterize
Instant
Cast Time
Area
Target
28 meters
Radius
15 seconds
Duration
2160 Magicka
Cost
Activate an aura of flames which launches a fireball at yourself or an ally to cauterize their wounds every
5
seconds, healing them for
7890
Health.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Cauterize
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
40
%.

When you apply Burning or Poisoned to an enemy, you restore
1000
Magicka and Stamina. This effect can occur once every
3
seconds.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
25
% and the duration by
4
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison attacks by
5
%.
World in Ruin 2
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16687
Health
30036
Stamina
23043

Magicka Recovery
1335
Health Recovery
297
Stamina Recovery
1404

Spell Damage
5225
8713
Spell Critical
45.5%
66%
Weapon Damage
5631
10008
Weapon Critical
45.5%
66%

Spell Resistance
25427
Physical Resistance
24701
Critical Resistance
1447

Spell Penetration
11195
Physical Penetration
11195
Battle Spirit
Boon: The Thief
Empower
Jewels of Misrule
Major Brutality
Major Gallop
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Brutality
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Protection
Minor Slayer
Vampire Stage 3
Bar 1
Race Against Time
Instant
Cast Time
Self
Target
3250 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2214 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
9795
Physical Damage.

Fires additional bolts at other enemies near the initial target for
22
% less damage.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2878 Stamina
Cost
Launch yourself into a lethal spin, dealing
7761
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
3510 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
3917
Flame Damage to nearby enemies and healing you for
120
% of the damage caused.

Any enemy hit that is casting is interrupted, set Off Balance, and stunned for
2
seconds.

After
2.5
seconds, you exhale fire, dealing
10121
Flame Damage to nearby enemies.
Coagulating Blood
Instant
Cast Time
Self
Target
20 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
13150
, increasing by up to |cffffff50%|r additional healing based on your missing Health.

You also gain Major Fortitude, increasing your Health Recovery by
30
% for
20
seconds.
       
Ferocious Leap
Instant
Cast Time
Enemy
Target
8 meters
Radius
22 meters
Range
127 Ultimate
Cost
Launch yourself at an enemy, dealing
19075
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.

After leaping you gain a damage shield that absorbs
15513
damage for
6
seconds. This portion of the ability scales with your Max Health.
Bar 2
       
Temporal Guard
Instant
Cast Time
Self
Target
130 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2024-03-17 09:03:38