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LEVEL
50
CHAMPION POINTS 802
ALDMERI DOMINION RANK
Khajiit Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 286

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
20379
Magic Damage and increasing your damage against them by
20
% for
8
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2405 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
6368
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3694 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7892
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3474 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Mirage
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2673 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1871 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
26053
Magic Damage, and heal for
61
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37413
Health
24226
Stamina
18937

Magicka Recovery
2623
Health Recovery
583
Stamina Recovery
1250

Spell Damage
5776
13410
Spell Critical
32.4%
90%
Weapon Damage
5262
9721
Weapon Critical
26.4%
90%

Spell Resistance
21710
Physical Resistance
15770
Critical Resistance
1320

Spell Penetration
19596
Physical Penetration
19596
Battle Spirit
Bewitched Sugar Skulls
Boon: The Apprentice
Boon: The Lover
Major Breach (Target)
Major Brutality
Major Endurance
Major Expedition
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Minor Force
Minor Savagery
Vampire Stage 3
Bar 1
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
3742 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2405 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
6368
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2673 Magicka
Cost
Steal an enemy's life force, dealing
11842
Magic Damage and healing you for
43
% of the damage inflicted every
2
seconds for
10
seconds.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1871 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
26053
Magic Damage, and heal for
61
% of the damage dealt if you are within melee range.
       
Soul Assault
6 seconds
Channel Time
Enemy
Target
28 meters
Range
6 seconds
Duration
189 Ultimate
Cost
Burn an enemy from the inside with soulfire, dealing
96042
Magic Damage over
6
seconds.

While channeling this ability, you gain immunity to all disabling effects.

Enemies affected by this ability are revealed for
3
seconds and may not enter stealth or invisibility.
Bar 2
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3474 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
19304
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2041 Magicka
Cost
Bind an enemy with chaotic magic, dealing
25727
Magic Damage over
24
seconds.

Excess magic spills out from them, granting you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
Race Against Time
Instant
Cast Time
Self
Target
3175 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3474 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
1009 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1785
Health and restore
106
Stamina for
20
seconds. Fully-charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time
Leeching Strikes
was active.
       
Precognition
Instant
Cast Time
Self
Target
138 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

You can cast this ability while you are crowd controlled and it automatically grants you Crowd Control Immunity.
Overload
       
Werewolf
       
Character data Edited on 2024-02-22 12:47:03