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LEVEL
50
CHAMPION POINTS 1162
EBONHEART PACT RANK
Breton Templar (Health)
Vampire
0 Magicka
64 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 278

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
81 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
11971
Magic Damage to all nearby enemies and an additional
5466
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2249 Magicka
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
4588
Magic Damage to the closest enemy and
2393
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
36
% of the damage done with this ability.
Puncturing Sweep
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3704 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
7182
Magic Damage and knocking them back
8
meters.

This ability ignores the enemy's Resistances and cannot be blocked.

The spear deals an additional
2
% damage for every
1
meter you are away from the target, up to a maximum of
40
%.
Aurora Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3439 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
7182
Magic Damage and gaining
Major Protection
for
4
seconds, reducing your damage taken by
10
%.

Enemies hit are stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2910 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
11672
Magic Damage to enemies in the area and an additional
855
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
4233 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
4742
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
31
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of
Burning Light
for
3
seconds. After reaching
4
stacks, you deal
4486
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
20211
Health
31615
Stamina
16555

Magicka Recovery
1442
Health Recovery
0
Stamina Recovery
953

Spell Damage
8017
8693
Spell Critical
15.4%
84%
Weapon Damage
7445
7888
Weapon Critical
15.4%
84%

Spell Resistance
31337
Physical Resistance
28301
Critical Resistance
3547

Spell Penetration
3277
Physical Penetration
3277
Major Brutality
Major Fortitude
Major Intellect
Major Resolve
Major Sorcery
Minor Protection
Minor Resolve
Minor Sorcery
Orzorga's Smoked Bear Haunch
Vampire Stage 4
Weapon Damage Enchantment
Bar 1
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2116 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
5793
Magic Damage immediately and marking them for
6
seconds.

After the duration ends, the sunlight bursts, dealing
6413
Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to
200
%. Also heals you and nearby allies in the area for
2837
Health every
2
seconds, over
10
seconds.

You can have only one
Purifying Light
at a time.
Blood for Blood
Instant
Cast Time
Enemy
Target
7 meters
Range
1675 Health
Cost
Rend an enemy, dealing
11590
Magic Damage.

Deals up to
75
% more damage based on your missing Health.

After you cast this ability, you cannot be healed by allies for
3
seconds.
Dark Flare
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2381 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
12391
Magic Damage and increasing your damage done with class abilities by
5
% for
5
seconds.

Afflicts the target and enemies within
8
meters with
Major Defile
, reducing their healing received and Health Recovery by
16
% for
4
seconds.

Also grants you
Empower
for
5
seconds, increasing the damage of your Heavy Attacks against monsters by
70
%.
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3704 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
7182
Magic Damage and knocking them back
8
meters.

This ability ignores the enemy's Resistances and cannot be blocked.

The spear deals an additional
2
% damage for every
1
meter you are away from the target, up to a maximum of
40
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2065 Magicka
Cost
Bind an enemy with chaotic magic, dealing
25831
Magic Damage over
24
seconds.

Excess magic spills out from them, granting you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
       
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
81 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
11971
Magic Damage to all nearby enemies and an additional
5466
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Bar 2
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
4762 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
3999
Health every
2
seconds for
30
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
9936
Health.
Living Dark
Instant
Cast Time
Self
Target
10 seconds
Duration
3969 Magicka
Cost
Envelop yourself in a lightless sphere for
12
seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by
40
% for
3
seconds and healing you for
2313
Health. These effects can occur once every half second.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
3103 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
28056
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Restoring Focus
Instant
Cast Time
Area
Target
3 meters
Radius
20 seconds
Duration
954 Stamina
Cost
Create a rune of celestial protection and gain
Major Resolve
for
20
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Stamina every
1
second over the duration.

While the rune is active you heal for
913
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
4498 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
18114
Health.

Healing anyone who is below
75
% Health restores
18
% of the ability's cost every
2
seconds over
6
seconds as Magicka.
       
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
270 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
26958
damage.

Each time a ward dissolves, you restore
4
Ultimate and
1000
Magicka.
Overload
       
Werewolf
       
Character data Edited on 2023-12-08 21:04:01