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LEVEL
50
CHAMPION POINTS 1987
ALDMERI DOMINION RANK
Khajiit Templar (Stamina)
0 Magicka
14 Health
50 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 229

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
71 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
9606
Magic Damage to all nearby enemies and an additional
4518
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Biting Jabs
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1973 Stamina
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
3831
Physical Damage to the closest enemy and
2581
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

Activating this ability grants you
Major Brutality
and
Major Sorcery
, increasing your Weapon and Spell Damage by
20
% for
10
seconds.
Biting Jabs
Binding Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
2763 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
5376
Physical Damage and stunning them for
4
seconds.

This ability ignores the enemy's Resistances and cannot be blocked.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3334 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
5545
Magic Damage and gaining
Major Protection
for
4
seconds, reducing your damage taken by
10
%.

Enemies hit are stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2821 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
9372
Magic Damage to enemies in the area and an additional
899
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
4104 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
4389
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
276
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of
Burning Light
for
3
seconds. After reaching
4
stacks, you deal
3552
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
Restoring Light Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15513
Health
29261
Stamina
21826

Magicka Recovery
1264
Health Recovery
897
Stamina Recovery
2484

Spell Damage
4504
6899
Spell Critical
43.4%
131%
Weapon Damage
5242
8445
Weapon Critical
43.4%
131%

Spell Resistance
25468
Physical Resistance
25468
Critical Resistance
1692

Spell Penetration
700
Physical Penetration
700
Battle Spirit
Boon: The Shadow
Major Brutality
Major Endurance
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Minor Endurance
Minor Force
Minor Resolve
Orzorga's Smoked Bear Haunch
Weapon Damage Enchantment
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
3796 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Biting Jabs
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1973 Stamina
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
3831
Physical Damage to the closest enemy and
2581
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

Activating this ability grants you
Major Brutality
and
Major Sorcery
, increasing your Weapon and Spell Damage by
20
% for
10
seconds.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2797 Stamina
Cost
Focus your strength and resolve to gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
4180
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1149 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
4518
Physical Damage immediately, marking them for
6
seconds, and applying
Minor Breach
for
10
seconds, reducing their Armor by
2974
.

After the duration ends, the sunlight bursts, dealing
4976
Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to
200
%.

You can have only one
Power of the Light
active at a time.
Executioner
Instant
Cast Time
Enemy
Target
7 meters
Range
1598 Stamina
Cost
Spin around and strike an enemy down, dealing
4518
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
118 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
15563
Physical Damage to enemies in front of you, an additional
17265
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Blood Craze
Instant
Cast Time
Enemy
Target
7 meters
Range
20 seconds
Duration
2322 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2373
Bleed Damage with each weapon and causing them to bleed for an additional
14300
Bleed Damage over
20
seconds.

You heal for
1253
Health anytime this ability deals damage.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
4617 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
2943
Health every
2
seconds for
30
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
6663
Health.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2566 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
18816
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Restoring Focus
Instant
Cast Time
Area
Target
3 meters
Radius
20 seconds
Duration
789 Stamina
Cost
Create a rune of celestial protection and gain
Major Resolve
for
20
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Stamina every
1
second over the duration.

While the rune is active you heal for
770
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Race Against Time
Instant
Cast Time
Self
Target
3061 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
       
Temporal Guard
Instant
Cast Time
Self
Target
121 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2023-11-25 15:52:46