ESO Build Data

A UESPWiki – Sua fonte de The Elder Scrolls desde 1995
LEVEL
50
CHAMPION POINTS 1737
ALDMERI DOMINION RANK
Sheklasi
Khajiit Templar (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 103

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Everlasting Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
71 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
13524
Physical Damage to all nearby enemies and an additional
6819
Physical Damage every
2
seconds for
10
seconds. The duration is extended by
2
seconds for each enemy hit.
Everlasting Sweep
SKILLS
Biting Jabs
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2180 Stamina
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
5184
Physical Damage to the closest enemy and
3378
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

Activating this ability grants you
Major Brutality
and
Major Sorcery
, increasing your Weapon and Spell Damage by
20
% for
10
seconds.
Biting Jabs
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3334 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8114
Magic Damage and gaining
Major Protection
for
4
seconds, reducing your damage taken by
10
%.

Enemies hit are stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.
Toppling Charge
Blazing Shield
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
4104 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
7108
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
43
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of
Burning Light
for
3
seconds. After reaching
4
stacks, you deal
5068
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15161
Health
23696
Stamina
32633

Magicka Recovery
798
Health Recovery
562
Stamina Recovery
1560

Spell Damage
4852
10526
Spell Critical
48.9%
96%
Weapon Damage
4503
12724
Weapon Critical
48.9%
96%

Spell Resistance
18467
Physical Resistance
18467
Critical Resistance
1320

Spell Penetration
3976
Physical Penetration
3976
Boon: The Thief
Dubious Camoran Throne
Empower
Maelstrom DW Enchantment
Major Brutality
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Protection
Minor Slayer
Minor Sorcery
Typical Crit-oriented Templar close combat utilizing Jabs
Bar 1
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3334 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
8114
Magic Damage and gaining
Major Protection
for
4
seconds, reducing your damage taken by
10
%.

Enemies hit are stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2624 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
7231
Bleed Damage, an additional
28830
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

The damage has a higher chance to apply the
Hemorrhaging
status effect.

Enemies who activate the trap are immobilized for
2
seconds.
Rending Slashes
Instant
Cast Time
Enemy
Target
7 meters
Range
20 seconds
Duration
2187 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
5040
Bleed Damage with each weapon and causing them to bleed for an additional
32280
Bleed Damage over
20
seconds.

Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.

You also reduce their Movement Speed by
30
% for
4
seconds.
Bloodthirst
0.8 seconds
Channel Time
Enemy
Target
7 meters
Range
2187 Stamina
Cost
Flood an enemy with steel, battering them with four consecutive attacks that each deal
4833
Bleed Damage and heal you for
36
% of the damage caused.

Hits:
4833
,
4833
,
4833
,
4833
(Total
19332
)
Biting Jabs
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2180 Stamina
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
5184
Physical Damage to the closest enemy and
3378
Physical Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

Activating this ability grants you
Major Brutality
and
Major Sorcery
, increasing your Weapon and Spell Damage by
20
% for
10
seconds.
       
Everlasting Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
71 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
13524
Physical Damage to all nearby enemies and an additional
6819
Physical Damage every
2
seconds for
10
seconds. The duration is extended by
2
seconds for each enemy hit.
Bar 2
       
Overload
       
Werewolf
       
Character data Edited on 2023-10-27 03:59:23