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LEVEL
50
CHAMPION POINTS 3812
ALDMERI DOMINION RANK
Khajiit Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 256

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
16761
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain
Reave
, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack.
Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2575 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
5236
Magic Damage. Deals
330
% more damage to enemies below
25
% Health.
Impale
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3148 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
6490
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2862 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2003 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
21426
Magic Damage, and heal for
57
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Assassination Skills
Shadow
Siphoning
Siphoning Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
25103
Health
26266
Stamina
15812

Magicka Recovery
1479
Health Recovery
134
Stamina Recovery
1715

Spell Damage
5518
12481
Spell Critical
41.2%
129.9%
Weapon Damage
5518
11646
Weapon Critical
47.2%
129.9%

Spell Resistance
22063
Physical Resistance
21337
Critical Resistance
1320

Spell Penetration
8676
Physical Penetration
8676
Battle Spirit
Boon: The Shadow
Empower
Jewels of Misrule
Major Berserk
Major Brutality
Major Gallop
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Courage
Minor Endurance
Minor Expedition
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Protection
Minor Resolve
Minor Savagery
Minor Slayer
Vampire Stage 3
Bar 1
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2432 Magicka
Cost
Slash an enemy, dealing
10474
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak, invisibility, or cast
Concealed Weapon
while under the effects of
Major Expedition
while in combat, gain
Major Berserk
for
10
seconds, increasing your damage done by
10
%.

While slotted, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
22722
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3720 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
15150
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
2003 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
21426
Magic Damage, and heal for
57
% of the damage dealt if you are within melee range.
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
4006 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
162 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
16231
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2827
Health from them every second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
14073
Magic Damage to them and healing for the damage caused.
Bar 2
       
Overload
       
Werewolf
       
Character data Edited on 2023-10-24 15:29:49