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LEVEL
50
CHAMPION POINTS 1098
ALDMERI DOMINION RANK
Khajiit Arcanist (Stamina)
0 Magicka
30 Health
34 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 305

Skyshards:
0 / 3
Curative Runeforms

PASSIVES
Healing Tides
Your mastery of weaving fate and abyssal water increases your healing done by
3
% for each active Crux.
Healing Tides 2
Hideous Clarity
You've stared too long into the abyss. When you generate Crux, you restore
225
Magicka or Stamina, whichever maximum is higher.
Hideous Clarity 2
Erudition
Knowledge is power. Your excessive scholarship increases your Magicka and Stamina Recovery by
18
%.
Erudition 2
Intricate Runeforms
With a Curative Runeforms Ability Slotted

Your status as illuminatus reduces the cost and increases the strength of your damage shields by
10
%.
Intricate Runeforms 2
CLASS
Curative Runeforms
Herald of the Tome
Soldier of Apocrypha
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14426
Health
23034
Stamina
22303

Magicka Recovery
902
Health Recovery
508
Stamina Recovery
928

Spell Damage
3806
6252
Spell Critical
54.7%
68%
Weapon Damage
3806
7157
Weapon Critical
54.7%
68%

Spell Resistance
16568
Physical Resistance
14390
Critical Resistance
1320

Spell Penetration
7481
Physical Penetration
7481
Boon: The Thief
Major Prophecy
Major Savagery
Minor Slayer
Weapon Damage Enchantment
When three crux isn't enough, turn your laser beam into a critical tunnel
Bar 1
Escalating Runeblades
Instant
Cast Time
Enemy
Target
22 meters
Range
2538 Magicka
Cost
Cost Determined by Highest Max Resource

Craft a series of Apocryphal runes before launching them at a foe, dealing
2142
Magic Damage,
2356
Magic Damage, and
3084
Magic Damage and generating Crux. The last rune explodes, dealing damage to all enemies within 8 meters of the target.

This ability deals
3
% increased damage for each active Crux when cast.
Tentacular Dread
0.3 seconds
Cast Time
Area
Target
15 x 5 meters
Area
15 meters
Radius
3299 Magicka
Cost
Infuse your arm with abyssal magic to form tentacles that lash out at your foes, dealing
6511
Frost Damage. Enemies are immobilized for
3
seconds and marked with Abyssal Ink for
20
seconds.

You deal
5
% increased damage to enemies drenched in
Abyssal Ink
.

Consume all Crux and increase
Tentacular Dread
damage by
20
% and damage to foes drenched in
Abyssal Ink
by
2
% per Crux spent.
Pragmatic Fatecarver
4.5 seconds
Channel Time
Area
Target
22 x 3 meters
Area
22 meters
Radius
423 Magicka<div class='esovsChargeFreq'>&nbsp;/ 0.338s</div>
Cost
Cost Determined by Highest Max Resource

Harness pure knowledge into a beam of energy that scars the world in front of you. Channel the beam for up to
4
seconds, dealing
2983
Magic Damage every
0.3
seconds. While channeling, you also gain a damage shield that absorbs up to
10310
damage and grants interrupt immunity.

Casting Pragmatic Fatecarver consumes all Crux and increases damage done by
33
%, and decreases cost by
16
% per Crux spent.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2592 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
3966
Bleed Damage, an additional
12510
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

The damage has a higher chance to apply the
Hemorrhaging
status effect.

Enemies who activate the trap are immobilized for
2
seconds.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4104 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
       
The Languid Eye
Instant
Cast Time
Ground
Target
5 meters
Radius
15 meters
Range
6 seconds
Duration
175 Ultimate
Cost
Tear open the fabric of the Aurbis to summon a scion of Hermaeus Mora. This being casts forth a beam that rends asunder reality for
6
seconds that deals
3818
Magic Damage to enemies within 5 meters every
0.5
seconds and snares them by
50
% for
3
seconds. Every
0.5
seconds, the beam's damage increases by
7
%.

The scion's beam can be repositioned by recasting The Languid Eye.
Bar 2
Rune of the Colorless Pool
Instant
Cast Time
Enemy
Target
15 meters
Range
4 seconds
Duration
3553 Magicka
Cost
Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a
1
second delay, stunning them for
4
seconds. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for
20
seconds, increasing their damage taken by
5
% and their Critical Damage taken by
10
%.

If used against a monster, the paralyze lasts for
8
seconds.

This ability cannot be dodged.
Cruxweaver Armor
Instant
Cast Time
Self
Target
30 seconds
Duration
2538 Magicka
Cost
Forge defiant runic armor around you, granting
Major Resolve
for
30
seconds, increasing your Armor by
5948
.

While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by
2974
for
6
seconds. Blows against your armor also generate Crux, up to once every
5
seconds.
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
15 seconds
Duration
2791 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
964
Magic Damage to enemies in the target area every
1
second.

Blockade of Fire deals additional damage to Burning enemies.

Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.

Blockade of Storms sets Concussed enemies Off Balance.
Runeguard of Freedom
Instant
Cast Time
Area
Target
10 meters
Radius
3299 Magicka
Cost
Cast forth a complex rune granting you and your group members
Minor Resolve
for
20
seconds, increasing your Armor by
2974
.

You gain
Minor Protection
for
20
seconds, reducing your damage taken by
5
%.

The first time you are damaged while below 50% Health,
Minor Protection
is consumed to heal you for
7048
Health, scaling off your Max Health, and gain
3000
Armor and
Crowd Control Immunity
for
6
seconds. This immunity can occur once every
30
seconds.
Recuperative Treatise
Instant
Cast Time
Self
Target
30 seconds
Duration
4187 Magicka
Cost
Etch a series of runes onto your weapon that pulse with power once every
5
seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional
3570
Magic Damage, restores
600
Magicka and Stamina, and generates Crux if you have none.

While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by
20
%.
       
Sanctum of the Abyssal Sea
Instant
Cast Time
Self
Target
10 seconds
Duration
200 Ultimate
Cost
Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs
60
% of all damage for
10
seconds, up to a max of
54270
damage, scaling off your Max Health.

When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over
10
seconds.
Overload
       
Werewolf
       
Character data Edited on 2023-10-17 10:16:44