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LEVEL
50
CHAMPION POINTS 1322
ALDMERI DOMINION RANK
Orc Sorcerer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 251

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
7061
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
7061
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3510 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1093
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1253
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2970 Magicka
Cost
Curse an enemy with a destructive rune, dealing
8707
Magic Damage to the target and
4004
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
8707
Magic Damage to the target and
4004
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3510 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
1058
Shock Damage and its kick deals
1058
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
10056
and itself for
5027
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Regenerative Ward
Instant
Cast Time
Self
Target
10 seconds
Duration
3780 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
4237
damage for
10
seconds. This ability scales off the higher of your Max Health or Magicka and is capped at
55
% of your Max Health.

Also grants
Minor Intellect
and
Minor Endurance
to you and nearby allies for
10
seconds, increasing your Magicka and Stamina Recovery by
15
%.
Regenerative Ward
Bound Aegis
Instant
Cast Time
Self
Target
5 seconds
Duration
4050 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
5
seconds and
Minor Protection
for
20
seconds, reducing your damage taken by
5
%.

While slotted, your Max Magicka is increased by
8
% and you gain Minor Resolve, increasing your Physical and Spell Resistance by
2974
.
Bound Aegis
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17407
Health
24860
Stamina
26165

Magicka Recovery
1584
Health Recovery
154
Stamina Recovery
1059

Spell Damage
3375
5862
Spell Critical
81.5%
68%
Weapon Damage
3375
6833
Weapon Critical
81.5%
68%

Spell Resistance
12268
Physical Resistance
11542
Critical Resistance
2869

Spell Penetration
1639
Physical Penetration
1639
Battle Spirit
Boon: The Thief
Major Gallop
Major Prophecy
Major Savagery
Orzorga's Smoked Bear Haunch
Vampire Stage 3
daedric trickery or adept riddr, orders wrath, vate, need savagery immovable. movementspeedagain: *wormwood, namira's rot, lady's smock/ corrupting mara 100% minor expedition:115% 3 swift:136% celerity: 146% 5 med: 156% --major expedition: +30% steed: +10
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4052 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Critical Rush
Instant
Cast Time
Enemy
Target
22 meters
Range
3013 Stamina
Cost
Launch across the earth and smash an enemy, dealing
4320
Physical Damage. Deals up to
50
% more damage based on the distance traveled.

This attack is always a Critical Strike.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3515 Stamina
Cost
Focus your strength and resolve to gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
3350
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Wrecking Blow
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2511 Stamina
Cost
Slam an enemy with an upward swing, dealing
8555
Physical Damage.

Grants you
Empower
and
Major Berserk
for
3
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
10
%.
Executioner
Instant
Cast Time
Enemy
Target
7 meters
Range
2008 Stamina
Cost
Spin around and strike an enemy down, dealing
3600
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
115 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12165
Physical Damage to enemies in front of you, an additional
13869
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
4050 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3366
Health. This effect can occur once every
1
second.
Dark Deal
1 seconds
Cast Time
Self
Target
10 seconds
Duration
2700 Magicka
Cost
Bargain with darkness to restore
8160
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
10
seconds.

The exchange also grants you
Minor Berserk
and
Minor Force
for
10
seconds, increasing your damage done by
5
% and Critical Damage by
10
%.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2775 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
15072
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2134 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1405
Physical Damage every
2
seconds for
20
seconds. The winds grow in damage and size, increasing up to
120
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3780 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
4375
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
       
Energy Overload
Instant
Cast Time
Self
Target
23 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.

Light Attacks become lightning bolts, dealing
7293
Shock Damage to an enemy up to
28
meters away.

Heavy Attacks blast enemies in a
4 x 6
area for
6564
Shock Damage.

The attacks restore
1200
Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off.
Overload
       
Werewolf
       
Character data Edited on 2023-07-28 21:49:20