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LEVEL
50
CHAMPION POINTS 3812
EBONHEART PACT RANK
Khajiit Sorcerer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 276

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
13869
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
13869
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
8
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3018 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
2312
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2602
Shock Damage every
2
seconds for
20
seconds to enemies near him. The fourth and final hits stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2554 Magicka
Cost
Curse an enemy with a destructive rune, dealing
18600
Magic Damage to the target and
7921
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
18600
Magic Damage to the target and
7921
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3018 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
2240
Shock Damage and its kick deals
2240
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
16623
and itself for
8310
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Regenerative Ward
Instant
Cast Time
Self
Target
10 seconds
Duration
3250 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
4654
damage for
10
seconds. This ability scales off the higher of your Max Health or Magicka and is capped at
55
% of your Max Health.

Also grants
Minor Intellect
and
Minor Endurance
to you and nearby allies for
10
seconds, increasing your Magicka and Stamina Recovery by
15
%.
Regenerative Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1813 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
5552
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17524
Health
27306
Stamina
25696

Magicka Recovery
1847
Health Recovery
162
Stamina Recovery
1863

Spell Damage
7251
14242
Spell Critical
33.4%
101%
Weapon Damage
7251
13380
Weapon Critical
15.4%
101%

Spell Resistance
22063
Physical Resistance
21337
Critical Resistance
3630

Spell Penetration
4915
Physical Penetration
4915
Battle Spirit
Boon: The Shadow
Crystal Weapon
Hissmir Fish-Eye Rye
Major Berserk
Major Breach (Target)
Major Brutality
Major Courage
Major Gallop
Major Intellect
Major Prophecy
Major Protection
Major Resolve
Major Sorcery
Minor Breach (Target)
Minor Brittle (Target)
Minor Defile (Target)
Minor Expedition
Minor Maim (Target)
Minor Prophecy
Minor Resolve
Minor Vulnerability (Target)
Ultimate Restore (LA)
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3483 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3366
Health. This effect can occur once every
1
second.
Crystal Weapon
Instant
Cast Time
Self
Target
6 seconds
Duration
1813 Stamina
Cost
Encase your weapon in dark crystals for
6
seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by
1000
for
5
seconds. The first hit deals
13442
Physical Damage and the second deals
5376
Physical Damage.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3250 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
8595
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1813 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
5552
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
       
Energy Overload
Instant
Cast Time
Self
Target
23 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.

Light Attacks become lightning bolts, dealing
15430
Shock Damage to an enemy up to
28
meters away.

Heavy Attacks blast enemies in a
4 x 6
area for
12893
Shock Damage.

The attacks restore
1200
Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off.
Bar 2
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2322 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
16614
Health over
5
seconds.

The healing increases by up to
50
% more on targets under
100
% Health.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2357 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
24930
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2554 Magicka
Cost
Curse an enemy with a destructive rune, dealing
18600
Magic Damage to the target and
7921
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
18600
Magic Damage to the target and
7921
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
1813 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
2863
Physical Damage every
2
seconds for
20
seconds. The winds grow in damage and size, increasing up to
120
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Dark Deal
1 seconds
Cast Time
Self
Target
10 seconds
Duration
2322 Magicka
Cost
Bargain with darkness to restore
8160
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
10
seconds.
       
Temporal Guard
Instant
Cast Time
Self
Target
118 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2023-04-15 04:34:05