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LEVEL
50
CHAMPION POINTS 1062
ALDMERI DOMINION RANK
Khajiit Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 175
Skyshards:
0 / 3
Volendrung
ULTIMATES
Ruinous Cyclone
7.5 seconds
Channel Time
Self
Target
7 seconds
Duration
0 Ultimate
Cost
Turn into a living cyclone, dealing
9135
Physical Damage every 0.5
seconds for 7 seconds in an 8m radius, while pulling all enemies within 15m closer to you.Ruinous Cyclone
SKILLS
Rourken's Rebuke
0.57 seconds
Cast Time
Cone
Target
8 meters
Radius
0 Magicka
Cost
Batter foes in an arc in front of you, dealing
10503
Physical Damage, knocking enemies back 4
meters, and stunning them for 4
seconds.Rourken's Rebuke
Malacath's Vengeance
0.7 seconds
Cast Time
Enemy
Target
12 meters
Range
0 Magicka
Cost
Swing Volendrung in a mighty downward blow, dealing
14731
Physical Damage to a single target.Malacath's Vengeance
Accursed Charge
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Stamina
Cost
Spring across the battlefield to smash an enemy, dealing
7686
Physical Damage.Accursed Charge
Pariah's Resolve
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Stamina
Cost
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for
Activating this ability removes all snares and immobilizations from you.
20
seconds, increasing your Weapon Damage by 20
%, your Stamina Recovery by 30
%, and your Movement speed by 30
%.Activating this ability removes all snares and immobilizations from you.
Pariah's Resolve
Sundering Swing
3 seconds
Channel Time
Enemy
Target
12 meters
Range
3 seconds
Duration
0 Magicka
Cost
Smash Volendrung into a structure, dealing
11600
Physical Damage every 0.8
seconds for 3
seconds.Sundering Swing
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4039 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
4329
damage for 6
seconds. Damage shield strength capped at 50
% of your Max Health.While active, whenever the shield absorbs damage, you restore
229
Magicka. Each piece of Light Armor worn increases the Magicka restored by 33
%. This effect can occur up to 3
times.Harness Magicka
Heavy Armor
SKILLS
Immovable
Instant
Cast Time
Self
Target
23 seconds
Duration
3213 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by
5948
for 23
seconds. Also grants you immunity to knockback and disabling effects for
6
seconds, but reduces your Movement Speed by 5
% for the duration.Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.Immovable
PASSIVES
Heavy Armor Bonuses
Each piece of Heavy Armor does the following:
Reduces damage taken from Martial attacks by
Increases the amount of damage blocked by
Increases damage done with Bash by
Reduces your damage taken while immune to crowd control by
Reduces damage taken from Martial attacks by
1
%Increases the amount of damage blocked by
1
%Increases damage done with Bash by
30
Reduces your damage taken while immune to crowd control by
1
%Heavy Armor Bonuses 1
Heavy Armor Penalties
Each piece of Heavy Armor does the following:
Increases damage taken from Magical attacks by
Reduces the Movement Speed bonus of Sprint by
Increases the cost of Roll Dodge by
Increases the size of your detection area while Sneaking by
Increases damage taken from Magical attacks by
1
%Reduces the Movement Speed bonus of Sprint by
1
%Increases the cost of Roll Dodge by
3
%Increases the size of your detection area while Sneaking by
10
%Heavy Armor Penalties 1
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
343
for each piece of Heavy Armor equipped.Current bonus:
343
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
108
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Revitalize
Increases the Magicka or Stamina your Heavy Attacks restore by
Current bonus:
4
% for each piece of Heavy Armor worn.Current bonus:
4
%Revitalize 2
Rapid Mending
Increases your healing received by
Current bonus:
1
% for each piece of Heavy Armor worn.Current bonus:
1
%Rapid Mending 2
Light Armor Skills
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
Current bonus:
Reduces the cost of Sprint by
Current bonus:
4
% for each piece of Light Armor worn.Current bonus:
24
%.Reduces the cost of Sprint by
3
% for each piece of Light Armor worn.Current bonus:
18
%.Grace 3
Evocation
Increases your Magicka Recovery by
Current bonus:
Reduces the Magicka cost of your abilities by
Current bonus:
4
% for each piece of Light Armor equipped. Current bonus:
24
%.Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.Current bonus:
12
%.Evocation 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
726
for each piece of Light Armor equipped. Current bonus:
4356
.Spell Warding 2
Prodigy
Increases your Weapon and Spell Critical rating by
Current bonus:
219
for each piece of Light Armor equipped.Current bonus:
1314
.Prodigy 2
Concentration
Increases your Physical and Spell Penetration by
Current bonus:
939
for each piece of Light Armor worn.Current bonus:
5634
Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
16 seconds
Duration
3213 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain
Major Evasion
, reducing damage from area attacks by 20
% for 16
seconds. While this effect is active, when you take damage from a direct area of effect attack you gain
Major Expedition
for 0
seconds, increasing your Movement Speed by 30
%. Each piece of Medium Armor worn increases the duration of this ability.
Elude
Medium Armor Skills
PASSIVES
Dexterity
Increases your Critical Damage and Healing done rating by
Current bonus:
2
% for every piece of Medium Armor equipped.Current bonus:
0
%.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
0
%.Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped. Current bonus:
0
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% for each piece of Medium Armor equipped. Current bonus:
0
%.Reduces the size of your detection area while Sneaking by
5
% for each piece of Medium Armor equipped. Current bonus:
0
%.Improved Sneak 2
Agility
Increases your Weapon and Spell Damage by
Current bonus:
2
% for each piece of Medium Armor worn.Current bonus:
0
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
0
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
0
%.Athletics 2
Assassination
ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
While slotted, any time you kill an enemy you gain
12803
Magic Damage and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.While slotted, any time you kill an enemy you gain
10
Ultimate.Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2138 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4000
Magic Damage. Deals 330
% more damage to enemies below 25
% Health.Impale
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3213 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
Also grants you
4958
Physical Damage and afflicting them with Minor Vulnerability
for 10
seconds, increasing their damage taken by 5
%.Also grants you
Empower
and Minor Berserk
for 10
seconds, increasing the damage of your Heavy Attacks against monsters by 80
% and your damage done by 5
%.Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
3326 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
While active, taking direct damage reduces the cost of your next
20
% for 20
seconds.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.While active, taking direct damage reduces the cost of your next
Roll Dodge
by 10
%, up to a maximum of 100
%. This effect can stack up to once every half second.Phantasmal Escape
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
60 seconds
Duration
2376 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
You can detect marked enemies even if they use stealth or invisibility for
You can only have one
5948
for 1
minute.You can detect marked enemies even if they use stealth or invisibility for
3
seconds. When a marked enemy dies, you heal to full Health.You can only have one
Piercing Mark
active at a time.Piercing Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2376 Magicka
Cost
Focus your senses for
While active, hitting an enemy with
40
seconds, increasing your Weapon and Spell Damage by 60
with every Light or Heavy Attack, up to 5 times.While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals 16368
Magic Damage, and heals for 50
% of the damage dealt if you are within melee range.Merciless Resolve
Assassination Skills
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
Increases the duration of the stun from Sneak by
2974
.Increases the duration of the stun from Sneak by
100
%.Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore 1000
Magicka and Stamina.Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
Current bonus:
438
for each Assassination ability slotted.Current bonus:
2190
.Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage by
10
%. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for 20
seconds.Hemorrhage 2
Shadow
ULTIMATES
Veil of Blades
Instant
Cast Time
Area
Target
5 meters
Radius
13 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadow, reducing the Movement Speed of enemies by
Allies in the area can activate the
70
%, dealing 4470
Magic Damage to them every 1
second, and granting you and your allies Major Protection
, reducing your damage taken by 10
%. Allies in the area can activate the
Hidden Refresh
synergy, granting them invisibility, increasing their Movement Speed by 70
%, and healing them for 27720
Health over 4
seconds.Veil of Blades
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2019 Magicka
Cost
Slash an enemy, dealing
If you strike an enemy from their flank you set them Off Balance.
When you leave Sneak, invisibility, or Major Expedition ends while in combat, your damage done is increased by
While slotted, you gain
8001
Magic Damage. If you strike an enemy from their flank you set them Off Balance.
When you leave Sneak, invisibility, or Major Expedition ends while in combat, your damage done is increased by
10
% for 5
seconds.While slotted, you gain
Minor Expedition
, increasing your Movement Speed by 15
%.Concealed Weapon
Shadowy Disguise
Instant
Cast Time
nil
Target
3 seconds
Duration
3326 Magicka
Cost
Cloak yourself in shadow to become invisible for
Your next direct damage attack used within
3
seconds.Your next direct damage attack used within
3
seconds will always be a Critical Strike.Shadowy Disguise
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3088 Magicka
Cost
Create a corridor of shadows for
Heals
10
seconds, granting you and allies in the area Major Expedition
, Minor Endurance
, and Minor Intellect
, increasing movement speed by 30
%, as well as Stamina and Magicka Recovery by 15
%. Effect persists for 4
seconds after leaving the path.Heals
1326
Health to you and allies in the area every 1
second.Refreshing Path
Manifestation of Terror
Instant
Cast Time
Ground
Target
6 meters
Radius
22 meters
Range
20 seconds
Duration
2851 Magicka
Cost
Conceal a sinister trap at the target location, which takes
When the trap is triggered, up to
2
seconds to arm and lasts for 22
seconds.When the trap is triggered, up to
6
enemies in the area become terrified, causing them to cower in fear for 2
seconds and be afflicted with Major Cowardice
for 10
seconds, reducing their Weapon and Spell Damage by 430
.Manifestation of Terror
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
20 seconds
Duration
3326 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
The shade shoots at an enemy, dealing
While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
22
seconds. The shade shoots at an enemy, dealing
1651
Magic Damage every 2
seconds, and inflicts Minor Maim
, reducing the enemy's damage done by 5
% for 4
seconds.While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
Shadow Image
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve for
Current Bonus:
Current Duration:
6
seconds, increasing your Physical and Spell Resistance by 5948
. This duration is increased by 25
% for each piece of Heavy Armor equipped.Current Bonus:
25
%.Current Duration:
7
secondsShadow Barrier 2
Dark Vigor
Increases your Max Health by
Current bonus:
3
% for each Shadow ability slotted.Current bonus:
3
%.Dark Vigor 2
Dark Veil
Increases the duration of your non-invisibility based Shadow abilities by
2
seconds.Dark Veil 2
Siphoning
ULTIMATES
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
Ravaged enemies are tethered to you for
An ally can target a ravaged enemy and activate the
11789
Magic Damage, healing for half the damage, and stunning them for 4
seconds. Ravaged enemies are tethered to you for
8
seconds, and while they remain within 10
meters, you siphon 2053
Health from them every second.An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing 10750
Magic Damage to them and healing for the damage caused.Soul Tether
SKILLS
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2376 Magicka
Cost
Steal an enemy's life force, dealing
7438
Magic Damage and healing you for 38
% of the damage inflicted every 2
seconds for 10
seconds.Swallow Soul
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3088 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
After casting, gain Minor Mending for
10958
Health, while draining 1080
Health from yourself over 3
seconds.After casting, gain Minor Mending for
10
seconds, increasing your healing done by 8
%.Healthy Offering
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2376 Magicka
Cost
Sap an enemy's agility and wrack them with pain, dealing
4132
Magic Damage and an additional 14270
Magic Damage over 20
seconds, immobilizing them for 2
seconds, and reducing their movement speed by 30
% for 4
seconds.Crippling Grasp
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
950 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
You restore up to
1597
Health and restore 106
Magicka for 20
seconds. Fully-charged Heavy Attacks restore twice the value.You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks
was active.Siphoning Attacks
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3088 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
5706
Magic Damage to all nearby enemies and healing you and your allies for 1823
plus 20
% more for each enemy hit.If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for 30
seconds.Sap Essence
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.Magicka Flood 2
Soul Siphoner
Increases your healing done by
Current bonus:
3
% for each Siphoning ability slotted. Current bonus:
0
%.Soul Siphoner 2
Transfer
Casting a Siphoning ability while in combat generates
2
Ultimate. This effect can occur once every 4
seconds.Transfer 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
This ability does not work on players or difficult targets.
Blade of Woe 1
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12805
Physical Damage to enemies in front of you, an additional 15360
Physical Damage over 6
seconds, and stunning them for 2
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
3213 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
5364
Physical Damage, and reducing their Movement Speed by 30
% for 4
seconds.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
10 seconds
Duration
3213 Stamina
Cost
Brand the earth at your location with a rune of protection for
10
seconds. You and your allies in the area gain Minor Protection
and Minor Endurance
, reducing damage taken by 5
% and increasing Stamina Recovery by 15
%, and are healed for 1326
Health every 1
second.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4360 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain
5
seconds. Exposed enemies cannot return to stealth or invisibility for 4
seconds.While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by 2629
. You also gain Minor Berserk
for 5
seconds after dealing Critical Damage from an enemy's flank.Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
20 seconds
Duration
2524 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
Enemies who activate the trap are immobilized for
1.5
seconds to arm and lasts for 20
seconds.When triggered, the trap deals
4328
Bleed Damage, an additional 12380
Bleed Damage over 20
seconds, and grants you Minor Force, increasing your Critical Damage by 10
% for the duration.Enemies who activate the trap are immobilized for
2
seconds.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Slayer
Increases your Weapon and Spell Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
WITH A FIGHTERS GUILD ABILITY SLOTTED
You generate
3
Ultimate whenever you kill an enemy.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
10
% damage. This bonus doubles against player Vampires and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Psijic Order
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Undaunted Skills
PASSIVES
Undaunted Command
Activating a synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
1051
Health, 490
Stamina, and 556
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
4
%.Undaunted Mettle 2
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
Increases your chance to successfully pickpocket by
15
%.Increases your chance to successfully pickpocket by
5
%.Cutpurse 1
Robustness
Increases your Health Recovery by
100
and your Stamina and Magicka Recovery by 85
.Robustness 3
Lunar Blessings
Increase your Maximum Health, Magicka, and Stamina by
915
.Lunar Blessings 3
Feline Ambush
Increases your Critical Damage and Critical Healing by
Decreases your detection radius in Stealth by
12
%.Decreases your detection radius in Stealth by
3
meters.Feline Ambush 3
Bow
ULTIMATES
Ballista
Instant
Cast Time
Enemy
Target
25 meters
Range
5 seconds
Duration
175 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
53765
Physical Damage over 5
seconds.Ballista
SKILLS
Lethal Arrow
0.8 seconds
Cast Time
Enemy
Target
35 meters
Range
2295 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
Also afflicts enemy with
8554
Poison Damage and applying the Poisoned status effect.Also afflicts enemy with
Minor Defile
, which reduces their healing received and Health Recovery by 8
% for 4
seconds.Lethal Arrow
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
10 seconds
Duration
2295 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1433
Physical Damage to enemies in the target area every 1
second for 8
seconds, after a 2
second delay.Arrow Barrage
Draining Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
3213 Stamina
Cost
Blast an enemy with an enchanted arrow, dealing
If the enemy is hit, you heal for
4800
Physical Damage and reducing their movement speed by 60
% for 3
seconds.If the enemy is hit, you heal for
7305
.Draining Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
2983 Stamina
Cost
Fire a burst of arrows in one shot, dealing
5706
Poison Damage to enemies in front of you, and dealing an additional 4252
Poison Damage over 4
seconds.Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2295 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
Deals up to
4000
Poison Damage and an additional 11400
Poison Damage over 20
seconds.Deals up to
120
% more damage to enemies under 50
% Health.Poison Injection
Bow Skills
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases your Critical Chance rating by
1314
.Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for 5
seconds, stacking up to 5
times.Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
4
seconds after you use Roll Dodge.Major Expedition increases your Movement Speed by
30
%.Hasty Retreat 2
Dual Wield
ULTIMATES
Thrive in Chaos
0.5 seconds
Cast Time
Cone
Target
15 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Slash enemies in front of you, causing them to bleed for
Each enemy hit increases your damage done by
22820
Bleed Damage over 8
seconds and healing you for 55
% of the damage done.Each enemy hit increases your damage done by
6
% for the duration. This effect can stack up to 6
times.Thrive in Chaos
SKILLS
Bloodthirst
0.8 seconds
Channel Time
Enemy
Target
7 meters
Range
2700 Stamina
Cost
Flood an enemy with steel, battering them with four consecutive attacks that each deal
Hits:
2375
Bleed Damage and heal you for 36
% of the damage caused.Hits:
2375
, 2375
, 2375
, 2375
(Total 9500
)Bloodthirst
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
20 seconds
Duration
2700 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You heal for
1999
Bleed Damage with each weapon and causing them to bleed for an additional 11400
Bleed Damage over 20
seconds.You heal for
1093
Health anytime this ability deals damage.Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3240 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
5706
Physical Damage to nearby enemies.Steel Tornado
Deadly Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
3780 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
Every
20
seconds, reducing damage from area attacks by 20
%. Every
2
seconds the shrapnel will pulse, dealing 1760
Physical Damage to all enemies within 5
meters.Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing
Casting grants you
4958
Physical Damage and marking them for 5
seconds.If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing
7438
Physical Damage.Casting grants you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by 20
% for 40
seconds.Flying Blade
Dual Wield Skills
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under 25
% Health.Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon and Spell Damage by
6
% of off-hand weapon's damage.Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by
15
%.Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you an
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe increases your Critical Damage done by
6
%.Each mace increases your Armor Penetration by
1650
.Each sword increases your Weapon and Spell Damage by
142
.Each dagger increases your Critical Chance rating by
812
.Twin Blade and Blunt 2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2376 Magicka
Cost
Lay claim to an enemy's soul, dealing
Fills an empty Soul Gem if an affected enemy dies.
15202
Magic Damage over 20
seconds.Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
325 Ultimate
Cost
CRIMINAL ACT
Transform into a beast, fearing nearby enemies for
3
seconds. While Transformed your Max Stamina is increased by
30
%.While slotted, your Stamina Recovery is increased by
15
%.Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores 8
% of your Max Health. Each corpse can be devoured for up to 4
seconds.Devour 1
40 Battle Mastery
Increases your chance to apply a Martial status effect by 30% per stage.Current bonus: 60% increased chance
40 Flawless Ritual
Increases your chance to apply a Magical status effect by 30% per stage.Current bonus: 60% increased chance
30 Mighty
Grants 100 Weapon and Spell Damage to Martial attacks.
Affects Physical, Poison, Disease, and Bleed Damage.
Affects Physical, Poison, Disease, and Bleed Damage.
20 Piercing
Grants 350 Offensive Penetration per stage.Current bonus: 700 Offensive Penetration
30 War Mage
Grants 100 Weapon and Spell Damage to Magical attacks.
Affects Magic, Flame, Frost, and Shock Damage.
Affects Magic, Flame, Frost, and Shock Damage.
50 Weapons Expert
Increases your damage done with Light and Heavy Attacks by 4% per stage.Current bonus: 20% damage done
20 Bashing Brutality
Increases your Bash damage by 60 per stage.Current bonus: 120 increased damage
50 Bloody Renewal
Restore 300 Stamina per stage, whenever you kill an enemy.Current bonus: 1500 Stamina
50 Boundless Vitality
Grants 28 Max Health per stage.Current bonus: 1400 Max Health
20 Defiance
Reduces the cost of Break Free by 110 Stamina per stage.Current bonus: 220 cost reduction
30 Fortification
Increases the amount of damage you can block by 2% per stage.Current bonus: 4% Block mitigation
20 Hero's Vigor
Grants 280 Max Health per stage.Current bonus: 560 Max Health
30 Piercing Gaze
Increases your Stealth Detection by 1 meter per stage.Current bonus: 3 meters
30 Savage Defense
Reduces the cost of Bash by 45 Stamina per stage.Current bonus: 90 cost reduction
20 Sprinter
Reduces the cost of Sprint by 20 Stamina per stage.Current bonus: 40 cost reduction
50 Tempered Soul
Return to life after resurrection with 5% more resources per stage.Current bonus: 10% more resources
20 Tireless Guardian
Reduces the cost of Block by 20 Stamina per stage.Current bonus: 40 Block cost reduction
30 Tumbling
Reduces the cost of Roll Dodge by 120 Stamina per stage.Current bonus: 240 cost reduction
20 Blessed
Increases your Healing Done by 1% per stage.Current bonus: 2% Healing Done
20 Elemental Aegis
Reduces the damage you take from Magical attacks by 1% per stage.
Affects Magic, Flame, Frost, and Shock Damage.
Current bonus: 2% damage reduction
Affects Magic, Flame, Frost, and Shock Damage.
Current bonus: 2% damage reduction
20 Hardy
Reduces the damage you take from Martial attacks by 1% per stage.
Affects Physical, Poison, Disease, and Bleed Damage.
Current bonus: 2% damage reduction
Affects Physical, Poison, Disease, and Bleed Damage.
Current bonus: 2% damage reduction
20 Preparation
Reduces your damage taken from non-player attacks by 5% per stage.Current bonus: 10% damage reduction
20 Quick Recovery
Increases your Healing Taken by 1% per stage.Current bonus: 2% Healing Taken
50 Mystic Tenacity
Reduces the duration of Elemental Status Effects applied to you by 5% per stage.Current bonus: 25% reduced duration
6 Nimble Protector
Increases your Movement Speed while Bracing by 3% per stage.Current bonus: 6% Movement Speed
50 Deadly Aim
Increase your damage done with single target attacks by 3% per stage.Current bonus: 6% damage done
20 Eldritch Insight
Grants 260 Max Magicka per stage.Current bonus: 520 Max Magicka
50 Fighting Finesse
Increases your Critical Damage and Critical Healing done by 4% per stage.Current bonus: 8% Critical Damage and Critical Healing done
50 Master-at-Arms
Increases your damage done with direct damage attacks by 3% per stage.Current bonus: 6% damage done
20 Precision
Grants 160 Critical Chance per stage.Current bonus: 320 Critical Chance
20 Tireless Discipline
Grants 260 Max Stamina per stage.Current bonus: 520 Max Stamina
50 Celerity
Increases your Movement Speed by 2% per stage.Current bonus: 10% Movement Speed
16 Hasty
Increases your movement speed when Sprinting by 2% per stage.Current bonus: 4% Movement Speed
50 Thrill of the Hunt
Whenever you kill an enemy you gain Major Expedition for 3 seconds per stage, increasing your Movement Speed by 30%.Current bonus: 6 seconds On Kill
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Assassination
Assassination Skills
Shadow
Siphoning
WEAPON
Bow
Bow Skills
Dual Wield
Dual Wield Skills
ARMOR
Light Armor
Heavy Armor
Light Armor Skills
Medium Armor
Medium Armor Skills
WORLD
Soul Magic
Werewolf
GUILD
Dark Brotherhood
Fighters Guild
Psijic Order
Thieves Guild
Undaunted Skills
ALLIANCE WAR
Volendrung
RACIAL
Khajiit Skills
CRAFT
Alchemy
Blacksmithing
Clothing
Enchanting
Jewelry Crafting
Provisioning
Woodworking
1062 CP
Fitness
542
370
Wind Chaser
116
Survivor's Spite
50
Walking Fortress
6
Warfare
520
210
Mastered Curation
20
Extended Might
210
Staving Death
80
Craft
0
0
Craft
0
Angler's Instincts
Increases your chance of catching higher quality fish, akin to fishing with another player. This effect can stack with other similar bonuses.
Breakfall
Reduces your fall damage taken by
7
% per stage.
Current bonus: 0
% reduced damageCutpurse's Art
Increases the chance to get higher-quality loot when pickpocketing.
Fade Away
Escaping from a Guard wipes
25
% of your current Heat, but not Bounty.Fleet Phantom
Reduces the Movement Speed penalty of Sneak by
5
% per stage.
Current bonus: 0
% reduced penaltyFortune's Favor
Increases the amount of gold you find in treasure chests and safeboxes by
10
% per stage.
Current bonus: 0
% increased gold findFriends in Low Places
Removes
1000
gold from your bounty once per day when committing a crime where bounty is added.
You must be level 50 for this passive to activate, and your current bounty must be at or greater than 1000
gold.Gifted Rider
Increases your Mount Speed by
2
% per stage.
Current bonus: 0
% Mount SpeedGilded Fingers
Increases your gold gained by
2
% per stage.
Current bonus: 0
% increased goldHomemaker
You have a
10
% chance to find a second furnishing plan whenever you find a furnishing plan in the world.Infamous
Increases the value of fenced items by
25
%.Inspiration Boost
Increases your crafting inspiration gained by
10
% per stage.
Current bonus: 0
% increaseLiquid Efficiency
Whenever you use a potion or poison you have a
10
% chance to not consume it.Master Gatherer
Reduces the time it takes to harvest by
10
% per stage.
Current bonus: 0
% time reductionMeticulous Disassembly
Improves the chances of extracting Woodworking, Blacksmithing, Clothing, and Jewelry Crafting ingredients and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials.
Out of Sight
Reduces the radius you can be detected while Sneaking by
1
meter per stage.
Current bonus: 0
metersPlentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes per stage.
Current bonus: 0
% chanceProfessional Upkeep
Reduces the cost of repairing your armor by
1
% per stage.
Current bonus: 0
% cost reductionRationer
Adds
10
minutes to the duration of any food or drink that increases your character's stats per stage.
Current bonus: 0
minutesReel Technique
Decreases the time it takes for a fish to bite by
25
%.Shadowstrike
When you kill an enemy with Blade of Woe, you become invisible for
5
seconds after a short delay while distracting nearby enemies or potential witnesses. While under this effect you can cast Blade of Woe.Soul Reservoir
When you resurrect yourself or another player you have a
33
% chance to not consume a Soul Gem.Steadfast Enchantment
Your Weapon Enchantments have a
10
% chance to not consume a charge when activated per stage.
Current bonus: 0
% chanceSteed's Blessing
Increases your out of combat Movement Speed by
.4
% per stage.
Current bonus: 0
% Movement SpeedSustaining Shadows
Reduces the cost of Sneak by
1
% per stage.
Current bonus: 0
% cost reductionTreasure Hunter
Increase the quality of items you find in treasure chests.
Wanderer
Reduces the cost of Wayshrine usage by
10
% per stage.
Current bonus: 0
% cost reductionWar Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
Warfare
520
Arcane Supremacy
Increases Max Magicka by
26
per stage.
Current bonus: 0
Max MagickaBackstabber
Increases your Critical Damage done by
2
% per stage against enemies you are flanking.
Current bonus: 0
% Critical Damage doneBiting Aura
Increases your damage done with area of effect attacks by
3
% per stage.
Current bonus: 0
% damage doneMastered Curation
Increases your Healing Done by
1
% per stage.
Current bonus: 2
% Healing DoneBulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1900
.Cleansing Revival
Healing a target under
25
% Health removes all harmful effects from them. This effect can occur once every 24
seconds.Cutting Defense
You deal
0
Magic Damage to attackers whenever they damage you with a direct damage attack within 7
meters. This effect scales off the higher of your Physical or Spell Resistance and can activate your Weapon Enchantments and Poisons.Deadly Aim
Increase your damage done with single target attacks by
3
% per stage.
Current bonus: 6
% damage doneDuelist's Rebuff
Reduces your damage taken by single target attacks by
3
% per stage.
Current bonus: 0
% damage reductionEldritch Insight
Grants
260
Max Magicka per stage.
Current bonus: 520
Max MagickaEndless Endurance
Increases your Max Stamina by
26
per stage.
Current bonus: 0
Max StaminaEnduring Resolve
Reduces your damage taken by damage over time attacks by
3
% per stage.
Current bonus: 0
% damage reductionFighting Finesse
Increases your Critical Damage and Critical Healing done by
4
% per stage.
Current bonus: 8
% Critical Damage and Critical Healing doneFocused Mending
Increases your Healing Done with single target heals by
2
% per stage.
Current bonus: 0
% Healing DoneForesight
After you drink a potion, the cost of your Magicka and Stamina healing abilities used within
6
seconds are reduced by 75
%.Last Stand
When you take damage below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 9
seconds.Master-at-Arms
Increases your damage done with direct damage attacks by
3
% per stage.
Current bonus: 6
% damage doneOccult Overload
Whenever you kill an enemy under the effect of a status effect, they violently explode for
1037
Oblivion Damage per stage to all other enemies in a 4
meter radius, and applying a random status effect to each enemy hit. This effect can occur once every second.
Current bonus: 0
Oblivion DamageExtended Might
Grants
350
Offensive Penetration per stage.
Current bonus: 700
Offensive PenetrationPrecision
Grants
160
Critical Chance per stage.
Current bonus: 320
Critical ChanceStaving Death
Increases your healing received by
1
% per stage.
Current bonus: 2
% Healing TakenReaving Blows
When you deal direct damage you heal for
7
% of the damage done.Reinforced
When you begin Bracing, you gain a damage shield that absorbs
5140
damage for 3
seconds. This effect can occur once every 10
seconds.Rejuvenator
Grants
41
Weapon and Spell Damage to your healing abilities per stage.
Current bonus: 0
Weapon and Spell DamageRiposte
When you block an attack from an enemy within
7
meters, your next direct damage attack made within 5
seconds deals 33
% additional damage. This effect can occur once every 5
seconds.Soothing Tide
Increases your Healing Done by area of effect heals by
2
% per stage.
Current bonus: 0
% Healing DoneSwift Renewal
Increases your Healing Done with healing over time effects by
2
% per stage.
Current bonus: 0
% Healing DoneThaumaturge
Increases your damage done with damage over time effects by
3
% per stage.
Current bonus: 0
% damage doneTireless Discipline
Grants
260
Max Stamina per stage.
Current bonus: 520
Max StaminaUnassailable
Reduces your damage taken by area of effect attacks by
3
% per stage.
Current bonus: 0
% damage reductionUntamed Aggression
Increases your Weapon and Spell Damage by
3
per stage.
Current bonus: 0
Weapon and Spell DamageWrathful Strikes
Grants
41
Weapon and Spell Damage to your damaging abilities per stage.
Current bonus: 0
Weapon and Spell DamageFitness
542
Arcane Alacrity
While under the effects of a damage shield your Roll Dodge costs
160
less Stamina per stage.
Current bonus: 0
cost reductionBashing Brutality
Increases your Bash damage by
60
per stage.
Current bonus: 120
increased damageBastion
Increases the effectiveness of your damage shields and damage against shielded enemies by
3
% per stage.
Current bonus: 0
% effectiveness and damage doneBloody Renewal
Restore
300
Stamina per stage, whenever you kill an enemy.
Current bonus: 1500
StaminaBoundless Vitality
Grants
28
Max Health per stage.
Current bonus: 1400
Max HealthDefiance
Reduces the cost of Break Free by
110
Stamina per stage.
Current bonus: 220
cost reductionExpert Evasion
Your next Roll Dodge is free of cost. After consuming this effect, you cannot gain it again for
30
seconds.Fortification
Increases the amount of damage you can block by
2
% per stage.
Current bonus: 4
% Block mitigationFortified
Grants
34.6
Armor per stage.
Current bonus: 0
ArmorHardened
Increases the duration of Crowd Control Immunity by
3%
per stage.
Current bonus: 0
% increased durationWind Chaser
Increases your movement speed when Sprinting by
2
% per stage.
Current bonus: 4
% Movement SpeedHero's Vigor
Grants
280
Max Health per stage.
Current bonus: 560
Max HealthJuggernaut
While under the effects of Crowd Control Immunity, you take
1
% less damage per stage.
Current bonus: 0
% damage reductionSurvivor's Spite
Reduces the duration of Elemental Status Effects applied to you by
5
% per stage.
Current bonus: 25
% reduced durationWalking Fortress
Increases your Movement Speed while Bracing by
3
% per stage.
Current bonus: 6
% Movement SpeedOn Guard
While under the effects of Crowd Control Immunity, increases the amount of damage you block by
2
% per stage.
Current bonus: 0
% Block mitigationPeace of Mind
Increases Magicka and Health Recovery while under the effects of Crowd Control Immunity by
40
per stage.
Current bonus: 0
Health and Magicka RecoveryPiercing Gaze
Increases your Stealth Detection by
1
meter per stage.
Current bonus: 3
metersRejuvenation
Grants
1.8
Health, Magicka, and Stamina Recovery per stage.
Current bonus: 0
Health, Magicka, and Stamina RecoveryRousing Speed
Reduces the cost of Sprint by
50
Stamina per stage, while under the effects of Crowd Control Immunity.
Current bonus: 0
cost reductionSavage Defense
Reduces the cost of Bash by
45
Stamina per stage.
Current bonus: 90
cost reductionShield Master
Reduces the cost of your damage shield abilities by
2
% per stage.
Current bonus: 0
% cost reductionSiphoning Spells
Restore
300
Magicka per stage, whenever you kill an enemy.
Current bonus: 0
MagickaSlippery
When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for
21
seconds.Spirit Mastery
Decreases the time it takes to resurrect an ally by 33%.
Sprinter
Reduces the cost of Sprint by
20
Stamina per stage.
Current bonus: 40
cost reductionStrategic Reserve
Gain
30
Health Recovery for every 10 Ultimate you have.Survival Instincts
While afflicted with a Status Effect, your core combat skills cost
5
% less per stage.
Current bonus: 0
% cost reductionTempered Soul
Return to life after resurrection with
5
% more resources per stage.
Current bonus: 10
% more resourcesTireless Guardian
Reduces the cost of Block by
20
Stamina per stage.
Current bonus: 40
Block cost reductionTumbling
Reduces the cost of Roll Dodge by
120
Stamina per stage.
Current bonus: 240
cost reductionUnchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 11%
per stage.
Current bonus: 0
% cost reductionMastered Curation
520
Blessed
Increases your Healing Done by
1
% per stage.
Current bonus: 2
% Healing DoneEnlivening Overflow
Overhealing yourself or an ally grants them Health, Magicka, and Stamina Recovery equal to
.5
% of your Max Magicka, up to a cap of 150
, for 6
seconds. This effect can occur once every 12
seconds per target.
Current bonus: 60
From the Brink
Whenever you heal yourself or an ally under
25
% Health, you grant them a damage shield that absorbs up to 2200
damage per stage, for 6
seconds. This effect can occur once every 30
seconds per target.
Current bonus: 0
damage absorptionHope Infusion
Healing yourself or an ally under
50
% Health grants them Minor Heroism for 1
second for every 300
Magicka Recovery you have. This effect can occur once every 10
seconds per target.
Current duration: 1.5
secondsSalve of Renewal
Whenever you remove a harmful effect from yourself or an ally, you sanctify the ground beneath them and heal them and allies within
8
meters for 1280
Health per stage. This effect can occur once every 10
seconds.
Current bonus: 0
HealthExtended Might
520
Battle Mastery
Increases your chance to apply a Martial status effect by
30
% per stage.
Current bonus: 60
% increased chanceExploiter
Increases your damage done against Off Balance enemies by
2
% per stage.
Current bonus: 0
% damage doneFlawless Ritual
Increases your chance to apply a Magical status effect by
30
% per stage.
Current bonus: 60
% increased chanceForce of Nature
Increases your Offensive Penetration by
660
for every status effect your target has.Mighty
Grants
100
Weapon and Spell Damage to Martial attacks.
Affects Physical, Poison, Disease, and Bleed Damage.Piercing
Grants
350
Offensive Penetration per stage.
Current bonus: 700
Offensive PenetrationWar Mage
Grants
100
Weapon and Spell Damage to Magical attacks.
Affects Magic, Flame, Frost, and Shock Damage.Weapons Expert
Increases your damage done with Light and Heavy Attacks by
4
% per stage.
Current bonus: 20
% damage doneStaving Death
520
Elemental Aegis
Reduces the damage you take from Magical attacks by
1
% per stage.
Affects Magic, Flame, Frost, and Shock Damage.
Current bonus: 2
% damage reductionHardy
Reduces the damage you take from Martial attacks by
1
% per stage.
Affects Physical, Poison, Disease, and Bleed Damage.
Current bonus: 2
% damage reductionIronclad
Reduces your damage taken by direct damage attacks by
3
% per stage.
Current bonus: 0
% damage reductionPreparation
Reduces your damage taken from non-player attacks by
5
% per stage.
Current bonus: 10
% damage reductionQuick Recovery
Increases your healing received by
1
% per stage.
Current bonus: 2
% Healing TakenResilience
Grants
132
Critical Resistance per stage.
Current bonus: 0
Critical ResistanceWind Chaser
542
Celerity
Increases your Movement Speed by
2
% per stage.
Current bonus: 10
% Movement SpeedHasty
Increases your movement speed when Sprinting by
2
% per stage.
Current bonus: 4
% Movement SpeedRefreshing Stride
While Sprinting you gain
100
Health and Magicka Recovery per stage.
Current bonus: 0
Health and Magicka RecoveryThrill of the Hunt
Whenever you kill an enemy you gain Major Expedition for
3
seconds per stage, increasing your Movement Speed by 30
%.
Current bonus: 6
seconds On KillSurvivor's Spite
542
Mystic Tenacity
Reduces the duration of Elemental Status Effects applied to you by
5
% per stage.
Current bonus: 25
% reduced durationPain's Refuge
Reduces your damage taken by
2
% for every 2
negative effects active on you, up to a maximum of 20
%.Relentlessness
Being Stunned or Feared causes you to gain Major Protection for
3
seconds, reducing your damage taken by 10
%.Sustained by Suffering
Increases your Health, Magicka, and Stamina Recovery by
30
per stage while under the effects of a negative effect.
Current bonus: 0
Health, Magicka, and Stamina RecoveryWalking Fortress
542
Bracing Anchor
While in combat, increase the amount of damage you can block by
4
% per stage, but reduces your Movement Speed by 16
% at all stages.
Current bonus: 0
% Block mitigationNimble Protector
Increases your Movement Speed while Bracing by
3
% per stage.
Current bonus: 6
% Movement SpeedSoothing Shield
When you successfully block an attack you have a
15
% chance to restore 147
Health per stage.
Current bonus: 0
HealthWard Master
Reduces your damage taken by
2
% per stage while Blocking and under the effects of a Damage Shield.
Current bonus: 0
% damage reductionName
Description
Points
Jump
Equip
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13972
Health
23946
Stamina
28499
Magicka Recovery
1442
Health Recovery
548
Stamina Recovery
1407
Spell Damage
3214
7241
Spell Critical
85.1%
90%
Weapon Damage
3214
9446
Weapon Critical
85.1%
90%
Spell Resistance
19352
Physical Resistance
14996
Critical Resistance
1320
Spell Penetration
6334
Physical Penetration
6334
Magicka
13972
Health
23946
Stamina
28499
Magicka Recovery
1442
Health Recovery
548
Stamina Recovery
1407
Spell Damage
3214
7241
Spell Critical
85.1%
90%
Weapon Damage
3214
9446
Weapon Critical
85.1%
90%
Spell Resistance
19352
Physical Resistance
14996
Critical Resistance
1320
Spell Penetration
6334
Physical Penetration
6334
Magicka
13972
Health
23287
Stamina
28499
Magicka Recovery
1442
Health Recovery
548
Stamina Recovery
1407
Spell Damage
1612
3820
Spell Critical
54.8%
80%
Weapon Damage
1612
5616
Weapon Critical
54.8%
80%
Spell Resistance
19352
Physical Resistance
14996
Critical Resistance
1320
Spell Penetration
6334
Physical Penetration
6334
Magicka
13972
Health
23946
Stamina
28499
Magicka Recovery
1442
Health Recovery
548
Stamina Recovery
1407
Spell Damage
3214
7241
Spell Critical
85.1%
90%
Weapon Damage
3214
9446
Weapon Critical
85.1%
90%
Spell Resistance
19352
Physical Resistance
14996
Critical Resistance
1320
Spell Penetration
6334
Physical Penetration
6334
Stats are only correct for bar #1.
Magicka
13972
Health
23946
Stamina
28499
Magicka Recovery
1442
Health Recovery
548
Stamina Recovery
1407
Spell Damage
3214
7241
Spell Critical
85.1%
90%
Weapon Damage
3214
9446
Weapon Critical
85.1%
90%
Spell Resistance
19352
Physical Resistance
14996
Critical Resistance
1320
Spell Penetration
6334
Physical Penetration
6334
Stats are only correct for bar #1.
Boon: The Thief
Dubious Camoran Throne
Empower
Major Brutality
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Aegis
Minor Berserk
Minor Courage
Minor Endurance
Minor Force
Minor Fortitude
Minor Heroism
Minor Intellect
Minor Mending
Minor Protection
Minor Slayer
Bar 1
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
60 seconds
Duration
2376 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
You can detect marked enemies even if they use stealth or invisibility for
You can only have one
5948
for 1
minute.You can detect marked enemies even if they use stealth or invisibility for
3
seconds. When a marked enemy dies, you heal to full Health.You can only have one
Piercing Mark
active at a time.Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3213 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
Also grants you
4958
Physical Damage and afflicting them with Minor Vulnerability
for 10
seconds, increasing their damage taken by 5
%.Also grants you
Empower
and Minor Berserk
for 10
seconds, increasing the damage of your Heavy Attacks against monsters by 80
% and your damage done by 5
%.Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2376 Magicka
Cost
Focus your senses for
While active, hitting an enemy with
40
seconds, increasing your Weapon and Spell Damage by 60
with every Light or Heavy Attack, up to 5 times.While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals 16368
Magic Damage, and heals for 50
% of the damage dealt if you are within melee range.Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2138 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4000
Magic Damage. Deals 330
% more damage to enemies below 25
% Health.Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
20 seconds
Duration
3326 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
The shade shoots at an enemy, dealing
While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
22
seconds. The shade shoots at an enemy, dealing
1651
Magic Damage every 2
seconds, and inflicts Minor Maim
, reducing the enemy's damage done by 5
% for 4
seconds.While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
While slotted, any time you kill an enemy you gain
12803
Magic Damage and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.While slotted, any time you kill an enemy you gain
10
Ultimate.Bar 2
Overload
Werewolf
Character data Edited on 2022-10-05 16:30:19
Obtida de "https://pt.uesp.net/wiki/Especial:EsoBuildData"