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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Gromata
Argonian Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 249
Skyshards:
0 / 3
Daedric Summoning
ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
5016
Shock Damage and stuns nearby enemies for 3
seconds. Rank IV increases damage by 6
% The atronach cannot move but attacks nearby enemies with targeted and area attacks. An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for 8
seconds.Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
2606 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
The familiar remains until killed or unsummoned.
176
Shock Damage plus an additional 30
% damage.Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
566
Shock Damage every 2
seconds for 8
seconds to enemies near him. The final pulse will stun all enemies hit for 3
seconds.The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2149 Magicka
Cost
Curse an enemy with a destructive rune, dealing
The curse will continue to haunt the enemy and explode a second time, dealing
You can have only one Haunting Curse active at a time.
3786
Magic Damage to the target and 1744
Magic Damage to all other nearby enemies after 3.5
seconds.The curse will continue to haunt the enemy and explode a second time, dealing
3786
Magic Damage to the target and 1744
Magic Damage to all other nearby enemies after an additional 8.5
seconds.You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2606 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
The twilight matriarch remains until killed or unsummoned.
708
Shock Damage. Rank IV increases damage by 18
% damage.Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for 1687
Health.The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
2344 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
1519
damage for 10
seconds.Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for 10
seconds.Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
3321 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
The armor increases your Max Magicka by
1320
. The armor increases your Max Magicka by
8
%.Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
8435
Health
17053
Stamina
21314
Magicka Recovery
585
Health Recovery
321
Stamina Recovery
1182
Spell Damage
1914
2071
Spell Critical
10%
50%
Weapon Damage
2410
3830
Weapon Critical
20.9%
50%
Spell Resistance
19812
Physical Resistance
19449
Critical Resistance
1743
Spell Penetration
100
Physical Penetration
100
Battle Spirit
Bar 1
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
2735 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
Casting again within
1853
Shock Damage to enemies in your wake and stunning them for 1.5
seconds.Casting again within
4
seconds costs 50
% more Magicka.Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1785 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
The final hit deals
648
Physical Damage. The final hit deals
300
% more damage and heals you for 60
% of the damage caused.Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1428 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You also heal for
1303
Physical Damage with each weapon and causing them to bleed for an additional 6113
Physical Damage over 9
seconds.You also heal for
734
Health every 2
seconds for the duration.Rune Cage
Instant
Cast Time
Enemy
Target
28 meters
Range
2.5 seconds
Duration
2540 Magicka
Cost
Imprison an enemy in a sphere of dark magic, stunning them for
This stun cannot be blocked or dodged.
2.5
seconds. Deals 2203
Magic Damage if stun lasts for the full duration. This stun cannot be blocked or dodged.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2276 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
521
Physical Damage every 1
second for 15
seconds. The winds grow in damage and size, increasing up to 150
% more damage and up to 9
meters in size.While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by 10
%.Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
7525
Physical Damage to enemies in front of you, an additional 8440
Physical Damage over 5
seconds., and stunning them for 2.5
seconds.Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1607 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
The damage over time deals up to
2883
Poison Damage and an additional 5553
Poison Damage over 10
seconds.The damage over time deals up to
260
% more damage to enemies under 50
% Health.Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
2856 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for 23
seconds.Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.Dark Deal
1.2 seconds
Cast Time
Self
Target
2344 Magicka
Cost
Bargain with darkness to restore
8059
Health and 4878
Stamina.Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2931 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
While active, dealing a Critical Strike heals you for
20
% for 33
seconds.While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every 1
second.Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2322 Stamina
Cost
Renew your forces' resolve, healing yourself for
8632
Health over 5
seconds and nearby allies for 6664
Health over 5
seconds.Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
The globe also heals you and your allies for
10
seconds. Enemy players will be silenced rather than stunned.The globe also heals you and your allies for
1082
Health every 0.5
seconds.Overload
Werewolf
Character data Edited on 2018-02-01 08:51:48