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LEVEL
50
CHAMPION POINTS 1400
ALDMERI DOMINION RANK
Orc Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 201

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
8807
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
3892
Shock Damage every
1
second, and periodically deals
8807
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3264 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1033
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1575
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2762 Magicka
Cost
Curse an enemy with a destructive rune, dealing
8255
Magic Damage to the target and
3797
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
8255
Magic Damage to the target and
3797
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3264 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
1001
Shock Damage and its kicks deal
1001
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
9875
and itself for
4496
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3515 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
5164
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
15
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2042 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
3684
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16664
Health
29799
Stamina
27540

Magicka Recovery
1525
Health Recovery
407
Stamina Recovery
2187

Spell Damage
3660
4644
Spell Critical
23.4%
66%
Weapon Damage
4307
6553
Weapon Critical
35.4%
66%

Spell Resistance
22710
Physical Resistance
21984
Critical Resistance
1320

Spell Penetration
2776
Physical Penetration
2776
Boon: The Serpent
Jewels of Misrule
Major Brutality
Major Endurance
Major Resolve
Major Savagery
Bar 1
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2462 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
6605
Physical Damage to nearby enemies.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2042 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
3684
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3766 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3300
Health. This effect can occur once every
1
second.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2052 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2105
Bleed Damage with each weapon and causing them to bleed for an additional
7655
Bleed Damage over
10
seconds, and heals you for
1737
Health each tick.
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2052 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1307
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.

The final hit deals
300
% more damage.

Hits:
1307
,
1346
,
1385
,
1424
,
5384
(Total
10846
)
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
14836
Physical Damage to enemies in front of you, an additional
16371
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1201 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
4548
Physical Damage and taunting them to attack you for
15
seconds.

Also inflicts
Major Breach
on the enemy, reducing their Physical and Spell Resistance by
5948
for
15
seconds.

You also gain
Minor Protection
, reducing your damage taken by
5
% for
15
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2259 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3515 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
5457
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2655 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
18110
Health over
4
seconds.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2042 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
829
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
       
Suppression Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
191 Ultimate
Cost
Create a globe of magic suppression for
12
seconds, removing and preventing all enemy area of effect abilities from occurring in the area.

Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.

The globe also damages enemies for
3422
Magic Damage every
1
second.
Overload
       
Werewolf
       
Character data Edited on 2021-12-14 20:21:40