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LEVEL
50
CHAMPION POINTS 690
ALDMERI DOMINION RANK
Jack Kenof
Redguard Warden (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 124

Skyshards:
0 / 3
Animal Companions

SKILLS
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch that restores
4029
Stamina over
25
seconds. Gain Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by
20
% over
27
seconds.
Bull Netch
Deceptive Predator
Instant
Cast Time
Self
Target
14 seconds
Duration
3242 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition, increasing movement speed by
30
% over
14
seconds and Major Endurance increasing stamina recovery for
20
% over
14
seconds.

Gain Minor Evasion, increasing dodge chance by
5
% for
14
seconds.
Deceptive Predator
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.
Bond With Nature 2
Savage Beast
Activating an Animal Companion ability grants
4
Ultimate. This effect has a cooldown of
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.

Current bonus:
2
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16051
Health
37238
Stamina
29060

Magicka Recovery
678
Health Recovery
4292
Stamina Recovery
724

Spell Damage
1735
2703
Spell Critical
22%
54%
Weapon Damage
1802
3822
Weapon Critical
22%
59%

Spell Resistance
29436
Physical Resistance
29436
Critical Resistance
1114

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Steed
Jugged Rabbit in Preserves
Major Brutality
Major Heroism
Major Mending
Major Resolve
Major Sorcery
Major Ward
Minor Protection
Bar 1
Soothing Spores
Instant
Cast Time
Cone
Target
20 meters
Radius
3901 Stamina
Cost
Seed a large area of mushrooms that heals you and all allies in your frontal cone for
7365
Health.

If healing an ally less than
8
m away, the heal is
15
% stronger.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2187 Stamina
Cost
Bolster your defenses, absorbing up to
9308
damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
2432 Magicka
Cost
Spin a shield of ice around you, absorbing up to
55856
damage from
3
projectiles.

Each time you absorb a projectile you restore
578
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1620 Magicka
Cost
Bind an enemy with chaotic magic, dealing
4154
Magic Damage over
12
seconds and healing you for
1356
Health and an additional
1356
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch that restores
4029
Stamina over
25
seconds. Gain Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by
20
% over
27
seconds.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
122 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Leeching Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1592
Health each time they take damage. This effect can occur once every
1
second.

The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds, healing you and your allies for
869
Health every
1
second when damaging that enemy.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3511 Stamina
Cost
Renew your forces' resolve, healing yourself for
8881
Health over
5
seconds and nearby allies for
6859
Health over
5
seconds.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
4050 Magicka
Cost
Wrap a thick cloak of ice around you and nearby allies. Affected targets gain Major Resolve, increasing Physical Resistance by
5280
, and Major Ward, increasing Spell Resistance by
5280
for
24
seconds.

You gain Minor Protection, reducing incoming damage by
8
% for
24
seconds.
Polar Wind
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
4052 Magicka
Cost
Envelop yourself in winter winds, healing for
10
% instantly and an additional
2
% Health every
2
seconds over
10
seconds.

Heals a nearby ally for
10
% of your Max Health.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
4051 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
719
Health every
2
seconds while active, and an additional
1579
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
       
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
6103
Health. The forest continues to heal you and your allies in the area for
2039
every
1
second for
6
seconds.

The healing over time will continue to heal you or your allies for
4
seconds after leaving the forest.
Overload
       
Werewolf
       
Character data Edited on 2018-01-03 14:01:56