ESO Build Data
A UESPWiki – Sua fonte de The Elder Scrolls desde 1995
LEVEL
50
CHAMPION POINTS 1600
DAGGERFALL COVENANT RANK
Rykymi
Khajiit Warden (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 242
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
270 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
You and your allies gain
10
% for 30
seconds.You and your allies gain
1320
Critical Resistance for 10
seconds, reducing incoming critical damage by 20
%.Sturdy Horn
SKILLS
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
3222 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
12855
Health over 4
seconds.Resolving Vigor
Charging Maneuver
Instant
Cast Time
Area
Target
28 meters
Radius
8 seconds
Duration
6648 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
30
% and 15
% respectively, for 8
seconds.Charging Maneuver
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
3222 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by
973
Physical Damage every 1
second to enemies inside, and reducing their Movement Speed by 50
%.Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by
5948
for 4
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3439 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 2493
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
100
%, including the original target. This ability scales off your highest offensive stats.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
Gain
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Gain
Major Gallop
at all times, increasing your Mount Speed by 30
%.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep or outpost.Any ability with a range greater than
28
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
270 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
Each time a ward dissolves, you restore
22365
damage. Each time a ward dissolves, you restore
4
Ultimate and 1000
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
7673 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
50
%. Does not affect Leap, Move Position, and Pull abilities.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
7673 Magicka
Cost
Cleanse yourself and your group, removing
For every negative effect removed, the target is healed for
3
negative effects immediately. For every negative effect removed, the target is healed for
5
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
3382 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
5027 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
While slotted you gain
5
seconds. Exposed enemies are stunned for 4
seconds, and cannot return to stealth or invisibility for 4
seconds.While slotted you gain
Major Protection
, reducing your damage taken by 10
%.Blinding Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Volendrung
ULTIMATES
Ruinous Cyclone
7.5 seconds
Channel Time
Self
Target
7 seconds
Duration
270 Ultimate
Cost
Turn into a living cyclone, dealing
7875
Physical Damage every 0.5
seconds for 7 seconds in an 8m radius, while pulling all enemies within 15m closer to you.Ruinous Cyclone
SKILLS
Rourken's Rebuke
0.57 seconds
Cast Time
Cone
Target
8 meters
Radius
0 Magicka
Cost
Batter foes in an arc in front of you, dealing
9055
Physical Damage, knocking enemies back 4
meters, and stunning them for 4
seconds.Rourken's Rebuke
Malacath's Vengeance
0.7 seconds
Cast Time
Enemy
Target
12 meters
Range
0 Magicka
Cost
Swing Volendrung in a mighty downward blow, dealing
12075
Physical Damage to a single target.Malacath's Vengeance
Accursed Charge
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Stamina
Cost
Spring across the battlefield to smash an enemy, dealing
6300
Physical Damage.Accursed Charge
Pariah's Resolve
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Stamina
Cost
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for
Activating this ability removes all snares and immobilizations from you.
20
seconds, increasing your Weapon Damage by 20
%, your Stamina Recovery by 30
%, and your Movement speed by 30
%.Activating this ability removes all snares and immobilizations from you.
Pariah's Resolve
Sundering Swing
3 seconds
Channel Time
Enemy
Target
12 meters
Range
3 seconds
Duration
0 Magicka
Cost
Smash Volendrung into a structure, dealing
10000
Physical Damage every 0.8
seconds for 3
seconds.Sundering Swing
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4498 Magicka
Cost
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
While active, whenever the shield absorbs damage, you restore
4287
damage for 6
seconds. Damage shield strength capped at 50
% of your Max Health.While active, whenever the shield absorbs damage, you restore
229
Magicka. Each piece of Light Armor worn increases the Magicka restored by 33
%. This effect can occur up to 3
times.Harness Magicka
PASSIVES
Light Armor Bonuses
Each piece of Light Armor does the following:
Reduces damage taken from Magical attacks by
Reduces the cost of Roll Dodge by
Reduces the Movement Speed penalty of Sneak by
Reduces the cost of Break Free by
Reduces the cost of Bash by
Reduces damage taken from Magical attacks by
1
%Reduces the cost of Roll Dodge by
3
%Reduces the Movement Speed penalty of Sneak by
5
%Reduces the cost of Break Free by
5
%Reduces the cost of Bash by
3
%Light Armor Bonuses 1
Light Armor Penalties
Each piece of Light Armor does the following:
Increases damage taken from Martial attacks by
Increases the cost of Block by
Decreases damage done with Bash by
Increases damage taken from Martial attacks by
1
%Increases the cost of Block by
3
%Decreases damage done with Bash by
1
%Light Armor Penalties 1
Grace
Reduces the effectiveness of snares applied to you by
Current bonus:
Reduces the cost of Sprint by
Current bonus:
4
% for each piece of Light Armor worn.Current bonus:
20
%.Reduces the cost of Sprint by
3
% for each piece of Light Armor worn.Current bonus:
15
%.Grace 3
Evocation
Increases your Magicka Recovery by
Current bonus:
Reduces the Magicka cost of your abilities by
Current bonus:
4
% for each piece of Light Armor equipped. Current bonus:
20
%.Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.Current bonus:
10
%.Evocation 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
726
for each piece of Light Armor equipped. Current bonus:
3630
.Spell Warding 2
Prodigy
Increases your Weapon and Spell Critical rating by
Current bonus:
219
for each piece of Light Armor equipped.Current bonus:
1095
.Prodigy 2
Concentration
Increases your Physical and Spell Penetration by
Current bonus:
939
for each piece of Light Armor worn.Current bonus:
4695
Concentration 2
Medium Armor
PASSIVES
Medium Armor Bonuses
Each piece of Medium Armor does the following:
Reduces the cost of Sprint by
Reduces the cost of Sneak by
Reduces the cost of Block by
Reduces damage taken from Area of Effect attacks by
Increases Movement Speed by
Reduces the cost of Sprint by
1
%Reduces the cost of Sneak by
5
%Reduces the cost of Block by
3
%Reduces damage taken from Area of Effect attacks by
2
% for 2
seconds after you use Roll DodgeIncreases Movement Speed by
2
% while immune to crowd controlMedium Armor Bonuses 1
Heavy Armor
SKILLS
Immovable
Instant
Cast Time
Self
Target
23 seconds
Duration
3470 Stamina
Cost
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by
Also grants you immunity to knockback and disabling effects for
Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5948
for 23
seconds. Also grants you immunity to knockback and disabling effects for
6
seconds, but reduces your Movement Speed by 5
% for the duration.Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.Immovable
PASSIVES
Heavy Armor Bonuses
Each piece of Heavy Armor does the following:
Reduces damage taken from Martial attacks by
Increases the amount of damage blocked by
Increases damage done with Bash by
Reduces your damage taken while immune to crowd control by
Reduces damage taken from Martial attacks by
1
%Increases the amount of damage blocked by
1
%Increases damage done with Bash by
3
%Reduces your damage taken while immune to crowd control by
1
%Heavy Armor Bonuses 1
Heavy Armor Penalties
Each piece of Heavy Armor does the following:
Increases damage taken from Magical attacks by
Reduces the Movement Speed bonus of Sprint by
Increases the cost of Roll Dodge by
Increases the size of your detection area while Sneaking by
Increases damage taken from Magical attacks by
1
%Reduces the Movement Speed bonus of Sprint by
1
%Increases the cost of Roll Dodge by
3
%Increases the size of your detection area while Sneaking by
10
%Heavy Armor Penalties 1
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
343
for each piece of Heavy Armor equipped.Current bonus:
343
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
108
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Revitalize
Increases the Magicka or Stamina your Heavy Attacks restore by
Current bonus:
4
% for each piece of Heavy Armor worn.Current bonus:
4
%Revitalize 2
Rapid Mending
Increases your healing received by
Current bonus:
1
% for each piece of Heavy Armor worn.Current bonus:
1
%Rapid Mending 2
Animal Companions
ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
Once summoned you can activate |cffffffGuardian's Savagery|r for
3961
Physical Damage, and sometimes swipes all enemies in front of it, dealing 15855
Physical Damage and stunning them for 2
seconds.Once summoned you can activate |cffffffGuardian's Savagery|r for
75
Ultimate, causing the grizzly to maul an enemy for 17929
Physical Damage. Deals 100
% more damage to enemies below 25
% Health.Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2646 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
If you are more than
Deals up to |cFFFFFF15%|r more damage based on how far away the enemy is.
11980
Magic Damage.If you are more than
7
meters away from the target, you set them Off Balance for 7
seconds.Deals up to |cFFFFFF15%|r more damage based on how far away the enemy is.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2381 Magicka
Cost
Stir a group of shalk that attack after
Enemies damaged are afflicted with Major Breach, reducing their Physical and Spell Resistance by
3
seconds, dealing 17971
Magic Damage to enemies in front of you.Enemies damaged are afflicted with Major Breach, reducing their Physical and Spell Resistance by
5948
for 6
seconds.Deep Fissure
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2910 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
Every second cast of this ability deals
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
18546
Magic Damage over 10
seconds.Every second cast of this ability deals
50
% increased damage.The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.Fetcher Infection
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
Every
4416
Magicka to you over 25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20
%.Every
5
seconds, the netch removes 1
negative effect from you.Blue Betty
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2646 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition
While slotted gain Minor Berserk, increasing your damage done by
6
seconds, increasing your Movement Speed by 30
%.While slotted gain Minor Berserk, increasing your damage done by
5
%.Bird of Prey
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1260
Health.Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every 8
seconds.Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.Flourish 2
Advanced Species
Increases your damage done by
Current Bonus:
2
% for each Animal Companion ability slotted.Current Bonus:
6
%.Advanced Species 2
Green Balance
ULTIMATES
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
97 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
The healing over time will continue to heal you or your allies for
11309
Health. The forest continues to heal you and your allies in the area for 3769
every 1
second for 6
seconds.The healing over time will continue to heal you or your allies for
4
seconds after leaving the forest.Healing Thicket
SKILLS
Soothing Spores
Instant
Cast Time
Cone
Target
20 meters
Radius
4213 Stamina
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
Heals for
6173
Health.Heals for
15
% more on allies that are within 8
meters of you.Soothing Spores
Corrupting Pollen
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2381 Magicka
Cost
Summon a field of flowers which blooms after
Enemies who enter the field are afflicted with Major Defile, reducing their healing received by
An ally within the field can activate the
6
seconds, healing you and allies in the area for 14138
Health.Enemies who enter the field are afflicted with Major Defile, reducing their healing received by
16
%.An ally within the field can activate the
Harvest
synergy, healing for 13242
Health over 5
seconds.Corrupting Pollen
Leeching Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2646 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds. The vines heal the target for 2826
Health each time they take damage. This effect can occur once every 1
second.The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds, healing you and your allies for 600
Health every 1
second when damaging that enemy.Leeching Vines
Lotus Blossom
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2646 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
You gain Major Prophecy, increasing your Spell Critical rating by
1320
Health and your fully-charged Heavy Attacks to restore 3960
Health to you or a nearby ally for 20
seconds.You gain Major Prophecy, increasing your Spell Critical rating by
2629
for 20
secondsLotus Blossom
Nature's Embrace
Instant
Cast Time
28 meters
Range
10 seconds
Duration
3969 Magicka
Cost
Launch a vine to swing yourself to an ally, healing you and them for
This ability scales with your highest offensive stats.
23540
Health over 10
seconds. Gain 3
Ultimate when each of these effects complete if you are in combat.This ability scales with your highest offensive stats.
Nature's Embrace
PASSIVES
Accelerated Growth
When you heal yourself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 16
% for 4
seconds.Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or 250
Stamina, whichever resource pool is lower. This effect can occur once every 1
second.Nature's Gift 2
Emerald Moss
Increases your healing done with Green Balance abilities by
Current Bonus:
2
% for each Green Balance ability slotted.Current Bonus:
0
%.Emerald Moss 2
Maturation
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by
10
% for 20
seconds.Maturation 2
Winter's Embrace
ULTIMATES
Northern Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
216 Ultimate
Cost
Twist a violent storm around you, dealing
You and nearby allies gain Major Protection, reducing your damage taken by
6353
Frost Damage every 1
second for 8
seconds to enemies around you and reducing their Movement Speed by 40
% and increasing your Max Magicka by 15
% for 30
seconds.You and nearby allies gain Major Protection, reducing your damage taken by
10
%.Northern Storm
SKILLS
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
3969 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
You gain Minor Protection, reducing your damage taken by
5948
for 24
seconds.You gain Minor Protection, reducing your damage taken by
5
% for 24
seconds.Ice Fortress
Winter's Revenge
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
12 seconds
Duration
3175 Magicka
Cost
Conjure icy shards at the target location to skewer enemies in the area, dealing
Enemies hit are overcome with bitter cold, reducing their Movement Speed by
This ability has a higher chance to apply the Chilled status effect.
3278
Frost Damage every 1
second for 12
seconds.Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for 3
seconds.This ability has a higher chance to apply the Chilled status effect.
Winter's Revenge
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
3969 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
While the effect persists the winds pulse outwards, dealing
This healing from this ability scales off your Max Health.
6066
Health and an additional 757
Health every 1
second over 5
seconds.While the effect persists the winds pulse outwards, dealing
2380
Frost Damage every 1
second to nearby enemies. Enemies hit by this effect 3
times are stunned for 4
seconds.This healing from this ability scales off your Max Health.
Arctic Blast
Crystallized Slab
Instant
Cast Time
Self
Target
6 seconds
Duration
3704 Magicka
Cost
Spin a shield of ice around you, absorbing up to
Each time you absorb a projectile you restore
22306
damage from 3
projectiles. Each time you absorb a projectile you restore
831
Magicka and launch an icy bolt back at the enemy, dealing 10545
Frost Damage. This effect can occur once every half second.Crystallized Slab
Frozen Retreat
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
15 seconds
Duration
2910 Magicka
Cost
Summon an ancient portal, which arms after
When triggered the enemy is teleported to you, immobilized for
An ally in the portal can activate the
You can have up to
1.5
seconds.When triggered the enemy is teleported to you, immobilized for
3
seconds, and dealt 10545
Frost Damage.An ally in the portal can activate the
Icy Escape
synergy, teleporting them to you and granting them Major Expedition
, increasing their Movement Speed by 30
% for 8
seconds.You can have up to
3
Frozen Retreats active at a time.Frozen Retreat
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
Enemies and allies who have recently been Chilled take
200
%.Enemies and allies who have recently been Chilled take
10
% more Critical Damage and Healing from you.Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
Current Bonus:
500
for each Winter's Embrace ability slotted.Current Bonus:
500
.Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
10
%.Piercing Cold 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
This ability does not work on players or difficult targets.
Blade of Woe 1
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
135 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
19682
Physical Damage to enemies in front of you, an additional 21948
Physical Damage over 6
seconds, and stunning them for 2
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
3477 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
5154
Physical Damage, and reducing their Movement Speed by 30
% for 4
seconds.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
8 seconds
Duration
4222 Stamina
Cost
Brand the earth at your location with a rune of protection for
8
seconds. You and your allies in the area gain Minor Protection
and Minor Endurance
, reducing damage taken by 5
% and increasing Stamina Recovery by 15
%, and are healed for 543
every 0.5
seconds.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4719 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain
5
seconds. Exposed enemies cannot return to stealth or invisibility for 4
seconds.While slotted you gain
Major Savagery
, increasing your Weapon Critical rating by 2629
. You also gain Minor Berserk
for 5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 5
% .Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
15 seconds
Duration
2732 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
Enemies who activate the trap are immobilized for
1.5
seconds to arm and lasts for 15
seconds.When triggered, the trap deals
4159
Bleed Damage, an additional 7725
Bleed Damage over 10
seconds, and grants you Minor Force, increasing your Critical Damage by 10
% for the duration.Enemies who activate the trap are immobilized for
2
seconds.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Slayer
Increases your Weapon and Spell Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
WITH A FIGHTERS GUILD ABILITY SLOTTED
You generate
3
Ultimate whenever you kill an enemy.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
10
% damage. This bonus doubles against player Vampires and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
216 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
27072
Frost Damage to all enemies in the area, knocking them down, stunning them for 2
seconds, and reducing their Movement Speed by 50
% for 5
seconds. After impact, enemies in the target area take
7218
Frost Damage every 1
second for 11
seconds.Ice Comet
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
4033 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted you gain
6
seconds. Exposed enemies cannot return to stealth or invisibility for 4
seconds.While slotted you gain
Major Prophecy
, increasing your Spell Critical rating by 2629
. You also prevent the stun from stealth attacks for you and nearby allies.Radiant Magelight
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2241 Magicka
Cost
Bind an enemy with chaotic magic, dealing
20951
Magic Damage over 12
seconds, and healing you for 1569
every 2
seconds.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
15 seconds
Duration
2689 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
When triggered, the rune blasts all enemies in the target area for
2
seconds to arm and lasts for 18
seconds.When triggered, the rune blasts all enemies in the target area for
11980
Flame Damage and an additional 10661
Flame Damage over 14
seconds.Scalding Rune
Balance
Instant
Cast Time
Self
Target
5520 Health
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
After the exchange is complete, you gain
The exchange reduces your healing done and damage shield strength by
3000
Magicka.After the exchange is complete, you gain
Major Resolve
for 25
seconds, increasing your Physical and Spell Resistance by 5948
.The exchange reduces your healing done and damage shield strength by
50
% for 4
seconds.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
Current bonus:
2
% for each Mages Guild ability slotted.Current bonus:
2
%.Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you
Empower
, increasing the damage of your Light and Heavy Attacks by 40
% for 3
seconds.Might of the Guild 2
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
138 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
While slotted you gain Minor Protection, reducing your damage taken by
4
seconds ago.While slotted you gain Minor Protection, reducing your damage taken by
5
%.Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
6274 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for 3
seconds when the duration completes.Time Freeze
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2497 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
If the power is not consumed in time, you restore
2
seconds to deal an additional 7190
Physical Damage and applying Major Breach
to the target, reducing their Physical and Spell Resistance by 5948
for 5
seconds.If the power is not consumed in time, you restore
1629
Stamina.Crushing Weapon
Race Against Time
Instant
Cast Time
Self
Target
2913 Magicka
Cost
Bend time and space around you to gain Major Expedition for
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds and Minor Force for 12
seconds, increasing your Movement Speed by 30
% and Critical Damage by 10
%.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
0 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for
Your Heavy Attacks heal for
You heal yourself for
Your Light Attacks heal for
4240
.Your Heavy Attacks heal for
3769
every 1
second, and restore 1155
Magicka to you for successfully healing.You heal yourself for
50
% of the amount of healing done to the ally.Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
Maintaining the channel increases the Health restored by
You will remain in a meditative state until you toggle this ability off or are interrupted.
1800
Health and restoring 1500
Magicka and Stamina every 1
second.Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of 50
%.You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
The spell charges must be generated within
5
spell charges, you launch a spell orb at the closest enemy to you dealing 6236
Magic Damage or 3743
Physical Damage, whichever is higher.The spell charges must be generated within
10
seconds of each other or all charges will be lost.Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Bracing, you gain a damage shield that absorbs
This damage shield recharges back to full strength after you spend
5000
damage. This damage shield recharges back to full strength after you spend
10
seconds not Bracing.Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you reduce your damage taken by
30
%.Deliberation 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Undaunted
SKILLS
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
4374 Health
Cost
Sacrifice your life essence to conjure a fountain of blood to apply
Allies in the area can activate the
Minor Lifesteal
to enemies in the area, healing you and your allies for 600
Health every 1
second when damaging them.Allies in the area can activate the
Blood Feast
synergy, healing for 65
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
3222 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
A ranged ally can activate the
50
% and dealing 5800
Physical Damage. After 10
seconds the webs explode, dealing 7733
Poison Damage to enemies within.A ranged ally can activate the
Arachnophobia
synergy, dealing 11431
Poison Damage to them, fearing them for 4
seconds, and summoning a spider to attack for 10
seconds. The spider bites enemies for 3429
Physical Damage.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
2478 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
A ranged ally targeting the enemy has a
3866
Physical Damage and taunting them to attack you for 15
seconds. The enemy takes 10
% more damage from your attacks while this effect persists if they are not a player.A ranged ally targeting the enemy has a
50
% chance to activate the Radiate
synergy, dealing 11589
Magic Damage to them over 3
seconds then an additional 12476
Magic Damage to them and other nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3965 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to
An ally near you can activate the
4608
damage 6
seconds. This ability scales off your Max Health.An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to 5
other allies a damage shield that absorbs up to 30
% of their Max Health for 6
seconds and Major Vitality
, increasing their healing received by 16
%.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3704 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
An ally near the globe can activate the
1939
Health every 1
second to you and nearby allies.An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for 8833
Health to nearby allies and restoring 3960
Magicka or Stamina to the activator, whichever maximum is higher.Energy Orb
PASSIVES
Undaunted Command
Activating a synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
1173
Health, 652
Stamina, and 1104
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 2
Khajiit Skills
PASSIVES
Cutpurse
Increases your experience gain with the Medium Armor skill line by
Increases your chance to successfully pickpocket by
15
%.Increases your chance to successfully pickpocket by
5
%.Cutpurse 1
Robustness
Increases your Health Recovery by
100
and your Stamina and Magicka Recovery by 85
.Robustness 3
Lunar Blessings
Increase your Maximum Health, Magicka, and Stamina by
915
.Lunar Blessings 3
Feline Ambush
Increases your Critical Damage and Critical Healing by
Decreases your detection radius in Stealth by
12
%.Decreases your detection radius in Stealth by
3
meters.Feline Ambush 3
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
8 meters
Radius
7 seconds
Duration
270 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing 9279
Magic Damage every 1
second for 7
seconds.Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2646 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
3593
Flame Damage, 4083
Frost Damage, and 3593
Shock Damage. Up to 2 nearby enemies will take
13312
Magic Damage if they were already afflicted with a status effect.Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
3704 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost costs more, but grants damage shields and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
1631
Magic Damage to enemies in the target area every 1
second.Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost costs more, but grants damage shields and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2403 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
The initial hit always applies the element's status effect.
5065
Magic Damage and an additional 11065
Magic Damage over 10
seconds.The initial hit always applies the element's status effect.
Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Also applies
Major Breach
for 23
seconds, reducing their Physical and Spell Resistance by 5948
.Also applies
Minor Magickasteal
to the enemy for 23
seconds, causing you and your allies to restore 168
Magicka every 1
second when damaging them.Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
3704 Magicka
Cost
Release a surge of elemental energy, dealing
Frost Pulsar also provides Minor Protection.
Storm Pulsar's damage increases based on the number of enemies hit.
9664
Magic Damage to nearby enemies and afflicting them with Minor Mangle
, reducing their Max Health by 10
% for 10
seconds.Flame Pulsar
hits Burning enemies with Pulsar Afterburn
, which deals more damage based on their missing Health.Frost Pulsar also provides Minor Protection.
Storm Pulsar's damage increases based on the number of enemies hit.
Pulsar
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Inferno Staff Heavy Attacks deal
12
% additional damage.Lightning Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.Fully-charged Ice Staff Heavy Attacks grants you a damage shield that absorbs
3599
damage. While an Ice Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply status effects by
100
%.Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping an Inferno Staff increases your damage done with single target abilities by
10
%.Equipping a Lightning Staff increases your damage done with area of effect abilities by
10
%.Equipping an Ice Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by 20
%.Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.When you absorb damage using a Destruction Staff Damage Shield, you restore
1800
Magicka. This effect can occur once every 10
seconds.Destruction Expert 2
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
135 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
Any friendly target you heal gains Major Force for
11406
Health every 1
second for 5
seconds.Any friendly target you heal gains Major Force for
8
seconds, increasing their Critical Damage by 20
%.Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
2751 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
You restore
1519
Health and an additional 1519
Health every 1
second for 8
seconds. You restore
30
Magicka every time you or an ally is healed.Healing Springs
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2646 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for 23544
over 10
seconds.Radiating Regeneration
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3175 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
Also grants
7527
Health.Also grants
Minor Berserk
and Minor Resolve
increasing you and your allies' damage done by 5
% and Physical Resistance and Spell Resistance by 2974
for 8
seconds.Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4498 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
The shield's strength is increased by up to
While the shield persists, the target is healed for
4620
damage.The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds. While the shield persists, the target is healed for
33
% of the shield's remaining strength every second.Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
30 seconds
Duration
0 Magicka
Cost
Focus your staff's power to apply
When you or an ally hits the target, they gain
Minor Lifesteal
to an enemy for 30
seconds, healing you and your allies for 600
Health every 1
second when damaging them.When you or an ally hits the target, they gain
Minor Expedition
, which increases their Movement Speed by 15
% for 4
seconds.Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
4
seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16
%.You also heal yourself or an ally within
15
meters of the target for 50
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under 30
% Health.Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
600
Magicka whenever you block an attack. This effect can occur once every .25
seconds.Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.Restoration Master 2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2646 Magicka
Cost
Lay claim to an enemy's soul, dealing
Fills an empty Soul Gem if an affected enemy dies.
17952
Magic Damage or 10716
Physical Damage over 10
seconds. The damage dealt is based on your highest offensive stats.Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
351 Ultimate
Cost
CRIMINAL ACT
Transform into a beast, fearing nearby enemies for
3
seconds. While Transformed your Max Stamina is increased by
30
%.While slotted, your Stamina Recovery is increased by
15
%.Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores 8
% of your Max Health. Each corpse can be devoured for up to 4
seconds.Devour 1
50 Breakfall
Reduces your fall damage taken by 7% per stage.
Current bonus: 35% reduced damage
Current bonus: 35% reduced damage
40 Fleet Phantom
Reduces the Movement Speed penalty of Sneak by 5% per stage.
Current bonus: 25% reduced penalty
Current bonus: 25% reduced penalty
40 Fortune's Favor
Increases the amount of gold you find in treasure chests and safeboxes by 10% per stage.
Current bonus: 40% increased gold find
Current bonus: 40% increased gold find
40 Gilded Fingers
Increases your gold gained by 2% per stage.
Current bonus: 8% increased gold
Current bonus: 8% increased gold
45 Inspiration Boost
Increases your crafting inspiration gained by 10% per stage.
Current bonus: 30% increase
Current bonus: 30% increase
75 Liquid Efficiency
Whenever you use a potion or poison you have a 10% chance to not consume it.
30 Out of Sight
Reduces the radius you can be detected while Sneaking by 1 meter per stage.
Current bonus: 3 meters
Current bonus: 3 meters
30 Rationer
Adds 10 minutes to the duration of any food or drink that increases your character's stats per stage.
Current bonus: 30 minutes
Current bonus: 30 minutes
33 Soul Reservoir
When you resurrect yourself or another player you have a 33% chance to not consume a Soul Gem.
50 Steadfast Enchantment
Your Weapon Enchantments have a 10% chance to not consume a charge when activated per stage.
Current bonus: 50% chance
Current bonus: 50% chance
50 Steed's Blessing
Increases your out of combat Movement Speed by .4% per stage.
Current bonus: 20% Movement Speed
Current bonus: 20% Movement Speed
50 Sustaining Shadows
Reduces the cost of Sneak by 1% per stage.
Current bonus: 50% cost reduction
Current bonus: 50% cost reduction
75 Wanderer
Reduces the cost of Wayshrine usage by 10% per stage.
Current bonus: 50% cost reduction
Current bonus: 50% cost reduction
40 Flawless Ritual
Increases your chance to apply a Magical status effect by 30% per stage.
Current bonus: 60% increased chance
Current bonus: 60% increased chance
20 Piercing
Grants 350 Offensive Penetration per stage.
Current bonus: 700 Offensive Penetration
Current bonus: 700 Offensive Penetration
30 War Mage
Grants 100 Weapon and Spell Damage to Magical attacks.
Affects Magic, Flame, Frost, and Shock Damage.
Affects Magic, Flame, Frost, and Shock Damage.
20 Bashing Brutality
Increases your Bash damage by 60 per stage.
Current bonus: 120 increased damage
Current bonus: 120 increased damage
50 Boundless Vitality
Grants 28 Max Health per stage.
Current bonus: 1400 Max Health
Current bonus: 1400 Max Health
20 Defiance
Reduces the cost of Break Free by 110 Stamina per stage.
Current bonus: 220 cost reduction
Current bonus: 220 cost reduction
30 Fortification
Increases the amount of damage you can block by 2% per stage.
Current bonus: 4% Block mitigation
Current bonus: 4% Block mitigation
50 Fortified
Grants 34.6 Armor per stage.
Current bonus: 1731 Armor
Current bonus: 1731 Armor
20 Hero's Vigor
Grants 280 Max Health per stage.
Current bonus: 560 Max Health
Current bonus: 560 Max Health
30 Piercing Gaze
Increases your Stealth Detection by 1 meter per stage.
Current bonus: 3 meters
Current bonus: 3 meters
30 Savage Defense
Reduces the cost of Bash by 45 Stamina per stage.
Current bonus: 90 cost reduction
Current bonus: 90 cost reduction
20 Sprinter
Reduces the cost of Sprint by 20 Stamina per stage.
Current bonus: 40 cost reduction
Current bonus: 40 cost reduction
50 Tempered Soul
Return to life after resurrection with 5% more resources per stage.
Current bonus: 10% more resources
Current bonus: 10% more resources
20 Tireless Guardian
Reduces the cost of Block by 20 Stamina per stage.
Current bonus: 40 Block cost reduction
Current bonus: 40 Block cost reduction
30 Tumbling
Reduces the cost of Roll Dodge by 120 Stamina per stage.
Current bonus: 240 cost reduction
Current bonus: 240 cost reduction
20 Blessed
Increases your Healing Done by 1% per stage.
Current bonus: 2% Healing Done
Current bonus: 2% Healing Done
20 Elemental Aegis
Reduces the damage you take from Magical attacks by 1% per stage.
Affects Magic, Flame, Frost, and Shock Damage.
Current bonus: 2% damage reduction
Affects Magic, Flame, Frost, and Shock Damage.
Current bonus: 2% damage reduction
20 Hardy
Reduces the damage you take from Martial attacks by 1% per stage.
Affects Physical, Poison, Disease, and Bleed Damage.
Current bonus: 2% damage reduction
Affects Physical, Poison, Disease, and Bleed Damage.
Current bonus: 2% damage reduction
50 Ironclad
Reduces your damage taken by direct damage attacks by 2% per stage.
Current bonus: 10% damage reduction
Current bonus: 10% damage reduction
20 Preparation
Reduces your damage taken from non-player attacks by 5% per stage.
Current bonus: 10% damage reduction
Current bonus: 10% damage reduction
20 Quick Recovery
Increases your Healing Taken by 1% per stage.
Current bonus: 2% Healing Taken
Current bonus: 2% Healing Taken
50 Mystic Tenacity
Reduces the duration of Elemental Status Effects applied to you by 5% per stage.
Current bonus: 25% reduced duration
Current bonus: 25% reduced duration
50 Relentlessness
Being Stunned or Feared causes you to gain Major Protection for 3 seconds, reducing your damage taken by 10%.
6 Nimble Protector
Increases your Movement Speed while Bracing by 3% per stage.
Current bonus: 6% Movement Speed
Current bonus: 6% Movement Speed
20 Eldritch Insight
Grants 260 Max Magicka per stage.
Current bonus: 520 Max Magicka
Current bonus: 520 Max Magicka
50 Fighting Finesse
Increases your Critical Damage and Critical Healing done by 2% per stage.
Current bonus: 10% Critical Damage and Critical Healing done
Current bonus: 10% Critical Damage and Critical Healing done
50 Master-at-Arms
Increases your damage done with direct damage attacks by 2% per stage.
Current bonus: 10% damage done
Current bonus: 10% damage done
20 Precision
Grants 160 Critical Chance per stage.
Current bonus: 320 Critical Chance
Current bonus: 320 Critical Chance
50 Reaving Blows
When you deal Direct Damage you heal for 7% of the damage done.
20 Tireless Discipline
Grants 260 Max Stamina per stage.
Current bonus: 520 Max Stamina
Current bonus: 520 Max Stamina
50 Celerity
Increases your Movement Speed by 2% per stage.
Current bonus: 10% Movement Speed
Current bonus: 10% Movement Speed
16 Hasty
Increases your movement speed when Sprinting by 2% per stage.
Current bonus: 4% Movement Speed
Current bonus: 4% Movement Speed
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
Destruction Staff
Restoration Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Soul Magic
Werewolf
GUILD
Dark Brotherhood
Fighters Guild
Mages Guild
Psijic Order
Thieves Guild
Undaunted
ALLIANCE WAR
Assault
Support
Volendrung
RACIAL
Khajiit Skills
CRAFT
Alchemy
Blacksmithing
Clothing
Enchanting
Jewelry Crafting
Provisioning
Woodworking
1600 CP
Fitness
542
370
Wind Chaser
66
Survivor's Spite
100
Walking Fortress
6
Warfare
450
210
Mastered Curation
20
Extended Might
90
Staving Death
130
Craft
608
608
Craft
608
Angler's Instincts
Increases your chance of catching higher quality fish, akin to fishing with another player. This effect can stack with other similar bonuses.
Breakfall
Reduces your fall damage taken by
7
% per stage.
Current bonus: 35
% reduced damageCutpurse's Art
Increases the chance to get higher-quality loot when pickpocketing.
Fade Away
Escaping from a Guard wipes
25
% of your current Heat, but not Bounty.Fleet Phantom
Reduces the Movement Speed penalty of Sneak by
5
% per stage.
Current bonus: 25
% reduced penaltyFortune's Favor
Increases the amount of gold you find in treasure chests and safeboxes by
10
% per stage.
Current bonus: 40
% increased gold findFriends in Low Places
Removes
1000
gold from your bounty once per day when committing a crime where bounty is added.
You must be level 50 for this passive to activate, and your current bounty must be at or greater than 1000
gold.Gifted Rider
Increases your Mount Speed by
2
% per stage.
Current bonus: 0
% Mount SpeedGilded Fingers
Increases your gold gained by
2
% per stage.
Current bonus: 8
% increased goldHomemaker
You have a
10
% chance to find a second furnishing plan whenever you find a furnishing plan in the world.Infamous
Increases the value of fenced items by
25
%.Inspiration Boost
Increases your crafting inspiration gained by
10
% per stage.
Current bonus: 30
% increaseLiquid Efficiency
Whenever you use a potion or poison you have a
10
% chance to not consume it.Master Gatherer
Reduces the time it takes to harvest by
10
% per stage.
Current bonus: 0
% time reductionMeticulous Disassembly
Improves the chances of extracting Woodworking, Blacksmithing, Clothing, and Jewelry Crafting ingredients and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials.
Out of Sight
Reduces the radius you can be detected while Sneaking by
1
meter per stage.
Current bonus: 3
metersPlentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes per stage.
Current bonus: 0
% chanceProfessional Upkeep
Reduces the cost of repairing your armor by
1
% per stage.
Current bonus: 0
% cost reductionRationer
Adds
10
minutes to the duration of any food or drink that increases your character's stats per stage.
Current bonus: 30
minutesReel Technique
Decreases the time it takes for a fish to bite by
25
%.Shadowstrike
When you kill an enemy with Blade of Woe, you become invisible for
5
seconds after a short delay while distracting nearby enemies or potential witnesses. While under this effect you can cast Blade of Woe.Soul Reservoir
When you resurrect yourself or another player you have a
33
% chance to not consume a Soul Gem.Steadfast Enchantment
Your Weapon Enchantments have a
10
% chance to not consume a charge when activated per stage.
Current bonus: 50
% chanceSteed's Blessing
Increases your out of combat Movement Speed by
.4
% per stage.
Current bonus: 20
% Movement SpeedSustaining Shadows
Reduces the cost of Sneak by
1
% per stage.
Current bonus: 50
% cost reductionTreasure Hunter
Increase the quality of items you find in treasure chests.
Wanderer
Reduces the cost of Wayshrine usage by
10
% per stage.
Current bonus: 50
% cost reductionWar Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
Warfare
450
Arcane Supremacy
Increases Max Magicka by
26
per stage.
Current bonus: 0
Max MagickaBackstabber
Increases your Critical Damage done by
2
% per stage against enemies you are flanking.
Current bonus: 0
% Critical Damage doneBiting Aura
Increases your damage done with area of effect attacks by
3
% per stage.
Current bonus: 0
% damage doneMastered Curation
Increases your Healing Done by
1
% per stage.
Current bonus: 2
% Healing DoneBulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1900
.Cleansing Revival
Healing a target under
25
% Health removes all harmful effects from them. This effect can occur once every 24
seconds.Cutting Defense
You deal
0
Magic Damage to attackers whenever they damage you with a direct damage attack within 7
meters. This effect scales off the higher of your Physical or Spell Resistance and can activate your Weapon Enchantments and Poisons.Deadly Aim
Increase your damage done with single target attacks by
3
% per stage.
Current bonus: 0
% damage doneDuelist's Rebuff
Reduces your damage taken by single target attacks by
3
% per stage.
Current bonus: 0
% damage reductionEldritch Insight
Grants
260
Max Magicka per stage.
Current bonus: 520
Max MagickaEndless Endurance
Increases your Max Stamina by
26
per stage.
Current bonus: 0
Max StaminaEnduring Resolve
Reduces your damage taken by damage over time attacks by
3
% per stage.
Current bonus: 0
% damage reductionFighting Finesse
Increases your Critical Damage and Critical Healing done by
4
% per stage.
Current bonus: 8
% Critical Damage and Critical Healing doneFocused Mending
Increases your Healing Done with single target heals by
2
% per stage.
Current bonus: 0
% Healing DoneForesight
After you drink a potion, the cost of your Magicka and Stamina healing abilities used within
6
seconds are reduced by 75
%.Last Stand
When you take damage below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 9
seconds.Master-at-Arms
Increases your damage done with direct damage attacks by
3
% per stage.
Current bonus: 6
% damage doneOccult Overload
Whenever you kill an enemy under the effect of a status effect, they violently explode for
1037
Oblivion Damage per stage to all other enemies in a 4
meter radius, and applying a random status effect to each enemy hit. This effect can occur once every second.
Current bonus: 0
Oblivion DamageExtended Might
Grants
350
Offensive Penetration per stage.
Current bonus: 700
Offensive PenetrationPrecision
Grants
160
Critical Chance per stage.
Current bonus: 320
Critical ChanceStaving Death
Increases your healing received by
1
% per stage.
Current bonus: 2
% Healing TakenReaving Blows
When you deal direct damage you heal for
7
% of the damage done.Reinforced
When you begin Bracing, you gain a damage shield that absorbs
5140
damage for 3
seconds. This effect can occur once every 10
seconds.Rejuvenator
Grants
41
Weapon and Spell Damage to your healing abilities per stage.
Current bonus: 0
Weapon and Spell DamageRiposte
When you block an attack from an enemy within
7
meters, your next direct damage attack made within 5
seconds deals 33
% additional damage. This effect can occur once every 5
seconds.Soothing Tide
Increases your Healing Done by area of effect heals by
2
% per stage.
Current bonus: 0
% Healing DoneSwift Renewal
Increases your Healing Done with healing over time effects by
2
% per stage.
Current bonus: 0
% Healing DoneThaumaturge
Increases your damage done with damage over time effects by
3
% per stage.
Current bonus: 0
% damage doneTireless Discipline
Grants
260
Max Stamina per stage.
Current bonus: 520
Max StaminaUnassailable
Reduces your damage taken by area of effect attacks by
3
% per stage.
Current bonus: 0
% damage reductionUntamed Aggression
Increases your Weapon and Spell Damage by
3
per stage.
Current bonus: 0
Weapon and Spell DamageWrathful Strikes
Grants
41
Weapon and Spell Damage to your damaging abilities per stage.
Current bonus: 0
Weapon and Spell DamageFitness
542
Arcane Alacrity
While under the effects of a damage shield your Roll Dodge costs
160
less Stamina per stage.
Current bonus: 0
cost reductionBashing Brutality
Increases your Bash damage by
60
per stage.
Current bonus: 120
increased damageBastion
Increases the effectiveness of your damage shields and damage against shielded enemies by
3
% per stage.
Current bonus: 0
% effectiveness and damage doneBloody Renewal
Restore
300
Stamina per stage, whenever you kill an enemy.
Current bonus: 0
StaminaBoundless Vitality
Grants
28
Max Health per stage.
Current bonus: 1400
Max HealthDefiance
Reduces the cost of Break Free by
110
Stamina per stage.
Current bonus: 220
cost reductionExpert Evasion
Your next Roll Dodge is free of cost. After consuming this effect, you cannot gain it again for
30
seconds.Fortification
Increases the amount of damage you can block by
2
% per stage.
Current bonus: 4
% Block mitigationFortified
Grants
34.6
Armor per stage.
Current bonus: 1731
ArmorHardened
Increases the duration of Crowd Control Immunity by
3%
per stage.
Current bonus: 0
% increased durationWind Chaser
Increases your movement speed when Sprinting by
2
% per stage.
Current bonus: 4
% Movement SpeedHero's Vigor
Grants
280
Max Health per stage.
Current bonus: 560
Max HealthJuggernaut
While under the effects of Crowd Control Immunity, you take
1
% less damage per stage.
Current bonus: 0
% damage reductionSurvivor's Spite
Reduces the duration of Elemental Status Effects applied to you by
5
% per stage.
Current bonus: 25
% reduced durationWalking Fortress
Increases your Movement Speed while Bracing by
3
% per stage.
Current bonus: 6
% Movement SpeedOn Guard
While under the effects of Crowd Control Immunity, increases the amount of damage you block by
2
% per stage.
Current bonus: 0
% Block mitigationPeace of Mind
Increases Magicka and Health Recovery while under the effects of Crowd Control Immunity by
40
per stage.
Current bonus: 0
Health and Magicka RecoveryPiercing Gaze
Increases your Stealth Detection by
1
meter per stage.
Current bonus: 3
metersRejuvenation
Grants
1.8
Health, Magicka, and Stamina Recovery per stage.
Current bonus: 0
Health, Magicka, and Stamina RecoveryRousing Speed
Reduces the cost of Sprint by
50
Stamina per stage, while under the effects of Crowd Control Immunity.
Current bonus: 0
cost reductionSavage Defense
Reduces the cost of Bash by
45
Stamina per stage.
Current bonus: 90
cost reductionShield Master
Reduces the cost of your damage shield abilities by
2
% per stage.
Current bonus: 0
% cost reductionSiphoning Spells
Restore
300
Magicka per stage, whenever you kill an enemy.
Current bonus: 0
MagickaSlippery
When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for
21
seconds.Spirit Mastery
Decreases the time it takes to resurrect an ally by 33%.
Sprinter
Reduces the cost of Sprint by
20
Stamina per stage.
Current bonus: 40
cost reductionStrategic Reserve
Gain
30
Health Recovery for every 10 Ultimate you have.Survival Instincts
While afflicted with a Status Effect, your core combat skills cost
5
% less per stage.
Current bonus: 0
% cost reductionTempered Soul
Return to life after resurrection with
5
% more resources per stage.
Current bonus: 10
% more resourcesTireless Guardian
Reduces the cost of Block by
20
Stamina per stage.
Current bonus: 40
Block cost reductionTumbling
Reduces the cost of Roll Dodge by
120
Stamina per stage.
Current bonus: 240
cost reductionUnchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 11%
per stage.
Current bonus: 0
% cost reductionMastered Curation
450
Blessed
Increases your Healing Done by
1
% per stage.
Current bonus: 2
% Healing DoneEnlivening Overflow
Overhealing yourself or an ally grants them Health, Magicka, and Stamina Recovery equal to
.5
% of your Max Magicka, up to a cap of 150
, for 6
seconds. This effect can occur once every 12
seconds per target.
Current bonus: 60
From the Brink
Whenever you heal yourself or an ally under
25
% Health, you grant them a damage shield that absorbs up to 2200
damage per stage, for 6
seconds. This effect can occur once every 30
seconds per target.
Current bonus: 0
damage absorptionHope Infusion
Healing yourself or an ally under
50
% Health grants them Minor Heroism for 1
second for every 300
Magicka Recovery you have. This effect can occur once every 10
seconds per target.
Current duration: 1.5
secondsSalve of Renewal
Whenever you remove a harmful effect from yourself or an ally, you sanctify the ground beneath them and heal them and allies within
8
meters for 1280
Health per stage. This effect can occur once every 10
seconds.
Current bonus: 0
HealthExtended Might
450
Battle Mastery
Increases your chance to apply a Martial status effect by
30
% per stage.
Current bonus: 0
% increased chanceExploiter
Increases your damage done against Off Balance enemies by
2
% per stage.
Current bonus: 0
% damage doneFlawless Ritual
Increases your chance to apply a Magical status effect by
30
% per stage.
Current bonus: 60
% increased chanceForce of Nature
Increases your Offensive Penetration by
660
for every status effect your target has.Mighty
Grants
100
Weapon and Spell Damage to Martial attacks.
Affects Physical, Poison, Disease, and Bleed Damage.Piercing
Grants
350
Offensive Penetration per stage.
Current bonus: 700
Offensive PenetrationWar Mage
Grants
100
Weapon and Spell Damage to Magical attacks.
Affects Magic, Flame, Frost, and Shock Damage.Weapons Expert
Increases your damage done with Light and Heavy Attacks by
4
% per stage.
Current bonus: 0
% damage doneStaving Death
450
Elemental Aegis
Reduces the damage you take from Magical attacks by
1
% per stage.
Affects Magic, Flame, Frost, and Shock Damage.
Current bonus: 2
% damage reductionHardy
Reduces the damage you take from Martial attacks by
1
% per stage.
Affects Physical, Poison, Disease, and Bleed Damage.
Current bonus: 2
% damage reductionIronclad
Reduces your damage taken by direct damage attacks by
3
% per stage.
Current bonus: 6
% damage reductionPreparation
Reduces your damage taken from non-player attacks by
5
% per stage.
Current bonus: 10
% damage reductionQuick Recovery
Increases your healing received by
1
% per stage.
Current bonus: 2
% Healing TakenResilience
Grants
132
Critical Resistance per stage.
Current bonus: 0
Critical ResistanceWind Chaser
542
Celerity
Increases your Movement Speed by
2
% per stage.
Current bonus: 10
% Movement SpeedHasty
Increases your movement speed when Sprinting by
2
% per stage.
Current bonus: 4
% Movement SpeedRefreshing Stride
While Sprinting you gain
100
Health and Magicka Recovery per stage.
Current bonus: 0
Health and Magicka RecoveryThrill of the Hunt
Whenever you kill an enemy you gain Major Expedition for
3
seconds per stage, increasing your Movement Speed by 30
%.
Current bonus: 0
seconds On KillSurvivor's Spite
542
Mystic Tenacity
Reduces the duration of Elemental Status Effects applied to you by
5
% per stage.
Current bonus: 25
% reduced durationPain's Refuge
Reduces your damage taken by
2
% for every 2
negative effects active on you, up to a maximum of 20
%.Relentlessness
Being Stunned or Feared causes you to gain Major Protection for
3
seconds, reducing your damage taken by 10
%.Sustained by Suffering
Increases your Health, Magicka, and Stamina Recovery by
30
per stage while under the effects of a negative effect.
Current bonus: 0
Health, Magicka, and Stamina RecoveryWalking Fortress
542
Bracing Anchor
While in combat, increase the amount of damage you can block by
4
% per stage, but reduces your Movement Speed by 16
% at all stages.
Current bonus: 0
% Block mitigationNimble Protector
Increases your Movement Speed while Bracing by
3
% per stage.
Current bonus: 6
% Movement SpeedSoothing Shield
When you successfully block an attack you have a
15
% chance to restore 147
Health per stage.
Current bonus: 0
HealthWard Master
Reduces your damage taken by
2
% per stage while Blocking and under the effects of a Damage Shield.
Current bonus: 0
% damage reductionName
Description
Points
Jump
Equip
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
27670
Health
28792
Stamina
16363
Magicka Recovery
2387
Health Recovery
273
Stamina Recovery
1252
Spell Damage
5613
12486
Spell Critical
48.2%
92%
Weapon Damage
3844
7554
Weapon Critical
36.2%
92%
Spell Resistance
24388
Physical Resistance
20758
Critical Resistance
2082
Spell Penetration
5395
Physical Penetration
5395
Magicka
27670
Health
28792
Stamina
16363
Magicka Recovery
2387
Health Recovery
273
Stamina Recovery
1252
Spell Damage
5613
12486
Spell Critical
48.2%
92%
Weapon Damage
3844
7554
Weapon Critical
36.2%
92%
Spell Resistance
24388
Physical Resistance
20758
Critical Resistance
2082
Spell Penetration
5395
Physical Penetration
5395
Magicka
27158
Health
28792
Stamina
16363
Magicka Recovery
2358
Health Recovery
273
Stamina Recovery
1252
Spell Damage
5644
11481
Spell Critical
41%
92%
Weapon Damage
3870
6965
Weapon Critical
29%
92%
Spell Resistance
25388
Physical Resistance
21758
Critical Resistance
2082
Spell Penetration
5395
Physical Penetration
5395
Magicka
27670
Health
28792
Stamina
16363
Magicka Recovery
2387
Health Recovery
273
Stamina Recovery
1252
Spell Damage
5613
12486
Spell Critical
48.2%
92%
Weapon Damage
3844
7554
Weapon Critical
36.2%
92%
Spell Resistance
24388
Physical Resistance
20758
Critical Resistance
2082
Spell Penetration
5395
Physical Penetration
5395
Stats are only correct for bar #1.
Magicka
27670
Health
28792
Stamina
16363
Magicka Recovery
2387
Health Recovery
273
Stamina Recovery
1252
Spell Damage
5613
12486
Spell Critical
48.2%
92%
Weapon Damage
3844
7554
Weapon Critical
36.2%
92%
Spell Resistance
24388
Physical Resistance
20758
Critical Resistance
2082
Spell Penetration
5395
Physical Penetration
5395
Stats are only correct for bar #1.
Battle Spirit
Boon: The Thief
Clockwork Citrus Filet
Major Breach (Target)
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Minor Berserk
Minor Brittle (Target)
Minor Maim (Target)
Minor Toughness
Minor Vulnerability (Target)
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2381 Magicka
Cost
Stir a group of shalk that attack after
Enemies damaged are afflicted with Major Breach, reducing their Physical and Spell Resistance by
3
seconds, dealing 17971
Magic Damage to enemies in front of you.Enemies damaged are afflicted with Major Breach, reducing their Physical and Spell Resistance by
5948
for 6
seconds.Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2646 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition
While slotted gain Minor Berserk, increasing your damage done by
6
seconds, increasing your Movement Speed by 30
%.While slotted gain Minor Berserk, increasing your damage done by
5
%.Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
3969 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
While the effect persists the winds pulse outwards, dealing
This healing from this ability scales off your Max Health.
6066
Health and an additional 757
Health every 1
second over 5
seconds.While the effect persists the winds pulse outwards, dealing
2380
Frost Damage every 1
second to nearby enemies. Enemies hit by this effect 3
times are stunned for 4
seconds.This healing from this ability scales off your Max Health.
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2910 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
Every second cast of this ability deals
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
18546
Magic Damage over 10
seconds.Every second cast of this ability deals
50
% increased damage.The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.Frost Reach
Instant
Cast Time
28 meters
Range
2403 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Enemies hit by the initial hit are afflicted with the Chilled status effect.
12252
Frost Damage and an additional 12695
Frost Damage over 10
seconds.Enemies hit by the initial hit are afflicted with the Chilled status effect.
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
216 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
27072
Frost Damage to all enemies in the area, knocking them down, stunning them for 2
seconds, and reducing their Movement Speed by 50
% for 5
seconds. After impact, enemies in the target area take
7218
Frost Damage every 1
second for 11
seconds.Bar 2
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
3969 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
You gain Minor Protection, reducing your damage taken by
5948
for 24
seconds.You gain Minor Protection, reducing your damage taken by
5
% for 24
seconds.Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2646 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for 23544
over 10
seconds.Leeching Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2646 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds. The vines heal the target for 2826
Health each time they take damage. This effect can occur once every 1
second.The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds, healing you and your allies for 600
Health every 1
second when damaging that enemy.Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
Every
4416
Magicka to you over 25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20
%.Every
5
seconds, the netch removes 1
negative effect from you.Crystallized Slab
Instant
Cast Time
Self
Target
6 seconds
Duration
3704 Magicka
Cost
Spin a shield of ice around you, absorbing up to
Each time you absorb a projectile you restore
22306
damage from 3
projectiles. Each time you absorb a projectile you restore
831
Magicka and launch an icy bolt back at the enemy, dealing 10545
Frost Damage. This effect can occur once every half second.Northern Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
216 Ultimate
Cost
Twist a violent storm around you, dealing
You and nearby allies gain Major Protection, reducing your damage taken by
6353
Frost Damage every 1
second for 8
seconds to enemies around you and reducing their Movement Speed by 40
% and increasing your Max Magicka by 15
% for 30
seconds.You and nearby allies gain Major Protection, reducing your damage taken by
10
%.Overload
Werewolf
Character data Edited on 2022-01-05 21:25:38
Obtida de "https://pt.uesp.net/wiki/Especial:EsoBuildData"