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LEVEL
50
CHAMPION POINTS 160
EBONHEART PACT RANK
Dark Elf Nightblade (Health)
8 Magicka
56 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 195

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
13958
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
2187 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4361
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
3148 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
4260
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you Empower for
3
seconds, increasing the damage of your Light and Heavy Attacks by
40
%.
Ambush
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3159 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
26
seconds.
Mirage
Reaper's Mark
Instant
Cast Time
Enemy
Target
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal for
24231
, and you gain Major Berserk, increasing your damage done by
10
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2430 Magicka
Cost
Focus your senses for
40
seconds, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals
17843
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
26495
Health
32912
Stamina
21371

Magicka Recovery
3130
Health Recovery
624
Stamina Recovery
771

Spell Damage
5520
7049
Spell Critical
16.9%
60%
Weapon Damage
4303
4948
Weapon Critical
12.9%
60%

Spell Resistance
20189
Physical Resistance
16377
Critical Resistance
2209

Spell Penetration
4695
Physical Penetration
0
Battle Spirit
Bewitched Sugar Skulls
Boon: The Atronach
Defensive Scroll Bonus
Major Courage
Major Gallop
Major Resolve
Major Sorcery
Minor Sorcery
Offensive Scroll Bonus
Powerful Assault
Weapon Damage Enchantment
Worms Raiment
Bar 1
Manifestation of Terror
Instant
Cast Time
Ground
Target
6 meters
Radius
60 seconds
Duration
3402 Magicka
Cost
Conceal two sinister traps, one at the targeted location and another next to you, which take
2
seconds to arm and last for
3
minute.

When each trap is triggered, a dark spirit is summoned to terrify up to
6
enemies, causing them to cower in fear for
4
seconds.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
1621 Health
Cost
Sacrifice your essence, healing an ally in front of you for
15543
Health but draining your own Health over
8
seconds.

While your Health is being drained you gain Minor Mending, increasing your healing done by
8
%.
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
7047 Magicka
Cost
Cleanse yourself and your group, removing
3
negative effects immediately.

For every negative effect removed, the target is healed for
5
% of their Max Health.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
10 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
11855
Health over
10
seconds.
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3159 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
26
seconds.
       
Soul Siphon
0.5 seconds
Cast Time
Area
Target
28 meters
Radius
4 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
15543
Health and an additional
40504
Health over
4
seconds.

You and your allies will also receive Major Vitality, increasing your healing received by
16
% for
4
seconds.

An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
11720
Magic Damage to them and healing for the damage caused.
Bar 2
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
4050 Health
Cost
Sacrifice your life essence to conjure a fountain of blood to apply
Minor Lifesteal
to enemies in the area, healing you and your allies for
600
Health every
1
second when damaging them.

Allies in the area can activate the
Blood Feast
synergy, healing for
65
% of their Max Health.
Siege Weapon Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
7290 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons to you and your allies by
50
%.

The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by
75
%.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
972 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time
Siphoning Attacks
was active.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2430 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
27018
over
10
seconds.
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3402 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
2133
Health every
1
second to you and nearby allies.

An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
9710
Health to nearby allies and restoring
3960
Magicka or Stamina to the activator, whichever maximum is higher.
       
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
21810
damage.

Each time a ward dissolves, you restore
4
Ultimate and
1000
Magicka.
Overload
       
Werewolf
       
Character data Edited on 2021-08-10 17:07:26