ESO Build Data

A UESPWiki – Sua fonte de The Elder Scrolls desde 1995
LEVEL
50
CHAMPION POINTS 810
EBONHEART PACT RANK
SadLonelyNights
Khajiit Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 348

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
74 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
24758
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1866 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
7734
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.

Heals you for
5191
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Killer's Blade
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2902 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
9584
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
5
%.

Also grants you Empower for
3
seconds, increasing the damage of your Light and Heavy Attacks by
40
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
3969 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
26
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal for
16082
, and you gain Major Berserk, increasing your damage done by
10
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
2073 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
28772
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14494
Health
25117
Stamina
28256

Magicka Recovery
862
Health Recovery
692
Stamina Recovery
1886

Spell Damage
4075
12607
Spell Critical
100%
112.9%
Weapon Damage
6696
28788
Weapon Critical
100%
136%

Spell Resistance
18150
Physical Resistance
17147
Critical Resistance
2664

Spell Penetration
14474
Physical Penetration
18214
Artaeum Takeaway Broth
Battle Spirit
Boon: The Shadow
Major Brutality
Major Expedition
Major Resolve
Major Savagery
Mechanical Acuity
Minor Berserk
Minor Force
Minor Savagery
Vampire Stage 2
Weapon Damage Enchantment
Bar 1
Lethal Arrow
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2487 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
22599
Poison Damage and applying the Poisoned status effect.

Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by
8
% for
4
seconds.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
1762 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
13925
Physical Damage.

Fires additional bolts at other enemies near the initial target for
22
% less damage.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3347 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2629
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
5
% .
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
3969 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
2073 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
28772
Disease Damage, and heals for
33
% of the damage dealt if you are within melee range.
       
Toxic Barrage
4 seconds
Channel Time
Enemy
Target
28 meters
Range
184 Ultimate
Cost
Unleash a barrage of arrows at an enemy, dealing
109119
Poison Damage over
4
seconds.

After dealing damage you poison the enemy, dealing an additional
56349
Poison Damage over
8
seconds after a
1
second delay.

You can move at full speed and are immune to all disabling effects while channeling this attack.
Bar 2
Venom Arrow
Instant
Cast Time
Enemy
Target
28 meters
Range
1866 Stamina
Cost
Shoot an arrow coated in Shadowscale poison at an enemy, dealing
8344
Poison Damage and an additional
14553
Poison Damage over
10
seconds.

If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.
Channeled Acceleration
1.3 seconds
Cast Time
Self
Target
2892 Magicka
Cost
Bend time and space around you to gain Major Expedition for
12
seconds and Minor Force for
36
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.
Simmering Frenzy
Instant
Cast Time
Self
Target
1728 Health<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
|cffffff
CRIMINAL ACT
|r
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by
660
.

While toggled on, the Health cost of this ability increases by
20
% and Weapon and Spell Damage bonus increases by
10
% every second. You also cannot be healed by anyone other than yourself.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2695 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
21905
Health over
4
seconds.
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1800
Health and restoring
1500
Magicka and Stamina every
1
second.

Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of
50
%.

You will remain in a meditative state until you toggle this ability off or are interrupted.
       
Temporal Guard
Instant
Cast Time
Self
Target
134 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2020-12-26 02:38:46