ESO Build Data
A UESPWiki – Sua fonte de The Elder Scrolls desde 1995
LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Orc Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 259
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
You and your allies gain
10
% for 30
seconds.You and your allies gain
990
Critical Resistance for 10
seconds, reducing incoming critical damage by 15
%.Sturdy Horn
SKILLS
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2626 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
11662
Health over 4
seconds.Resolving Vigor
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
8 seconds
Duration
5822 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% and 10
% respectively, for 8
seconds.You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for 30
seconds.Charging Maneuver
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2626 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
575
Physical Damage every 1
second to enemies inside, and reducing their Movement Speed by 50
%.Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
5280
for 4
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3510 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 2994
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep or outpost.Any ability with a range greater than
28
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
Each time a ward dissolves, you restore
13549
damage. Each time a ward dissolves, you restore
4
Ultimate and 1000
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
7830 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
50
%. Does not affect Leap, Move Position, and Pull abilities.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
7830 Magicka
Cost
Cleanse yourself and your group, removing
For every negative effect removed, the target is healed for
3
negative effects immediately. For every negative effect removed, the target is healed for
5
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
2757 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
5130 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for 4
seconds, and cannot return to stealth or invisibility for 3
seconds.Blinding Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Volendrung
ULTIMATES
Ruinous Cyclone
7.5 seconds
Channel Time
Self
Target
7 seconds
Duration
250 Ultimate
Cost
Turn into a living cyclone, dealing
9844
Physical Damage every 0.5
seconds for 7 seconds in an 8m radius, while pulling all enemies within 15m closer to you.Ruinous Cyclone
SKILLS
Rourken's Rebuke
0.57 seconds
Cast Time
Cone
Target
8 meters
Radius
0 Magicka
Cost
Batter foes in an arc in front of you, dealing
11319
Physical Damage, knocking enemies back 4
meters, and stunning them for 4
seconds.Rourken's Rebuke
Malacath's Vengeance
0.7 seconds
Cast Time
Enemy
Target
12 meters
Range
0 Magicka
Cost
Swing Volendrung in a mighty downward blow, dealing
15094
Physical Damage to a single target.Malacath's Vengeance
Accursed Charge
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Stamina
Cost
Spring across the battlefield to smash an enemy, dealing
7875
Physical Damage.Accursed Charge
Pariah's Resolve
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Stamina
Cost
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for
Activating this ability removes all snares and immobilizations from you.
20
seconds, increasing your Weapon Damage and Stamina Recovery by 20
% and your Movement speed by 30
%.Activating this ability removes all snares and immobilizations from you.
Pariah's Resolve
Sundering Swing
3 seconds
Channel Time
Enemy
Target
12 meters
Range
3 seconds
Duration
0 Magicka
Cost
Smash Volendrung into a structure, dealing
12500
Physical Damage every 0.8
seconds for 3
seconds.Sundering Swing
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4590 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
2143
damage for 6
seconds. Damage shield strength capped at 50
% of your Max Health.While active, whenever the shield absorbs damage, you restore
229
Magicka. Each piece of Light Armor worn increases the Magicka restored by 33
%. This effect can occur up to 3
times.Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
Current bonus:
Reduces the cost of Sprint by
Current bonus:
4
% per piece of Light Armor worn.Current bonus:
0
%.Reduces the cost of Sprint by
3
% per piece of Light Armor worn.Current bonus:
0
%.Grace 3
Evocation
Increases your Magicka Recovery by
Current bonus:
Reduces the Magicka cost of your abilities by
Current bonus:
4
% for each piece of Light Armor equipped. Current bonus:
0
%.Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.Current bonus:
0
%.Evocation 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
363
for each piece of Light Armor equipped. Current bonus:
0
.Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
16 seconds
Duration
2828 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by
25
% for 28
seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for
6
seconds, increasing your Movement Speed by 30
%. Each piece of Medium Armor worn increases the duration of this ability.
Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
1968
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
24
%.Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped. Current bonus:
12
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
42
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
30
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
18
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
24
%.Athletics 2
Heavy Armor
SKILLS
Immovable
Instant
Cast Time
Self
Target
23 seconds
Duration
2828 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for 23
seconds. Also grants you immunity to knockback and disabling effects for
5
seconds, but reduces your Movement Speed by 65
% for the duration.Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.Immovable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
362
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
108
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.Rapid Mending 2
Assassination
ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
While slotted, any time you kill an enemy you gain
10843
Magic Damage and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.While slotted, any time you kill an enemy you gain
10
Ultimate.Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2430 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
1933
Magic Damage. Deals 300
% more damage to enemies below 25
% Health.Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2828 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
Also grants you Empower for
4198
Physical Damage and afflicting them with Minor Vulnerability for 10
seconds, increasing their damage taken by 8
%.Also grants you Empower for
5
seconds, increasing the damage of your next Light Attack by 40
%.Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
3780 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
25
% for 26
seconds.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
When a marked enemy dies, you heal for
You can only have one Reaper's Mark active at a time.
5280
for 20
seconds.When a marked enemy dies, you heal for
14608
, and you gain Major Berserk, increasing your damage done by 25
% for 5
seconds. This portion of the ability scales off your Max Health.You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2700 Magicka
Cost
Focus your senses for
While active, hitting an enemy with
40
seconds, increasing your Critical Damage and Healing by 2
% with every Light or Heavy Attack, up to 5 times.While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals 7909
Magic Damage, and heals for 50
% of the damage dealt if you are within melee range.Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage against enemies you are flanking by
Increases the duration of the stun from Sneak by
258
.Increases the duration of the stun from Sneak by
100
%.Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore 1876
Magicka or Stamina, whichever maximum is higher.Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
Current bonus:
438
for each Assassination ability slotted.Current bonus:
0
.Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage by
10
%. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for 20
seconds.Hemorrhage 2
Shadow
ULTIMATES
Veil of Blades
Instant
Cast Time
Area
Target
5 meters
Radius
16 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadow, reducing the Movement Speed of enemies by
Allies in the area can activate the
70
%, dealing 3146
Magic Damage to them every 1
second, and granting you and your allies Major Protection, reducing your damage taken by 30
%. Allies in the area can activate the
Hidden Refresh
synergy, granting them invisibility, increasing their Movement Speed by 70
%, and healing them for 21241
Health over 4
seconds.Veil of Blades
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2295 Magicka
Cost
Slash an enemy, dealing
Attacking with Concealed Weapon from the flank stuns the enemy for
While slotted, your Movement Speed while Sneaking or invisible is increased by
3865
Magic Damage. Attacking with Concealed Weapon from the flank stuns the enemy for
5
seconds and sets them Off Balance.While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.Concealed Weapon
Dark Cloak
Instant
Cast Time
Self
Target
6 seconds
Duration
4050 Magicka
Cost
Shroud yourself in protective shadow to heal for
You gain Minor Protection while shrouded, reducing your damage taken by
1369
every 1
second, over 6
seconds. This portion of the ability scales off your Max Health.You gain Minor Protection while shrouded, reducing your damage taken by
8
%.Dark Cloak
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3510 Magicka
Cost
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by
Heals
30
%. Effect persists for 4
seconds after leaving the path.Heals
815
Health to you and allies in area every 1
second.Refreshing Path
Manifestation of Terror
Instant
Cast Time
Ground
Target
6 meters
Radius
22 meters
Range
60 seconds
Duration
3780 Magicka
Cost
Conceal two sinister traps, one at the targeted location and another next to you, which take
When each trap is triggered, a dark spirit is summoned to terrify up to
4
seconds to arm and last for 1
minute.When each trap is triggered, a dark spirit is summoned to terrify up to
6
enemies, causing them to cower in fear for 4
seconds.Manifestation of Terror
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
4050 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
The shade shoots at an enemy, dealing
While the shade is summoned, you can activate this ability again to teleport to the shade's location.
This ability scales with your highest offensive stats.
20
seconds. The shade shoots at an enemy, dealing
1208
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 15
% for 4
seconds.While the shade is summoned, you can activate this ability again to teleport to the shade's location.
This ability scales with your highest offensive stats.
Shadow Image
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve for
Current Bonus:
Current Duration:
6
seconds, increasing your Physical and Spell Resistance by 5280
. This duration is increased by 25
% for each piece of Heavy Armor equipped.Current Bonus:
25
%.Current Duration:
8
secondsShadow Barrier 2
Dark Vigor
Increases your Max Health by
Current bonus:
3
% for each Shadow ability slotted.Current bonus:
0
%.Dark Vigor 2
Dark Veil
Increases the duration of your non-invisibility based Shadow abilities by
2
seconds.Dark Veil 2
Siphoning
ULTIMATES
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
Ravaged enemies are tethered to you for
An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
10493
Magic Damage, healing for half the damage, and stunning them for 4
seconds. Ravaged enemies are tethered to you for
8
seconds, and while they remain within 10
meters, you siphon 1306
Health from them every second.An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
9101
Magic Damage to them and healing for the damage caused.Soul Tether
SKILLS
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Steal an enemy's life force, dealing
3594
Magic Damage and healing you for 35
% of the damage inflicted every 2
seconds for 10
seconds.Swallow Soul
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
568 Health
Cost
Sacrifice your essence, healing an ally in front of you for
While your Health is being drained you gain Minor Mending, increasing your healing done by
4792
Health but draining your own Health over 8
seconds.While your Health is being drained you gain Minor Mending, increasing your healing done by
8
%.Healthy Offering
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2970 Magicka
Cost
Sap an enemy's agility and wrack them with pain, dealing
1995
Magic Damage and an additional 4828
Magic Damage over 10
seconds, immobilizing them for 2
seconds, and reducing their movement speed by 30
% for 4
seconds.Crippling Grasp
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
1080 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
You restore up to
1452
Health and restore 106
Magicka for 20
seconds. Fully charged Heavy Attacks restore twice the value.You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.Siphoning Attacks
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3510 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
2899
Magic Damage to all nearby enemies and healing you and your allies for 797
plus 20
% more for each enemy hit.If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for 20
seconds.Sap Essence
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.Magicka Flood 2
Soul Siphoner
Increases your healing done by
Current bonus:
3
% for each Siphoning ability slotted. Current bonus:
0
%.Soul Siphoner 2
Transfer
Casting a Siphoning ability while in combat generates
2
Ultimate. This effect can occur once every 4
seconds.Transfer 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
This ability does not work on players or difficult targets.
Blade of Woe 1
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
10493
Physical Damage to enemies in front of you, an additional 12588
Physical Damage over 6
seconds, and stunning them for 2
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
2404 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
4198
Physical Damage, and reducing their Movement Speed by 30
% for 4
seconds.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
8 seconds
Duration
2918 Stamina
Cost
Brand the earth at your location with a rune of protection for
8
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 8
% and increasing Stamina Recovery by 10
%, and are healed for 491
every 0.5
seconds.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3262 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 8
% .Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
1888 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
Enemies who activate the trap are immobilized for
1.5
seconds to arm and lasts for 1
minute.When triggered, the trap deals
3384
Physical Damage, an additional 6785
Physical Damage over 10
seconds, and grants you Minor Force, increasing your Critical Damage by 10
% for the duration.Enemies who activate the trap are immobilized for
2
seconds.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
128 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
While slotted you gain Minor Protection, reducing your damage taken by
4
seconds ago.While slotted you gain Minor Protection, reducing your damage taken by
8
%.Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
6426 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for 3
seconds when the duration completes.Time Freeze
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2031 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
If the power is not consumed in time, you restore
2
seconds to deal an additional 6295
Physical Damage and heal you for 28
% of the damage done.If the power is not consumed in time, you restore
1629
Stamina.Crushing Weapon
Race Against Time
Instant
Cast Time
Self
Target
2984 Magicka
Cost
Bend time and space around you to gain Major Expedition for
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds and Minor Force for 12
seconds, increasing your Movement Speed by 30
% and Critical Damage by 10
%.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
0 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for
Your Heavy Attacks heal for
You heal yourself for
Your Light Attacks heal for
1436
.Your Heavy Attacks heal for
1277
every 1
second, and restore 1155
Magicka to you for successfully healing.You heal yourself for
50
% of the amount of healing done to the ally.Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
Maintaining the channel increases the Health restored by
You will remain in a meditative state until you toggle this ability off or are interrupted.
1800
Health and restoring 1500
Magicka and Stamina every 1
second.Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of 50
%.You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
The spell charges must be generated within
5
spell charges, you launch a spell orb at the closest enemy to you dealing 1871
Magic Damage or 3280
Physical Damage, whichever is higher.The spell charges must be generated within
10
seconds of each other or all charges will be lost.Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Bracing, you gain a damage shield that absorbs
This damage shield recharges back to full strength after you spend
2500
damage. This damage shield recharges back to full strength after you spend
10
seconds not Bracing.Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.Deliberation 1
Thieves Guild Skills
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Undaunted
SKILLS
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
4050 Health
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
Allies in the area can activate the
600
Health every 1
second when damaging them.Allies in the area can activate the
Blood Feast
synergy, healing for 65
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2626 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
A ranged ally can activate the
50
% and dealing 5076
Physical Damage. After 10
seconds the webs explode, dealing 6774
Poison Damage to enemies within.A ranged ally can activate the
Arachnophobia
synergy, dealing 6559
Poison Damage to them, fearing them for 4
seconds, and summoning a spider to attack for 10
seconds. The spider bites enemies for 1965
Physical Damage.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
2020 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
A ranged ally targeting the taunted enemy has a
3384
Physical Damage and taunting them to attack you for 15
seconds. The enemy takes 5
% more damage from your attacks while this effect persists.A ranged ally targeting the taunted enemy has a
50
% chance to activate the Radiate
synergy, dealing 6553
Magic Damage to them over 3
seconds then an additional 6559
Magic Damage to them and other nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3232 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to
An ally near you can activate the
3651
damage 6
seconds. This ability scales off your Max Health.An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to 5
other allies a damage shield that absorbs up to 30
% of their Max Health for 6
seconds and Major Vitality, increasing their healing received by 30
%.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3780 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
An ally near the globe can activate the
448
Health every half second to you and nearby allies.An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for 5247
Health to all friendly targets and restore 3960
Magicka or Stamina to the ally, whichever maximum is higher.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
913
Health, 1107
Stamina, and 553
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
4
%.Undaunted Mettle 2
Orc Skills
PASSIVES
Craftsman
Increases your experience gain with the Heavy Armor skill line by
Increases your crafting inspiration gained by
15
%.Increases your crafting inspiration gained by
10
%.Craftsman 1
Brawny
Increases your Max Stamina by
2000
.Brawny 3
Unflinching Rage
Increases your Max Health by
When you deal damage with a Weapon ability, you heal for
1000
.When you deal damage with a Weapon ability, you heal for
600
Health. This can occur once every 4
seconds.Unflinching Rage 3
Swift Warrior
Increases your Weapon Damage by
Reduces the cost of Sprint by
258
.Reduces the cost of Sprint by
12
% and increases the Movement Speed bonus of Sprint by 10
%.Swift Warrior 3
Two Handed
ULTIMATES
Berserker Rage
0.4 seconds
Cast Time
Enemy
Target
5 meters
Radius
7 meters
Range
150 Ultimate
Cost
Strike at an enemy with a vicious blow, dealing
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for
You are immune to all disabling, snare, and immobilization effects for the duration.
10493
Physical Damage to them and all nearby enemies.This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for
8
seconds.You are immune to all disabling, snare, and immobilization effects for the duration.
Berserker Rage
SKILLS
Wrecking Blow
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2376 Stamina
Cost
Slam an enemy with an upward swing, dealing
Grants you Empower for
8048
Physical Damage.Grants you Empower for
5
seconds, increasing the damage of your next Light Attack by 40
%.Wrecking Blow
Critical Rush
Instant
Cast Time
Enemy
Target
22 meters
Range
3327 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
4198
Physical Damage. Deals up to 50
% more damage based on the distance traveled.This attack is always a Critical Strike.
Critical Rush
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2852 Stamina
Cost
Focus your strength into a mighty swing, dealing
You also gain a damage shield that absorbs
5076
Physical Damage to enemies in front of you.You also gain a damage shield that absorbs
1896
damage for 6
seconds. Each enemy hit increases the damage shield's strength by 50
%, up to 300
%.Brawler
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1901 Stamina
Cost
Spin around and strike an enemy down, dealing
3495
Physical Damage. Deals up to 400
% more damage to enemies with less than 50
% Health.Executioner
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3327 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 10
% for 20
seconds.You heal for
2796
Health when Rally ends. The final heal is increased by 15
% every 1
second, up to a maximum of 300
%.Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for 50
% of the damage inflicted to the primary target.Forceful 2
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
6
%.Axes grant your melee attacks a
16
% chance to apply a bleed dealing 8731
Physical Damage over 6
seconds.Maces cause your attacks to ignore
20
% of your target's Physical Resistance.Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional 10
% damage.Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for 10
seconds after killing a target.Battle Rush 2
Bow
ULTIMATES
Ballista
Instant
Cast Time
Enemy
Target
25 meters
Range
5 seconds
Duration
175 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
45463
Physical Damage over 5
seconds.Ballista
SKILLS
Lethal Arrow
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2424 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by
9166
Poison Damage and applying the Poisoned status effect.Also afflicts enemy with Minor Defile, which reduces their healing received and Health Recovery by
15
% for 4
seconds.Lethal Arrow
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
10 seconds
Duration
2626 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1400
Physical Damage to enemies in the target area every 1
second for 8
seconds, after a 2
second delay.Arrow Barrage
Magnum Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
2626 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
5034
Physical Damage and knocking them back 8
meters.Magnum Shot
Bombard
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
2626 Stamina
Cost
Fire a burst of arrows in one shot, dealing
Enemies afflicted are immobilized and have their Movement Speed reduced by
5076
Physical Damage to enemies in front of you. Enemies afflicted are immobilized and have their Movement Speed reduced by
40
% for 4
seconds.Bombard
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2020 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
Deals up to
3384
Poison Damage and an additional 6785
Poison Damage over 10
seconds.Deals up to
100
% more damage to enemies under 50
% Health.Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for 5
seconds, stacking up to 5
times.Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
4
seconds after you use Roll Dodge.Major Expedition increases your Movement Speed by
30
%.Hasty Retreat 2
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
40
%.Improved Hiding 4
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
180
%.Trafficker 4
Locksmith
Improves your chances of forcing locks by
70
%.Locksmith 4
Kickback
Reduces bounties you willingly pay to guards and fences by
40
%.Kickback 4
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
Fills an empty Soul Gem if an affected enemy dies.
5793
Magic Damage or 10170
Physical Damage over 10
seconds. The damage dealt is based on your highest offensive stats.Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Assassination
Shadow
Siphoning
WEAPON
Two Handed
Bow
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Legerdemain
Soul Magic
GUILD
Dark Brotherhood
Fighters Guild
Psijic Order
Thieves Guild Skills
Undaunted
ALLIANCE WAR
Assault
Support
Volendrung
RACIAL
Orc Skills
CRAFT
Alchemy
Blacksmithing
Clothing
Enchanting
Jewelry Crafting
Provisioning
Woodworking
0 CP
0
The Lord
0
The Lady
0
The Steed
0
0
The Ritual
0
The Atronach
0
The Apprentice
0
0
The Shadow
0
The Lover
0
The Tower
0
The Tower
0
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
0
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
0
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
0
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.Spell Erosion
Increases your Spell Penetration by
0
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
0
%.Tumbling
Reduces the cost of Roll Dodge by
0
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
0
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13836
Health
22815
Stamina
27709
Magicka Recovery
591
Health Recovery
917
Stamina Recovery
1840
Spell Damage
1535
2731
Spell Critical
0%
50%
Weapon Damage
2358
4924
Weapon Critical
0%
50%
Spell Resistance
12163
Physical Resistance
12163
Critical Resistance
1350
Spell Penetration
2744
Physical Penetration
4231
Magicka
13836
Health
22815
Stamina
27709
Magicka Recovery
591
Health Recovery
917
Stamina Recovery
1840
Spell Damage
1335
2704
Spell Critical
0%
50%
Weapon Damage
1980
4839
Weapon Critical
0%
50%
Spell Resistance
12163
Physical Resistance
12163
Critical Resistance
1350
Spell Penetration
6020
Physical Penetration
7507
Magicka
13836
Health
22815
Stamina
27709
Magicka Recovery
591
Health Recovery
917
Stamina Recovery
1840
Spell Damage
1535
2731
Spell Critical
0%
50%
Weapon Damage
2358
4924
Weapon Critical
0%
50%
Spell Resistance
12163
Physical Resistance
12163
Critical Resistance
1350
Spell Penetration
2744
Physical Penetration
4231
Magicka
13836
Health
22815
Stamina
27709
Magicka Recovery
591
Health Recovery
917
Stamina Recovery
1840
Spell Damage
1535
2731
Spell Critical
0%
50%
Weapon Damage
2358
4924
Weapon Critical
0%
50%
Spell Resistance
12163
Physical Resistance
12163
Critical Resistance
1350
Spell Penetration
2744
Physical Penetration
4231
Stats are only correct for bar #2.
Magicka
13836
Health
22815
Stamina
27709
Magicka Recovery
591
Health Recovery
917
Stamina Recovery
1840
Spell Damage
1535
2731
Spell Critical
0%
50%
Weapon Damage
2358
4924
Weapon Critical
0%
50%
Spell Resistance
12163
Physical Resistance
12163
Critical Resistance
1350
Spell Penetration
2744
Physical Penetration
4231
Stats are only correct for bar #2.
Battle Spirit
Bewitched Sugar Skulls
Boon: The Lover
Minor Savagery
Bar 1
Bar 2
Overload
Werewolf
Character data Edited on 2020-10-11 17:53:53
Obtida de "https://pt.uesp.net/wiki/Especial:EsoBuildData"