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LEVEL
50
CHAMPION POINTS 812
ALDMERI DOMINION RANK
Wood Elf Nightblade (Stamina)
0 Magicka
8 Health
56 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 190

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
16588
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2430 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2533
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2892 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
6421
Physical Damage and afflicting them with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.

Also grants you Empower for
5
seconds, increasing the damage of your next Light Attack by
40
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
3780 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
25
% for
26
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
21782
, and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
2066 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
19276
Disease Damage, and heals for
34
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage against enemies you are flanking by
258
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13539
Health
32708
Stamina
26352

Magicka Recovery
591
Health Recovery
965
Stamina Recovery
1957

Spell Damage
2481
2960
Spell Critical
13.9%
60%
Weapon Damage
4467
8794
Weapon Critical
40.4%
80%

Spell Resistance
23711
Physical Resistance
23711
Critical Resistance
2790

Spell Penetration
0
Physical Penetration
4162
Artaeum Takeaway Broth
Battle Spirit
Boon: The Mage
Major Brutality
Major Resolve
Major Savagery
Minor Endurance
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3336 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
8
% .
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2892 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.

You heal for
4061
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Relentless Focus
Instant
Cast Time
Self
Target
60 seconds
Duration
2066 Stamina
Cost
Focus your senses for
1
minute, increasing your Critical Damage and Healing by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
19276
Disease Damage, and heals for
34
% of the damage dealt if you are within melee range.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
2066 Stamina
Cost
Slash an enemy, dealing
10364
Physical Damage. If you are flanking the enemy, shred through a small portion of their armor, reducing their Physical Resistance by
5
% for
10
seconds.

Attacking with Surprise Attack from the flank stuns the enemy for
5
seconds and sets them Off Balance.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1653 Stamina
Cost
Spin around and strike an enemy down, dealing
5350
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
16588
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain Reave, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Bar 2
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
21782
, and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one Reaper's Mark active at a time.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2686 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
16930
Health over
4
seconds.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
791 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1510
Health and restore
106
Stamina for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
4050 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
1673
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
Dark Cloak
Instant
Cast Time
Self
Target
6 seconds
Duration
4050 Magicka
Cost
Shroud yourself in protective shadow to heal for
2043
every
1
second, over
6
seconds. This portion of the ability scales off your Max Health.

You gain Minor Protection while shrouded, reducing your damage taken by
8
%.
       
Soul Siphon
0.5 seconds
Cast Time
Area
Target
28 meters
Radius
4 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
12190
Health and an additional
31766
Health over
4
seconds.

You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.

An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
9491
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2020-10-05 19:37:57