ESO Build Data
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LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
High Elf Templar (Magicka)
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 306
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
238 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
You and your allies gain
10
% for 30
seconds.You and your allies gain
990
Critical Resistance for 10
seconds, reducing incoming critical damage by 15
%.Sturdy Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
8 seconds
Duration
6159 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% and 10
% respectively, for 8
seconds.You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for 30
seconds.Charging Maneuver
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2779 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
13048
Health over 4
seconds.Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2779 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
673
Physical Damage every 1
second to enemies inside, and reducing their Movement Speed by 50
%.Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
5280
for 4
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3002 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 16507
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep or outpost.Any ability with a range greater than
28
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
238 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
Each time a ward dissolves, you restore
23346
damage. Each time a ward dissolves, you restore
4
Ultimate and 1000
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
6695 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
50
%. Does not affect Leap, Move Position, and Pull abilities.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
6695 Magicka
Cost
Cleanse yourself and your group, removing
For every negative effect removed, the target is healed for
3
negative effects immediately. For every negative effect removed, the target is healed for
5
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
2916 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
4387 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for 4
seconds, and cannot return to stealth or invisibility for 3
seconds.Blinding Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3925 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
4239
damage for 6
seconds. Damage shield strength capped at 50
% of your Max Health.While active, whenever the shield absorbs damage, you restore
229
Magicka. Each piece of Light Armor worn increases the Magicka restored by 33
%. This effect can occur up to 3
times.Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
Current bonus:
Reduces the cost of Sprint by
Current bonus:
4
% per piece of Light Armor worn.Current bonus:
20
%.Reduces the cost of Sprint by
3
% per piece of Light Armor worn.Current bonus:
15
%.Grace 3
Evocation
Increases your Magicka Recovery by
Current bonus:
Reduces the Magicka cost of your abilities by
Current bonus:
4
% for each piece of Light Armor equipped. Current bonus:
20
%.Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.Current bonus:
10
%.Evocation 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
363
for each piece of Light Armor equipped. Current bonus:
1815
.Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
16 seconds
Duration
2992 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by
25
% for 18
seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for
1
seconds, increasing your Movement Speed by 30
%. Each piece of Medium Armor worn increases the duration of this ability.
Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
328
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
4
%.Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped. Current bonus:
2
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
7
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
5
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
3
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
4
%.Athletics 2
Heavy Armor
SKILLS
Immovable
Instant
Cast Time
Self
Target
20 seconds
Duration
2992 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for 20
seconds. Also grants you immunity to knockback and disabling effects for
5
seconds, but reduces your Movement Speed by 65
% for the duration.Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.Immovable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
362
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
108
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.Rapid Mending 2
Aedric Spear
ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
8 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
Enemies in your path will be hit for
22027
Magic Damage to all nearby enemies and an additional 11127
Magic Damage every 2
seconds for 6
seconds.Enemies in your path will be hit for
60
% more damage.Crescent Sweep
SKILLS
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2309 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
Each strike reduces the Movement Speed of the closest enemy by
You heal for
8016
Magic Damage to the closest enemy and 3073
Magic Damage to all other enemies.Each strike reduces the Movement Speed of the closest enemy by
40
% for 1
second.You heal for
40
% of the damage done with this ability.Puncturing Sweep
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3232 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
This attack ignores the enemy's Resistances.
You deal
13201
Magic Damage and knocking them back 8
meters.This attack ignores the enemy's Resistances.
You deal
2
% additional damage with the spear for every 1
meter you are away from the target, up to a maximum of 40
%.Aurora Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3002 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
Interrupts the target if they were casting.
13201
Magic Damage, stunning them for 3
seconds, and setting them Off Balance.Interrupts the target if they were casting.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
10 seconds
Duration
3232 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
An ally near the spear can activate the
19820
Magic Damage to enemies in the area and an additional 2063
Magic Damage every 1
second for 10
seconds.An ally near the spear can activate the
Blessed Shards
synergy, restoring 3960
Magicka or Stamina, whichever maximum is higher.Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3694 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
Each nearby enemy increases the shield's strength by
When the shield expires it explodes outward, dealing
3663
damage for 6
seconds. This portion of the ability scales off your Max Health.Each nearby enemy increases the shield's strength by
4
% when the shield is activated.When the shield expires it explodes outward, dealing
41
% of the damage it absorbed to nearby enemies.Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases your Critical Damage by
10
%. Increases your damage done to blocking targets by
10
%.Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY
Gain Minor Protection for
6
seconds, reducing damage taken by 8
%.Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional 4404
Physical Damage or 12381
Magic Damage, whichever is higher. This effect can occur once every 0.5
seconds.Burning Light 2
Aedric Spear Skills
PASSIVES
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by 2640
.Balanced Warrior 2
Dawn's Wrath
ULTIMATES
Solar Disturbance
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
238 Ultimate
Cost
Call down a fragment of the sun, dealing
An ally near the fragment can activate the
11496
Magic Damage every 1
second for 8
seconds to enemies in the area. Also applies Major Maim, reducing enemy damage done by 30
%. Major Maim persists on enemies who leave the Nova for 4
seconds.An ally near the fragment can activate the
Supernova
synergy, dealing 23922
Magic Damage to all enemies in the area and stunning them for 2.5
seconds.Solar Disturbance
SKILLS
Reflective Light
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
10 seconds
Duration
2540 Magicka
Cost
Blast up to three enemies with a charge of radiant heat, dealing
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
11009
Flame Damage, an additional 25947
Flame Damage over 12
seconds, and reducing their Movement Speed by 40
% for 3
seconds.Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.Reflective Light
Dark Flare
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2540 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
Afflicts the target and enemies within
Also grants you Empower for
28860
Magic Damage.Afflicts the target and enemies within
8
meters with Major Defile, reducing their healing received and Health Recovery by 30
% for 4
seconds.Also grants you Empower for
5
seconds, increasing the damage of your next Light Attack by 40
%.Dark Flare
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1583 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
Maximum copied damage:
Targets are also afflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
3790
Physical Damage to them and copying all their damage taken from you for 6
seconds and releasing 20
% of it as additional Physical Damage to them.Maximum copied damage:
13576
.Targets are also afflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for 9
seconds.Power of the Light
Living Dark
Instant
Cast Time
Self
Target
4 seconds
Duration
3694 Magicka
Cost
Envelop yourself in a lightless sphere for
4
seconds to protect yourself. Anytime an enemy uses a Direct Damage attack against you, the sphere lashes back, reducing their movement speed by 60
% for 3
seconds and healing you for 4812
Health. These effects can occur once every half second.Living Dark
Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2523 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
Also deals up to
25099
Magic Damage over 1.8
seconds. Deals up to 480
% more damage to enemies below 50
% Health.Also deals up to
20
% more damage in proportion to your current Magicka.Radiant Oppression
PASSIVES
Enduring Rays
Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by
2
seconds.Enduring Rays 2
Prism
Casting a Dawn's Wrath ability generates
3
Ultimate. This effect can occur once every 6
seconds.Prism 2
Illuminate
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for
20
seconds, increasing your Spell Damage by 10
%.Illuminate 2
Restoring Spirit
Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by
5
%.Restoring Spirit 2
Restoring Light
ULTIMATES
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
119 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
Gain Major Protection, reducing damage you take by
You cannot move while channeling, but you gain immunity to all disabling effects.
18682
Health every 1
second for 4
seconds.Gain Major Protection, reducing damage you take by
30
% for 10
seconds.You cannot move while channeling, but you gain immunity to all disabling effects.
Remembrance
SKILLS
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3925 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
Also heals one other injured target for
23341
Health.Also heals one other injured target for
7775
Health.Breath of Life
Hasty Prayer
Instant
Cast Time
Area
Target
10 meters
Radius
6003 Magicka
Cost
Focus your spiritual devotion, healing you and nearby allies for
Affected targets gain Minor Expedition, increasing their movement speed by
23341
Health.Affected targets gain Minor Expedition, increasing their movement speed by
10
% for 5
seconds.Hasty Prayer
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
3000
Health and restoring 3000
Stamina to you for each corpse nearby.While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.Repentance
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
4156 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
Allies in the area can activate the
This ability scales with your highest offensive stats.
5
harmful effects from yourself immediately and healing you and nearby allies for 4999
Health every 2
seconds for 24
seconds.Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for 12639
Health.This ability scales with your highest offensive stats.
Extended Ritual
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
924 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by
Standing within the rune increases Physical Resistance and Spell Resistance granted by
5280
. You also recover 240
Magicka every 1
second.Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.Channeled Focus
PASSIVES
Mending
Increases the healing effects from your Restoring Light abilities by up to
12
%, in proportion to the severity of the target's wounds.Mending 2
Sacred Ground
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to
Also increases the amount of damage you can block by
4
seconds after leaving them you gain Minor Mending, increasing your healing done by 8
%.Also increases the amount of damage you can block by
10
% for the duration.Sacred Ground 2
Light Weaver
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by
Healing Ritual grants
Channeling Rite of Passage grants you
Increases the duration of Restoring Aura by
20
%. Healing Ritual grants
2
Ultimate to allies healed under 60
% Health.Channeling Rite of Passage grants you
16500
Physical and Spell Resistance.Light Weaver 2
Master Ritualist
Increases resurrection speed by
Resurrected allies return with
Gives you a
20
%. Resurrected allies return with
100
% more Health. Gives you a
50
% chance to fill an empty Soul Gem after each successful resurrection.Master Ritualist 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
40
meters or closer.Keen Eye: Reagents 3
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 100% when consumed.
Snakeblood 3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
This ability does not work on players or difficult targets.
Blade of Woe 1
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
119 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
30139
Physical Damage to enemies in front of you, an additional 37909
Physical Damage over 6
seconds, and stunning them for 2
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
2543 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
4701
Physical Damage, and reducing their Movement Speed by 30
% for 4
seconds.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
8 seconds
Duration
3088 Stamina
Cost
Brand the earth at your location with a rune of protection for
8
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 8
% and increasing Stamina Recovery by 10
%, and are healed for 550
every 0.5
seconds.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3451 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 8
% .Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
1998 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
Enemies who activate the trap are immobilized for
1.5
seconds to arm and lasts for 1
minute.When triggered, the trap deals
3790
Physical Damage, an additional 7952
Physical Damage over 10
seconds, and grants you Minor Force, increasing your Critical Damage by 10
% for the duration.Enemies who activate the trap are immobilized for
2
seconds.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
190 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
42403
Frost Damage to all enemies in the area, knocking them down, stunning them for 2
seconds, and reducing their Movement Speed by 50
% for 5
seconds. After impact, enemies in the target area take
12635
Frost Damage every 1
second for 11
seconds.Ice Comet
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3729 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted your Max Magicka is increased by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by 2191
.Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1963 Magicka
Cost
Bind an enemy with chaotic magic, dealing
38896
Magic Damage over 12
seconds, and healing you for 2672
every 2
seconds.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2355 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
When triggered, the rune blasts all enemies in the target area for
2
seconds to arm and lasts for 30
seconds.When triggered, the rune blasts all enemies in the target area for
21317
Flame Damage and an additional 20995
Flame Damage over 14.4
seconds.Scalding Rune
Balance
Instant
Cast Time
Self
Target
4845 Health
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
After the exchange is complete, you gain Major Resolve for
The exchange reduces your healing done and damage shield strength by
3000
Magicka.After the exchange is complete, you gain Major Resolve for
25
seconds, increasing your Physical and Spell Resistance by 5280
.The exchange reduces your healing done and damage shield strength by
50
% for 4
seconds.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
Current bonus:
2
% for each Mages Guild ability slotted.Current bonus:
0
%.Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by
40
% for 5
seconds.Might of the Guild 2
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
122 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
While slotted you gain Minor Protection, reducing your damage taken by
4
seconds ago.While slotted you gain Minor Protection, reducing your damage taken by
8
%.Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
5495 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for 3
seconds when the duration completes.Time Freeze
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2149 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
If the power is not consumed in time, you store
2
seconds to deal an additional 7048
Physical Damage and heal you for 28
% of the damage done.If the power is not consumed in time, you store
1629
Stamina.Crushing Weapon
Race Against Time
Instant
Cast Time
Self
Target
2551 Magicka
Cost
Bend time and space around you to gain Major Expedition for
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds and Minor Force for 12
seconds, increasing your Movement Speed by 30
% and Critical Damage by 10
%.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
0 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for
Your Heavy Attacks heal for
You heal yourself for
Your Light Attacks heal for
7232
.Your Heavy Attacks heal for
6432
every 1
second, and restore 1155
Magicka to you for successfully healing.You heal yourself for
50
% of the amount of healing done to the ally.Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
Maintaining the channel increases the Health restored by
You will remain in a meditative state until you toggle this ability off or are interrupted.
1800
Health and restoring 1500
Magicka and Stamina every 1
second.Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of 50
%.You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
The spell charges must be generated within
5
spell charges, you launch a spell orb at the closest enemy to you dealing 10315
Magic Damage or 3670
Physical Damage, whichever is higher.The spell charges must be generated within
10
seconds of each other or all charges will be lost.Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Bracing, you gain a damage shield that absorbs
This damage shield recharges back to full strength after you spend
1500
damage. This damage shield recharges back to full strength after you spend
10
seconds not Bracing.Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.Deliberation 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Undaunted
SKILLS
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
3848 Health
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
Allies in the area can activate the
600
Health every 1
second when damaging them.Allies in the area can activate the
Blood Feast
synergy, healing for 65
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2779 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
A ranged ally can activate the
50
% and dealing 5688
Physical Damage. After 10
seconds the webs explode, dealing 7584
Poison Damage to enemies within.A ranged ally can activate the
Arachnophobia
synergy, dealing 18826
Poison Damage to them, fearing them for 4
seconds, and summoning a spider to attack for 10
seconds. The spider bites enemies for 5645
Physical Damage.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
2137 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
A ranged ally targeting the taunted enemy has a
3790
Physical Damage and taunting them to attack you for 15
seconds. The enemy takes 5
% more damage from your attacks while this effect persists.A ranged ally targeting the taunted enemy has a
50
% chance to activate the Radiate
synergy, dealing 21527
Magic Damage to them over 3
seconds then an additional 20634
Magic Damage to them and other nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3419 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to
An ally near you can activate the
3909
damage 6
seconds. This ability scales off your Max Health.An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to 5
other allies a damage shield that absorbs up to 30
% of their Max Health for 6
seconds and Major Vitality, increasing their healing received by 30
%.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3232 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
An ally near the globe can activate the
2260
Health every half second to you and nearby allies.An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for 15061
Health to all friendly targets and restore 3960
Magicka or Stamina to the ally, whichever maximum is higher.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
1630
Health, 905
Stamina, and 1824
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 2
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
Increases your experience gained by
15
%.Increases your experience gained by
1
%.Highborn 1
Spell Recharge
When you activate a class ability, you restore
When you are using an ability with a channel or cast time, you take
640
Magicka or Stamina, based on whichever is lowest. This effect can occur once every 6
seconds.When you are using an ability with a channel or cast time, you take
5
% less damage.Spell Recharge 3
Syrabane's Boon
Increases your Max Magicka by
2000
.Syrabane's Boon 3
Elemental Talent
Increases your Spell Damage by
258
.Elemental Talent 3
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
8 meters
Radius
7 seconds
Duration
238 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing 17237
Magic Damage every 1
second for 7
seconds.Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2309 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
6386
Flame Damage, 6386
Frost Damage, and 6386
Shock Damage. Up to 2 nearby enemies will take
22021
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
3232 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
3023
Magic Damage to enemies in the target area every 1
second.Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2078 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
5786
Magic Damage and an additional 22241
Magic Damage over 10
seconds.Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
Also applies Minor Magickasteal to the enemy for
23
seconds, reducing their Spell Resistance by 5280
.Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore 300
Magicka every 1
second when damaging them.Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
3002 Magicka
Cost
Release a surge of elemental energy, dealing
15982
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10
% for 10
seconds.Pulsar
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs 977
damage. While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by 20
%.Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.Destruction Expert 2
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
119 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
Any friendly target you heal gains Major Force for
20426
Health every 1
second for 5
seconds.Any friendly target you heal gains Major Force for
8
seconds, increasing their Critical Damage by 15
%.Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
2401 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
You restore
2717
Health and an additional 2717
Health every 1
second for 8
seconds. You restore
30
Magicka every time you or an ally is healed.Healing Springs
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2309 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
42172
Health over 5
seconds.Rapid Regeneration
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2771 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by
13475
Health.Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by 1320
for 8
seconds.Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3925 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
The shield's strength is increased by up to
While the shield persists, the target is healed for
4822
damage.The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds. While the shield persists, the target is healed for
35
% of the shield's remaining strength every second.Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
30 seconds
Duration
0 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
When you or an ally is healed by Minor Lifesteal, they gain Minor Expedition, which increases their Movement Speed by
30
seconds, healing you and your allies for 630
Health every 1
second when damaging them.When you or an ally is healed by Minor Lifesteal, they gain Minor Expedition, which increases their Movement Speed by
10
% for 4
seconds.Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25
%.You also heal yourself or an ally near the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under 30
% Health.Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.Restoration Master 2
Soul Magic
ULTIMATES
Soul Assault
6 seconds
Channel Time
Enemy
Target
28 meters
Range
6 seconds
Duration
167 Ultimate
Cost
Burn an enemy from the inside with soulfire, dealing
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for
195378
Magic Damage over 6
seconds.While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for
3
seconds and may not enter stealth or invisibility.Soul Assault
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2309 Magicka
Cost
Lay claim to an enemy's soul, dealing
If an affected enemy dies, you fill an empty Soul Gem and heal for
31940
Magic Damage or 11903
Physical Damage over 10
seconds. The damage dealt is based on your highest offensive stats.If an affected enemy dies, you fill an empty Soul Gem and heal for
8144
. You also restore 9118
Magicka and 4525
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.Consuming Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing 5576
Magic Damage to enemies within 8
meters of you.This effect can occur once every
2
minutes.Soul Shatter 2
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.Soul Lock 2
Vampire
ULTIMATES
Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
319 Ultimate
Cost
|cffffff
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina is increased by
Bats also swarm around you and shred enemies that come close, dealing
CRIMINAL ACT
|rTransform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina is increased by
10000
, you heal for 15
% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing
8335
Magic Damage every 1
second.Swarming Scion
SKILLS
Arterial Burst
Instant
Cast Time
Enemy
Target
5 meters
Range
1963 Magicka
Cost
Rend an enemy, dealing
Deals up to
If you use this ability while you are under
22021
Magic Damage.Deals up to
50
% more damage based on your missing Health.If you use this ability while you are under
50
% Health, it will always be a Critical Strike.Arterial Burst
Sated Fury
Instant
Cast Time
Self
Target
1824 Health<div class='esovsChargeFreq'> / 1s</div>
Cost
|cffffff
Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by
While toggled on, the Health cost of this ability increases by
When you toggle this ability off, you heal for
CRIMINAL ACT
|rAllow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by
660
.While toggled on, the Health cost of this ability increases by
20
% every second and you cannot be healed by anyone other than yourself.When you toggle this ability off, you heal for
33
% of the total Health cost you spent while it was toggled on.Sated Fury
Exhilarating Drain
3 seconds
Channel Time
Enemy
Target
22 meters
Range
3 seconds
Duration
3694 Magicka
Cost
|cffffff
Siphon away your enemies' vitality, dealing
CRIMINAL ACT
|rSiphon away your enemies' vitality, dealing
5740
Magic Damage, healing you for 23
% of your missing Health, and generating 4
Ultimate every 1
second for 3
seconds.Exhilarating Drain
Stupefy
Instant
Cast Time
Cone
Target
10 meters
Radius
3232 Magicka
Cost
Subdue enemies in front of you with your baleful gaze, stunning them for
This stun cannot be blocked.
After the stun ends they remain stupefied, reducing their Movement Speed by
5
seconds if they are facing your direction.This stun cannot be blocked.
After the stun ends they remain stupefied, reducing their Movement Speed by
53
% for 5
seconds.Stupefy
Blood Mist
Instant
Cast Time
Area
Target
5 meters
Radius
1155 Magicka<div class='esovsChargeFreq'> / 1s</div>
Cost
|cffffff
Dissolve into a bloody mist, reducing your damage taken by
While in this form you deal
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed by any other ability and your Magicka Recovery is disabled.
CRIMINAL ACT
|rDissolve into a bloody mist, reducing your damage taken by
75
% for as long as you maintain the channel.While in this form you deal
3821
Magic Damage every 1
second to enemies around you and heal for the damage caused.Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed by any other ability and your Magicka Recovery is disabled.
Blood Mist
Vampire Skills
PASSIVES
Feed
Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time.
Stage 1/2/3/4
Health Recovery: -10%/-30%/-60%/-100%
Flame Damage Taken: +5%/+8%/+13%/+20%
Regular Ability Costs: +3%/+5%/+8%/+12%
Vampire Ability Costs: -6%/-10%/-16%/-24%
Stage 1/2/3/4
Health Recovery: -10%/-30%/-60%/-100%
Flame Damage Taken: +5%/+8%/+13%/+20%
Regular Ability Costs: +3%/+5%/+8%/+12%
Vampire Ability Costs: -6%/-10%/-16%/-24%
Feed 1
Dark Stalker
Ignore the Movement Speed penalty of Sneak.
Decreases the time it takes to enter Sneak by
Decreases the time it takes to enter Sneak by
50
%.Dark Stalker 2
Strike from the Shadows
While you are at Vampire Stage 2 or higher
When you leave Sneak, invisibility, or Mist Form your Weapon and Spell Damage is increased by
300
for 6
seconds.Strike from the Shadows 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
7
days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
While you are at Vampire Stage 3 or higher
Reduces your damage taken by up to
30
% based on your missing Health.Undeath 2
Unnatural Movement
While you are at Vampire Stage 4
Reduces the cost of Sprint by
50
%.If you continuously Sprint for
3
seconds you automatically become invisible.Unnatural Movement 2
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
380 Ultimate
Cost
|cffffff
Transform into a beast, fearing nearby enemies for
While Transformed your Max Stamina is increased by
While slotted, your Stamina Recovery is increased by
CRIMINAL ACT
|rTransform into a beast, fearing nearby enemies for
3
seconds. While Transformed your Max Stamina is increased by
30
%.While slotted, your Stamina Recovery is increased by
15
%.Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores 8
% of your Max Health. Each corpse can be devoured for up to 4
seconds.Devour 1
Arcane Well
When you kill an enemy, you have a 20% chance to restore 795 Magicka for up to 3 friendly targets within 2.5 meters of the enemy.
56 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 12.08%.
51 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by 19%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
47 Spell Erosion
Increases your Spell Penetration by 3796.
Spell Precision
Increases your Spell Critical by 9%.
Vengeance
When you block three spells within 10 seconds of each other, your next damaging Magicka ability used within 5 seconds will always be a Critical Strike.
44 Master-at-Arms
Increases your damage done with direct damage attacks by 17.17%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
Critical Leech
When you deal Critical Damage, you heal for 330 Health. This effect can occur once every 5 seconds.
37 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 9.09%.
37 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 9.09%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
61 Thick Skinned
Reduces your damage taken from damage over time effects by 21.18%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 80%.
75 Arcanist
Increases your Magicka Recovery by 14%.
Master Gatherer
Reduces your gathering time by 50%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
43 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 10.15%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 9%.
72 Thaumaturge
Increases your damage done with damage over time effects by 23%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
40 Shadow Ward
Reduces the cost of Block by 16.02%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
40 Tumbling
Reduces the cost of Roll Dodge by 16.02%.
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
81 Ironclad
Reduces your damage taken against direct damage attacks by 24.06%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Reinforced
When you begin Bracing, you gain a damage shield that absorbs 1254 damage for 3 seconds. This effect can occur once every 10 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
54 Resistant
Increases your Critical Resistance by 1299.
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
11 Sprinter
Reduces the cost of Sprint by 7.33%.
61 Warlord
Reduces the cost of Break Free by 21.18%.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Aedric Spear
Aedric Spear Skills
Dawn's Wrath
Restoring Light
WEAPON
Destruction Staff
Restoration Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Soul Magic
Vampire
Vampire Skills
Werewolf
GUILD
Dark Brotherhood
Fighters Guild
Mages Guild
Psijic Order
Thieves Guild
Undaunted
ALLIANCE WAR
Assault
Support
RACIAL
High Elf Skills
CRAFT
Alchemy
Blacksmithing
Clothing
Enchanting
Jewelry Crafting
Provisioning
Woodworking
810 CP
270
The Lord
0
The Lady
0
The Steed
0
270
The Ritual
0
The Atronach
0
The Apprentice
0
270
The Shadow
0
The Lover
0
The Tower
0
The Tower
72
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
7.33
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
21.18
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
135
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
21.18
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
135
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
24.06
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
1299
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
72
Thaumaturge
Increases your damage done with damage over time effects by
23
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
44
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
17.17
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
154
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.Spell Erosion
Increases your Spell Penetration by
3796
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
19
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
80
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
16.02
%.Tumbling
Reduces the cost of Roll Dodge by
16.02
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
118
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
14
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
10.15
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
45595
Health
40714
Stamina
22627
Magicka Recovery
791
Health Recovery
321
Stamina Recovery
534
Spell Damage
10008
22485
Spell Critical
42.7%
69%
Weapon Damage
3439
6359
Weapon Critical
34.2%
50%
Spell Resistance
22156
Physical Resistance
17701
Critical Resistance
2649
Spell Penetration
20180
Physical Penetration
11500
Magicka
48128
Health
40714
Stamina
22627
Magicka Recovery
801
Health Recovery
321
Stamina Recovery
534
Spell Damage
10634
25650
Spell Critical
49.7%
79%
Weapon Damage
4061
7714
Weapon Critical
41.2%
60%
Spell Resistance
19404
Physical Resistance
14949
Critical Resistance
2649
Spell Penetration
21667
Physical Penetration
12987
Magicka
45595
Health
40714
Stamina
22627
Magicka Recovery
791
Health Recovery
321
Stamina Recovery
534
Spell Damage
10008
22485
Spell Critical
42.7%
69%
Weapon Damage
3439
6359
Weapon Critical
34.2%
50%
Spell Resistance
22156
Physical Resistance
17701
Critical Resistance
2649
Spell Penetration
20180
Physical Penetration
11500
Magicka
45595
Health
40714
Stamina
22627
Magicka Recovery
791
Health Recovery
321
Stamina Recovery
534
Spell Damage
10008
22485
Spell Critical
42.7%
69%
Weapon Damage
3439
6359
Weapon Critical
34.2%
50%
Spell Resistance
22156
Physical Resistance
17701
Critical Resistance
2649
Spell Penetration
20180
Physical Penetration
11500
Stats are only correct for bar #2.
Magicka
45595
Health
40714
Stamina
22627
Magicka Recovery
791
Health Recovery
321
Stamina Recovery
534
Spell Damage
10008
22485
Spell Critical
42.7%
69%
Weapon Damage
3439
6359
Weapon Critical
34.2%
50%
Spell Resistance
22156
Physical Resistance
17701
Critical Resistance
2649
Spell Penetration
20180
Physical Penetration
11500
Stats are only correct for bar #2.
Artaeum Pickled Fish Bowl
Battle Spirit
Boon: The Apprentice
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Berserk
Minor Sorcery
Weapon Damage Enchantment
Bar 1
Dark Flare
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2540 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
Afflicts the target and enemies within
Also grants you Empower for
28860
Magic Damage.Afflicts the target and enemies within
8
meters with Major Defile, reducing their healing received and Health Recovery by 30
% for 4
seconds.Also grants you Empower for
5
seconds, increasing the damage of your next Light Attack by 40
%.Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3451 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 8
% .Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3729 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted your Max Magicka is increased by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by 2191
.Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2523 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
Also deals up to
25099
Magic Damage over 1.8
seconds. Deals up to 480
% more damage to enemies below 50
% Health.Also deals up to
20
% more damage in proportion to your current Magicka.Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3232 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
This attack ignores the enemy's Resistances.
You deal
13201
Magic Damage and knocking them back 8
meters.This attack ignores the enemy's Resistances.
You deal
2
% additional damage with the spear for every 1
meter you are away from the target, up to a maximum of 40
%.Soul Assault
6 seconds
Channel Time
Enemy
Target
28 meters
Range
6 seconds
Duration
167 Ultimate
Cost
Burn an enemy from the inside with soulfire, dealing
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for
195378
Magic Damage over 6
seconds.While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for
3
seconds and may not enter stealth or invisibility.Bar 2
Exhilarating Drain
3 seconds
Channel Time
Enemy
Target
22 meters
Range
3 seconds
Duration
3694 Magicka
Cost
|cffffff
Siphon away your enemies' vitality, dealing
CRIMINAL ACT
|rSiphon away your enemies' vitality, dealing
5740
Magic Damage, healing you for 23
% of your missing Health, and generating 4
Ultimate every 1
second for 3
seconds.Living Dark
Instant
Cast Time
Self
Target
4 seconds
Duration
3694 Magicka
Cost
Envelop yourself in a lightless sphere for
4
seconds to protect yourself. Anytime an enemy uses a Direct Damage attack against you, the sphere lashes back, reducing their movement speed by 60
% for 3
seconds and healing you for 4812
Health. These effects can occur once every half second.Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3925 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
Also heals one other injured target for
23341
Health.Also heals one other injured target for
7775
Health.Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2309 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
42172
Health over 5
seconds.Race Against Time
Instant
Cast Time
Self
Target
2551 Magicka
Cost
Bend time and space around you to gain Major Expedition for
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds and Minor Force for 12
seconds, increasing your Movement Speed by 30
% and Critical Damage by 10
%.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
319 Ultimate
Cost
|cffffff
Transform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina is increased by
Bats also swarm around you and shred enemies that come close, dealing
CRIMINAL ACT
|rTransform into a monstrous creature of the night, instantly healing to full Health.
While transformed, your Max Health, Magicka, and Stamina is increased by
10000
, you heal for 15
% of all damage you deal, and you can see enemies through walls. Bats also swarm around you and shred enemies that come close, dealing
8335
Magic Damage every 1
second.Overload
Werewolf
Character data Edited on 2020-06-04 18:22:11
Obtida de "https://pt.uesp.net/wiki/Especial:EsoBuildData"