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LEVEL
50
CHAMPION POINTS 165
ALDMERI DOMINION RANK
Valantherial
Wood Elf Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 135

Skyshards:
0 / 3
Assassination

ULTIMATES
Death Stroke
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
7536
Magic Damage and causing them to take
20
% more damage from your attacks for
6
seconds.
Death Stroke
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1777 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
2354
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.

Heals you for
2432
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Killer's Blade
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
219
for each Assassination ability slotted.

Current bonus:
0
.
Pressure Points 1
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9227
Health
11321
Stamina
25910

Magicka Recovery
642
Health Recovery
200
Stamina Recovery
1507

Spell Damage
1220
1469
Spell Critical
20%
50%
Weapon Damage
1876
3631
Weapon Critical
37.9%
50%

Spell Resistance
10812
Physical Resistance
15022
Critical Resistance
0

Spell Penetration
0
Physical Penetration
3329
Boon: The Thief
Stage 4 Vampirism
Bar 1
Wrecking Blow
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2322 Stamina
Cost
Slam an enemy with an upward swing, dealing
6638
Physical Damage.

Grants you Empower for
5
seconds, increasing the damage of your next Light Attack by
40
%.
Reverse Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
1858 Stamina
Cost
Spin around and strike an enemy down, dealing
2353
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.
Critical Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3251 Stamina
Cost
Launch across the earth and smash an enemy, dealing
2823
Physical Damage.

This attack is always a Critical Strike.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
4050 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
1214
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
Siphoning Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
1350 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1496
Health for
20
seconds. Fully charged Heavy Attacks restore twice the value.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
7298
Magic Damage and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds. While they remain within
10
meters of you, you siphon
1188
Health from them every
1
second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
6328
Magic Damage to them and healing for the damage caused.
Bar 2
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2322 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
759
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.

The final hit deals
300
% more damage.

Hits: 759, 781, 804, 828, 3127 (Total 6299)
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1974 Stamina
Cost
Slash an enemy, dealing
4709
Physical Damage. If you are flanking the enemy, shred through a small portion of their armor, reducing their Physical Resistance by
5
% for
10
seconds.

Attacking with Surprise Attack while Sneaking or invisible stuns the enemy for
5
seconds and sets them Off Balance.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1777 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
2354
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.

Heals you for
2432
if the enemy dies within
2
seconds of being struck. This portion of the ability scales off your Max Health.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2787 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
3532
Physical Damage to nearby enemies.
Siphoning Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
1350 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1496
Health for
20
seconds. Fully charged Heavy Attacks restore twice the value.
       
Death Stroke
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
7536
Magic Damage and causing them to take
20
% more damage from your attacks for
6
seconds.
Overload
       
Werewolf
       
Character data Edited on 2019-08-16 06:14:54