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LEVEL
50
CHAMPION POINTS 630
ALDMERI DOMINION RANK
Dark Elf Dragonknight (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 362
Skyshards:
0 / 3
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4312 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
While active, up to three times when spell damage is absorbed, you restore
12311
damage over 6
seconds.While active, up to three times when spell damage is absorbed, you restore
1086
Magicka. Each piece of Light Armor worn increases the Magicka restored by 6
%.Harness Magicka
PASSIVES
Recovery
Increases your Magicka Recovery by
Current bonus:
4
% for each piece of Light Armor equipped. Current bonus:
4
%.Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
Current bonus:
2
% for each piece of Light Armor equipped.Current bonus:
2
%.Evocation 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
363
for each piece of Light Armor equipped. Current bonus:
363
.Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
26.45 seconds
Duration
3888 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
Each piece of Medium Armor worn increases the duration of this ability by
15
% for 23
seconds.Each piece of Medium Armor worn increases the duration of this ability by
5
%.Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
1643
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
20
%.Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped. Current bonus:
10
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
35
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
25
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
15
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
20
%.Athletics 2
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
15 seconds
Duration
4374 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
Also grants you immunity to knockback and disabling effects for
Each piece of Heavy Armor worn increases the duration of this ability by
5280
for 15
seconds.Also grants you immunity to knockback and disabling effects for
5
seconds.Each piece of Heavy Armor worn increases the duration of this ability by
5
%.Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
362
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
108
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for 5
seconds when you take damage, stacking up to 20
times.Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%. Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Rapid Mending 2
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
Standing within the standard's area increases your damage done and reduces your damage taken by
While active, an ally can activate the Shackle synergy, dealing
3964
Flame Damage every 1
second for 15
seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received by 30
%. Standing within the standard's area increases your damage done and reduces your damage taken by
15
%.While active, an ally can activate the Shackle synergy, dealing
4752
Flame Damage and immobilizing all enemies in the area for 5
seconds.Standard of Might
SKILLS
Molten Whip
Instant
Cast Time
Enemy
Target
8 meters
Range
2196 Magicka
Cost
Lash an enemy with flame, dealing
If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
While slotted, your Spell and Weapon Damage is increased by
8722
Flame Damage.If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
5
seconds.While slotted, your Spell and Weapon Damage is increased by
101
for Ardent Flame abilities.Molten Whip
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1136 Magicka
Cost
Slash an enemy with flame, dealing
Heals you for
4574
Flame Damage and an additional 17335
Flame Damage over 10.5
seconds. Heals you for
75
% of the total damage inflicted when the effect ends.Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2459 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
Affected enemies take
2218
Flame Damage and an additional 11513
Flame Damage over 10
seconds. Affected enemies take
10
% more damage from all Fire Damage attacks.Engulfing Flames
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3254 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
Grants Major Expedition, increasing your Movement Speed by
If the target cannot be pulled, you restore
This attack cannot be dodged or reflected.
4594
Flame Damage.Grants Major Expedition, increasing your Movement Speed by
30
% for 6
seconds.If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.This attack cannot be dodged or reflected.
Unrelenting Grip
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
1930 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
5
seconds, dealing 6513
Flame Damage.While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
66
%.Combustion 2
Warmth
Dealing damage with an Ardent Flame ability reduces the enemy's Movement Speed by
30
% for 4
seconds.Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by 2
seconds.Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.World in Ruin 2
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
After leaping you gain a damage shield that absorbs
16273
Flame Damage to all enemies in the area, knocking them back, and stunning them for 2
seconds.After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for 6
seconds.Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2459 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
While active, the armor returns
5280
for 20
seconds. You also release a spray of spikes around you, causing any enemies hit to take 12161
Magic Damage over 10
seconds.While active, the armor returns
1471
Magic Damage to melee attackers.Volatile Armor
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3782 Magicka
Cost
Call forth talons from the ground to deal
Talons also afflict enemies with Minor Maim, reducing their damage by
While enemies are held, allies can activate Impale to deal
4491
Physical Damage and immobilize nearby enemies for 4
seconds. Talons also afflict enemies with Minor Maim, reducing their damage by
15
% for 7
seconds. While enemies are held, allies can activate Impale to deal
8145
Magic Damage.Choking Talons
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4047 Magicka
Cost
Draw on your draconic blood to heal for
You also gain Major Fortitude, increasing your Health Recovery by
7129
, increasing by up to |cffffff33%|r based on your missing Health.You also gain Major Fortitude, increasing your Health Recovery by
20
% for 23
seconds.Coagulating Blood
Dragon Fire Scale
Instant
Cast Time
Self
Target
4 seconds
Duration
3518 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for 4
seconds. The reflected projectiles deal 35
% additional damage to the attacker.Dragon Fire Scale
Draw Essence
Instant
Cast Time
Area
Target
8 meters
Radius
3783 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
After
2520
Magic Damage to nearby enemies and healing you for 100
% of the damage caused.After
2.5
seconds, you exhale fire, dealing 6424
Flame Damage to nearby enemies and restoring 10
% of the ability's cost for each enemy hit as Magicka.Draw Essence
PASSIVES
Iron Skin
Increases the amount of damage you can block by
10
%.Iron Skin 2
Burning Heart
Increases your healing received by
12
% while a Draconic Power ability is active.Burning Heart 2
Elder Dragon
Increases your Health Recovery by
Current bonus:
5
% for each Draconic Power ability slotted.Current bonus:
0
%.Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.Scaled Armor 2
Earthen Heart
ULTIMATES
Corrosive Armor
Instant
Cast Time
Self
Target
9 seconds
Duration
200 Ultimate
Cost
Oxidize the green dragon blood in your veins, limiting incoming damage to
While active, your attacks ignore all Physical Resistance.
3
% of your Max Health and dealing 1122
Poison Damage to nearby enemies each second for 9
seconds. While active, your attacks ignore all Physical Resistance.
Corrosive Armor
SKILLS
Stone Giant
Instant
Cast Time
Enemy
Target
28 meters
Range
2989 Magicka
Cost
Slam an enemy with solid rock, dealing
Deals
You gain Minor Resolve, increasing your Physical Resistance by
5037
Magic Damage and stunning them for 3
seconds.Deals
100
% more damage if you successfully stun the target.You gain Minor Resolve, increasing your Physical Resistance by
1320
for 18
seconds.Stone Giant
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
4047 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by
Your own damage with fully-charged Heavy Attacks is increased by
20
% for 33
seconds.Your own damage with fully-charged Heavy Attacks is increased by
40
% while active.Molten Armaments
Fragmented Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
3782 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
When your own shield is removed or expires it shatters, dealing
1854
damage. Your own damage shield absorbs 200
% additional damage.When your own shield is removed or expires it shatters, dealing
5033
Magic Damage to nearby enemies.Fragmented Shield
Shattering Rocks
Instant
Cast Time
Enemy
Target
15 meters
Range
20 seconds
Duration
3253 Magicka
Cost
Encase an enemy in stone, disorienting them for
Affected enemies can take
20
seconds. When the disorient ends the stone shatters, dealing 4199
Magic Damage to the target and nearby enemies with a 50
% chance to set any target hit Off Balance.Affected enemies can take
5191
damage before the disorient is broken.Shattering Rocks
Eruption
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
4312 Magicka
Cost
Summon a scorching cloud of ash at the target location, dealing an immediate
4457
Flame Damage to enemies, an additional 1345
Flame Damage every 1
second, and reducing their Movement Speed by 70
%.Eruption
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health, Magicka, and Stamina for each point of the Ultimate's cost.Battle Roar 2
Mountain's Blessing
Casting an Earthen Heart ability grants Minor Brutality to you and your group, increasing your Weapon Damage by
If you are in combat, you also generate
5
% for 20
seconds.If you are in combat, you also generate
3
Ultimate. This effect can occur once every 6
seconds.Mountain's Blessing 2
Helping Hands
When you cast an Earthen Heart ability, you restore
990
Stamina.Helping Hands 2
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
This ability does not work on players or difficult targets.
Blade of Woe 1
Scales of Pitiless Justice
Bounty and Heat resulting from a witnessed Murder or Assault is reduced by
50
%.Scales of Pitiless Justice 4
Padomaic Sprint
Grants Major Expedition, increasing your Movement Speed by
30
% for 12
seconds after killing a Citizen.Padomaic Sprint 4
Shadowy Supplier
A contact from the Brotherhood provides beneficial items once per day. This contact is located in Outlaw Refuges, the Gold Coast Dark Brotherhood Sanctuary, and the Hew's Bane Thieves Den.
Shadowy Supplier 1
Shadow Rider
Aggression radius from hostile monsters is decreased by 50% while mounted.
Shadow Rider 1
Spectral Assassin
15% chance to shroud you when using the Blade of Woe, shielding you from being witnessed and receiving a Bounty.
Spectral Assassin 1
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
While slotted, your Weapon Damage is increased by
9636
Physical Damage to enemies in front of you and an additional 13453
Physical Damage over 5
seconds.While slotted, your Weapon Damage is increased by
5
%.Flawless Dawnbreaker
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
28 meters
Range
2633 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
After firing the bolt at an enemy this ability changes into Tighten, allowing you to pull yourself to that enemy and deal
3892
Physical Damage and reducing their Movement Speed by 40
% for 6
seconds.After firing the bolt at an enemy this ability changes into Tighten, allowing you to pull yourself to that enemy and deal
3407
Physical Damage if they are within 22
meters of you.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
5789 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area have the cost of Roll Dodge reduced by 20
% and gain Minor Protection and Minor Endurance, reducing your damage taken by 8
% and increasing your Stamina Recovery by 10
%.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4050 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 6
seconds after you deal Critical Damage from Crouch, increasing your damage done by 8
%.Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
2835 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
1.5
seconds to arm and lasts for 1
minute.When triggered, the trap deals
2292
Physical Damage, an additional 7660
Physical Damage over 6
seconds, immobilizes the enemy for 6
seconds, and grants you Minor Force, increasing your Critical Damage done by 10
%.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
3
%.Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
You generate
15604
Flame Damage to all enemies in the area, knocking them back, and stunning them for 2
seconds.After impact, enemies in the target area take
5951
Flame Damage every 1
second for 10
seconds.You generate
12
Ultimate for each enemy hit by the initial blast.Shooting Star
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
2756 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun and reduce the damage from stealth attacks by 50
% for you and nearby allies.Radiant Magelight
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1187 Magicka
Cost
Bind an enemy with chaotic magic, dealing
Grants you Major Sorcery, increasing your Spell Damage by
While slotted, your Max Health is increased by
10227
Magic Damage over 14.4
seconds and healing you for 1927
Health and an additional 1927
Health every 6
seconds.Grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.While slotted, your Max Health is increased by
8
%.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
3203 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
When triggered, the rune blasts all enemies in the target area for
2
seconds to arm and lasts for 30
seconds.When triggered, the rune blasts all enemies in the target area for
7134
Flame Damage and an additional 6238
Flame Damage over 12
seconds.Scalding Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
After the exchange is complete, you gain Major Resolve and Major Ward for
The exchange prevents you from healing yourself for
3781
Health in exchange for 2230
Magicka.After the exchange is complete, you gain Major Resolve and Major Ward for
23
seconds, increasing your Physical and Spell Resistance by 5280
.The exchange prevents you from healing yourself for
4
seconds, but you can receive healing from other players.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
Current bonus:
2
% for each Mages Guild ability slotted.Current bonus:
2
%.Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for 5
seconds.Might of the Guild 2
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
Heat is decreased by
115
after 3 minutes.Heat is decreased by
64
after 3 seconds.Swiftly Forgotten 4
Haggling
Stolen items sold at a fence are worth
10
% more. Does not apply to Laundering.Haggling 4
Clemency
When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
Clemency 1
Timely Escape
When you have Bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge.
Timely Escape 1
Veil of Shadows
Decreases detection range of Witnesses and Guards by
10
%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer.Veil of Shadows 1
Undaunted
SKILLS
Overflowing Altar
1.5 seconds
Cast Time
Area
Target
8 meters
Radius
33 seconds
Duration
4047 Magicka
Cost
Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
Allies can also activate the Blood Feast synergy to heal themselves for
600
Health every 1
second when damaging them.Allies can also activate the Blood Feast synergy to heal themselves for
65
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
3160 Stamina
Cost
Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by
Allies can activate the Arachnophobia synergy against any snared enemy, dealing
50
%. After 5
seconds the webs burst into venom, dealing 4728
Poison Damage to enemies within.Allies can activate the Arachnophobia synergy against any snared enemy, dealing
9114
Poison Damage to them, fearing them for 3.8
seconds, and summoning 2
spiders to attack for 15
seconds.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3099 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
Grants a
2430
Physical Damage and forcing them to attack you for 15
seconds.Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing 3103
Magic Damage to a target enemy over 2
seconds, and then causing the target to explode for 9172
Magic Damage to all nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3159 Stamina
Cost
Surround yourself with a whirlwind of bones, absorbing damage equivalent to
Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
The Spinal Surge synergy lasts
30
% of your Max Health. Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
60
% of their Max Health. It also grants them Minor Vitality, which increases healing received by 8
%. The Spinal Surge synergy lasts
10
seconds and affects up to four nearby allies.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
4312 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for
995
Health every 0.5
seconds to you and nearby allies.An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for
6921
Health to nearby allies and restore 3960
Magicka or Stamina to them, whichever maximum is higher.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
741
Health, 428
Stamina, and 1448
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 2
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
Reduces your damage taken from environmental lava by
15
%.Reduces your damage taken from environmental lava by
50
%.Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by 2079
.Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by 2
%.Destructive Ancestry 3
Two Handed
ULTIMATES
Berserker Rage
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
You are immune to all disabling, snare, and immobilization effects for the duration.
13482
Physical Damage.This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.You are immune to all disabling, snare, and immobilization effects for the duration.
Berserker Rage
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2916 Stamina
Cost
Slam an enemy with an upward swing, dealing
Grants you Empower for
7056
Physical Damage.Grants you Empower for
5
seconds, increasing the damage of your next attack by 20
%.Wrecking Blow
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3402 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
3288
Physical Damage. Deals up to 68
% more damage based on the distance traveled.This attack is always a Critical Strike.
Critical Rush
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2916 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
You also gain a damage shield that absorbs
2433
Physical Damage and causing them to bleed for an additional 5114
Physical Damage over 10
seconds.You also gain a damage shield that absorbs
1577
damage for 8
seconds. Each enemy hit increases the damage shield's strength by 100
%.Brawler
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1944 Stamina
Cost
Spin around and strike an enemy down, dealing
2365
Physical Damage. Deals up to 350
% more damage to enemies with less than 50
% Health.Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3646 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
% for 33
seconds.You heal for
655
Health every 2
seconds while active, and an additional 1011
Health when Rally expires. The final heal is increased by up to 564
%, in proportion to the length of time Rally has been active.Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for 50
% of the damage inflicted to the primary target.Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
Axes grant your melee attacks
Maces cause your attacks to ignore
Swords increase your damage done by
5
%.Axes grant your melee attacks
16
% chance to apply a bleed dealing 6932
Physical Damage over 6
seconds.Maces cause your attacks to ignore
20
% of your target's Physical Resistance.Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for 7
seconds.Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for 10
seconds after killing a target.Battle Rush 2
One Hand and Shield
ULTIMATES
Shield Discipline
Instant
Cast Time
Self
Target
7 seconds
Duration
100 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost for
Your One Hand and Shield ability costs are reduced by
7
seconds.Your One Hand and Shield ability costs are reduced by
100
% while active.Shield Discipline
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1531 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
3892
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for 12
seconds.Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2673 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
Also afflicts the enemy with Minor Maim, reducing their damage done by
You gain Minor Heroism, granting you
4259
Physical Damage and reducing their Movement Speed by 60
% for 12
seconds.Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 9
seconds.Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2187 Stamina
Cost
Bolster your defenses, absorbing up to
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
9268
Damage from the next spell projectile cast at you and healing for 15
% of your Max Health.While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by 8
%.Absorb Magic
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3402 Stamina
Cost
Rush an enemy and ram them, dealing
Stuns up to
3546
Physical Damage and stunning them for 3
seconds.Stuns up to
88
% longer based on the distance traveled.Invasion
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
3159 Stamina
Cost
Strike an enemy full-force with your shield, dealing
While slotted, blocking any attack increases the damage of your next Power Slam by
4501
Physical Damage.While slotted, blocking any attack increases the damage of your next Power Slam by
25
% for 5
seconds.Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by 36
%.Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by 20
%.Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs 40
% less Stamina.Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.Battlefield Mobility 2
Dual Wield
ULTIMATES
Thrive in Chaos
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash enemies in front of you, dealing
Each enemy hit increases your damage done by
28517
Physical Damage over 8
seconds and healing you for 50
% of the damage done.Each enemy hit increases your damage done by
5
% for the duration, up to a maximum of 30
% more damage done.Thrive in Chaos
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2025 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
The final hit deals
749
Physical Damage. The final hit deals
300
% more damage and heals you for 60
% of the damage caused.Bloodthirst
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1620 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You also heal for
1221
Physical Damage with each weapon and causing them to bleed for an additional 7068
Physical Damage over 9
seconds.You also heal for
676
Health every 2
seconds for the duration.Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2835 Stamina
Cost
Launch yourself into a lethal spin, dealing
2433
Physical Damage to nearby enemies. Deals up to 100
% more damage to enemies based on each percentage of their missing Health.Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
2835 Stamina
Cost
Create a ring of floating razors around you, dealing
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
1465
Physical Damage to all nearby enemies every 3
seconds for 15
seconds.The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
28 meters
Range
2228 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
Also grants Major Brutality, increasing your Weapon Damage by
4141
Physical Damage and reducing their Movement Speed by 50
% for 6
seconds.Also grants Major Brutality, increasing your Weapon Damage by
20
% for 20
seconds.Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under 25
% Health.Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for 6932
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.Each sword increases your damage done by
2.5
%.Each dagger increases your Weapon Critical rating. Current bonus:
1095
.Twin Blade and Blunt 2
Bow
ULTIMATES
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
4.38 seconds
Duration
175 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
62404
Physical Damage over 5.2
seconds.Ballista
SKILLS
Focused Aim
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2916 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
The mark increases the range from which the enemy can be hit by Bow attacks by
Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
7299
Physical Damage and marking the target. The mark increases the range from which the enemy can be hit by Bow attacks by
5
meters for 10
seconds. Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
1320
for 10
seconds.Focused Aim
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
33 meters
Range
8 seconds
Duration
3646 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
710
Physical Damage to enemies in the target area every 0.5
seconds for 8
seconds.Arrow Barrage
Draining Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2673 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
After the disorient ends, you heal for
3074
Physical Damage, knocking them back 6
meters, and disorienting them for 5
seconds.After the disorient ends, you heal for
5851
Health.Draining Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3645 Stamina
Cost
Fire a burst of arrows in one shot, dealing
Also reduces enemies' Movement Speed by
3212
Poison Damage to enemies in front of you. Also reduces enemies' Movement Speed by
40
% and deals an additional 2115
Poison Damage over 5
seconds.Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
The damage over time deals up to
2838
Poison Damage and an additional 6743
Poison Damage over 10
seconds.The damage over time deals up to
260
% more damage to enemies under 50
% Health.Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for 5
seconds, stacking up to 5
times.Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.Major Expedition increases your Movement Speed by
30
%.Hasty Retreat 2
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
10 meters
Radius
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing 8871
Magic Damage every 1
second for 7
seconds.Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2459 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
2657
Flame Damage, 2545
Frost Damage, and 2545
Shock Damage. Up to 2 nearby enemies will take
3152
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.Force Pulse
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
3010 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
2036
Magic Damage to enemies in the target area every 1
second.Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
3539 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Flame Clench knocks the enemy back and deals additional damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to other nearby enemies.
4887
Magic Damage and an additional 7818
Magic Damage over 8
seconds.Flame Clench knocks the enemy back and deals additional damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to other nearby enemies.
Destructive Clench
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
Also applies Minor Magickasteal to the enemy for
24
seconds, reducing their Spell Resistance by 5280
.Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore 300
Magicka every 1
second when damaging them.Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2989 Magicka
Cost
Release a surge of elemental energy, dealing
5037
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10
% for 33
seconds.Pulsar
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
Shock Heavy Attacks damage nearby enemies for
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Fully-charged Flame Heavy Attacks deal
12
% additional damage.Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs 1483
damage. While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
Lightning Staff increases your damage done with area of effect abilities by
Frost Staff reduces the cost of blocking by
Flame Staff increases your damage done with single target abilities by
8
%.Lightning Staff increases your damage done with area of effect abilities by
8
%.Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by 20
%.Ancient Knowledge 2
Destruction Expert
You restore
3600
Magicka when you kill an enemy with a Destruction Staff ability.Destruction Expert 2
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
100 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
Any friendly target you heal gains Major Force and Major Protection for
9171
Health every 1
second for 5
seconds.Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by 15
% and reducing their damage taken by 30
%.Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3253 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
You restore
2141
Health and an additional 2141
Health every 1
second for 3
seconds. You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of 3
targets.Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1930 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
If you or your allies fall below
2
nearby allies for 16487
over 20
seconds. If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate 5706
Health and removes 1
harmful effect.Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3518 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
5506
Health.Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by 1320
for 8
seconds.Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4312 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
The shield's strength is increased by up to
When the shield expires, the target is healed for
6425
damage while also healing the target for 2768
Health.The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.When the shield expires, the target is healed for
100
% of the ward's remaining strength.Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1666 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
20
seconds, healing you and your allies for 600
Health every 1
second when damaging them.Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25
%.You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under 30
% Health.Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.Restoration Master 2
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
40
%.Improved Hiding 4
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
180
%.Trafficker 4
Locksmith
Improves your chances of forcing locks by
70
%.Locksmith 4
Kickback
Reduces bounties you willingly pay to guards and fences by
40
%.Kickback 4
Soul Magic
ULTIMATES
Shatter Soul
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
2.5 seconds
Duration
100 Ultimate
Cost
Burn enemy from the inside with soulfire, dealing
Enemies affected by this ability are revealed for
52641
Magic Damage over 2.5
seconds and reducing Movement Speed by 70
%.Enemies affected by this ability are revealed for
2
seconds and may not enter stealth or invisibility. If the target is killed, it explodes for 16733
Magic Damage to nearby enemies.Shatter Soul
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2459 Magicka
Cost
Lay claim to enemy souls, dealing
Fills an empty Soul Gem and restores
6716
Magic Damage to the target and one other nearby enemy over 10
seconds.Fills an empty Soul Gem and restores
10
% of your Max Health, Magicka, and Stamina if an affected enemy dies.Consuming Trap
PASSIVES
Soul Shatter
If your Health drops below
This effect can only be triggered once every
20
%, your soul explodes, dealing 2181
Magic Damage to nearby enemies.This effect can only be triggered once every
2
minutes.Soul Shatter 2
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.Soul Lock 2
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
200 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
The bats heal you for
4324
Magic Damage to nearby enemies every 1
second for 5
seconds.The bats heal you for
3148
Health for each enemy they damage.Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
1932 Magicka
Cost
Consume an enemy's life force, dealing
When you activate the drain, the enemy is stunned for
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
6596
Magic Damage and restoring 20
% of your missing Health every 1
second for 3
seconds. When you activate the drain, the enemy is stunned for
3
seconds.When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for 20
seconds.Accelerating Drain
Baleful Mist
4 seconds
Channel Time
Area
Target
5 meters
Radius
4 seconds
Duration
4220 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
75
% and dealing 2465
Magic Damage to nearby enemies every 1
second for 4
seconds.Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Baleful Mist
PASSIVES
Savage Feeding
After feeding, your target is set Off Balance and stunned for
4
seconds.Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
7
days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below 50
% Health.Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.Dark Stalker 1
Arcane Well
When you kill an enemy, you have a 20% chance to restore 2588 Magicka for up to 3 friendly targets within 2.5 meters of the enemy.
56 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 12.08%.
56 Elfborn
Increases the damage and healing of your Critical Strikes with Magicka abilities by 20.15%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
23 Spell Erosion
Increases your Spell Penetration by 2149.
Spell Precision
Increases your Spell Critical by 12%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
Critical Leech
When you deal direct Critical Damage, you heal for 330 Health. This effect can occur once every 5 seconds.
43 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 10.15%.
43 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 10.15%.
Shield Expert
Increases the armor of any Shield you equip by 75%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
37 Thick Skinned
Reduces your damage taken from damage over time effects by 15.1%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 80%.
75 Arcanist
Increases your Magicka Recovery by 14%.
Master Gatherer
Reduces your gathering time by 50%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
75 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 14%.
Windrunning
Increases your Movement Speed and Mounted Speed by 2%.
Increases your Health and Magicka Recovery by 10% while Sprinting.
Increases your Health and Magicka Recovery by 10% while Sprinting.
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 12%.
75 Thaumaturge
Increases your damage done with damage over time effects by 23.4%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
23 Shadow Ward
Reduces the cost of Block by 10.22%.
23 Tumbling
Reduces the cost of Roll Dodge by 10.22%.
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 660 Health.
56 Ironclad
Reduces your damage taken against direct damage attacks by 20.15%.
31 Medium Armor Focus
Increases your Physical Resistance by 2766 while wearing 5 or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Resilient
When you take Critical Damage, you heal for 132 Health.
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
14 Warlord
Reduces the cost of Break Free by 6.54%.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
Two Handed
One Hand and Shield
Dual Wield
Bow
Destruction Staff
Restoration Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Legerdemain
Soul Magic
Vampire
GUILD
Dark Brotherhood
Fighters Guild
Mages Guild
Thieves Guild
Undaunted
RACIAL
Dark Elf Skills
630 CP
210
The Lord
0
The Lady
0
The Steed
0
210
The Ritual
0
The Atronach
0
The Apprentice
0
210
The Shadow
0
The Lover
0
The Tower
0
The Tower
14
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
6.54
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
123
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
15.1
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.15
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
87
Medium Armor Focus
Increases your Physical Resistance by
2766
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
20.15
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
0
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
75
Thaumaturge
Increases your damage done with damage over time effects by
23.4
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
135
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.Spell Erosion
Increases your Spell Penetration by
2149
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
20.15
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
46
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
10.22
%.Tumbling
Reduces the cost of Roll Dodge by
10.22
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
150
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
14
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
14
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
36213
Health
18537
Stamina
10694
Magicka Recovery
835
Health Recovery
166
Stamina Recovery
835
Spell Damage
3144
8854
Spell Critical
51.9%
70.1%
Weapon Damage
3144
4414
Weapon Critical
51.2%
50%
Spell Resistance
15224
Physical Resistance
14327
Critical Resistance
0
Spell Penetration
7409
Physical Penetration
5260
Magicka
36213
Health
18537
Stamina
10694
Magicka Recovery
835
Health Recovery
166
Stamina Recovery
835
Spell Damage
3144
8854
Spell Critical
51.9%
70.1%
Weapon Damage
3144
4414
Weapon Critical
51.2%
50%
Spell Resistance
15224
Physical Resistance
14327
Critical Resistance
0
Spell Penetration
7409
Physical Penetration
5260
Magicka
35594
Health
18537
Stamina
10694
Magicka Recovery
823
Health Recovery
166
Stamina Recovery
835
Spell Damage
873
4922
Spell Critical
41.9%
70.1%
Weapon Damage
873
1775
Weapon Critical
46.2%
50%
Spell Resistance
15224
Physical Resistance
14327
Critical Resistance
0
Spell Penetration
2249
Physical Penetration
100
Magicka
36213
Health
18537
Stamina
10694
Magicka Recovery
835
Health Recovery
166
Stamina Recovery
835
Spell Damage
3144
8854
Spell Critical
51.9%
70.1%
Weapon Damage
3144
4414
Weapon Critical
51.2%
50%
Spell Resistance
15224
Physical Resistance
14327
Critical Resistance
0
Spell Penetration
7409
Physical Penetration
5260
Stats are only correct for bar #1.
Magicka
36213
Health
18537
Stamina
10694
Magicka Recovery
835
Health Recovery
166
Stamina Recovery
835
Spell Damage
3144
8854
Spell Critical
51.9%
70.1%
Weapon Damage
3144
4414
Weapon Critical
51.2%
50%
Spell Resistance
15224
Physical Resistance
14327
Critical Resistance
0
Spell Penetration
7409
Physical Penetration
5260
Stats are only correct for bar #1.
Boon: The Thief
Major Prophecy
Minor Slayer
Mistral Banana-Bunny Hash
Stage 4 Vampirism
Bar 1
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
1136 Magicka
Cost
Slash an enemy with flame, dealing
Heals you for
4574
Flame Damage and an additional 17335
Flame Damage over 10.5
seconds. Heals you for
75
% of the total damage inflicted when the effect ends.Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
2459 Magicka
Cost
Exhale a flaming blast to enemies in front of you, dealing
Affected enemies take
2218
Flame Damage and an additional 11513
Flame Damage over 10
seconds. Affected enemies take
10
% more damage from all Fire Damage attacks.Molten Whip
Instant
Cast Time
Enemy
Target
8 meters
Range
2196 Magicka
Cost
Lash an enemy with flame, dealing
If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
While slotted, your Spell and Weapon Damage is increased by
8722
Flame Damage.If you strike an enemy that is immobile or stunned, you set them Off Balance. You can only set an enemy Off Balance once every
5
seconds.While slotted, your Spell and Weapon Damage is increased by
101
for Ardent Flame abilities.Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
2756 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun and reduce the damage from stealth attacks by 50
% for you and nearby allies.Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
While slotted, your Weapon Damage is increased by
9636
Physical Damage to enemies in front of you and an additional 13453
Physical Damage over 5
seconds.While slotted, your Weapon Damage is increased by
5
%.Bar 2
Eruption
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
4312 Magicka
Cost
Summon a scorching cloud of ash at the target location, dealing an immediate
4457
Flame Damage to enemies, an additional 1345
Flame Damage every 1
second, and reducing their Movement Speed by 70
%.Overload
Werewolf
Character data Edited on 2017-06-09 17:45:34
Obtida de "https://pt.uesp.net/wiki/Especial:EsoBuildData"